Soul5hadows, chaotic male gerteut Butt Lover -----+-- |....<.+ |.{..$.| |......| -.---.-- ,,,# #,,# #`@, ,## . . . [Soul5hado the Stroking Hands] St8 Dx16 Co6 In6 Wi9 Ch11 ButTeuMalCha Dlvl:1 $0 HP12(12) Pw7(7) AC4 Exp1 T20 Latest messages No count allowed with this command. What do you want to read? [e-k or ?*.] Never mind. Loot in what direction? Never mind. You find a secret door! You don't have anything to use or apply. Jessica picks up a gold piece {0}. Jessica drops 1 gold piece. You can't jump very far. In what direction? [47896321><] Ouch! That hurts! [-1 -> 11] The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. There is a wall in the way! (14x) What do you want to ready? [- or ?*] Never mind. You don't have anything to drink. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 mace (weapon in hand) {12} Armor b - a cursed +0 T-shirt (being worn) {2} c - an uncursed +0 Hawaiian shorts (being worn) {5} d - an uncursed +0 pair of sneakers (being worn) {2} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} h - 2 uncursed greased scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property intrinsically: reflection You could not have the double effect of this property: discount action Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 168 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 95% chance Wand drop chance was reduced to 94% Armor drop chance was reduced to 72% Shop item generation was reduced to 88% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: techniques The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: elemental spells (turn 2) The following skill became untrainable after a while: chaos spells (turn 8252) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 57080) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39824 Monster spawn increase reached its maximum at turn 103974 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 456918 The monster class that cannot be genocided was light The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: Mr. Prosser (freq bonus 9) The monster species that spawned more often: enjoined vegetated (freq bonus 30) The monster species that spawned more often: super enemy (freq bonus 14) The monster species that spawned more often: ripbat (freq bonus 16) The monster species that spawned more often: wrinkled colony (freq bonus 60) The monster species that spawned more often: mahou shoujo (freq bonus 8) The monster species that spawned more often: cremation wight (freq bonus 48) The monster species that spawned more often: chromatographically dyspepsy (freq bonus 14) The monster species that spawned more often: ferral cat (freq bonus 16) The monster species that spawned more often: dire lion (freq bonus 32) The monster species that spawned more often: regularer zombie (freq bonus 15) The monster species that spawned more often: giant silver ant (freq bonus 60) The monster species that spawned more often: white walker (freq bonus 14) The monster species that spawned more often: dream wort (freq bonus 24) The monster species that spawned more often: Normalized Kop (freq bonus 48) The monster species that spawned more often: teethless crone (freq bonus 24) The monster species that spawned more often: Cyaegha (freq bonus 36) The monster species that spawned more often: civilize overawe (freq bonus 24) The monster species that spawned more often: trap-installing dragon (freq bonus 6) The monster species that spawned more often: collapsed dilapidating (freq bonus 18) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 16) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 3) The monster trait that was more common: silent monsters (freq bonus 5) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 6) The monster trait that was more common: monsters that hiss (freq bonus 4) The monster species that never randomly spawned: green patch The monster species that never randomly spawned: troll cadaver The monster species that never randomly spawned: ultra-evil quasit The monster species that never randomly spawned: small lynx The monster species that never randomly spawned: blue sentinel The monster species that never randomly spawned: hehehe-he guy The monster species that never randomly spawned: colorful stalk The monster species that never randomly spawned: master green dragon The monster species that never randomly spawned: immobile stalk The monster species that never randomly spawned: pheasant The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 29) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 19) The RNG hath decreed that this item was generated more often: tinsel chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 27) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 7) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 60) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 32) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 7) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 3) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 8) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 9) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 25) The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: climbing set ((null)) The RNG hath decreed that this trap was always invisible: autocurse trap The RNG hath decreed that this trap was generated more often: melissa trap (freq bonus 1) Trap randomization happened for 1 in 222 traps Traps were spawned invisible 1 times in 99 Trap difficulty was increased by 2 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 483 Strength training was -1 Dexterity training was -1 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having automatic searching (0) You had 1481 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Eveline, Elena and Marlen Your deity was Marlen The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (374) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor Hawaiian shorts (flowery shorts and lei) sneakers (turning shoes) Scrolls scroll of healing (HOPEFULLY THE BULLS DID NOT CALCULATE IT) scroll of mana (LITTLE STRAWBERRY ME BABY) scroll of phase door (K4 LC GJ E YF H Y P A) scroll of standard id (RASH EM EXTENDED DISCOMFORT) scroll of cure (FELLOW ELF STUNT IS MORE HITTING) scroll of heal other (WESTERN FRANKISH COURSE) * scroll of extra healing (COOOOOOOOO WARD) * scroll of greater mana restoration (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new gerteut 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Soul5hadows the Butt Lover... Since you quit, the score list will not be checked.