SourSlime, lawful female trapper Kurwa ##,,,#,,,,,,, # ##,####### #, .... ,,,#### ..#.#, ## .|.......- .. ..,,, # ## .... , ........., .....<`.. , .. . ## .... ,,I..?...}.} , ..###.#..%,#, . ^ .... # #. , ...#...## ##,,,.##...... .... ,,-.....# ,,,,, ,,,, #### . , ##I... . . , .... # ,#,## , ##,,,, , ........ # , ,,, .I.. , # # , #,# ,,,,,,,#,......... ,,, , .#.. , ##, ## # .# ## , . . ##, .... ,^,`# ## # ....).%a@)I. , #..... # .... , # , ...)....K)... , ##.....# , # ######... # ,,,,,............. ,,,, #....... # # ......... # ## ,# ............ ,,, ....#... , ,.......... ##### | | #....#..., ......... ## .{. #..#....I ... ....#. ..# # # [SourSlime the Sex Market Commodity] St14 Dx8 Co10 In13 Wi6 Ch12 KurTrpFemLaw+JD Dlvl:1 $135 HP0(111) Pw99(99) AC6 Exp8 T2244 Latest messages You hit it. The fire ant bites you! [-5 -> 21] Warning: HP low! The fire ant bites you! [-8 -> 13] Warning: HP low! The Succubus Kop swings her long sword. The Succubus Kop hits you! You hear the howling of the CwnAnnwn... [-5 -> 8] Warning: HP low! The fire ant bites you! [-2 -> 6] Warning: HP low! The fire ant bites you! [-5 -> 1] Warning: HP low! The fire ant bites you! You die... Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} C - an uncursed +0 flail {7} Y - 40 uncursed +0 fleece bolts {1} Armor d - an uncursed +0 leather armor (being worn) {60} P - an uncursed +0 dwarvish cloak (being worn) {4} Q - an uncursed rusty +0 pair of iron shoes (being worn) {20} Comestibles b - 7 uncursed cream pies {0} c - a cursed lizard corpse {10} f - an uncursed baby cave lizard corpse {200} g - a hidden cursed baby cave lizard corpse {200} w - 4 hidden uncursed baby cave lizard corpses {800} x - 2 hidden blessed lizard corpses {20} y - 9 hidden uncursed gecko corpses {90} z - 7 hidden uncursed lizard corpses {70} A - 2 hidden cursed lizard corpses {20} R - an uncursed gecko corpse {10} U - 6 uncursed lizard corpses {60} V - a hidden blessed gecko corpse {10} Scrolls j - a blessed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 2 blessed scrolls of repair item {0} n - 2 uncursed scrolls of repair item {0} r - 7 uncursed scrolls of healing {0} s - 5 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 3 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} G - a blessed scroll of healing {0} X - a blessed scroll of teleportation {0} Z - an uncursed scroll of enchant armor {0} Spellbooks W - an uncursed spellbook of remove blessing (0:0) {0} Potions B - 2 uncursed potions of acid called acid? burns {0} J - a cursed potion of extra healing {0} L - an uncursed potion of water {0} N - a blessed potion of acid called acid? burns {0} Rings F - an uncursed ring of polymorph control (on right hand) {0} Wands e - an uncursed wand of speed monster (0:4) {0} q - an uncursed wand of trap creation (0:0) {0} D - an uncursed wand of striking (0:3) {0} Tools S - a blessed +4 pick-axe {32} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Musable item generation frequency had a negative bias of 78% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 99% Monster death drops spawned with only 93% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: bow (turn 134) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 11322 Monster spawn increase reached its maximum at turn 24511 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1236652 The monster class that cannot be genocided was golem The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: Sofia (freq bonus 12) The monster species that spawned more often: hungry force patch (freq bonus 30) The monster species that spawned more often: evasive camel (freq bonus 18) The monster species that spawned more often: mirror warp patch (freq bonus 4) The monster species that spawned more often: hunter bee (freq bonus 12) The monster species that spawned more often: differently serbian (freq bonus 16) The monster species that spawned more often: bollixing fracturing (freq bonus 9) The monster species that spawned more often: Ctuhlhu (freq bonus 36) The monster species that spawned more often: animals (freq bonus 14) The monster species that spawned more often: tubbable leafhopper (freq bonus 4) The monster species that spawned more often: shadow master (freq bonus 6) The monster species that spawned more often: banishment demon (freq bonus 16) The monster species that spawned more often: dark dwarven priest (freq bonus 15) The monster species that spawned more often: cyan warp patch (freq bonus 8) The monster species that spawned more often: The Black Lady (freq bonus 3) The monster species that spawned more often: thorn spore (freq bonus 6) The monster species that spawned more often: army dwarf (freq bonus 12) The monster species that spawned more often: winter wolf (freq bonus 16) The monster species that spawned more often: wolfing spirit (freq bonus 20) The monster species that spawned more often: loonie jackal (freq bonus 6) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 6) The monster species that never randomly spawned: swamp hydra The monster species that never randomly spawned: glass piercer The monster species that never randomly spawned: Ubbo-Sathla, the Unbegotten Source The monster species that never randomly spawned: king of the bongo The monster species that never randomly spawned: red dragon The monster species that never randomly spawned: Null, the Living Void The monster species that never randomly spawned: amagappa The monster species that never randomly spawned: frozen mage The monster species that never randomly spawned: swamp nymph The monster species that never randomly spawned: colorless force fungus The monster class that more likely to generate with musable stuff: wraith The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 15) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 165) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 25) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 5) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 93) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: unstable stethoscope ((null)) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 4) Next attribute increase check would have come at turn 4919 Strength training was 16 Dexterity training was 39 Wisdom training was 50 Constitution training was 50 You had the speed bug. (0) You had the following problem: You could not cure status effects. (0) You had the following problem: Monsters delete their musable items when killed. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: The display intermittently becomes all gray. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Picking up potions may break them and subject you to their vapors. (0) You had the following problem: Killing monsters caused them to respawn somewhere on the level. (0) You were prevented from having disintegration resistance (0) You were prevented from having confusion resistance (0) You had 2424 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - remove blessing 5 protect 95% 96% Techniques known in the end Name Level Status attire charm 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Armor eerie cloak (gravity cloak) momhat (radio helmet) scaler mittens (fatal gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (blue sneakers) dwarvish cloak (hooded cloak) iron shoes (hard shoes) Scrolls scroll of destroy armor (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of taming (TITTER WEATHERING) scroll of trap detection (TRY HARD) scroll of boss companion (YOUR INSIDE IS MADE OF MUD) scroll of relocation (HITME) scroll of repair item (REUTHRA ENROUCH ZERPHRECH) scroll of healing (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of mana (IAZNAB) scroll of phase door (READ ME) scroll of standard id (SALIQUAS) scroll of cure (MOVE FINGERS TO DISTUB BY STUNTS) scroll of identify (VIA FERO DEO) scroll of teleportation (RW NW PRT M HRW) scroll of enchant armor (CUR NOS OPPUGNARE VIS) Spellbooks spellbook of remove blessing (iceblock) Potions potion of acid called acid? burns (plaid) potion of extra healing (peppermint) potion of water (clear) Rings ring of polymorph control (cobalt) Wands wand of trap creation (grooved) wand of speed monster (forked) wand of striking (old-testamentarian) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant tick (2 created) a red hornet (2 created) 0 normal ants (1 created) 0 giant ants (1 created) a giant force ant (2 created) an insectoid (3 created) a stinging insect (3 created) a large flea 2 fire ants (4 created) 0 large beetles (1 created) 0 giant white ants (1 created) a yellow jacket (2 created) 0 undead ants (1 created) 0 mini chickatrices (1 created) 0 cocks (1 created) 0 chicks (1 created) 0 tribbles (3 created) 0 chickens (9 created) 0 Madeleine's plateau boots (1 created) 0 large chickens (1 created) 0 giant chicks (1 created) 0 cockatoos (6 created) 0 cocktypi (2 created) 0 rabid chickens (1 created) 0 cockatrices (2 created) 0 flying cockatrices (1 created) 0 undead cockatrices (1 created) 0 random cockatrices (1 created) 0 flying parrots (1 created) a weasel (2 created) 2 gang guys 0 hobbit merchants (1 created) 3 dwarves (4 created) 4 small kobolds (5 created) 0 disintegration kobolds (1 created) 3 leprechauns (4 created) 10 baby wild boars (11 created) 0 anteaters (1 created) 0 sewer rats (3 created) 0 giant garbage rats (1 created) 0 metal moles (5 created) 0 large spiders (2 created) 0 fog clouds (2 created) 0 mist clouds (1 created) 0 contaminated bugs (2 created) 0 group bugs (2 created) 0 brother breakers (2 created) 3 flapbats (8 created) 2 hidden bats (4 created) 13 vultures (15 created) 0 Rame Ducks (1 created) 3 nightingales (5 created) 2 weak crows (3 created) 0 birds (1 created) 0 baby blue dragons (1 created) 0 baby magic dragons (1 created) 40 immobile fungi (58 created) 0 blink molds (1 created) 0 blink fungi (1 created) 0 luminescent molds (3 created) a luminescent growth 0 luminescent patches (1 created) 0 luminescent mushrooms (2 created) a luminescent spore (2 created) 6 orange mushrooms (7 created) a creeping vine (0 created) 0 kestrels (1 created) 5 Keystone Kops (10 created) 2 Succubus Kops (5 created) 0 Kop Sergeants (2 created) 0 cat mummies (1 created) 4 green naga hatchlings (5 created) 0 multi-hued naga hatchlings (1 created) 4 baby ogres (6 created) 0 gray oozes (1 created) 5 gray speezes (6 created) a mini rust monster (2 created) 0 armadillos (1 created) 0 rattlesnakes (1 created) 0 petty rattlesnakes (1 created) 0 trolls (1 created) 0 flying trolls (1 created) 0 stationary two-headed trolls (1 created) 0 baby umber hulks (4 created) 0 lesser umber hulks (2 created) 4 monkeys (6 created) 0 northpole monkeys (1 created) 7 kobold zombies a controller (2 created) 2 pitiful-looking beggars (3 created) 0 shopkeepers (1 created) 3 minighosts (4 created) 0 flying rogues (5 created) 0 babaus (1 created) 9 newts 13 twens (15 created) 29 geckos (33 created) 7 baby cave lizards 19 deminewts (22 created) 24 demitwens (28 created) 20 lizards (21 created) Jennifer (0 times) 0 glacier fern spores (1 created) 0 yellow mushroom patches (1 created) a floor grue 11 novice medium walls (13 created) 2 mini rub monsters (3 created) 0 jumping jellyfish (1 created) 0 fire troves (1 created) 0 numb troves (1 created) 0 unihorn troves (1 created) 464 creatures born. 277 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 24 times You eaten food with animal by-products 23 times You eaten meat 23 times You were an atheist You never prayed to the gods You hit with a wielded weapon 176 times You killed 124 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (27 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (203 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (196 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... You died in The Dungeons of Doom on dungeon level 1 with 6714 points, and 135 pieces of gold, after 2244 moves. Killer: a monster (fire ant) You were level 8 with a maximum of 111 hit points when you died. You reached the 106th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 104 7231 ziratha-Yeo-Esp-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a boulder. - [78] 105 6722 ziratha-Val-Hob-Fem-Law turned to stone in The Dungeons of Doom on level 2. Petrified by a thrown petrifying egg. 109 [109] *106 6714 SourSlime-Kur-Trp-Fem-Law died in The Dungeons of * Doom on level 1 [max 2]. Killed by a monster (fire ant). - [111] 107 6654 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a blast of fire. - [75] 108 6270 aaxelb-Ele-Asg-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (soldier ant) Go Team Ant!. - [101]