SourSlime, lawful female trapper Kurwa ,.(....(.%|.. -..... .... ,, .%..$%|.... ....) ....., ,,,`+ ((.+(... ...*. .... ,,,,,, ..(|$. .%%. ,, %.%.. ,, , ,, ,,,,,,,,,, + , , , ...... , , , ...$....T@,,, , ...... , , ...%.%. , , $$$$$$$$$$$$$$$$$$$$ , $$$$$$$$$$$$$$$$$$$$$$ ,+$$$$$$$$$$$$$$$$$$$$$$$ [SourSlime the Kidnapped Beauty] St11 Dx10 Co13 In13 Wi6 Ch17 KurTrpFemLaw+JD S831 Dlvl:2 $0 HP-1(70) Pw55(55) AC9 Xp5/169 T1714 Par Latest messages The petty troll claws you! You can't move! [-5 -> 24] The petty troll bites you! [-4 -> 20] The petty troll thrusts her short sword. The petty troll hits you! [-5 -> 15] The petty troll claws you! You can't move! [-7 -> 8] Warning: HP low! The petty troll bites you! You hear the howling of the CwnAnnwn... [-2 -> 6] Warning: HP low! The petty troll wields a hilted polearm {20}! The petty troll thrusts a hilted polearm. You are hit by a hilted polearm! You die... Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: flying You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 72% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 61% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: healing spells (turn 15) Number of artifacts generated was 2 Number of fake artifacts generated was 6 Monster spawn increase started at turn 30953 Monster spawn increase reached its maximum at turn 61607 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 105386 The monster class that cannot be genocided was nymph The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: toxic fiend (freq bonus 4) The monster species that spawned more often: sticky mushroom (freq bonus 10) The monster species that spawned more often: weregiantant (freq bonus 24) The monster species that spawned more often: weremindflayer (freq bonus 4) The monster species that spawned more often: scapegoat uncut (freq bonus 2) The monster species that spawned more often: special force patch (freq bonus 8) The monster species that spawned more often: rat swarm (freq bonus 10) The monster species that spawned more often: petty kalashnikov wall (freq bonus 4) The monster species that spawned more often: busheled conation (freq bonus 20) The monster species that spawned more often: edgy stalk (freq bonus 10) The monster species that spawned more often: writhing mass of extreme chaos (freq bonus 8) The monster species that spawned more often: gatling automata (freq bonus 8) The monster species that spawned more often: accounted sire minnesinger padded (freq bonus 5) The monster species that spawned more often: master backup (freq bonus 6) The monster species that spawned more often: victualing rummaged (freq bonus 3) The monster species that spawned more often: fussily sensorimotor sublunar (freq bonus 3) The monster species that spawned more often: scorched snake (freq bonus 6) The monster species that spawned more often: mini vampire (freq bonus 12) The monster species that spawned more often: gondolindrim (freq bonus 12) The monster species that spawned more often: very random monster (freq bonus 16) The monster trait that was more common: monsters that make chicken sounds (freq bonus 8) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 4) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 8) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster species that never randomly spawned: freemason provincial grand master The monster species that never randomly spawned: hairy force fungus The monster species that never randomly spawned: long worm or wumpus The monster species that never randomly spawned: farting asian girl The monster species that never randomly spawned: undead cockatrice The monster species that never randomly spawned: tamlit The monster species that never randomly spawned: stalactite smasher The monster species that never randomly spawned: lilac patch The monster species that never randomly spawned: golden one The monster species that never randomly spawned: stiffed quintuplet The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 11) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 14) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 2) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 14) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 87) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of depression (psychosomatic) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 48) Next attribute increase check would have come at turn 2881 Strength training was 4 Dexterity training was 6 Wisdom training was 0 Constitution training was 30 You were paralyzed (-1) You had the speed bug. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Staircases were disconnected. (0) You were prevented from having sickness resistance (0) You were prevented from having flying (0) You had 1319 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Not Ready(3394) Discoveries Armor eerie cloak (politician cloak) momhat (arduous helmet) scaler mittens (vampiric gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (snow boots) Scrolls scroll of destroy armor (REDUC ENEMY POWER BY COQUETRY) scroll of taming (POKE MONGO) scroll of trap detection (IAZNAB) scroll of boss companion (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of relocation (ECNETOPINMO) scroll of repair item (FORC RISE WHEN KEY IS HIT) scroll of healing (SUCH A FLEECY LYNN) scroll of mana (STIFFEN BODY TO ADD POWER) scroll of phase door (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of standard id (HARPON KNOUPHI BRINTANTEN) scroll of cure (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of teleportation (SPAMCATCHMAIL AT GMX DOT DE) Wands wand of trap creation (angular) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 6 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 23 times You killed 21 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (22 of 160) petkeeping [Basic] (max Expert) (39 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (43 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...