Solarflare, neutral female sokosolver Zyborg ############################################################################### ############################################################################### ############################################################################### ########################################---------############################## ########################################|..^^^^.|############################## #############################-------####|..----+--############################# #############################|>....-------^|.....|############################# ############################-----.`......|^|.....|############################# ############################|...|-....--.|%|.....|############################# ############################|.`.|..--....|^|.....|############################# ############################|.`.|..-----.|^|.....|############################# ############################--.`..`....|.|^|+----|############################# #############################|.`.`.---.|`|^#...+.|############################# #############################|.|..`..|%|@|^|...|-|############################# #############################|.|.|`|...|.|^#...+.|############################# ############################--.---...|.|.|^|...|-|############################# ############################|..`..----.|.|.#...+.|############################# ############################|...=`.........|------############################# ############################----`..`|.`....|################################### ###############################|...<|..-----################################### ###############################---------####################################### [Solarflar the Tin Can] St8 Dx18 Co10 In13 Wi13 Ch6 ZybSokFemNeu+K S198 Dlvl:4 $0 HP-1(21) Pw6(6) AC-5 MC2 Mov11 Xp1/12 Wt261/1000 T121 Latest messages You cannot pass that way. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! You see here a fall wand {1}. j - a fall wand {1}. Wait! That's a petit permamimic! (2x) The petit permamimic claws you! [-4 -> 16] Wait! That's a petit permamimic! (4x) The petit permamimic claws you! [-4 -> 12] Wait! That's a petit permamimic! (3x) The petit permamimic claws you! [-4 -> 8] Wait! That's a petit permamimic! (4x) The petit permamimic claws you! [-3 -> 5] Wait! That's a petit permamimic! (4x) The petit permamimic claws you! You die... Your inventory Armor a - a blessed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Wands d - an uncursed wand of solar beam (0:2) {1} j - an uncursed wand of sleep (0:5) {1} Tools b - a blessed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 81% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16465 Monster spawn increase reached its maximum at turn 46998 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 3123456 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: Lot No. 249 (freq bonus 6) The monster species that spawned more often: droven turret (freq bonus 7) The monster species that spawned more often: fucker troll (freq bonus 8) The monster species that spawned more often: mesmerizing nymph (freq bonus 3) The monster species that spawned more often: nexus warp fungus (freq bonus 4) The monster species that spawned more often: eternal eye (freq bonus 16) The monster species that spawned more often: gorcrow (freq bonus 12) The monster species that spawned more often: Antonia (freq bonus 12) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 3) The monster species that spawned more often: dimensional shambler (freq bonus 8) The monster species that spawned more often: phasing dingo puppy (freq bonus 6) The monster species that spawned more often: psychic colony (freq bonus 4) The monster species that spawned more often: bad lich (freq bonus 30) The monster species that spawned more often: photography lady (freq bonus 4) The monster species that spawned more often: multi-hued colony (freq bonus 6) The monster species that spawned more often: black colony (freq bonus 12) The monster species that spawned more often: pharao (freq bonus 16) The monster species that spawned more often: Bull-Man (freq bonus 4) The monster species that spawned more often: Fuma Monou, Dragon of Earth (freq bonus 4) The monster species that spawned more often: albino mushroom (freq bonus 3) The monster species that never randomly spawned: war troll The monster species that never randomly spawned: invisible mold The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: Suzuki-Dogezaemon The monster species that never randomly spawned: draugr zombie The monster species that never randomly spawned: Isabel The monster species that never randomly spawned: gore colony The monster species that never randomly spawned: dark orc The monster species that never randomly spawned: gold viper The monster species that never randomly spawned: murk dweller The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 17) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 26) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 16) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 18) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 7) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 13) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 42) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 10) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 7) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 4) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 95) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 2) Next attribute increase check would have come at turn 1112 Strength training was 2 Dexterity training was 1 Wisdom training was 0 Constitution training was 7 You were aware of the presence of strong wanderers You were aware of the presence of monsters that are valid polymorph forms for monsters only You had 1663 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix You could not have safely prayed (444) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures an ant 0 kittens (1 created) 0 mini gremlins (1 created) 0 hobbits (1 created) 0 blue jellies (1 created) 0 pleasures (1 created) 0 petit mimics (3 created) 0 petit permamimics (1 created) 0 mimics (1 created) 0 goblins (2 created) 0 sewer rats (5 created) 0 wild rabbits (1 created) 0 giant rats (2 created) 0 yellow centipedes (1 created) 0 larvae (3 created) 0 armored larvae (1 created) 0 weregridbugs (1 created) 0 weapon bugs (1 created) 0 lichens (5 created) 0 porter lichens (1 created) 0 spore lichens (3 created) 0 moulds (1 created) 0 aggressive lichens (1 created) 0 brown patches (1 created) 0 blue spores (1 created) 0 yellow molds (2 created) an orange growth (0 created) 0 green molds (1 created) 0 red fungi (1 created) 0 red spores (1 created) 0 reddish spores (1 created) 0 shriekers (3 created) 0 gray oozes (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) 0 human adventurers (1 created) 0 elderly gentlemen (1 created) 0 normal humans (1 created) 0 immunizers (1 created) 0 smirking sneak thieves (1 created) 0 geckos (1 created) 0 piles of copper coins (2 created) 0 novice medium walls (4 created) 0 nulls (2 created) 0 energy troves (1 created) 2 creatures vanquished. 68 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (22 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Solarflare the Zyborg... You died in The Dungeons of Doom on dungeon level 4 with 198 points, and 0 pieces of gold, after 121 moves. Killer: a monster (petit permamimic) You were level 1 with a maximum of 21 hit points when you died. You reached the 57th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 4 307463 Lorskel-Bar-Vam-Mal-Neu turned to stone in The Dungeons of Doom on level 18. Petrified by a stone force fungus. 185 [226] 5 242187 billy2-Poi-Asg-Fem-Cha was poisoned in The Dungeons of Doom on level 14. Poisoned by a rotted troll corpse. 194 [194] 6 113280 sharkeye-Rog-Ran-Mal-Law was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a noxious spore. 186 [186] 7 100503 billy2-Fla-Ang-Mal-Law died in The Dungeons of Doom on level 39 [max 40]. Killed by a monster (wereeel). - [146] 8 79985 demonzero-Nob-Hum-Mal-Neu died in The Dungeons of Doom on level 1 [max 12]. Killed by the wrath of a deity (Mother Earth). 147 [147] 9 53614 Lorskel-Mon-Wra-Mal-Neu died in The Dungeons of Doom on level 11 [max 13]. Killed by a wand of disintegration. 125 [125] 10 42272 sharkeye-Wiz-Asg-Mal-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a wand of dream eater. - [126] 13 26462 Solarflare-Gam-Tro-Fem-Cha died in The Dungeons of Doom on level 10. Killed by an arrow. - [1] 34 1172 Solarflare-Zyb-Sok-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a lucern hammer. - [48] 35 1054 Solarflare-Zyb-Sok-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Mr. Adjama, the shopkeeper). - [66] 51 302 Solarflare-Zyb-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [44] 55 219 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an orcish dagger. - [11] 56 207 Dikkin-Sex-Trp-Fem-Cha quit in The Dungeons of Doom on level 2. 29 [29] *57 198 Solarflare-Zyb-Sok-Fem-Neu died in The Dungeons of * Doom on level 4. Killed by a monster (petit permamimic). - [21] 58 187 Solarflare-Zyb-Sok-Fem-Cha died in The Dungeons of Doom on level 3. Burned by molten lava. - [27] 59 180 billy2-Poi-Bat-Mal-Law quit in The Dungeons of Doom on level 1. 36 [36] 67 118 Solarflare-Zyb-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (karakasa). - [21]