Solarflare, chaotic female troll Zyborg #.. #@##### #.#..*# #.#.### #...# #.### #.# #.# #.# ... #.# ##### #.. #<.*. #.#######.# #.........# ########## [Solarflar the Metal Woman] St3 Dx14 Co10 In6 Wi7 Ch3 ZybTroFemCha S4792 Dlvl:3 G36 HP63(63) Pw43(43) AC-6 MC3 Mov11 Xp7/1158 Wt274/1050 T1494 Latest messages Your fatal gloves deflect the hata-hata's attack. Unknown command ' '. You kill the hata-hata! Your green lightsaber deactivates. Never mind. You see here 7 rocks {0}. Your plate mail deflects the thick jellyfish's attack. You ignite your green lightsaber. You miss the thick jellyfish. You hit the thick jellyfish! You hear some noises in the distance. Your opera cloak deflects the thick jellyfish's attack. You miss the thick jellyfish. You kill the thick jellyfish! Your green lightsaber deactivates. Your plate mail blocks the rouge jellyfish's attack. You ignite your green lightsaber. Your opera cloak deflects the rouge jellyfish's attack. You kill the rouge jellyfish! Your green lightsaber deactivates. Your inventory Weapons r - an uncursed +0 dart of disintegration (in quiver) {0} s - 27 uncursed rusty +0 darts {0} Armor a - an uncursed rusty +1 plate mail (being worn) {200} A - an uncursed +1 manacloak (being worn) {4} K - an uncursed rusty +0 orcish helm (being worn) {12} L - an uncursed +0 pair of gauntlets of swimming (being worn) {4} S - a cursed -2 pair of gauntlets of fumbling {4} Comestibles u - a blessed tripe ration {0} Scrolls f - 6 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 3 uncursed scrolls of standard id {0} m - an uncursed scroll of blank paper {0} o - an uncursed scroll of blank paper {0} Potions q - an uncursed potion of acid {0} O - an uncursed burnt diluted potion of restore ability {0} R - an uncursed potion of healing {0} Wands d - an uncursed wand of solar beam (0:1) {0} z - an uncursed wand of identify (0:14) {0} Tools b - a blessed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed thoroughly rusty diodes {20} n - an uncursed wax candle {0} Q - an uncursed oilskin sack {5} Gems w - an uncursed +0 worthless piece of radiant glass {1} The oilskin sack is empty. Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 16 Your max alignment was 17 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: fear resistance You could not have this property intrinsically: speed Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 74% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 39% Concealing monsters were spawned underneath items 78% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: hammer (turn 43) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 16530 Monster spawn increase reached its maximum at turn 41469 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 220482 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: kobold (freq bonus 12) The monster species that spawned more often: magnetic growth (freq bonus 78) The monster species that spawned more often: ten-headed hydra (freq bonus 56) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 32) The monster species that spawned more often: defiler (freq bonus 32) The monster species that spawned more often: dagashi (freq bonus 52) The monster species that spawned more often: ghastly soul (freq bonus 16) The monster species that spawned more often: electric gel (freq bonus 60) The monster species that spawned more often: super bully (freq bonus 45) The monster species that spawned more often: leech swarm (freq bonus 34) The monster species that spawned more often: ore virus (freq bonus 48) The monster species that spawned more often: stone force patch (freq bonus 39) The monster species that spawned more often: volcanic blob (freq bonus 39) The monster species that spawned more often: Olog-hai berserker (freq bonus 60) The monster species that spawned more often: teal force fungus (freq bonus 26) The monster species that spawned more often: determinacy vaporize (freq bonus 14) The monster species that spawned more often: werelichen (freq bonus 64) The monster species that spawned more often: stumbling horror (freq bonus 26) The monster species that spawned more often: succubus (freq bonus 90) The monster species that spawned more often: venom eye (freq bonus 30) The monster species that spawned more often: bewitched turret (freq bonus 96) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 10) The monster species that never randomly spawned: Amadeus The monster species that never randomly spawned: coldcat The monster species that never randomly spawned: aureolin fungus The monster species that never randomly spawned: undead knight The monster species that never randomly spawned: vorpal jabberwock The monster species that never randomly spawned: real patch The monster species that never randomly spawned: mind bomb The monster species that never randomly spawned: brain-ruptured teacher The monster species that never randomly spawned: king slug The monster species that never randomly spawned: wood golem The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: blesscurse stone (gray) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 7) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 24) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 12) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 2) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this trap was always invisible: toxic venom trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 2) Next attribute increase check would have come at turn 2581 Strength training was 50 Dexterity training was 26 Wisdom training was 13 Constitution training was 47 You were immune to sickness You were prevented from having fear resistance (0) You were prevented from having a sight bonus (0) You had infravision You had 1396 points of nutrition remaining You could swim You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(1486) invoke deity 7 R Prepared(0) critical strike 5 O Prepared(0) ward against lightning 3 O Prepared(0) Discoveries Weapons glaive (single-edged polearm) orcish dagger (crude dagger) Armor manacloak (opera cloak) orcish helm (iron skull cap) gauntlets of swimming (fatal gloves) gauntlets of fumbling (viva gloves) Scrolls scroll of healing (SVDUNPX SVPXUNPX) scroll of mana (GENIE STUNT IS MORE POWER) scroll of phase door (MOMMYXOMUHU) scroll of standard id (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) scroll of cure (TEKMAKMAYACON) scroll of teleportation (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of blank paper (unlabeled) Potions potion of sickness (black lily) potion of acid (bayberry) potion of restore ability (magenta) potion of healing (soapy) Wands wand of solar beam (fake) wand of striking (aspen) wand of identify (silk) Tools green lightsaber (lightsaber) diode (two-wired thing) wax candle (candle) oilskin sack (bag) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant grasshopper 2 normal ants an acid blob 0 phasing acid blobs (1 created) 0 white blobs (1 created) 0 spit demons (1 created) 0 little dogs (1 created) 0 strange terminals (1 created) 0 floating eyes (1 created) a giant improach a kobold (2 created) 5 pack kobolds (6 created) a reston a training kobold a kicker kobold 2 small kobolds a mud kobold 0 taslois (2 created) 4 killer kobolds a large kobold a large group kobold a fairy moogle 3 kobold lords a special kobold lord a kobold shaman a kobold archer 2 mynocks a hobgoblin an orc 2 sewer rats 4 pack rabbits a grain vortex 0 health clouds (27 created) 0 fog clouds (1 created) a defiler (2 created) 0 lichens (1 created) 0 porter lichens (1 created) a spore lichen (0 created) a pale mold a New Kop 3 Keystone Kops (4 created) 0 tiny liches (1 created) 0 mummies (1 created) a brown snake 0 monkeys (1 created) a kobold zombie a gnome zombie 4 orc zombies 0 goodwives (1 created) 0 novice nurses (33 created) 0 item masters (21 created) 0 shopkeepers (1 created) 2 tortoises (16 created) 4 hata-hatas (6 created) a hata-mata a rouge jellyfish (4 created) 0 pikes (2 created) 0 floating fish (1 created) 0 hovering fish (1 created) 0 jellyfish (13 created) 0 tuna (1 created) 0 annoying fish (1 created) a thick jellyfish (4 created) a babelfish (4 created) 0 functioning babelfish (2 created) 0 brassfish (1 created) a giant crayfish 0 magikarps (2 created) 0 giant clams (1 created) 0 glam bitches (1 created) 0 piranhas (7 created) 0 visor piranhas (1 created) 0 lashfish (1 created) a giant eel (2 created) 0 eel-lizards (3 created) 0 sharks (2 created) 0 bloodgills (1 created) 0 ice eels (1 created) 0 newts (1 created) 0 colorless mushroom patches (1 created) a bellsprout 0 novice light walls (1 created) 0 small turrets (1 created) 240 creatures born. 68 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 9 times You eaten meat 8 times You have communicated with the gods 12 times You never prayed to the gods You hit with a wielded weapon 101 times You killed 63 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (53 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (4 of 20) petkeeping [Unskilled] (max Expert) (8 of 20) missile weapons [Unskilled] (max Expert) (2 of 20) martial arts [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (6 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (121 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Solarflare the Zyborg... You quit in The Dungeons of Doom on dungeon level 3 with 4792 points, and 36 pieces of gold, after 1494 moves. Killer: quit You were level 7 with a maximum of 63 hit points when you quit. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 3 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 4 42454 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Kop Katcher). - [135] 5 36429 ziratha-Ele-Gig-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (red river hog). - [135] 6 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 7 27865 ziratha-Ele-Dev-Fem-Cha choked on her food in The Gnomish Mines on level 6. Choked on a white dragon corpse. 73 [134] 8 23521 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Policeman Katcher). - [97] 9 21029 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a monster (invisible Policeman Kommissioner). - [125] 10 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] 22 6270 aaxelb-Ele-Asg-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (soldier ant) Go Team Ant!. - [101] 23 4911 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 78 [78] *24 4792 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] 25 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] 26 3428 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (warrior changed). - [76] 40 426 Solarflare-Mah-Ame-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (xyloman). - [43] 47 145 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 1. 26 [26] 51 46 Solarflare-Brd-Moo-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous corpse. - [12]