SourSlime, lawful female trapper Kurwa -................ , ........>....... @,-................ II . II ,,,,,,,,,,, ^ ,, , $.II , ...... , , ...... -, . ... ....,,, <.. , .). , .... ,,, ... `,, , ) , [SourSlime the Sex Market Commodity] St10 Dx14 Co12 In5 Wi7 Ch16 KurTrpFemLaw+JD S4685 Dlvl:2 $463 HP-2(84) Pw64(64) AC0 Xp7/915 T5502 Par Bli Latest messages It rips into your breast with maniacal fervor! [-4 -> 29] [-5 -> 24] It claws you! You can't move! [-12 -> 12] Warning: HP low! Your mummy wrapping blocks its attack. It touches you! [-1 -> 11] Warning: HP low! [-2 -> 9] Warning: HP low! It claws you! You can't move! You hear the howling of the CwnAnnwn... [-4 -> 5] Warning: HP low! It claws you! You die... Your inventory Weapons y - an uncursed +0 axe {24} F - an uncursed +0 orcish dagger {4} M - a cursed -2 grenade launcher {25} V - the uncursed +3 hand blaster named Spellsteel {12} Armor b - a cursed -25 evil dragon scale mail {20} c - a cursed +0 eerie cloak {4} d - a cursed +0 momhat {20} e - an uncursed +0 pair of scaler mittens {4} f - a cursed -11 evil dragon scale shield {20} u - an uncursed +0 orcish ring mail (being worn) {100} I - an uncursed corroded +0 orcish helm {12} J - an uncursed +0 dwarvish cloak {4} L - an uncursed +0 orcish helm (being worn) {12} P - an uncursed +2 mummy wrapping (being worn) {2} T - an uncursed +0 orcish helm {12} W - an uncursed +0 leather armor {60} Comestibles i - a hidden uncursed lichen corpse {20} A - an uncursed cream pie {0} H - an uncursed food ration {0} Z - an uncursed slime mold {0} Scrolls a - a cursed scroll of remove curse called remove curse {0} h - an uncursed scroll of destroy armor {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - a blessed scroll of relocation {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 4 uncursed scrolls of phase door {0} v - an uncursed scroll of cure {0} E - 4 cursed scrolls of healing {0} Q - a cursed scroll of phase door {0} X - a cursed scroll of mana {0} Spellbooks D - an uncursed spellbook of cause fear (2:3) {0} Potions O - an uncursed potion of numbness {0} Rings B - an uncursed mood ring {0} G - an uncursed ring of conflict {0} N - an uncursed ring of see invisible {0} Wands q - an uncursed wand of trap creation (0:0) {0} Tools K - an uncursed stethoscope {0} Gems o - an uncursed +10 speedbug stone p - an uncursed +10 covetous stone Y - an uncursed +0 anhydrite stone {1} Boulders/Statues U - a blessed statue of a health trove {0} The statue of a health trove is empty. Final attributes You were piously aligned Your alignment was 40 Your max alignment was 40 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: free action You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 40% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: elemental spells (turn 30) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 12566 Monster spawn increase reached its maximum at turn 29586 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5518953 The monster class that cannot be genocided was gnome The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: draugr deathlord (freq bonus 12) The monster species that spawned more often: greater titan (freq bonus 16) The monster species that spawned more often: Officer Hanna (freq bonus 6) The monster species that spawned more often: werelocust (freq bonus 16) The monster species that spawned more often: scapula reinfusing chelate precut (freq bonus 48) The monster species that spawned more often: yellow jelly (freq bonus 8) The monster species that spawned more often: flesh hunter (freq bonus 8) The monster species that spawned more often: torchblaze (freq bonus 24) The monster species that spawned more often: chaos monkey (freq bonus 48) The monster species that spawned more often: breaching undetected (freq bonus 10) The monster species that spawned more often: engulfed fleecily barroom (freq bonus 12) The monster species that spawned more often: tasloi lookout (freq bonus 14) The monster species that spawned more often: banting conversationalist (freq bonus 15) The monster species that spawned more often: intrinsic eating mimic (freq bonus 12) The monster species that spawned more often: baptist (freq bonus 5) The monster species that spawned more often: purple unicorn (freq bonus 10) The monster species that spawned more often: trap warp patch (freq bonus 40) The monster species that spawned more often: swang abrasion alabamian connectedly (freq bonus 10) The monster species that spawned more often: indigo warp patch (freq bonus 20) The monster species that spawned more often: real force patch (freq bonus 12) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster species that never randomly spawned: secluded fungus The monster species that never randomly spawned: chromatic hound The monster species that never randomly spawned: servitor of the inner gods The monster species that never randomly spawned: surviver suppositive antipersonnel The monster species that never randomly spawned: limbier blousier The monster species that never randomly spawned: stone troll The monster species that never randomly spawned: winged-demon The monster species that never randomly spawned: downfall turret The monster species that never randomly spawned: landfall thoroughfare The monster species that never randomly spawned: golden mold The monster class that more likely to generate with musable stuff: piece of food The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 13) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 143) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 24) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 18) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 8) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 3) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 2) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 2) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 84) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: sincount trap (freq bonus 6) Next attribute increase check would have come at turn 9037 Strength training was 15 Dexterity training was 11 Wisdom training was 7 Constitution training was 5 You were paralyzed (-2) You were blinded (68) You had the speed bug. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had teleporting items (0) You were prevented from having phasing (0) You were prevented from having free action (0) You had 1225 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchant 90% 49% Techniques known in the end Name Level Status attire charm 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) Armor eerie cloak (shrouded cloak) momhat (spinning helmet) scaler mittens (clumsy gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (thick-soled boots) orcish ring mail (crude ring mail) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) Scrolls scroll of destroy armor (STUPIDAMY) scroll of taming (COPAC DE INUNDATII) scroll of trap detection (STATUS DISAPER WHEN RAIN) scroll of boss companion (TEENAGE MUTANT UGLY THINGS) scroll of relocation (THOBARRABAU MICHAEL MICHAEL OSIRIS PHOR PHORBA ABRIEL) scroll of repair item (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of healing (SENIL LELLARAP) scroll of mana (IAZNAB) scroll of phase door (UNNETHACK LEVELPORT CHANGE IS BULLSHIT) scroll of standard id (TEPER VY MERTVY) scroll of cure (WA DO SHITAI NODESU KA) scroll called gold detection (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of identify (THARR) scroll of remove curse called remove curse (VENZAR BORGAVVE) scroll of genocide (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) scroll called strange feeling that passed (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) Spellbooks spellbook of cause fear (blurred) Potions potion of ESP (luminescent) potion of numbness (violet) Rings ring of conflict (mithril) mood ring (wedding) ring of see invisible (pinewood) Wands wand of trap creation (girly) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) anhydrite stone (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 20 times You eaten food with animal by-products 19 times You eaten meat 16 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 16 times You killed 75 monsters You read items or engraved 9 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 4 times Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (29 of 160) petkeeping [Basic] (max Expert) (91 of 160) martial arts [Basic] (max Master) (108 of 160) Weapon Skills knife [Basic] (max Expert) (36 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...