SourSlime, lawful female trapper Kurwa -------------- |............| |..........@.. +............| |............| -- ----------- [SourSlime the Cheap Sex Slave] St16 Dx10 Co10 In7 Wi8 Ch15 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-18 Xp1/0 T2 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} c - a cursed -3 eerie cloak (being worn) {4} d - a cursed +9 momhat (being worn) {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls h - an uncursed scroll of destroy armor {0} i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 4 uncursed scrolls of repair item {0} n - a blessed scroll of repair item {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Wands r - an uncursed wand of trap creation (0:0) {0} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: fear resistance You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 51% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 26% Monster death drops spawned with only 97% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: matter spells (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42050 Monster spawn increase reached its maximum at turn 83556 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 243628 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: giant trapdoor spider (freq bonus 8) The monster species that spawned more often: husky (freq bonus 20) The monster species that spawned more often: xorn wizard (freq bonus 9) The monster species that spawned more often: bug (freq bonus 8) The monster species that spawned more often: irresistible colony (freq bonus 18) The monster species that spawned more often: high priest mummy (freq bonus 22) The monster species that spawned more often: octarine growth (freq bonus 96) The monster species that spawned more often: shade gargoyle (freq bonus 16) The monster species that spawned more often: wererabbit (freq bonus 6) The monster species that spawned more often: pisaca ruler (freq bonus 5) The monster species that spawned more often: thorn thresher (freq bonus 60) The monster species that spawned more often: friend nymph (freq bonus 3) The monster species that spawned more often: king cobra (freq bonus 6) The monster species that spawned more often: Nico (freq bonus 24) The monster species that spawned more often: cogitation brokerly (freq bonus 9) The monster species that spawned more often: portulaca antithetically zoster (freq bonus 12) The monster species that spawned more often: baby mimic (freq bonus 12) The monster species that spawned more often: skylab renegade (freq bonus 12) The monster species that spawned more often: millenum (freq bonus 3) The monster species that spawned more often: squad nymph (freq bonus 6) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 8) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 6) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 4) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 6) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster species that never randomly spawned: pit ufo The monster species that never randomly spawned: blank mushroom The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: Marian's sneaker The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: bright white stalk The monster species that never randomly spawned: nntp demon The monster species that never randomly spawned: reaper spore The monster species that never randomly spawned: finger smasher The monster species that never randomly spawned: sartorially signified nuncle The RNG hath decreed that this item was never generated: hyper blue stone (gray) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 6) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 63) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 15) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 98) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 69) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 1) Next attribute increase check would have come at turn 809 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: All actions take turns. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You randomly polymorph into werecreatures. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The display intermittently becomes all gray. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The bottom status line only updates if you explicitly tell it to do so. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having fear resistance (0) You were prevented from having displacement (0) Your chance to block was 0% You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (195) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak stone (reliance cloak) momhat (plumed helmet) scaler mittens (even pair of gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (clunky heels) Scrolls scroll of destroy armor (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of taming (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of trap detection (STAT STUNT IS MORE IMPORTANT) scroll of boss companion (NIIN VOIMME TOIMIA) scroll of relocation (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of repair item (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) scroll of healing (LIFE RISK JAM ALSO DAMAGED) scroll of mana (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of phase door (TITTER WEATHERING) scroll of standard id (ROT THIRTEEN EBG GUVEGRRA) scroll of cure (APOCALYPSE) Wands wand of trap creation (filled) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.