Solarflare, chaotic female sokosolver Zyborg ############################################################################### ############################################################################### ############################################################################### ############################################################################### ############################################################################### ##############################--------------------############################# ##############################|........|...|!?(()|############################# ##############################|.``..-``|.-.|[]*/)|############################# ##############################|..|.`.`.|``.|[/)*%|############################# ##############################|-.|..-..|.-.|.%[/)|############################# ##############################|...--.......|)(%[?|############################# ##############################|...|.`.-...-|%%(`@|############################# ##############################|.`.|`.|...--|.`.@.|############################# ##############################|-`.|..-----------+|############################# ##############################|..`....^^^^^^^^^^.|############################# ##############################|...|.>-------------############################# ##############################--------######################################### ############################################################################### ############################################################################### ############################################################################### ############################################################################### [Solarflar the Artificial Stupidity] St15 Dx16 Co13 In11 Wi14 Ch7 ZybSokFemCha Dlvl:4 $0 HP-7(66) Pw38(38) AC-4 Exp5 T237 Latest messages Adjama misfires! You are hit by the 2nd shotgun shell! [-30 -> 35] Adjama swings his shotgun. Adjama hits you! [-10 -> 25] You miss Adjama. Adjama swings his shotgun. Adjama hits you! [-10 -> 15] Adjama swings his shotgun. Adjama hits you! You hear the howling of the CwnAnnwn... [-12 -> 3] Warning: HP low! Unknown command ' '. You just miss Adjama. Adjama swings his shotgun. Adjama hits you! You die... Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 21% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19036 Monster spawn increase reached its maximum at turn 41758 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 287368 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: snake (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: porter rock kobold (freq bonus 3) The monster species that spawned more often: werepanther (freq bonus 9) The monster species that spawned more often: clock warp fungus (freq bonus 8) The monster species that spawned more often: ancient rainbow dragon (freq bonus 5) The monster species that spawned more often: chicken (freq bonus 5) The monster species that spawned more often: wood elf hunter (freq bonus 24) The monster species that spawned more often: dark thief (freq bonus 8) The monster species that spawned more often: green colony (freq bonus 5) The monster species that spawned more often: Mister Who (freq bonus 8) The monster species that spawned more often: gnoll basher (freq bonus 5) The monster species that spawned more often: abyss spider (freq bonus 14) The monster species that spawned more often: Ii Shenlong (freq bonus 5) The monster species that spawned more often: bone golem (freq bonus 12) The monster species that spawned more often: flying stone giant (freq bonus 3) The monster species that spawned more often: soft colony (freq bonus 3) The monster species that spawned more often: pack gray wolf (freq bonus 4) The monster species that spawned more often: plasma warp patch (freq bonus 4) The monster species that spawned more often: silver ogre (freq bonus 9) The monster species that spawned more often: large worm (freq bonus 12) The monster species that spawned more often: wind warp patch (freq bonus 3) The monster species that never randomly spawned: multi-hued hound The monster species that never randomly spawned: water hound The monster species that never randomly spawned: fourclaw The monster species that never randomly spawned: red jelly The monster species that never randomly spawned: space bat The monster species that never randomly spawned: mirkwood goblin The monster species that never randomly spawned: immobile warp patch The monster species that never randomly spawned: pale colony The monster species that never randomly spawned: flying girl The monster species that never randomly spawned: plasma monster The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 36) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 7) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 4) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 15) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 3) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 108) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 4) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 5) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 10) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Next attribute increase check would have come at turn 4149 Strength training was 11 Dexterity training was 6 Wisdom training was 0 Constitution training was 7 You had 1369 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 17 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (49 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Solarflare the Zyborg...