SourSlime, lawful female trapper Kurwa ,, ## ,, ## ............. . ,..####...... #.............. `..... .......###< # .#............ ...... .###{....## ,,,, ......(...|.. ...... .{.#.{.%....,I, ,, ) ,,....... , ,,# . #######,,,, , .`... ^ ,, ,, # ## . . , , ,,########,,#,#,### ,,,, .....#### # , , , ,# # ... ......##.#B# | , #,,I# ##.......... ...###... @ #....#,,, ,,,, # ,,,,,,.#........... ..#.#.... # .#... ............ ........#### ###.^. ### ...## ... [SourSlime the Sex Market Commodity] St8 Dx5 Co9 In4 Wi7 Ch10 KurTrpFemLaw+JD Dlvl:1 $18 HP0(83) Pw101(101) AC3 Exp9 T1112 Par Latest messages You can't move! [-6 -> 21] The giant owl claws you! You can't move! [-8 -> 13] Warning: HP low! The giant owl bites you! [-3 -> 10] Warning: HP low! The giant owl misses. The giant owl claws you! You hear the howling of the CwnAnnwn... [-2 -> 8] Warning: HP low! The giant owl bites you! [-4 -> 4] Warning: HP low! The giant owl claws you! You can't move! You die... Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail {20} c - a cursed +0 eerie cloak {4} d - a cursed +0 momhat {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield {20} g - a cursed +0 pair of red spell heels {8} Comestibles w - a hidden uncursed porter lichen corpse {20} Scrolls h - a blessed scroll of destroy armor {0} i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} m - 5 uncursed scrolls of repair item {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} y - an uncursed scroll of destroy armor {0} Potions l - a potion of holy water {0} Wands q - an uncursed wand of trap creation (0:0) {0} x - an uncursed wand of digging (0:1) {0} Gems n - a cursed +10 fleece stone o - a cursed +10 speedbug stone p - a cursed +10 covetous stone Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 16 You carried 1 sins You could not have this property at all: quad attacks You could not have this property extrinsically: detect monsters You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 83% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: spear (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 27807 Monster spawn increase reached its maximum at turn 68986 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 675500 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: undead arena rubber (freq bonus 15) The monster species that spawned more often: frozen abyss (freq bonus 42) The monster species that spawned more often: ringing hobbit (freq bonus 15) The monster species that spawned more often: adult evil dragon (freq bonus 14) The monster species that spawned more often: rock inhabitant (freq bonus 12) The monster species that spawned more often: dark shape (freq bonus 42) The monster species that spawned more often: great cyan dragon (freq bonus 14) The monster species that spawned more often: Purgatory Dude (freq bonus 16) The monster species that spawned more often: vampiric warp fungus (freq bonus 9) The monster species that spawned more often: masonry pinnate (freq bonus 42) The monster species that spawned more often: storm lord (freq bonus 6) The monster species that spawned more often: slate rubber (freq bonus 84) The monster species that spawned more often: nasty troll (freq bonus 14) The monster species that spawned more often: undead fish (freq bonus 10) The monster species that spawned more often: complimenting ringing bier overspreading hefting fallen them insoluble (freq bonus 12) The monster species that spawned more often: Douglas Adams (freq bonus 12) The monster species that spawned more often: big rhaumbusun (freq bonus 42) The monster species that spawned more often: Detective Kommissioner (freq bonus 13) The monster species that spawned more often: tackle deice (freq bonus 42) The monster species that spawned more often: orange draconian (freq bonus 78) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 8) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster species that never randomly spawned: swamp kobold The monster species that never randomly spawned: pustulent force patch The monster species that never randomly spawned: error The monster species that never randomly spawned: undead scientist The monster species that never randomly spawned: gore colony The monster species that never randomly spawned: apparition The monster species that never randomly spawned: werecockatrice The monster species that never randomly spawned: gold bug The monster species that never randomly spawned: porter xorn The monster species that never randomly spawned: cyan mushroom The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 15) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 7) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 91) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 17) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 10) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 12) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 3) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 9) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this trap was always invisible: yvonne trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 12) Next attribute increase check would have come at turn 3526 Strength training was 50 Dexterity training was 50 Wisdom training was 11 Constitution training was 50 You were paralyzed (-2) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your spells became completely gray. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: The display intermittently becomes all gray. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Pets hate you with a fiery passion. (185) You were prevented from having detect monsters (0) You were prevented from having quad attacks (0) You had 1514 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. Ewa was angry with you (1) You could not have safely prayed (1499) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Not Ready(6348) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Armor eerie cloak (shell cloak) momhat (translucent helmet) scaler mittens (even pair of gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (steel boots) Scrolls scroll of destroy armor (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of taming (MAKE THE PRIZE TWICE USED) scroll of trap detection (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of boss companion (RENEW TIME DIFFER SO QUANTITY) scroll of relocation (NOBIMUS UPSCOTI) scroll of repair item (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll of healing (SORRY NISI) scroll of mana (EYGOORTS TOGAAL JEZEHH) scroll of phase door (CUT ENEMY BY HAMME OR NAIL) scroll of standard id (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of cure (COPAC DE INUNDATII) Potions potion of water (clear) Wands wand of trap creation (quadratic) wand of digging (rosewood) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 154 times You killed 29 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (24 of 160) petkeeping [Basic] (max Expert) (28 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (174 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...