SourSlime, lawful female trapper Kurwa --- |. -. . . ---#-.--- |..@.I..| |.III.?.| |.I.....+ -<-.....| ###.....| ------ [SourSlime the Cheap Sex Slave] St7 Dx10 Co8 In8 Wi4 Ch9 KurTrpFemLaw+JD Dlvl:1 $0 HP0(23) Pw17(17) AC-12 Exp1 T29 Cnf Latest messages (55x) Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} d - a cursed +0 momhat (being worn) {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls h - an uncursed scroll of destroy armor {0} i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - a blessed scroll of relocation {0} m - 3 blessed scrolls of repair item {0} n - 2 uncursed scrolls of repair item {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Wands r - an uncursed wand of trap creation (0:0) {0} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 99% Wand drop chance was reduced to 94% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: attack spells (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39840 Monster spawn increase reached its maximum at turn 59158 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3125892 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: black reaver (freq bonus 8) The monster species that spawned more often: theme termite (freq bonus 6) The monster species that spawned more often: gore patch (freq bonus 18) The monster species that spawned more often: jumping fire eel (freq bonus 10) The monster species that spawned more often: Alexia (freq bonus 20) The monster species that spawned more often: permamimic hivemind (freq bonus 21) The monster species that spawned more often: petty battle girl (freq bonus 9) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 10) The monster species that spawned more often: stereoscopically oviparity (freq bonus 6) The monster species that spawned more often: aoa droplet (freq bonus 9) The monster species that spawned more often: cerulean force patch (freq bonus 3) The monster species that spawned more often: Irradiated Angel (freq bonus 14) The monster species that spawned more often: ether stalker (freq bonus 42) The monster species that spawned more often: octarine fungus (freq bonus 24) The monster species that spawned more often: Recerarak (freq bonus 24) The monster species that spawned more often: undead transsylvanian (freq bonus 18) The monster species that spawned more often: Mr. Prosser (freq bonus 8) The monster species that spawned more often: disgusting force patch (freq bonus 10) The monster species that spawned more often: dull stalk (freq bonus 6) The monster species that spawned more often: sallowy prest coming nuanced (freq bonus 12) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 12) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 9) The monster species that never randomly spawned: Karin The monster species that never randomly spawned: friendly ghost The monster species that never randomly spawned: huge mind flayer The monster species that never randomly spawned: phaser mushroom The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: Denise The monster species that never randomly spawned: albino growth The monster species that never randomly spawned: beige sentai The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: sepia warp patch The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 57) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 11) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 35) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 15) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 57) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 5) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 8) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 83) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this trap was always invisible: throne trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 5) Next attribute increase check would have come at turn 312 Strength training was 2 Dexterity training was 1 Wisdom training was 12 Constitution training was 2 You were confused (5) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your directional keys are shifted 90 degrees counterclockwise. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Casting a spell always causes backlash, regardless of whether the spell worked. (0) You had the following problem: The top status line doesn't display anything. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were going to become dehydrated (0) You were prevented from having flying (0) You were prevented from drunken boxing (0) Your chance to block was 0% You had 1466 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (477) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor eerie cloak (dark cloak) momhat (grimace helmet) scaler mittens (natural gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (winter stilettos) Scrolls scroll of destroy armor (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of taming (KICKINTHENUTS) scroll of trap detection (T A C H) scroll of boss companion (KEJU HIRWI) scroll of relocation (U FOKIENG SUK) scroll of repair item (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of healing (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of mana (THIS KITTEN CORPSE IS DELICIOUS) scroll of phase door (THE GIAGGOSTUONO) scroll of standard id (NO ONE CAN STOP ME) scroll of cure (ROCKWORM LOCKWORM SOCKWORM) Wands wand of trap creation (tetragonal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (28 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...