SourSlime, lawful female trapper Kurwa ,..... , , , , , .<...-, [SourSlime the Cheap Sex Slave] St7 Dx6 Co12 In8 Wi3 Ch13 KurTrpFemLaw+JD Dlvl:1 $0 HP0(1) Pw1(1) AC-10 Exp1 T44 Par Latest messages You begin praying to Ewa. You finish your prayer. You feel that Ewa is displeased. ôðÿ¼¸Â§/ö$žéx@Mè3­5U # Are you sure you want to pray? [yn] (n) You begin praying to Ewa. ¾lõçŒ9¦áÀspl You finish your prayer. The voice of Ewa booms out: "Thou hast angered me." A black glow surrounds you. # Are you sure you want to pray? [yn] (n) ¨­GCÜR«"*íJD{Ræ × You hear some noises. You finish your prayer. The voice of Ewa rings out: "Thou durst call upon me?" "Then die, mortal!" Warning: Low Local Memory. Freeing description strings. (22x) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: stun resistance You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 17% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 81% Monster death drops spawned with only 83% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: mace (turn 101) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46912 Monster spawn increase reached its maximum at turn 191432 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 299071 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: turret (freq bonus 6) The monster species that spawned more often: cat mummy (freq bonus 11) The monster species that spawned more often: soft fungus (freq bonus 54) The monster species that spawned more often: ski hammertoe (freq bonus 32) The monster species that spawned more often: sludge spore (freq bonus 14) The monster species that spawned more often: adult leviathan (freq bonus 16) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 18) The monster species that spawned more often: totally bad growth (freq bonus 22) The monster species that spawned more often: vampire yeek (freq bonus 30) The monster species that spawned more often: sludge growth (freq bonus 16) The monster species that spawned more often: green killer tomato (freq bonus 11) The monster species that spawned more often: bid foxtrot skidding jadishly (freq bonus 21) The monster species that spawned more often: secluded colony (freq bonus 8) The monster species that spawned more often: ego gray wolf (freq bonus 26) The monster species that spawned more often: low ooze (freq bonus 7) The monster species that spawned more often: Croesus (freq bonus 9) The monster species that spawned more often: psycho rubber (freq bonus 21) The monster species that spawned more often: goblin guide (freq bonus 48) The monster species that spawned more often: vivid light (freq bonus 16) The monster species that spawned more often: flame spirit (freq bonus 36) The monster species that spawned more often: afternoon caller (freq bonus 14) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster species that never randomly spawned: sluggish soul The monster species that never randomly spawned: Conny's combat boot The monster species that never randomly spawned: contamination stalk The monster species that never randomly spawned: great wyrm of many colors The monster species that never randomly spawned: intelligent monkey The monster species that never randomly spawned: Pustulence The monster species that never randomly spawned: depowered spore The monster species that never randomly spawned: adult stone dragon The monster species that never randomly spawned: novel warp patch The monster species that never randomly spawned: porter cursed fungus The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 103) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 7) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 8) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 17) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this trap was always invisible: elena trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 1) Next attribute increase check would have come at turn 486 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were paralyzed (-2) You had the speed bug. (0) You had the following problem: There was low local memory. (37) You had the following problem: Your free hand was less likely to be free. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The game continuously spawns spacewars monsters and nasty traps. (0) You had the following problem: Your spells became red. (0) You had the following problem: The main game display did not update automatically. (0) You were in a ghost world (0) You were prevented from having warning (0) You were prevented from having stun resistance (0) Your chance to block was 0% You had 1457 points of nutrition remaining You were very unlucky (-6) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. Ewa was very angry with you (4) You could not have safely prayed (4017) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor eerie cloak (silk cloak) momhat (filtered helmet) scaler mittens (graffiti gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (hot boots) Scrolls scroll of destroy armor (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of taming (THE RESULT IS THE FRUIT) scroll of trap detection (RGB ZNFUVAALL CRERIBQ) scroll of boss companion (GO TEAM NASTYTRAP) scroll of relocation (JONADAB PLEASE YOU HAVE TO REALIZE THAT YOUR VARIANT SUXX0RZ) scroll of repair item (BUSTER HYMEN) scroll of healing (ZTORF) scroll of mana (CURSED TIN OF COCKATRICE MEAT) scroll of phase door (SEX OCYMISOX) scroll of standard id (FELLOW LEAF ELF STAT CANNT LOWED) scroll of cure (AS ISE DAT) Wands wand of trap creation (plastic) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 5 times You prayed to the gods 5 times You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (24 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...