SourSlime, lawful female trapper Kurwa -----.----- |.........| |...@.....| |..{......| ----------- [SourSlime the Cheap Sex Slave] St6 Dx7 Co7 In5 Wi4 Ch15 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-11 Xp1/0 T1 Latest messages Be careful! New moon tonight. Unknown command ' '. Having trouble getting the number pad to work? Shift-O to open the options menu, then scroll down to the number_pad option (it's in the compound options) and select that. Set it to 2 and the number pad will work. Your collusion knife is welded to your hand! You cannot drop something you are wearing. (6x) ŸM<÷“á¶F“Úgœ­ You drop an uncursed scroll of taming {0}. -‹­« Û³}Í= ÷¼ôDØ You drop an uncursed scroll of boss companion {0}. You drop an uncursed scroll of relocation {0}. You drop 4 uncursed scrolls of repair item {0}. You drop a blessed scroll of repair item {0}. For some reason, you cannot drop the stone! (3x) You drop an uncursed wand of trap creation (2:0) {0}. You drop 5 uncursed scrolls of healing {0}. You drop 4 uncursed scrolls of mana {0}. You drop 3 uncursed scrolls of phase door {0}. q¤0~O0YbŽ' You drop an uncursed scroll of cure {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 32% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 41% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: javelin (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36370 Monster spawn increase reached its maximum at turn 135350 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 105138 The monster class that cannot be genocided was orc The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: poisoner (freq bonus 30) The monster species that spawned more often: kickboxing girl (freq bonus 16) The monster species that spawned more often: great giant rat (freq bonus 20) The monster species that spawned more often: glowing warp patch (freq bonus 4) The monster species that spawned more often: The disgusting smoker friend of Marie (freq bonus 6) The monster species that spawned more often: adanrog (freq bonus 30) The monster species that spawned more often: sepia patch (freq bonus 2) The monster species that spawned more often: lieutenant (freq bonus 12) The monster species that spawned more often: venture capitalist (freq bonus 7) The monster species that spawned more often: crapdog (freq bonus 12) The monster species that spawned more often: slowing turret (freq bonus 12) The monster species that spawned more often: green ant (freq bonus 2) The monster species that spawned more often: spotted mushroom patch (freq bonus 18) The monster species that spawned more often: flying deep orc (freq bonus 16) The monster species that spawned more often: weak crow (freq bonus 2) The monster species that spawned more often: engraving sitar compulsorily (freq bonus 12) The monster species that spawned more often: dark zealot (freq bonus 24) The monster species that spawned more often: vortex drone (freq bonus 12) The monster species that spawned more often: forbidden arts centaur (freq bonus 6) The monster species that spawned more often: dead fly (freq bonus 24) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 5) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 3) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster species that never randomly spawned: sulfur patch The monster species that never randomly spawned: inkiest nittier The monster species that never randomly spawned: effeminate sentai The monster species that never randomly spawned: winged pseudodragon The monster species that never randomly spawned: very old blood dragon The monster species that never randomly spawned: green jelly The monster species that never randomly spawned: black and white fungus The monster species that never randomly spawned: Sasuke Sarugature The monster species that never randomly spawned: black and white stalk The monster species that never randomly spawned: antimagic warp fungus The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 4) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 9) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 6) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 16) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 13) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 10) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 10) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 11) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 10) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 8) Next attribute increase check would have come at turn 374 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: You can't walk in the same direction twice in a row. (0) You had the following problem: Your spells became red. (0) You were not going to get death drops from monsters (0) You were in a ghost world (0) You were prevented from having warning (0) You were prevented from having confusion resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (224) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (flier cloak) momhat (internet helmet) scaler mittens (occultism gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (arcane boots) Scrolls scroll of destroy armor (HYPNOTIZED PLAGIARIST) scroll of taming (WALKING LUNACY) scroll of trap detection (SALIQUAS) scroll of boss companion (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) scroll of relocation (LEGALIZE PEPPED WORMING ENHANCEMENT) scroll of repair item (BITING WITH COOL TUSK MAYBE FREEZED) scroll of healing (KLAATU BARADA NIKTO) scroll of mana (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of phase door (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) scroll of standard id (A ZA Z0 9) scroll of cure (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) Wands wand of trap creation (nicked) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.