SourSlime, lawful female trapper Kurwa [SourSlime the Cheap Sex Slave] St10 Dx5 Co4 In10 Wi5 Ch7 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-10 Xp1/0 T1 Latest messages IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Your collusion knife is welded to your hand! You cannot drop something you are wearing. (6x) You drop an uncursed scroll of destroy armor {0}. You drop an uncursed scroll of taming {0}. You drop an uncursed scroll of trap detection {0}. You drop an uncursed scroll of boss companion {0}. You drop a blessed scroll of relocation {0}. You drop 5 uncursed scrolls of repair item {0}. For some reason, you cannot drop the stone! (3x) You drop an uncursed wand of trap creation (0:0) {0}. 8µMGCÄ(H5‡Ô You drop 4 uncursed scrolls of mana {0}. You drop 3 uncursed scrolls of phase door {0}. You drop 2 uncursed scrolls of standard id {0}. You drop an uncursed scroll of cure {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: see invisible You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 130 Monsters only dropped their equipment with 89% chance Amulet drop chance was reduced to 72% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: mace (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22825 Monster spawn increase reached its maximum at turn 48467 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1786893 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: kobold (freq bonus 6) The monster species that spawned more often: distrustful deadhead (freq bonus 66) The monster species that spawned more often: lich warrior (freq bonus 14) The monster species that spawned more often: celestial turret (freq bonus 8) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 10) The monster species that spawned more often: dizzy blonde (freq bonus 32) The monster species that spawned more often: jelly bee (freq bonus 16) The monster species that spawned more often: car thief (freq bonus 32) The monster species that spawned more often: pony (freq bonus 28) The monster species that spawned more often: large hobbit (freq bonus 30) The monster species that spawned more often: ghost wolf (freq bonus 16) The monster species that spawned more often: decaying permamimic (freq bonus 32) The monster species that spawned more often: stygian watcher (freq bonus 20) The monster species that spawned more often: counselor (freq bonus 9) The monster species that spawned more often: dark shaman (freq bonus 16) The monster species that spawned more often: clock shark (freq bonus 30) The monster species that spawned more often: chemical nymph (freq bonus 9) The monster species that spawned more often: colorful force fungus (freq bonus 44) The monster species that spawned more often: gnoll crack-junkie (freq bonus 24) The monster species that spawned more often: ultra elemental (freq bonus 48) The monster species that spawned more often: reality weaver (freq bonus 7) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 8) The monster species that never randomly spawned: undead korsair The monster species that never randomly spawned: drain turret The monster species that never randomly spawned: swarming sneak thief The monster species that never randomly spawned: intelligent monkey The monster species that never randomly spawned: very old psychic dragon The monster species that never randomly spawned: undead stalk The monster species that never randomly spawned: human wraith The monster species that never randomly spawned: Angel The monster species that never randomly spawned: porter magic-colored fungus The monster species that never randomly spawned: The Hugging Topmodel her hugging boot The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 15) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 15) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 72) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 2) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 11) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 97) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 5) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 61) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 85) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 26) Next attribute increase check would have come at turn 682 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: You randomly fainted. (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will repeatedly get hit with status effects. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: The main game display did not update automatically. (0) You had the following problem: You could not teleport at all. (0) You were in a ghost world (0) You were prevented from having see invisible (0) You were prevented from having half physical damage (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (398) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (wafer-thin cloak) momhat (meteoric helmet) scaler mittens (slaying gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (rain boots) Scrolls scroll of destroy armor (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of taming (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of trap detection (THE THE GHOSTSES) scroll of boss companion (DRAW WAT STUNT) scroll of relocation (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of repair item (CONVICT PATCH) scroll of healing (RESURRECTION) scroll of mana (CURSED PLUS3 DOUBLE BREXIT) scroll of phase door (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of standard id (ASCHELIDONETH BATHARIBATH) scroll of cure (PHCHYAR PA CHA MILCHITHER) Wands wand of trap creation (persimmon wood) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... You and the invisible Jennifer escaped from the dungeon with 62 points, Since you escaped early, the score list will not be checked.