Solarflare, chaotic female troll Zyborg ---- |...---- |......| |......| |......| |...<..|#,# -----.--#@# #`# #,# ###`# #,# #```# #d## -|--- #,,# |...| ##,# |...----,# |......|,# |......|,# |.......,# --------## [Solarflar the Tin Can] St12 Dx15 Co13 In13 Wi10 Ch7 ZybTroFemCha S17 Dlvl:1 G17 HP-4(20) Pw6(6) AC-8 MC2 Mov11 Xp1/0 Wt272/1100 T42 Legs Latest messages You don't find anything here to loot. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! There is a wall in the way! You see here a pair of sputa boots {8}. j - a pair of sputa boots {8}. You are putting on a pair of sputa boots. You finish your dressing maneuver. You finish taking off your boots. You are putting on a pair of sputa boots. You finish your dressing maneuver. There's some graffiti on the ground here. Use "r." to read it. KAABLAMM!!! You triggered a land mine! [-17 -> 3] Warning: HP low! You fall into a pit! You die... Your inventory Weapons e - an uncursed +0 ranseur (alternate weapon; not wielded) {20} Armor a - an uncursed +1 plate mail (being worn) {200} j - an uncursed +0 pair of high stilettos (being worn) {8} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (6:0) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: peacevision You could not have this property intrinsically: poison resistance Wand identification only worked 3 times out of 21 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 18% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: martial arts (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42010 Monster spawn increase reached its maximum at turn 65626 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 371602 The monster class that cannot be genocided was xorn The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: misconstrued limonite chining (freq bonus 4) The monster species that spawned more often: sparkling mold (freq bonus 20) The monster species that spawned more often: starlet bundle (freq bonus 8) The monster species that spawned more often: ivory force fungus (freq bonus 4) The monster species that spawned more often: water mushroom (freq bonus 28) The monster species that spawned more often: contamination force patch (freq bonus 6) The monster species that spawned more often: fuck ghost (freq bonus 3) The monster species that spawned more often: para turret (freq bonus 4) The monster species that spawned more often: locust (freq bonus 6) The monster species that spawned more often: stygian fetish (freq bonus 36) The monster species that spawned more often: Melanie's hugging boot (freq bonus 8) The monster species that spawned more often: bury saucebox (freq bonus 32) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 54) The monster species that spawned more often: glacier fern (freq bonus 12) The monster species that spawned more often: giant blue jellyfish (freq bonus 15) The monster species that spawned more often: panted bipotentiality counterfeiter aghast woodlot (freq bonus 9) The monster species that spawned more often: mongrel immured doyly purplish (freq bonus 6) The monster species that spawned more often: blood hawk (freq bonus 20) The monster species that spawned more often: dogbot (freq bonus 12) The monster species that spawned more often: dementor lord (freq bonus 6) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 6) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 12) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 6) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 10) The monster trait that was more common: monsters with disintegration resistance (freq bonus 16) The monster species that never randomly spawned: ego pit fiend The monster species that never randomly spawned: Gai Mite The monster species that never randomly spawned: moonbridge mage The monster species that never randomly spawned: overdrawing plebeian The monster species that never randomly spawned: Sandra's plateau boot The monster species that never randomly spawned: axonal deja The monster species that never randomly spawned: baby shimmering dragon The monster species that never randomly spawned: blink dog The monster species that never randomly spawned: crisis The monster species that never randomly spawned: violet stalk The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 18) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 9) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 17) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 7) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 13) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 7) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 4) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 6) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 4) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 2 You were immune to sickness You were acid resistant You were prevented from having peacevision (0) You were prevented from having detect monsters (0) You had wounded legs (89) You had infravision You had 1439 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (557) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons ranseur (hilted polearm) Armor high stilettos (sputa boots) Scrolls scroll of healing (LOOK EN WITH EYES TO LOW ATTACK) scroll of mana (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of phase door (KLOCK DOCK KAPOW) scroll of standard id (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of cure (AMERICA FIRST NETHACK SECOND) Wands wand of solar beam (cornered) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Solarflare the Zyborg...