Soul5hadows, neutral female undefined Camperstriker |..... |@d... |..... .<. --- [Soul5hado the Aimbot User] St11 Dx12 Co7 In11 Wi11 Ch8 CamUndFemNeu Dlvl:1 $0 HP15(15) Pw10(10) AC9 Exp1 T8 Latest messages Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The helm of neutral glows black for a moment. Your mind oscillates briefly. The moon is waning tonight. In what direction? [47896321><] Really attack the little dog? [yn] (n) You hear a door open. The little dog bites the grounded parrot. The grounded parrot misses. Loot in what direction? You don't find anything there to loot. Pick an object. Can't find dungeon feature '@'. @ a human or elf or you (undefined camperstriker called Soul5hadows) Accessing Pokedex entry for camperstriker... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Castle of the Winds. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Pick an object. (2x) You begin bashing monsters with your ranseur. You kill the grounded parrot! The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: improved vision Scroll identification only worked 100 times out of 217 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 45 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 57% chance Monsters only dropped their equipment with 89% chance Musable item generation frequency had a negative bias of 67% Ring drop chance was reduced to 66% Wand drop chance was reduced to 64% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 99% Tool drop chance was reduced to 87% Concealing monsters were spawned underneath items 45% of the time only The following skill could not be trained at all: memorization The following skill was trained at one fifth the usual rate: body armor The following skill was limited to skilled proficiency: chaos spells The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 24510) Heavy curses were more common by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49423 Monster spawn increase reached its maximum at turn 115876 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10294732 The monster class that cannot be genocided was lizard The monster class that was spawned more often: rub monster (freq bonus 3) The monster species that spawned more often: malady fancy (freq bonus 5) The monster species that spawned more often: sowish eel (freq bonus 20) The monster species that spawned more often: diffused garlicky distractive yeti shegetz provokingly (freq bonus 12) The monster species that spawned more often: thatch rescript (freq bonus 20) The monster species that spawned more often: rat snake (freq bonus 10) The monster species that spawned more often: thieftaker biconcave (freq bonus 24) The monster species that spawned more often: whole-troll (freq bonus 60) The monster species that spawned more often: legendary lichen (freq bonus 21) The monster species that spawned more often: tapioca pudding (freq bonus 12) The monster species that spawned more often: peached logarithm (freq bonus 10) The monster species that spawned more often: giant bear (freq bonus 10) The monster species that spawned more often: waahrg (freq bonus 15) The monster species that spawned more often: shitty force fungus (freq bonus 5) The monster species that spawned more often: dark elven lord (freq bonus 4) The monster species that spawned more often: dazzling ripper (freq bonus 10) The monster species that spawned more often: evil patch minotaur (freq bonus 10) The monster species that spawned more often: sporing fussed (freq bonus 5) The monster species that spawned more often: shattered fluoridation (freq bonus 24) The monster species that spawned more often: brother invention (freq bonus 28) The monster species that spawned more often: monochrome stalk (freq bonus 18) The monster trait that was more common: monsters that can hide (freq bonus 4) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters that neigh (freq bonus 6) The monster species that never randomly spawned: kung-fu femmy The monster species that never randomly spawned: alien pod The monster species that never randomly spawned: mortai The monster species that never randomly spawned: flying rust monster The monster species that never randomly spawned: uver lich The monster species that never randomly spawned: koopa tortoise soldier The monster species that never randomly spawned: blink growth The monster species that never randomly spawned: Kati's plateau boot The monster species that never randomly spawned: sizzler misdirect jolty The monster species that never randomly spawned: claw viper The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 21) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 61) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 8) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 39) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 5) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 4) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 6) The RNG hath decreed that this item was generated more often: spikerack ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: implant of crap (sucker) The RNG hath decreed that this item was always generated cursed: calculator ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: anticall cloak (cursed called cloak) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: ash (fire-red) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this trap was always invisible: artificer trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 8) The spell school whose books are more common was matter spells (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 17) Trap randomization happened for 1 in 569 traps Next attribute increase check would have come at turn 822 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having teleport control (0) You had 1492 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (494) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons ranseur (hilted polearm) Armor helm of neutral (black helmet) Scrolls scroll of healing (NAMEEXPERIENCEGOLDTIME) scroll of mana (KLAATU BARADA NIKTO) scroll of phase door (SCHLAE FEL BUE SCHEL FLUE GEL) scroll of standard id (RECOVER DEAD BY SCREAM) scroll of cure (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) * scroll of extra healing (BLESSED GENOCIDE) * scroll of greater mana restoration (NOTARY SOJAC) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Expert) (21 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Soul5hadows the Camperstriker... Since you quit, the score list will not be checked.