SourSlime, lawful female trapper Kurwa ------.---- |.....`...| |.........| |@........| ..........| ----------- [SourSlime the Cheap Sex Slave] St12 Dx11 Co15 In9 Wi7 Ch11 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-15 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: speed You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 27 Armor identification only worked 15 times out of 47 Gem identification only worked 100 times out of 154 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 87% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 88% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: body spells (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24590 Monster spawn increase reached its maximum at turn 93090 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 754972 The monster class that cannot be genocided was trove The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: wimple hibernator (freq bonus 9) The monster species that spawned more often: pink spore (freq bonus 16) The monster species that spawned more often: large tool trove (freq bonus 4) The monster species that spawned more often: zapped gearshift (freq bonus 16) The monster species that spawned more often: giant mayfly (freq bonus 16) The monster species that spawned more often: outranging omitting (freq bonus 36) The monster species that spawned more often: Medusa's pet fish (freq bonus 24) The monster species that spawned more often: arceus (freq bonus 6) The monster species that spawned more often: raging blaze (freq bonus 36) The monster species that spawned more often: magic platypus (freq bonus 12) The monster species that spawned more often: resentment liberally yoke wreaking cutter (freq bonus 6) The monster species that spawned more often: giant brass dragonfly (freq bonus 4) The monster species that spawned more often: Isabel (freq bonus 12) The monster species that spawned more often: drunk jet guy (freq bonus 10) The monster species that spawned more often: iron girl (freq bonus 4) The monster species that spawned more often: sepia force patch (freq bonus 4) The monster species that spawned more often: costed reconveying (freq bonus 4) The monster species that spawned more often: conscious mushroom (freq bonus 12) The monster species that spawned more often: duality name teacher (freq bonus 6) The monster species that spawned more often: branch schedule finally hireling tying (freq bonus 12) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that make cow sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: very old evil dragon The monster species that never randomly spawned: querulously funnier countably The monster species that never randomly spawned: Coure The monster species that never randomly spawned: brown warp fungus The monster species that never randomly spawned: insane ice spawn The monster species that never randomly spawned: gaboonese The monster species that never randomly spawned: poison gas spore The monster species that never randomly spawned: lamb The monster species that never randomly spawned: gray warp fungus The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 30) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 68) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 28) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 7) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 10) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 16) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 9) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 3) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 4) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Monsters always spawn hostile. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will repeatedly get hit with status effects. (0) You had the following problem: Your prayer timeout goes up instead of down. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having speed (0) You were prevented from having reflection (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (206) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (armored cloak) momhat (chain-aventailed helmet) scaler mittens (spanish gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (fin boots) Scrolls scroll of destroy armor (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of taming (NOBIMUS UPSCOTI) scroll of trap detection (USED IT FALLED BUT ELF HEAL NEXT) scroll of boss companion (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of relocation (AWAKED FASTLY) scroll of repair item (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of healing (POKEDEX REGISTRATION COMPLETE) scroll of mana (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of phase door (RANDOM STAT CHANGE MANY) scroll of standard id (ONA DYSHIT BOLSHE VY UMERET) scroll of cure (HIWEDALE OOO) Wands wand of trap creation (horizontal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.