Solarflare, chaotic male devilish Altmer ------------ |........$.| |........@.| |.........'| |..........| - ------.--- [Solarflar the Cantrip Caster] St4 Dx10 Co4 In13 Wi17 Ch9 AltDevMalCha S0 Dlvl:1 $0 HP15(15) Pw43(43) AC7 MC0 Mov12 Xp1/0 Wt54/500 T1 Latest messages Hello Solarflare, welcome to SlashEMExtended! You are a chaotic male devilish Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 252 Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 35 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 76% Wand drop chance was reduced to 92% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48880 Monster spawn increase reached its maximum at turn 99216 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1758906 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: houou (freq bonus 3) The monster species that spawned more often: frost atronach (freq bonus 6) The monster species that spawned more often: aerial servent (freq bonus 6) The monster species that spawned more often: zyborg (freq bonus 4) The monster species that spawned more often: Glareth (freq bonus 4) The monster species that spawned more often: yellow starlit sky (freq bonus 3) The monster species that spawned more often: cheator rusalka (freq bonus 30) The monster species that spawned more often: lolpsychic (freq bonus 3) The monster species that spawned more often: asian hentai (freq bonus 4) The monster species that spawned more often: gnome king (freq bonus 12) The monster species that spawned more often: Selinger (freq bonus 6) The monster species that spawned more often: bone fish (freq bonus 2) The monster species that spawned more often: mana force patch (freq bonus 10) The monster species that spawned more often: beige patch (freq bonus 42) The monster species that spawned more often: tree beetle (freq bonus 2) The monster species that spawned more often: sea drake (freq bonus 4) The monster species that spawned more often: scorpion brown (freq bonus 6) The monster species that spawned more often: dreamer cockatrice (freq bonus 8) The monster species that spawned more often: PKK leader (freq bonus 2) The monster species that spawned more often: amanojaku (freq bonus 8) The monster species that never randomly spawned: barrowgrim soldier The monster species that never randomly spawned: giant dragon turtle The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: stygian rage The monster species that never randomly spawned: wood nymphomaniac The monster species that never randomly spawned: little dog The monster species that never randomly spawned: picture dragon The monster species that never randomly spawned: b-type The monster species that never randomly spawned: black unicorn foal The monster species that never randomly spawned: python The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 75) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 73) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 6) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 18) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 8) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 9) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 9) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 2) Next attribute increase check would have come at turn 184 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were level-drain resistant You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Lolth You could not have safely prayed (464) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% b - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Solarflare the Altmer... Youescaped from the dungeon with 0 points,