SourSlime, lawful female trapper Kurwa ### #,# -|---- |....| |@.I.. |I...| |....| --|--- #,# ### [SourSlime the Cheap Sex Slave] St11 Dx8 Co13 In7 Wi3 Ch9 KurTrpFemLaw+JD Dlvl:1 $2 HP22(23) Pw17(17) AC-12 Exp1 T103 Latest messages "Your mother is so hunchbacked, her husband left her because she couldn't be straight up with him!" You hear some noises in the distance. You crash into a wall! Ouch! [-4 -> 17] You find a secret door! In what direction? [hykulnjb><] The door opens. µúp“©ámþµ¢žÌ*)öô You crash into a wall! Ouch! [-1 -> 16] à ¡Vïläy You feel an unseen monster! "Your mother is so gassy when the plane ran out of fuel they used her as a back up!" Wait! There's something there you can't see! You feel an unseen monster! (2x) ¿ìßoà;‹x[˜ŒX(q You feel an unseen monster! (4x) )ÐÓ¶V~š‚Ç {HŽR:Q³D¯'sŒCcY2°] Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - the cursed -25 evil dragon scale mail named Ezerataneous (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} d - a cursed +0 momhat (being worn) {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls h - an uncursed scroll of destroy armor {0} i - a blessed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - a blessed scroll of repair item {0} n - 4 uncursed scrolls of repair item {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Wands r - an uncursed wand of trap creation (0:0) {0} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: quad attacks You could not have this property intrinsically: confusion resistance Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 30 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 64% Musable item generation frequency had a negative bias of 78% Ring drop chance was reduced to 79% Wand drop chance was reduced to 98% Potion drop chance was reduced to 65% Monster death drops spawned with only 96% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: occult spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32750 Monster spawn increase reached its maximum at turn 65297 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 217840 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: water growth (freq bonus 6) The monster species that spawned more often: artillery dragon (freq bonus 28) The monster species that spawned more often: giant mimic (freq bonus 4) The monster species that spawned more often: greater hell spawn (freq bonus 12) The monster species that spawned more often: volareon (freq bonus 12) The monster species that spawned more often: mumbling spirit (freq bonus 6) The monster species that spawned more often: cooled dependently romanticized sidearm (freq bonus 20) The monster species that spawned more often: tree naga (freq bonus 16) The monster species that spawned more often: petty angband horror (freq bonus 45) The monster species that spawned more often: fictional bug (freq bonus 24) The monster species that spawned more often: greater blaxorn (freq bonus 6) The monster species that spawned more often: blue beetle (freq bonus 9) The monster species that spawned more often: cyborg ninja (freq bonus 24) The monster species that spawned more often: flesh hunter (freq bonus 6) The monster species that spawned more often: seven of diamonds (freq bonus 36) The monster species that spawned more often: Mandarina's lady shoe (freq bonus 24) The monster species that spawned more often: antimatter grue (freq bonus 6) The monster species that spawned more often: sludge growth (freq bonus 12) The monster species that spawned more often: assleft dog (freq bonus 32) The monster species that spawned more often: demijohn prank measurer (freq bonus 30) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster species that never randomly spawned: prizewinner brilliant kuwait clipper The monster species that never randomly spawned: fiery lady The monster species that never randomly spawned: flaming bear on a bicycle The monster species that never randomly spawned: fast light The monster species that never randomly spawned: baby shimmering dragon The monster species that never randomly spawned: platinum warp fungus The monster species that never randomly spawned: tallowed mantlet The monster species that never randomly spawned: hell master The monster species that never randomly spawned: porter black jelly The monster species that never randomly spawned: Health The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 4) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 21) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 27) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 8) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 18) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 11) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 7) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 11) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 46) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 40) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: gray center trap (freq bonus 3) Next attribute increase check would have come at turn 771 Strength training was 0 Dexterity training was -1 Wisdom training was 7 Constitution training was 3 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Monsters always spawn hostile. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Walls are blue, and walking into them hurts you. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were unable to get intrinsics from eating corpses (0) You were prevented from having invisibility (0) You were prevented from having quad attacks (0) Your chance to block was 0% You had 1396 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (502) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (frade mantle) momhat (RNG helmet) scaler mittens (orange gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (spider boots) Scrolls scroll of destroy armor (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of taming (IGNORANT WEATHER) scroll of trap detection (NORBERT DUANE MICHAEL) scroll of boss companion (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of relocation (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of repair item (MANUALIRK GLEKNOW MIZK) scroll of healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of mana (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of phase door (FRINDS ELF ATTACK) scroll of standard id (DONT STARE ME ALWAYS) scroll of cure (GNOZAB) Wands wand of trap creation (spiral) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (24 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 2 points,