SourSlime, lawful female trapper Kurwa ------+---- |..@....... |.........| |.........| |.......%.| ------.---- [SourSlime the Cheap Sex Slave] St7 Dx9 Co11 In7 Wi4 Ch14 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC10 Xp1/0 T1 Latest messages You drop an uncursed scroll of trap detection {0}. You drop a blessed scroll of boss companion {0}. You drop an uncursed scroll of relocation {0}. You drop 5 uncursed scrolls of repair item {0}. For some reason, you cannot drop the stone! (3x) You drop an uncursed wand of trap creation (0:0) {0}. You drop 4 uncursed scrolls of healing {0}. You drop an invisible uncursed scroll of healing {0}. You drop 4 uncursed scrolls of mana {0}. You drop 3 uncursed scrolls of phase door {0}. You drop 2 uncursed scrolls of standard id {0}. You drop an uncursed scroll of cure {0}. Beware, there will be no return! Still climb? [yn] (n) Unknown command ' '. Having trouble getting the number pad to work? Shift-O to open the options menu, then scroll down to the number_pad option (it's in the compound options) and select that. Set it to 2 and the number pad will work. Unknown command ' '. Having trouble getting the number pad to work? Shift-O to open the options menu, then scroll down to the number_pad option (it's in the compound options) and select that. Set it to 2 and the number pad will work. Beware, there will be no return! Still climb? [yn] (n) Really save? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 113 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 50% Musable item generation frequency had a negative bias of 69% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: polymorphing (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 30943 Monster spawn increase reached its maximum at turn 69673 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 764510 The monster class that cannot be genocided was rodent The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 4) The monster species that spawned more often: Desiree (freq bonus 12) The monster species that spawned more often: nntp demon (freq bonus 10) The monster species that spawned more often: iron penetrator (freq bonus 6) The monster species that spawned more often: inka fighter (freq bonus 12) The monster species that spawned more often: man from mars (freq bonus 8) The monster species that spawned more often: golden bat (freq bonus 6) The monster species that spawned more often: crater fungus (freq bonus 60) The monster species that spawned more often: anti-defense monster (freq bonus 9) The monster species that spawned more often: chaotic warlord (freq bonus 24) The monster species that spawned more often: blending titanothere (freq bonus 15) The monster species that spawned more often: Marius (freq bonus 4) The monster species that spawned more often: judgment initiating (freq bonus 8) The monster species that spawned more often: visualizer ranee (freq bonus 160) The monster species that spawned more often: Petra (freq bonus 6) The monster species that spawned more often: patriarch (freq bonus 20) The monster species that spawned more often: flint lich (freq bonus 9) The monster species that spawned more often: Black Mariah (freq bonus 18) The monster species that spawned more often: sue growth (freq bonus 18) The monster species that spawned more often: hawkeye obbligato (freq bonus 8) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster species that never randomly spawned: spore patch The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: great unclean one The monster species that never randomly spawned: resharpened oblongish The monster species that never randomly spawned: orange light The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: depowered colony The monster species that never randomly spawned: blinking eye The monster species that never randomly spawned: ring mimic The monster species that never randomly spawned: haystack insistent mulishly The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 19) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 23) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 55) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 51) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 4) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 6) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 6) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 8) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 13) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 4) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 10) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: melee prefix trap (freq bonus 3) Next attribute increase check would have come at turn 684 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: You could not cure status effects. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Peaceful monsters may spontaneously turn hostile. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became pink. (0) You had the following problem: The game won't tell you exactly how much damage an attack does. (0) You had the following problem: Messages are repeated randomly. (0) You had the following problem: Your spells became red. (0) You had the following problem: You were completely unable to cast spells. (0) You were in a ghost world (0) You were unable to get intrinsics from eating corpses (0) You were effectively naked (0) You were prevented from having phasing (0) You were prevented from having confusion resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (411) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (mantle of coat) momhat (tight helmet) scaler mittens (fatal gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (plateau boots) Scrolls scroll of destroy armor (TITTER WEATHERING) scroll of taming (OMIAZBOYISU531) scroll of trap detection (PROR PERPERCA) scroll of boss companion (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of relocation (MANCHNOBIS CHOLCHOBE MALASET IAT) scroll of repair item (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of healing (SUOMI MAINITTU TORILLA TAVATAAN) scroll of mana (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of phase door (KERNOD WEL) scroll of standard id (DIFFER SEX CANT USE STUNTS) scroll of cure (MAER GEM HON YN GWESTEIWR ALMAENEG) Wands wand of trap creation (pebble) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.