Solarflare, chaotic female troll Zyborg ------ ----------- |....| |.....@..°. |....| |.........| |....| ----.------`# |.<..| #`,,,,[,,,, |....|## ########,#------+-- ......,# #,,|.`.....| ------,# ##,|.-----.. ,,,, #,|.| |.| ##,,## #,..| |.. ,,,`, ##|.-----.|#######,#- |.......-,,,,,,,`+ ---------######## [Solarflar the Tin Can] St9 Dx7 Co9 In12 Wi11 Ch7 ZybTroFemCha S35 Dlvl:1 G0 HP20(20) Pw6(6) AC-1 MC2 Mov11 Xp1/5 Wt311/1000 T103 Latest messages There is a wall in the way! (2x) You see here a bronze plate mail {200}. (2x) With great effort you move the boulder. You see here a bag {5}. You carefully open the bag... o - 26 bamboo arrows {0}. p - a bag {5}. Swapping: f - a bag {5}. You put 15 gold pieces {0} into the bag. You put 4 uncursed scrolls of mana {0} into the bag. You put an uncursed scroll of phase door {0} into the bag. You put 2 uncursed scrolls of standard id {0} into the bag. You put 3 uncursed scrolls of healing {0} into the bag. Unknown command ' '. You see here 22 poisoned mineral bolts {0}. b - an uncursed +1 green lightsaber (weapon in hand) {24}. e - an uncursed +0 glaive (alternate weapon; not wielded) {32}. e - an uncursed +0 glaive (weapon in hands) {32}. b - an uncursed +1 green lightsaber (alternate weapon; not wielded) {24}. The novice light wall zaps a gemstone wand! Your inventory Weapons e - an uncursed +0 glaive (weapon in hands) {32} k - an uncursed +0 cutting laser {10} o - 26 uncursed +0 ya {0} Armor a - an uncursed +1 plate mail (being worn) {200} Comestibles m - a blessed lichen corpse {20} n - an uncursed tripe ration {0} Scrolls h - 2 uncursed scrolls of phase door {0} j - an uncursed scroll of cure {0} p - 2 uncursed scrolls of healing {0} Wands d - an uncursed wand of solar beam (0:8) {0} Tools b - an uncursed +1 green lightsaber (alternate weapon; not wielded) {24} c - 20 uncursed diodes {20} f - an uncursed oilskin sack {5} l - an uncursed skeleton key {0} Contents of the oilskin sack: 3 uncursed scrolls of healing {0} 2 uncursed scrolls of standard id {0} an uncursed scroll of phase door {0} 4 uncursed scrolls of mana {0} 15 gold pieces {0} Final attributes You were playing in game master mode You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 23 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 13 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 87% Ring drop chance was reduced to 95% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: short sword (turn 125) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15264 Monster spawn increase reached its maximum at turn 48741 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 560320 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: furious fungus (freq bonus 6) The monster species that spawned more often: red balrog (freq bonus 18) The monster species that spawned more often: large dog-man (freq bonus 18) The monster species that spawned more often: ancient cyan dragon (freq bonus 24) The monster species that spawned more often: carpel leadenly (freq bonus 12) The monster species that spawned more often: unidentified kobold shaman (freq bonus 15) The monster species that spawned more often: weremindflayer (freq bonus 3) The monster species that spawned more often: insulting ghost (freq bonus 15) The monster species that spawned more often: boss dingo (freq bonus 21) The monster species that spawned more often: nertz commerced (freq bonus 6) The monster species that spawned more often: ferrous force patch (freq bonus 12) The monster species that spawned more often: demobilize windblown glycoside zeitgeist reprieved (freq bonus 24) The monster species that spawned more often: Avatar of Roflth (freq bonus 24) The monster species that spawned more often: eke contractile (freq bonus 120) The monster species that spawned more often: Officer Elena (freq bonus 36) The monster species that spawned more often: death mage (freq bonus 10) The monster species that spawned more often: time force fungus (freq bonus 14) The monster species that spawned more often: glare turret (freq bonus 48) The monster species that spawned more often: monkey (freq bonus 12) The monster species that spawned more often: unattractive whore (freq bonus 60) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: blue dragonfly The monster species that never randomly spawned: female ronin The monster species that never randomly spawned: %s secret car The monster species that never randomly spawned: nasty colony The monster species that never randomly spawned: eraser swarmer The monster species that never randomly spawned: helper zombie The monster species that never randomly spawned: elona snail The monster species that never randomly spawned: colony lichen The monster species that never randomly spawned: radiant warp fungus The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 8) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 144) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 89) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 17) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 32) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 28) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 11) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 11) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 7) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 5) Next attribute increase check would have come at turn 681 Strength training was 8 Dexterity training was 6 Wisdom training was 2 Constitution training was 8 You were immune to sickness You were prevented from having shock resistance (0) You were prevented from using the force like a real jedi (0) You had infravision You had 1328 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (293) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons glaive (single-edged polearm) ya (bamboo arrow) Scrolls scroll of healing (ABRA KA DABRA) scroll of mana (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of phase door (LITTLE STRAWBERRY ME BABY) scroll of standard id (DOGO FUTSF) scroll of cure (GANDALF GOT EATEN BY A BLAROG) Wands wand of solar beam (vajra blade) Tools green lightsaber (lightsaber) diode (two-wired thing) oilskin sack (bag) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 restons (1 created) 0 papier-mache cows (1 created) a rabbit a lichen 0 baby ogres (1 created) 0 minighosts (2 created) a newt 0 novice light walls (1 created) 10 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (8 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Solarflare the Zyborg... You died in The Dungeons of Doom on dungeon level 1 with 34 points, and 15 pieces of gold, after 103 moves. Killer: life drainage You were level 1 with a maximum of 20 hit points when you died. You reached the 171st place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 4 353006 ziratha-Ama-Dol-Fem-Cha died in Lawful Quest on level 16. Killed by a monster (baelnorn). - [74] 5 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 6 241650 ziratha-Fla-Dev-Fem-Cha died in Lawful Quest on level 2 [max 16]. Killed by hitting a huge ogre thief thrice. 144 [191] 7 231199 ziratha-Ice-Dev-Fem-Cha died in Sokoban on level 8 [max 12]. Killed by being consumed by the contamination. 129 [161] 8 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 9 209839 ziratha-Ele-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (dveikus sephirah). - [173] 10 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 14 99415 Solarflare-Zyb-Tro-Fem-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a monster (stunted undead kop). - [88] 42 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] 85 4792 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] 120 769 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a poison gas cloud. - [5] 130 426 Solarflare-Mah-Ame-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (xyloman). - [43] 153 145 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 1. 26 [26] 167 46 Solarflare-Brd-Moo-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous corpse. - [12] 169 44 Elronnd-Rin-Aur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [10] 170 44 ziratha-Gan-Yuk-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (chick). - [12] *171 34 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 20 [20] 172 33 ziratha-Jes-Hob-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a wand of bubblebeam. - [14] 173 31 rikerw-Sex-Dev-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [17] 178 16 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 1. Fell into a pit. - [20]