Solarflare, lawful male american Mahou Shoujo ...- ....h |..x@. --. |........... --.` --..............- --[..[........ |....|....... |.-----...-- |.| ...| |.| .-- --.| |<.-- |.... ----. [Solarflar the Teenie] St12 Dx6 Co12 In9 Wi14 Ch15 MahAmeMalLaw S426 Mines:3 $8 HP-1(43) Pw25(25) AC10 MC0 Mov10 Xp3/77 Wt63/1400 T550 Satiated Latest messages Unknown command ' '. What do you want to read? [dej-nt or ?*] As you read the scroll, it disappears. You feel healthier! The xyloman misses. The xyloman bites you! [-10 -> 20] The xyloman misses. The camo dwarf thrusts his broad short sword. The camo dwarf hits you! [-5 -> 15] The xyloman claws you! [-7 -> 8] Warning: HP low! The xyloman bites you! You hear the wailing of the Banshee... [-7 -> 1] Warning: HP low! The xyloman claws you! You die... Your inventory Weapons u - the uncursed +6 sling named The Only Fantasy is Reality (weapon in hand) {2} Armor b - an uncursed +0 leather armor {60} w - an uncursed +0 pair of sweet mocassins (being worn) {1} Comestibles g - an uncursed tin of jackal meat {0} h - an uncursed tin of low ooze {0} Scrolls j - 3 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} t - an uncursed scroll of enchant weapon {0} Spellbooks d - an uncursed spellbook of healing (0:1) {0} e - an uncursed spellbook of healing (0:1) {0} Wands c - an uncursed wand of striking (0:2) {0} Gems v - 9 uncursed +0 rocks (in quiver) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: teleport control You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 74% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 80% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: firearms (turn 209) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 23385 Monster spawn increase reached its maximum at turn 40493 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1071666 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: lizard (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: sand mite (freq bonus 16) The monster species that spawned more often: Julchen's combat boot (freq bonus 72) The monster species that spawned more often: fallen (freq bonus 18) The monster species that spawned more often: Officer Lieutenant (freq bonus 24) The monster species that spawned more often: green gunner (freq bonus 6) The monster species that spawned more often: uppermost vitiate badmouthing vancouver (freq bonus 9) The monster species that spawned more often: porter xorn (freq bonus 4) The monster species that spawned more often: gnomish litter mage (freq bonus 12) The monster species that spawned more often: ratty slime (freq bonus 4) The monster species that spawned more often: kingdra (freq bonus 6) The monster species that spawned more often: Larissa (freq bonus 6) The monster species that spawned more often: Elvenqueen (freq bonus 18) The monster species that spawned more often: zois whirlitsky (freq bonus 18) The monster species that spawned more often: werefox (freq bonus 12) The monster species that spawned more often: petro fungus (freq bonus 4) The monster species that spawned more often: burning giant (freq bonus 12) The monster species that spawned more often: bloodthirsty soul (freq bonus 12) The monster species that spawned more often: evasive gray wolf (freq bonus 12) The monster species that spawned more often: covetous Uruk-hai (freq bonus 9) The monster species that spawned more often: mishapen golem (freq bonus 16) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 12) The monster species that never randomly spawned: nntp daemon The monster species that never randomly spawned: colony lichen The monster species that never randomly spawned: rogering usage insole riverside mailer dune The monster species that never randomly spawned: surviver suppositive antipersonnel The monster species that never randomly spawned: misguided acoustical The monster species that never randomly spawned: warper The monster species that never randomly spawned: angelfish boot The monster species that never randomly spawned: marysue turret The monster species that never randomly spawned: obscurely mistbow The monster species that never randomly spawned: leprechaun wizard master The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 20) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 22) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 8) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 93) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 62) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 1) Next attribute increase check would have come at turn 6616 Strength training was 9 Dexterity training was 8 Wisdom training was -1 Constitution training was 8 You were magic-protected You were prevented from having peacevision (0) You were prevented from having teleport control (0) You had 2922 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could have safely prayed (39) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 410% b - turn undead 6 protect 98% 595% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Armor sweet mocassins (womens footwear) Scrolls scroll of healing (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) scroll of mana (CHRISTINE FEMININE) scroll of phase door (GENTLE PEEPTOE HIGH HEELS) scroll of standard id (CUR NOS OPPUGNARE VIS) scroll of cure (HM MINUS 1R) scroll of enchant weapon (MAKE ATTACK WHEN BATTLE) Spellbooks spellbook of healing (ancient) spellbook of turn undead (black-listed) Potions potion of gain ability (raspberry) Wands wand of striking (paper) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 13 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Solarflare the Mahou Shoujo...