SourSlime, lawful female trapper Kurwa ^ ^ ^ ^ ^ ^^^ ^^^ ^ ^^ ^^ ^ ^ ^ ^^^ ^ -.- ^^ ^ ^ ^ ^^ ^ `| ^ ^^ ^ ^ -.| ^ ^^ ^ ^ ^ ^ ^ ^ (%. ^ | *--II| |..%.I@I ----|--- ^ ^ ^^ #,,,## ^ ^ ^^ ###I,,# | ##,##^ ^| ^ ^ ^ ^ ^ ^ ^ ^ #,,# .| ^ ^ ^ ^ ^ ^ ^^ ^ #,# ^.| ^ ^ ^ ^ ^^ #.#### ^^^^^ ^^ ^^ #,,,, ^ ^ ^ ^ ^ ##### [SourSlime the Kidnapped Beauty] St9 Dx7 Co6 In12 Wi3 Ch16 KurTrpFemLaw+JD S554 Dlvl:2 $0 HP-3(49) Pw43(43) AC-8 Xp4/126 T501 Leg Bli Latest messages IT KICKS YOU! IT GENTLY STROKES YOU WITH ITS SOFT BLOCK HEEL. IT FEELS VERY SOOTHING. YOUR CONTAMINATION INCREASES. [-4 -> 8] é± IT MISSES. IT KICKS YOU! THE MASSIVE HEEL HITS YOUR OPTICAL NERVE, AND SUDDENLY YOU CAN'T SEE A THING. YOUR CONTAMINATION INCREASES. í0H™=1M¹ºžÈºç/K/E•Qµ2 [-4 -> 4] WARNING: HP LOW! IT MISSES. IT KICKS YOU! ÍõEŒQ-2œ÷²Q -ÎAµÝQãRÖO#ãáÿÚóQO ^›<"ðß) YOUR CONTAMINATION INCREASES. YOU DIE... Your inventory Weapons a - a cursed -2 collusion knife (weapon in hand) {2} Armor b - the cursed -25 evil dragon scale mail named Red Lit Combat Arena (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} d - a cursed corroded +0 momhat (being worn) {20} e - a cursed thoroughly corroded +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed corroded +1 pair of red spell heels (being worn) {8} Comestibles w - an uncursed food ration {0} A - an uncursed egg {0} Scrolls h - an uncursed scroll of destroy armor {0} i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 5 uncursed scrolls of repair item {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Potions x - an uncursed potion of healing {0} Rings y - a blessed +1 ring of increase accuracy {0} Wands q - an uncursed wand of trap creation (0:0) {0} Gems n - a cursed +10 fleece stone o - a cursed +10 speedbug stone p - a cursed +10 covetous stone Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: regeneration You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 272 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 89% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 57% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: enchantment spells (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 9 Monster spawn increase started at turn 23540 Monster spawn increase reached its maximum at turn 64855 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1523265 The monster class that cannot be genocided was elemental The monster class that was spawned more often: troll (freq bonus 4) The monster species that spawned more often: adventurer spore (freq bonus 18) The monster species that spawned more often: beg rumbaed (freq bonus 11) The monster species that spawned more often: halfling slinger (freq bonus 6) The monster species that spawned more often: devilkin (freq bonus 18) The monster species that spawned more often: disinterring arrogant (freq bonus 7) The monster species that spawned more often: clinging blob (freq bonus 20) The monster species that spawned more often: blue-red mushroom (freq bonus 20) The monster species that spawned more often: hidden dwarven wizard (freq bonus 12) The monster species that spawned more often: moonscape reabsorb (freq bonus 6) The monster species that spawned more often: snail (freq bonus 27) The monster species that spawned more often: Windows 2000 (freq bonus 36) The monster species that spawned more often: stygian fury (freq bonus 12) The monster species that spawned more often: tortoise (freq bonus 28) The monster species that spawned more often: greater dimensional portal (freq bonus 24) The monster species that spawned more often: taker stalk (freq bonus 6) The monster species that spawned more often: red ogre (freq bonus 20) The monster species that spawned more often: unthinkingly refocussed (freq bonus 72) The monster species that spawned more often: magic-colored mold (freq bonus 40) The monster species that spawned more often: vampire adventurer (freq bonus 144) The monster species that spawned more often: bang gang girl (freq bonus 7) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 3) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 3) The monster trait that was more common: monsters with fire resistance (freq bonus 4) The monster species that never randomly spawned: porter mana stalk The monster species that never randomly spawned: morocco dewiest rail The monster species that never randomly spawned: overskirt deceivable fraternizer The monster species that never randomly spawned: ensuing commuting defogged proscenia The monster species that never randomly spawned: lava lover The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: trap stalk The monster species that never randomly spawned: real stalk The monster species that never randomly spawned: siena spore The monster species that never randomly spawned: condensate subteen The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: command demon (gehenna) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 61) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 3) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 37) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 14) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 14) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 40) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 64) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 6) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this trap was always invisible: boon trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 3) Next attribute increase check would have come at turn 1120 Strength training was -10 Dexterity training was -2 Wisdom training was -3 Constitution training was 0 You were blinded (1) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Monster attacks always deal maximum damage to you. (0) You had the following problem: Your spells became red. (0) You had BIGscript. (0) You had the following problem: You could not exercise your stats. (0) You were in a ghost world (0) You were suffering from very slight contamination. (36) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) Your chance to block was 0% You had wounded legs (30) You had 993 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Armor eerie cloak (electrostatic cloak) momhat (dream helmet) scaler mittens (tar gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (arcane boots) Scrolls scroll of destroy armor (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of taming (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of trap detection (THE ENEMY RUN AWAY BY BELLOW) scroll of boss companion (WELCOME TO THE ASTRAL PLANE) scroll of relocation (POWINIENES BYL ZROBIC DYNAMO HACK) scroll of repair item (RAGE CAN ADD POWER) scroll of healing (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) scroll of mana (C00000000000000000000000000005) scroll of phase door (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) scroll of standard id (REQUICO SIDES) scroll of cure (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) Potions potion of healing (turquoise) Rings ring of increase accuracy (black onyx) Wands wand of trap creation (viridian) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (21 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...