Soul5hadows, lawful male java Tracer ------------------- |.................| |.................| |............@....| |......<.....q....| |.................| |.......¯.........| --------------.---- [Soul5hado the Cursed Beginner] St8 Dx10 Co11 In17 Wi7 Ch12 TrcJavMalLaw+G Dlvl:1 $0 HP10(10) Pw36(36) AC10 Exp1 T26 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Soul5hadows, the aggravator java Tracer, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! The moon is waxing tonight. You displaced Rambo. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: manaleech You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 33 Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 98% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 98% Tool drop chance was reduced to 81% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: attack spells The following skill became harder to train at higher skill levels: two-weapon combat Sticky curses were more common by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60966 Monster spawn increase reached its maximum at turn 128326 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 424918 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: Sandra's high-heeled combat boot (freq bonus 36) The monster species that spawned more often: human flesh golem (freq bonus 12) The monster species that spawned more often: nexus colony (freq bonus 8) The monster species that spawned more often: Mordor orc elite (freq bonus 3) The monster species that spawned more often: masonry pinnate (freq bonus 12) The monster species that spawned more often: Shy Laura (freq bonus 4) The monster species that spawned more often: torstina (freq bonus 54) The monster species that spawned more often: meadow snake (freq bonus 1) The monster species that spawned more often: secluded force fungus (freq bonus 10) The monster species that spawned more often: rambling gambler (freq bonus 9) The monster species that spawned more often: Keystone Officer (freq bonus 8) The monster species that spawned more often: three-headed troll (freq bonus 16) The monster species that spawned more often: histrionically toilsome (freq bonus 24) The monster species that spawned more often: heaven ripper (freq bonus 7) The monster species that spawned more often: enginah sephirah (freq bonus 8) The monster species that spawned more often: hypothermic (freq bonus 4) The monster species that spawned more often: amphitheatre (freq bonus 10) The monster species that spawned more often: player mushroom (freq bonus 3) The monster species that spawned more often: secluded mushroom (freq bonus 16) The monster species that spawned more often: starwars shark (freq bonus 6) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 12) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster trait that was more common: monsters with vampire dialogue (freq bonus 5) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters with levitation attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster trait that was more common: monsters who attack with antimatter (freq bonus 8) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster species that never randomly spawned: Oona The monster species that never randomly spawned: animated torch The monster species that never randomly spawned: cave ogre The monster species that never randomly spawned: writhing mass of extreme chaos The monster species that never randomly spawned: koffing The monster species that never randomly spawned: natural mole The monster species that never randomly spawned: continent centaur The monster species that never randomly spawned: nondescript stalk The monster species that never randomly spawned: samudine The monster species that never randomly spawned: repented relaxant The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: wonder dagger ((null)) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 127) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 17) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 6) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 6) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 32) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 2) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 11) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 11) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 17) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 14) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 4) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was always generated cursed: mattress sleeping (MASTERING THE FLEEING MINE) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this trap was always invisible: checkerboard trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 4) Trap randomization happened for 1 in 651 traps Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having technicality (0) You had 1472 points of nutrition remaining You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Fate The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (112) You survived Spells known in the end Name Level Category Fail Memory a - invisibility 4 + body 40% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) double thrownage 1 R Prepared(0) Discoveries Amulets amulet versus poison (strange) Scrolls scroll of blank paper (unlabeled) scroll of remove curse (MAVIS BACON) scroll of healing (RAIN FALL FROM SKY) scroll of mana (NERVE HEAD MAP UPPER NOSE) scroll of phase door (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of standard id (FALLOUT 4 IS DUMBED DOWN) scroll of cure (WINDING FIERCE TO ATTACK MESS ENEMY) * scroll of extra healing (SCHLAE FEL BUE SCHEL FLUE GEL) * scroll of greater mana restoration (DO NOT GOOGLE FOR DISTORTION FRACTURE) Spellbooks spellbook of invisibility (doorstopping) Potions potion of oil (white) potion of full healing (homebrew) Rings mood ring (double) Wands wand of make visible (coiled) Gems luckstone (gray) Venoms * tail spikes (splash of venom) * blinding venom (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills shield [Unskilled] (max Skilled) (0 of 20) devices [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Basic) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Skilled) (20 of 160) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye Soul5hadows the Tracer... Since you quit, the score list will not be checked.