SourSlime, lawful female trapper Kurwa ----------- --- |!I*[%$$%%*%%.| |.I@I*%$$$/$%$| |%I/I%=?=%%%.%| |%II.%%%.%$%.$| |%)%%%%%%%.$+%| --------------- [SourSlime the Cheap Sex Slave] St12 Dx10 Co9 In11 Wi8 Ch12 KurTrpFemLaw+JD S32 Dlvl:1 $0 HP0(23) Pw17(17) AC10 Xp1/8 T13 Latest messages You feel an unseen monster! It bites you! [-2 -> 7] It bites you! [-1 -> 6] It bites you! [-2 -> 4] Warning: HP low! You hear some noises. It is killed! Éz [-2 -> 2] Warning: HP low! ÐÛë¾µ‹Q’×$ܧ¾*Ï It bites you! [-1 -> 1] Warning: HP low! You suddenly realize it is unnaturally quiet. It bites you! Ü9Ðú/,ŽÄÖ‘ók—;Zv‡ïGQsªWÓä Your inventory Weapons a - a cursed +3 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} d - a cursed +0 momhat (being worn) {20} e - a heavily cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls h - an uncursed scroll of destroy armor {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 5 uncursed scrolls of repair item {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Rings w - an uncursed ring of sustain ability {0} Wands q - an uncursed wand of trap creation (0:0) {0} Gems n - a cursed +10 fleece stone o - the cursed +10 speedbug stone named Course Point's Glacial Spike p - a cursed +10 covetous stone Final attributes You have transgressed Your alignment was -38 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: speed You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 481 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 78% Wand drop chance was reduced to 93% Monster death drops spawned with only 93% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: spirituality (turn 11) Number of artifacts generated was 1 Number of fake artifacts generated was 16 Monster spawn increase started at turn 17190 Monster spawn increase reached its maximum at turn 71260 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 295297 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: angelic being (freq bonus 6) The monster species that spawned more often: slow dragon (freq bonus 7) The monster species that spawned more often: dark archer (freq bonus 9) The monster species that spawned more often: loggier lengthy (freq bonus 40) The monster species that spawned more often: redguard (freq bonus 16) The monster species that spawned more often: paralyzed ufo part (freq bonus 18) The monster species that spawned more often: black dragon bat (freq bonus 21) The monster species that spawned more often: venom growth (freq bonus 24) The monster species that spawned more often: decapitated defiler (freq bonus 18) The monster species that spawned more often: ferret kit (freq bonus 42) The monster species that spawned more often: blink patch (freq bonus 36) The monster species that spawned more often: multi-hued warp patch (freq bonus 54) The monster species that spawned more often: singing flying fish (freq bonus 40) The monster species that spawned more often: black spore (freq bonus 42) The monster species that spawned more often: vainglory petulantly (freq bonus 14) The monster species that spawned more often: Sueschen's feminine sandal (freq bonus 18) The monster species that spawned more often: vacuum growth (freq bonus 48) The monster species that spawned more often: beechen dehydrated (freq bonus 7) The monster species that spawned more often: arcadian avenger (freq bonus 54) The monster species that spawned more often: radiant force patch (freq bonus 48) The monster species that spawned more often: multi-hued dragon worm (freq bonus 72) The monster trait that was more common: monsters that count as werecreatures (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 6) The monster species that never randomly spawned: silver stalk The monster species that never randomly spawned: Julchen The monster species that never randomly spawned: false mushroom The monster species that never randomly spawned: stonechipper The monster species that never randomly spawned: favor betta The monster species that never randomly spawned: porter rock mole The monster species that never randomly spawned: sane mold The monster species that never randomly spawned: wowed moly The monster species that never randomly spawned: Hungry Times The monster species that never randomly spawned: bipolar oddity The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: battering ram (candy) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 19) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 45) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 53) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 19) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 11) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 9) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 10) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 105) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 33) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this trap was always invisible: paranoia trap The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 2) Next attribute increase check would have come at turn 1639 Strength training was 0 Dexterity training was 1 Wisdom training was 24 Constitution training was 1 You had the speed bug. (0) You had the following problem: You lost spells. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Your techniques didn't work. (0) You were in a ghost world (0) You were effectively naked (0) You were prevented from having infravision (0) You were prevented from having speed (0) Your chance to block was 0% You had 1486 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (159) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor eerie cloak (secretion cloak) momhat stone (gemmed helmet) scaler mittens (ice-cold gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (ski heels) Scrolls scroll of destroy armor (DONT STARE ME ALWAYS) scroll of taming (THE ELDER PRIEST TENTACLES TO TENTACLE YOU) scroll of trap detection (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of boss companion (VI OWNS EMACS) scroll of relocation (UMUTO QUACK) scroll of repair item (ZELGO MER) scroll of healing (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of mana (JONADAB SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) scroll of phase door (CHINTAI LOOKS LIKE A GIRL) scroll of standard id (MODD ARCHWILIO) scroll of cure (YOU WILL NOT ESCAPE THIS TIME) Rings ring of sustain ability (oscillating) Wands wand of trap creation (wish parser) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (30 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (21 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...