ADd$ Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-22.20:18:24.ttyrec Time: (1682194704) Sat Apr 22 20:18:24 2023 ADdHnotdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. ADdMWShall I pick a character's race, role, gender and alignment for you? [ynq] ADdcnChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) ]DDd +]DDdChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) aDDd+aDDdChoosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) bDDd Ja+bDDdqi#------------d-|..........@$.#+..........d.||.............-----+--------Skeff the Rhymer St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 9(9)  Br:1 AC:8 DR:2 Exp:1 It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other godbDDdi_s.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Dionysus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Dionysus!--More--cDDd!cDDdy)iHello Skeff, welcome to notdNetHack! You are a chaotic female yuki-onnic Troubadour.cDDd)FPress Ctrl^W or type #ward to engrave a warding sign.cDDd%+Be careful! New moon tonight. 13(13)  Pw: 9(9)  Br:1 AC:8 DR:2 Exp:1eDDdα eDDd Autopickup: OFF. 13(13)  Pw: 9(9)  Br:1 AC:8 DR:2 Exp:1gDDd <@gDDdC You see here 58 gold pieces. 13(13)  Pw: 9(9)  Br:2 AC:8 DR:2 Exp:1iDDd=k7@diDDdnYou displaced your little dog.  # The little dog bites the jackal!iDDdyrThe jackal is killed! 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1%lDDd  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] lDDd~ [31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true] (1 of 3)oDDd+pDDdX a - menucolors [false]  b - menu_glyphs [false]  c - mod_turncount [false]  d - msg_wall_hits [false]  e - null [true]  f - old_C_behaviour [false]  g - paranoid_self_cast [false]  h - paranoid_hit [false]  i - paranoid_quit [false]  j - paranoid_remove [false]  k - perm_invent [false]  l - pickup_thrown [false]  m - polearm_old_style [false]  n - polearm_peace_safe [true]  o - polearm_pet_safe [true]  p - polearm_sequential_letters [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quick_m_abilities [true]  t - quiver_fired [true]  u - qwertz_movement [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showborn [false]  y - showbuc [false]  z - showexp [false]  A - show_obj_sym [true]  B - showrace [false]  C - showrealtime [false]  D - shopDDd3Ywscore [false]  E - show_shop_prices [true]  F - silent [true]  G - sortpack [true]  H - sound [true]  I - sparkle [true]  J - standout [false]  K - statuscolors [true]  L - suppress hurtness [false]  M - time [false]  N - timed_delay [true]  O - tombstone [true]  P - toptenwin [false]  Q - travel [true] (2 of 3)sDDd¨ +vDDd,  +xDDd a - UTF8graphics [false]  b - use_inverse [false]  c - win_edge [false]  d - verbose [true]  e - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  f - attack_mode [chat]  g - boulder [`]  h - disclose [ni na nv ng nc]  i -xDDd fruit [slime mold]  j - hp_notify_fmt [[HP%c%a=%h]]  k - menustyle [full]  l - menu_headings [inverse]  m - msg_window [single]  n - number_pad [0=off]  o - packorder [$")[%?-+!=/(*`0_\|]  p - pickup_burden [stressed]  q - pickup_types [all]  r - pokedex [8191]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none]  v - suppress_alert [(none)]  w - travelplus [0]  x - autopickup exceptions (0 currently set) (3 of 3)yDDd +zDDdt Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - - broken tile or slab h - + spellbook i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - \ bed r - | strange coin(end) {DDd?+{DDd4 +}DDdM7 +~DDdiy +DDd}+DDdë+DDd+DDd+DDd5 DDd  Skeff the Rhymer St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:3  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:3#------------@-| .<d.#+ ...%.|#| ........-----+--------DDd'd@DDdƩ^You displaced your little dog......................DDdYou see here 58 gold pieces. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:4#dDDdHE$@#DDdKYou see here a jackal corpse. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:5.dDDd;H-@%DDdIIYou see here 58 gold pieces.<dDDdK 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:5The little dog eats a jackal corpse. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:6DDdD DDdJEAutopickup: ON, for $"?+!=/| objects. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:6DDd1 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:7$@DDd 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:8.@  #DDd}@  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:9 # @ .#DDd0 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:10..........@..........d#......... DDd  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:11@#....DDdF@.DDdH58 gold pieces.58 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:12DDd 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:13d@.DDd  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:14..@  DDd 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:15 d# @ .DDdo 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:16......... .d...........#...........@#DDdpd 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:17  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:18  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:19  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:20  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:21 # # ##----#######. |d#|##@## 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:21DDd|I  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:22  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:23  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:24  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:25  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:26  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:27  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:27###########@d##.... .....|-------DDd*tYou stop. Your little dog is in the way!#: 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:27It bites the newt!DDd:wThe newt is killed! 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:28%DDd.m{d#@#d .DDdFo  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:28The little dog eats a newt corpse. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:29#dDDdD#------#d.....|@..... DDdu 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:29The fox bites!DDdn 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:29The fox is suddenly very cold!DDd(You kill the fox! 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:30%[HP-1=12]DDd .d@DDdO You displaced your little dog. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:31-|.|.DDdF-#.@-DDd 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:31The little dog eats a fox corpse.DDdYou hear a distant squeak. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:32DDdK 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:33.@DDd d 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:34  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:35...@# 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:35DDd   12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:36  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:37  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:38#.#....@dDDd[  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:39# d.@. DDd[ 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:40---..|...|:%..|.... @ # d.DDd> 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:41-.#.#:|.-@...|#------  DDd%; 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:42--.|.|#@.d.DDd O.@.#DDd, You see here a pancake. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:43dDDd.DDd0h - a pancake {2}. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:44d..DDdn 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:45d.@.#DDdF  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:46d..@DDdK 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:47.d.@#DDd? 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:48 ..@.dDDd< 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:49  ## #d-@ DDdDM  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:50  .-d@ DDdo 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:51## @ #d DDd)  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:52##d@##DDdg  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:53.@#dDDdK  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:54..d@...|#..|#|DDd<o 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:54DDd. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:55...|.#d@|..:.----DDdsU 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:56-#.@d:|.-DDdThe newt staggers from your powerful strike! 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:57..d:DDd#@. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:57The little dog bites the newt!DDdThe newt is killed! 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:58d..DDd 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:59#@.d.DDdn 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:60#@d..  DDdK 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:61#@d.    DDdS4 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:62#@#d DDd' 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:63##@##d.  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:63DDd-t  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:64  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:65  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:66  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:67  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:68  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:69  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:70###@##d####### 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:70DDd z  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:71  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:72  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:73  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:74  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:75  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:76  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:77@###d####### 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:77DDdym  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:78  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:79  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:80  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:81  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:82  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:83  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:84###@############ 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:84DDd\   12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:85  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:86  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:87  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:88  12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:89  13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:90###@####d#######.##DDd^ 3[HP+1=13] 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:91##@##d# 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:91DDd[3   13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:92d@#d###......|..|...--DDd4 The fox misses. 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:93DDdLYou hit the fox!You miss the fox.DDdTYou miss the fox.dd#DDd/ 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:93The fox misses.d# 13(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:93The fox bites!DDd 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:93The fox is suddenly very cold!DDd%You kill the fox! 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:94%[HP-1=12]DDd~##d@#  .. `.....>...-----DDd'You see here a fox corpse.DDdd 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:94The jackal misses.DDd The jackal misses. 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:95d#DDdɛ DDdLLYou kill the jackal!# 12(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:95The jackal bites! 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:95The jackal is suddenly very cold!DDdYou kill the jackal! 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:96##d[HP-1=11]DDd v 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:97%d# -@-.............+$.|+..|--DDd~aI 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:98#--.----|@?.|.............!|.$..-----DDd9S 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:99d.@     DDd 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:100...d@DDdb.@DDd,12 gold pieces.70 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:101.dDDd 9@dDDd You displaced your little dog. 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:102.dDDd` 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:103@..dDDd2@....DDd i - a scroll of light {5}. 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:104d..DDdv  11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:105.@. dDDdb 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:106d.@d..DDdT 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:107 d.@DDdi  11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:108..d.#@DDdݗ 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:109.d#@>DDd!S 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:110  .@.d.DDdM ? 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:111 - # # @.d.##DDdB  11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:112##  d @#d..#DDdDZThe door opens.--------|.......|...%...............-........----DDd]= 11(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:112The jackal bites! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:113dd>[HP-1=10]DDd DDd You kill the jackal! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:114#d#d..DDd[#- .#   @   #    ..-$DDd>( 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:114The jackal bites! 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:115d#[HP-1=9]DDd/DDdE/"You miss the jackal.DDd^3You kill the jackal! 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:116%d#DDdh#......-...........@........#...... .... DDdYou see here a jackal corpse. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:117d#DDd< 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:118 .-.@%d.|#........{|.--DDd( 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:119d.@.#.|-. .-DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:120 #.@.d%. ..DDd8  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:121..  ..@d -DDd_  .@........ .|-DDdGj - a golden potion {20}. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:122.d.DDdDW 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:123 @..d  . DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:124.@..d.  DDdS U..@. .DDd You see here a tripe ration. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:125d.DDd]  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:126..... d@..... DDd[z  ...#. @DDde12 gold pieces.DDd782 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:126The little dog picks up a tripe ration. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:127.dDDdu=. .@DDd# 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:127The little dog drops a tripe ration. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:128%dDDdYTi....... @...DDdUYou see here a tripe ration. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:129.dDDd~ DDd k - a tripe ration {10}. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:130d..DDdA 9What do you want to throw? [$ or ?*] DDd׶!In what direction? DDd %DDdr >The little dog catches the tripe ration.DDdrs The little dog eats a tripe ration. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:131dDDd  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:132  .....d @DDdB 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:133 . d@DDd5ho 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:133DDd o 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:133DDdސ  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:134d ..@DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:135.d@....DDdB  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:136. .d@ ...DDdi  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:137   .d@..|...DDdU^K 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:138      . -d-|@#DDd   . ..@.#DDd 22 gold pieces.104 HP: 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:139.dDDd  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:140........................@...dDDdE 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:141.........@. d {  DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:142...@.......d  DDd8 o 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:142DDd o 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:142DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:143@ .  d...DDdD 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:144.........@.d.   DDd .  .@      DDd7 You see here a jackal corpse. 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:145DDdQZ  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:146 ..d.@%...........DDd%@ 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:147..@.d.. .DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:148 .@..d. . .DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:149..  .%@ DDdE  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:150  d%.@........ .DDdd  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:151  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:152  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:153  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:154 ....@......d.    9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:154DDd>=   9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:155  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:156  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:157#####@..d.#..#DDd  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:158##.#  @..d #DDdo 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:158DDd1Q 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:159##  @ #   . DDd! 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:160###@#  DDd] 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:161##@#....DDd4= 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:162####@#  DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:163##@#DDd  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:164+#@#DDdJ" 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:165##@###:DDdb  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:166#@##DDdA 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:167####@#DDd 9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:168#@##DDdJ  9(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:169#@###DDdWhat do you want to write with? [- l or ?*] DDdlrBYou write in the dust with a crystal wand {7}.--More--DDdz8What do you want to write in the dust here? DDdd .DDd DDdThe wand unsuccessfully fights your attempt to write! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:195d.DDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:196d...@DDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:197.d.@DDdy^ 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:198 ..d@DDde 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:199   .d@  DDd  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:200 d#@ DDdˋ  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:201 -d#@  DDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:202##d@DDdC  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:203#d@DDd2S  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:204@  d#DDd^] 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:205@d#DDdɹ 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:206@##dDDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:207#@##DDd  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:208#d@#DDdC 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:209  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:210#d##@### 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:210DDd0|  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:211  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:212  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:213  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:214  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:215  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:216  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:217########d#@### 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:217DDd   10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:218  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:219  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:220  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:221  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:222  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:223#######d@##DDd  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:224You hear someone counting money. 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:224#@## 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:224DDdŊ   10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:225  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:226  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:227  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:228  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:228######@##     DDdۤ  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:229d#@..x..........DDdU3 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:230#d#@x#... x.... . DDd% F 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:231#d## @..x...............DDdYou kill the grid bug! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:232#%d.DDdI 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:233#d@....................DDd  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:234.d.@.......   DDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:235d.. @  DDd  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:236..d.@DDd& 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:237.d.................@......DDd 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:238.. d.@ DDdO{...|...---..d|.%.@.|....:|....|---Skeff the Rhymer St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:2 $:104 HP: 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:238DDd0  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:239.dDDd + -.@<..- 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:239The little dog bites the newt!DDdThe newt is killed! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:240d.%DDdҨ   -.@... -DDd You see here 2 food rations. 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:241d<DDdDDdm - 2 food rations {40}. 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:242.d<DDdL  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:243. .d @.DDdy 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:244. d .@ -DDdi   .@ DDdYou see here a newt corpse. 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:245<dDDdCThere is a newt corpse here; eat it? [ynq] (n) DDd yDDdEThis newt corpse tastes terrible! 10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:246  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:247  10(13)  Pw: 9(9)  Br:3 AC:8 DR:2 Exp:1 T:248d<...You finish eating the newt corpse.DDd]! 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:248You feel a mild buzz. 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:249.dDDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:250...d.@..DDdo{ 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:251 ...@d.DDdNy 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:252  .. ..@..d .. -- 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:252DDd=[  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:253  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:254  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:255  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:256  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:256-.#-- #. |@..d #-. --DDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:257#@d...#. |.... -----DDd//  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:258#@.      dDDdʕ; 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:259#-.##@#  .   dDDdS : 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:260----+...@|....|#|.$.. |... ... DDd2 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:261@.|..|-DDd?g 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:262.@DDdP .@DDdV 14 gold pieces.18 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:263DDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:264@.DDd  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:265@.DDd^The door opens. 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:266#-#DDd9 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:267@.##  DDd  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:268@- #   DDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:269# @  ##DDd 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:270 #@#[HP+1=11]DDd 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:271  ||..# |.d.....##@ |..|DDd r 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:271DDde 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:272d.d@#.DDdz 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:273..d.d@#.DDd 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:274----.....d.d@#. ... |.--DDd+ You kill the jackal! 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:275.d%DDdq+-....|@#$|.......----There is a doorway here.DDdr/You see here a jackal corpse.DDdr 11(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:275The jackal bites!DDdr 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:275The jackal is suddenly very cold!DDdQtYou kill the jackal! 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:276%[HP-1=10]DDd̙ ----|..|.|.|.|.|.-.||@%|.|--DDd You see here a jackal corpse. 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:277DDd ; %@DDd 9 gold pieces.27 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:278DDd| 4.@.DDd You see here a jackal corpse. 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:279DDdDThere is a jackal corpse here; eat it? [ynq] (n) DDd yDDdH This jackal corpse tastes terrible! 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:280  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:281  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:282  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:283  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:284  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:285  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:286  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:287  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:288  10(13)  Pw: Ddj 924;28H10(10)  Br:3 AC:8 DR:2 Exp:1 T:289DDd You finish eating the jackal corpse. 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:290DDdc 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:291.@.DDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:292.@.DDd8 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:293-...@  .  DDd9 5 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:294||.|.|..@.        DDd\  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:295@+.-- d   DDd  10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:296@.d. .DDd 10(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:297@.d. EDdia# EDd kEDdNiEDd?cEDdL kEDdT%In what direction? EDd cEDddOuch! That hurts! 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:298d..[HP-4=6]EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:299d.EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:300d..EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:301.dEDd}  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:302..dEDd!X 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:303d.EDdb 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:304..dEDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:305d.EDdF 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:306d.EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:307.dEDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:308d..EDdC  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:309.dEDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:310..dEDd"#.dEDd" 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:310You hear a door open. 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:311EDdW 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:312.d.EDds  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:313.dEDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:314d.. EDdD 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:315d. EDdu4 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:316..d EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:317d. EDdG  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:318..d EDde  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:319d. EDd7 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:320.d. EDd: 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:321.d EDdG  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:322d.. EDdM  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:323d. EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:324d.. EDdI~ 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:325d. EDd; 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:326..d EDdf 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:327.d EDdT  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:328d.. EDdc 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:329.d EDdo 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:330.d. EDd% 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:331.d EDdw 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:332d.. EDd}4  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:333.d EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:334d.. EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:335d. EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:336d. EDd-  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:337d. EDdD  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:338..d EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:339d.EDdm 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:340.d.EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:341d.EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:342.d.EDdnK 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:343d.EDdb] 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:344d..EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:345.dEDd@  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:346.d.EDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:347d.EDd*  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:348..dEDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:349d.EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:350..dEDd9k 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:351.dEDdN 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:352.d.EDd>  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:353.dEDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:354d..EDd(; 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:355d.EDd 6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:356..dEDd  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:357d.EDd|  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:358..dEDd 8  6(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:359.dEDd 7(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:360d..[HP+1=7]EDdL 7(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:361.dEDd5# EDd kEDdo#iEDdDcEDdWkEDd*k%In what direction? EDd EDd_ Ouch! That hurts! 3(13)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:362.d[HP-4=3]EDdx# EDdԘ prayEDdrayEDdayEDdޓyEDd :Are you sure you want to pray? [yn] (n) EDd4yYou begin praying to Dionysus.EDdE!You are surrounded by a shimmering light. 3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:363 Invl  3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:364 Invl d.. 3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:365 Invl You finish your prayer.You feel that Dionysus is pleased.EDd{You feel much better. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:365EDd[HP+14=17]EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:366.@d.... . . . EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:367..@d     EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:368..d@   EDd| q 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:368EDdjThe door opens. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:369d.-##EDd? 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:370  ..d@#EDd    .d@#EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:370You hear a door open. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:371EDdb'  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:372 d#@#EDd{  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:373 -d#@#EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:374  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:375  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:376  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:377  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:378######d#@## 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:378EDd   17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:379  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:380  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:381  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:382  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:383  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:384  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:385 ######d ## # @.. . . ... 17(1EDd D7)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:385EDd{   17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:386  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:387  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:388  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:389#. #.. #....#.. ..#... d@...EDd/^ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:390   ...d-@.EDd`  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:391  . .#d.@.EDd0 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:392..-.d@.EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:393 ...d@.EDd6 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:394.... d@. ...EDdA  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:395..... d@ .. EDdu  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:396|...@ ..d.   EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:397|....@.     EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:398|....@../...|.-----d   EDdR This door is locked. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:398!EDd   17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:399....@.-d..!EDdh=  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:400 ....@.d-.. "EDd8 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:401 . .||.d.@..-  "EDdC9 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:402 . | d. ...@#   "EDd` 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:403 |  .. d.@ "EDd'O + 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:404  # d#. ...@##"EDde ( 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:405#| ..  . d.@#+#EDdB  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:406-----............ |. .d#@-#EDd13 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:407--|.|.| .d.@#EDd)` .@#EDdb n - an iron wand {7}. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:408#.%EDd@@What do you want to write with? [- ln or ?*] %EDdAYou write in the dust with an iron wand {7}.--More--&EDd9What do you want to write in the dust here? &EDd.&EDd &EDd\ A few ice cubes drop from the wand. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:409d'EDd w 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:409(EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:410.d@...#)EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:411@.d#)EDdB 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:412#@d...)EDdWY 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:413@d.#.#  )EDd}  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:414.d@.    *EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:415 .d @ *EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:416 ##@.#...##*EDdu  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:417..d....#....@.. *EDdq 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:417+EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:418 # #d@ #++EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:419  #d @#,EDd: 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:420d#@#,EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:421#d#@#,EDd: 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:422##d@#,EDd5F  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:423#d@#,EDdd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:424d#@#-EDd> 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:425#d#@#-EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:426##d@-EDdC 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:427#d@#-.EDdu.@d.EDdtyYou displaced your little dog. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:428d#.EDde.EDd$The door opens. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:429--|....|............-|...{.#|...----.EDd&P  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:430----........|@d.|#...#---/EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:431.-.||@d#|-/EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:432@.d/EDde/ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:433@.d-/EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:434@...d0EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:435.@{d0EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:436.@.d.1EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:437@.d.1EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:438@..d1EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:439@.d.2EDdK 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:440@.#d..2EDdf 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:441@.d.2EDdN  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:442d@...2EDdf The door opens. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:443.##-d3EDd? 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:444##@d..  3EDd& 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:445 #@d.# #    3EDd~ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:446 @#d.   3EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:447## @#d- 3EDds 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:448 @d# 4EDd4  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:449@ ## d 4EDd8  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:450@d#4EDd0r 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:4505EDd0 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:451#5EDd{ r 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:4525EDdH  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:453d5EDd#"  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:454d#5EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:455#5EDdk  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:456+#d5EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:457d#5EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:458d#5EDdg= 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:459#6EDdn 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:460#d6EDdTT 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:461d#6EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:462d#6EDdThe door resists! 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:463#d6EDd 6EDd3 The door opens. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:464..-.##7EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:465.....@#....#7EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:466....@-..7EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:467..@...7EDd,  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:468....@<  8EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:469.....@.   8EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:470.....@...... d 8EDdz 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:471.$...@.   -8EDdv0  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:472---|..@.   d8EDdL  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:473--.@.   d 9EDdck-@.   9EDd f39 gold pieces.66 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:474d  9EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:475-.@... d. 9EDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:476-.@.d .. ..9EDd   17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:477 .@# . d .:EDdi 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:478 .@ d. . :EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:479.d.@....:EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:480 ..d@..:EDd q 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:480;EDd,You stop. Your little dog is in the way! 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:481.;EDdtK w 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:481EDd: 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:485 .d@>EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:486d#@..>EDder  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:487....#....d.....#.....@....>EDdЏ  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:488..# .@?EDd! 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:489.@?EDdw 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:490.d.@#?EDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:491.d.@?EDdڑ  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:492d...@?EDd q 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:492@EDd( 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:493 .d@.@EDd- q 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:493AEDd_ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:494   ..d@ AEDd^ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:495   .d @AEDdr  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:496#d#@AEDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:497#d#@BEDdM 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:498##d@BEDd} 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:499#d@BEDdm 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:500d#@BEDdE  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:501#d#@.......BEDd 6 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:502.#...#.....d.....@... . CEDd^8 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:503.... .. .# d  @ CEDdp 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:504   | #-------.....|#..............@d........|......-..|---CEDd: d@CEDd+> 7You displaced your little dog. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:505- d. #o....---DEDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:506+#|. d#@|....---DEDd&o@DEDdYou displaced the goblin. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:507- #d|-EEDdC .@ 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:507The little dog bites the goblin!EEDd5The goblin is killed! 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:508#dEEDdV  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:509 %d.@FEDdu  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:510@.........|..d|FEDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:511@.rd.GEDdThis door is locked. 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:511HEDd{  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:512.@r...dHEDd4  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:513.@r..dIEDdm 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:514d@r...IEDdr 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:515..d@r..|IEDdL 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:516.d.@r...IEDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:517..d.@#r..IEDd  17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:518.d..@#r..JEDdwK" 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:519##..d.@r #.# JEDd 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:520#...d.@r## .  JEDd^NYou miss the sewer rat.You miss the sewer rat.JEDd_?You miss the sewer rat..dJEDd` 17(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:520The sewer rat bites! 16(17)  Pw: 10(10)  Br:3 AC:8 DR:2 Exp:1 T:521[HP-1=16]JEDd >You kill the sewer rat!#JEDdY F 19(17)  Pw: 17(10)  Br:3 AC:8 DR:2 Exp:2 T:521Welcome to experience level 2. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:522d#[HP+3=19]KEDdR# 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:523--...d@ . . |KEDd 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:524---....##@ . ...KEDd  19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:525---....d#@ .........-----KEDdP  19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:526--....|%##d@ |........----LEDd 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:527-|d#.@ ||.--LEDd 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:528##d.@ .LEDdJN@ . LEDddLYou see here a food ration. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:529.dMEDd~m m - a food ration {60}. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:530.d.MEDdMEDdEYou stop. Your little dog is in the way! 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:531.dNEDd 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:532#.@..dNEDd % 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:533@.d.OEDdX; 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:534.###@.  d ..OEDd4L 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:535@.   d  .    OEDdr 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:535OEDdp 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:536-----...?..@#. ... ... ... ..... ....PEDdЧ/ 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:537.o@#.  . . .. PEDd 7 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:538-...o.@#      PEDd 1 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:539------|......|.........|...-@-#dQEDd9 6What do you want to use or apply? [$agln or ?*] REDdu Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) REDdx]+REDd `What you produce is quite far from music... 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:540.od##[HP+1=20]SEDd*0You miss the goblin.SEDd,You kill the goblin! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:541)#dSEDd |..|#....|@......|-.--------SEDdȜ You see here a small crude dagger. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:542d##TEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:543@)d.TEDdL @.TEDdM o - a scroll of light {5}. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:544d..TEDdi 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:545@d.UEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:546.@d.VEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:547.@.dVEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:548.@..dVEDd} 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:549.@d.WEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:550.d@..WEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:551.@.dWEDdS  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:552.@d.XEDd4 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:553@..dXEDd0^d#@.#.XEDdm 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:554You hear bubbling water. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:554XEDd% 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:555.#@d##XEDdU  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:556# # @..d #XEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:557  @d##YEDdq 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:558# @ ##.  YEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:559@#YEDd'q 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:559ZEDd@ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:560#@d#.ZEDdn 'd@ZEDdq You displaced your little dog. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:561....#..........................ZEDdP) 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:562# # @d [EDdd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:563........ ## @d [EDd 6 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:564.. . d ##@###\EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:565  # d#@\EDdsGr 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:565\EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:566##d@#]EDdv 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:567#d@]EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:568##@]EDdi  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:569d#@]EDd1 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:570##d@^EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:571#d@..............dEDdr 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:571dEDd! g 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:572d#.............@..........d..... ......... . eEDd$ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:573#d @##d. .......eEDdZ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:574# @.#d%d .eEDd, 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:575 d@.d#. eEDdm  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:576 .d@.d## fEDd 6What do you want to use or apply? [$agln or ?*] fEDd^ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) gEDdL+gEDd0QWhat you produce is quite far from music... 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:577.dd.gEDd7I @. gEDd[98 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:577The jackal bites! 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:578..d[HP-1=19]hEDdWYou miss the jackal.You touch the jackal!hEDd1The jackal is covered in frost!hEDd!You kill the jackal! 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:579%.dhEDdI @. hEDd۞You see here a jackal corpse. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:580d..hEDdh  19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:581@%.dhEDd  19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:582@.d..iEDd 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:583@..diEDdlThis door is locked. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:583iEDds iEDd9t This door is locked. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:583jEDdThis door is locked. 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:583kEDdU3# kEDd klEDd1ilEDd@clEDd8]klEDd'In what direction? lEDdjlEDdkAs you kick the door, it crashes open! 19(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:584##.d.mEDdz3 * 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:585@.  d . [HP+1=20]nEDdj  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:586###@. .   nEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:587@#d  nEDd4c  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:588##@    oEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:589##@#oEDd_ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:590...@#pEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:591-----$..... @#pEDd֔  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:592-------|.......|.>........-@-#pEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:593|.||...@..|-----.----qEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:594@.qEDdi!@.qEDd 117 gold pieces.283 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:595dqEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:596.@d.#rEDdӏ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:597.@d.rEDdQ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:598@d..rEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:599@..drEDd-  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:600@..d.sEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:601..@dtEDdZ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:602@>.dtEDd*  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:603@.d.uEDdD9 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:604.@..duEDdP  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:605.@d.vEDdV ----------........||.d......||@....d..||......d.||........|---------Skeff the Rhymer St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:3 $:283 HP: 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:605vEDdO]  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:606.d.wEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:607..d<@dd..xEDdI6What do you want to use or apply? [$agln or ?*] xEDdS  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) xEDd +xEDdQxEDdWhat you produce is quite far from music... 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:608..ddd.yEDd" -d@yEDd$ LYou displaced your little dog..dyEDd%  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:608The coyote misses the little dog. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:609d.zEDdo CWhat do you want to use or apply? [$agln or ?*] zEDdl Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) {EDdQ+{EDdTSYou play the "Lullaby" song... 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:609The coyote sleeps.{EDdS#The coyote sleeps.{EDdT1The little dog bites the coyote!{EDdU 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:609The little dog bites the coyote! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:610{EDd7VBThe coyote moves while sleeping.--More--}EDdThe little dog bites the coyote! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:611The little dog bites the coyote!}EDdThe coyote is killed! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:612d.}EDd2WYou finish the song.The little dog bites the coyote!}EDdSThe coyote is killed! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:613.~EDd:c-d@~EDdd+You displaced your little dog.~EDdfYou see here a coyote corpse. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:614..d~EDdg 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:615%d@.EDd< 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:616...d@#EDd^ + 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:617 d .@##....---EDdj' 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:618       d@#EDdB 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:619    .#@EDd~ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:620  .d#@..--EDdA  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:621  #d#@..EDd(C 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:622  ##d-@-...|...||....|---.EDdv 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:623d#-----.-|...@+.EDdy  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:624     ##d.@EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:625.d.@#EDd9 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:626..d @EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:627      .@EDdO2s  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:627EDd^:  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:628..........d..@#EDdj.@dEDd You displaced your little dog. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:629d...EDd-! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:630@...dEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:631@.d.EDdThe door opens. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:632`#-d..EDd"C  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:633@d.EDd#  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:634### @-d EDdQ  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:635##@ #d  EDdK 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:636##@d#-EDdK 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:637####@d#EDdO 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:638.##@d##EDd# ! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:639||.##|.......|...........#@-----------d#EDds 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:640{...@#d#EDd2  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:641--|.|...........#.@#d#EDd0 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:642-------.....................|@d##-EDda 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:643---..|..||@.#EDdv  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:644@.d#EDdc  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:645.@.dEDde/ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:646   .@dEDd d@EDd*You displaced your little dog. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:647     .EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:648     .d@EDdWS 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:649  #d@EDdhQ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:650   ##d@EDdO 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:651#d##@EDdc  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:652##@#dEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:653#@#d#EDda  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:654  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:655  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:656  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:657  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:658###@#####d#### 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:658EDd   20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:659  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:660  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:661  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:662  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:663  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:664  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:665###@####d######## 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:665EDdg  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:666  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:667  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:668  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:669  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:670  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:671  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:672@################ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:672EDdU  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:673  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:673EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:674#@#dEDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:675####@d###EDda#d#@#EDd2 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:676You hear the footsteps of a guard on patrol. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:676EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:677#d+@EDdȷ 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:678#@#dEDd The door opens. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:679|.....|(...-d#-----EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:680----..F.....|@#d-EDdH 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:681--.||@-#dEDd- 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:682@.#dEDd ]`@.There's some graffiti on the floor here.EDdu You read: "Crcs anc killer ee? snare their lifesty|?" 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:683#EDd !@.EDd You see here a chest. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:684d#EDdL 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:685@(d#EDdr#  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:686#@.d.-EDdT You kill the lichen! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:687%d.EDdJ*@.EDdaYou see here a lichen corpse. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:688d..EDd. EDdɠ p - a lichen corpse {20}. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:689.dEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:690#@...dEDdU 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:691##@..dEDd%  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:692@.d . . EDdU q 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:692EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:693##@#d. ...EDdDk 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:694#@#d...   EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:695@#d#   EDd( d 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:696  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:697  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:697@d###EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:698d#EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:699#dEDd: 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:700#dEDdT 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:701d#EDd5 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:702d#EDd} 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:703#dEDd$I 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:704+#dEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:705d#EDdr 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:706d#EDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:707#dEDd 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:708#dEDdE  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:709d#EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:710d#EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:711#dEDd4`The door resists! 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:712#dEDd EDd; The door opens. 20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:713||..+...-d#|..|EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:714----$.(.|@#d.|...----EDd  20(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:715-@-d#+-EDdݣ 9.#@.EDd( ,A beartrap closes on your foot!EDd The cold-iron beartrap sears your flesh!4  17(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:716d[HP-3=17]EDd EDdYou are caught in a beartrap. 17(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:717#EDd 17(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:718d#EDd 17(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:719d-EDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:720.d[HP+1=18]EDd=@#^EDd߅You see here a box. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:721d.EDd w 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:721EDdf 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:722@(dEDdu@.EDdN69 gold pieces.352 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:723d.EDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:724d.@.EDdZk 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:725#.d@EDdKThe door opens. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:726##d.#-EDd` 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:727##.@dEDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:728#  @-d  EDd$ 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:729##@ #.d ..EDd` 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:730#@#d. .EDdNu- 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:731||R)R.##@--+-#-   EDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:732#@#EDdTj N.#@#dEDdk  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:732You hear a crunching sound. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:733EDdi  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:734#@#dEDdut 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:735#@##EDd' 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:736[@##EDdJF--.R@#EDd 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:736The rust monster eats a thoroughly corroded splint mail! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:737EDdN  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:738-.@#dEDd< L-R|@#-EDd You enter a dilapidated armory.d# 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:738The rust monster misses.The rust monster touches you!EDd 4Your leather cloak is not affected.EDd!  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:738The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:739EDd_You miss the rust monster.You miss the rust monster.EDdeMYou miss the rust monster.d#EDdx 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:739The rust monster touches you!EDd5Your leather cloak is not affected.EDdz 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:739--More--EDdL *The rust monster touches you!EDd VYour leather cloak is not affected.d#EDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:739The rust monster misses.EDd .The rust monster touches you!EDd' Your leather cloak is not affected. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:739--More--EDdY The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:740EDd-@.d# 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:740The rust monster misses.EDd?The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741EDdu @.EDd= You see here a crude spear.d# 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741The rust monster misses.The rust monster touches you!EDdZ4Your leather cloak is not affected.EDd 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741The rust monster is suddenly very cold!--More--EDd1d XThe rust monster just misses!The rust monster touches you!EDdd 4Your leather cloak is not affected.EDdf n 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741The rust monster is suddenly very cold!d# 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741The rust monster just misses!--More--EDdSThe rust monster misses.The rust monster touches you!EDd]4Your leather cloak is not affected.EDdy 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741The rust monster touches you!EDd5Your leather cloak is not affected.EDdz 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:741--More--EDd{v The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:742EDd!CWhat do you want to use or apply? [$agln or ?*] EDd' Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 62% b - Meditative Healing 1 4 62% c - Lethargy 2 5 # 73% d - Friendship 3 6 # 100%(end) EDdX+EDdZWhat you produce is quite far from music...d#EDd  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:742The rust monster touches you!EDdT4Your leather cloak is not affected.EDdH 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:742The rust monster touches you!Your leather cloak is not affected. 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:742--More--EDd^The rust monster touches you!Your leather cloak is not affected.EDd 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:742The rust monster misses.EDdThe rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:743EDdCWhat do you want to use or apply? [$agln or ?*] EDd3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 62% b - Meditative Healing 1 4 62% c - Lethargy 2 5 # 73% d - Friendship 3 6 # 100%(end) EDd+EDd54What you produce is quite far from music...d# 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:743The rust monster misses the little dog.The rust monster misses the little dog.EDdߴIThe little dog misses the rust monster.--More--EDd*The rust monster touches you!EDdJ4Your leather cloak is not affected.EDd 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:743The rust monster misses.The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:743The rust monster touches the little dog!--More--EDd5cThe rust monster touches the little dog!The rust monster touches you!EDd4Your leather cloak is not affected.EDd 18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:743The rust monster misses.The rust monster is suddenly very cold!EDd5  18(20)  Pw: 17(17)  Br:3 AC:9 DR:2 Exp:2 T:744--More--EDdPYour leg feels somewhat better. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:744EDdCWhat do you want to use or apply? [$agln or ?*] EDd9 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) EDde +EDd&g What you produce is quite far from music... 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:744The little dog misses the rust monster.The rust monster misses the little dog.EDdng IThe rust monster misses the little dog.--More--EDd"*The rust monster touches you!EDd+#4Your leather cloak is not affected.EDd$ 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:744The rust monster touches you!Your leather cloak is not affected.EDdO%  18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:744The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:745EDd EDdUnknown command ' '. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:745EDd #CWhat do you want to use or apply? [$agln or ?*] EDdv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) EDdG+EDd\You play the "Lullaby" song... 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:745EDd2You stop playing the wooden harp.EDdW 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:745The little dog bites the rust monster!The rust monster misses the little dog.--More--EDdQ]The rust monster misses the little dog.The rust monster misses.EDdeR)The rust monster misses.EDdRS 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:745The little dog misses the rust monster.The rust monster misses the little dog.--More--EDd^The rust monster touches the little dog!The rust monster misses.EDdV The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:746EDde 4You miss the rust monster.EDde +You miss the rust monster.EDdfg You hit the rust monster! 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:746The little dog misses the rust monster.The rust monster misses the little dog.--More--EDd*]The rust monster misses the little dog.The rust monster misses.EDd+The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:747EDdp_You miss the rust monster.You miss the rust monster.EDdbs+You miss the rust monster.EDds 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:747The little dog bites the rust monster!The rust monster misses the little dog.EDdt--More--EDd2The rust monster misses the little dog.The rust monster touches the little dog!The rust monster misses the little dog.EDd3IThe little dog misses the rust monster.--More--EDdX%The rust monster misses.EDd)The rust monster misses.EDd 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:747The rust monster misses the little dog.The rust monster touches the little dog!The rust monster misses.--More--EDd The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:748EDd _You miss the rust monster.You miss the rust monster.EDdK You miss the rust monster. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:748The little dog bites the rust monster!The rust monster misses the little dog.--More--EDdhhlThe rust monster misses the little dog.The rust monster misses the little dog.EDdhixThe rust monster touches the little dog!The rust monster touches you!--More--EDdE0Your leather cloak is not affected.EDdG 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:748The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749You hear the splashing of a naiad. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749EDdA4You miss the rust monster.EDd3B+You miss the rust monster.EDdCYou hit the rust monster! 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749The little dog misses the rust monster.The rust monster misses the little dog.--More--EDd&zbThe rust monster misses the little dog.The rust monster touches you!EDdWz4Your leather cloak is not affected.EDd\{G 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749The rust monster misses. 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749The little dog misses the rust monster.--More--EDd5The rust monster touches the little dog!EDd9The rust monster touches the little dog!EDd6.The rust monster touches you!EDdQ5Your leather cloak is not affected.EDdz 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:749--More--EDd!*The rust monster just misses!EDd"The rust monster is suddenly very cold! 18(20)  Pw: 17(17)  Br:3 AC:8 DR:2 Exp:2 T:750EDd5%4You miss the rust monster.EDdy%bYou touch the rust monster!The rust monster is covered in frost!EDd(;You kill the rust monster!%EDdV)CLyrist  20(20)  Pw: 25(17)  Br:3 AC:8 DR:2 Exp:3 T:750Welcome to experience level 3.d. 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:750--More--EDdr$ %The rust monster misses.EDd% The rust monster misses. 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:751[HP+2=20]EDdW4You miss the rust monster.EDdXbYou touch the rust monster!The rust monster is covered in frost!EDd#ZYou miss the rust monster.d% 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:751The rust monster misses the little dog.--More--EDdklThe rust monster misses the little dog.The little dog misses the rust monster.EDdm 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:751The rust monster misses the little dog.EDdNnThe rust monster touches the little dog! 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:752EDd_You miss the rust monster.You miss the rust monster.EDdfYou miss the rust monster. 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:752The little dog misses the rust monster.The rust monster misses the little dog.--More--EDd8mThe rust monster touches the little dog!The rust monster misses the little dog.EDd:The rust monster misses the little dog. 20(22)  Pw: 25(25)  Br:3 AC:8 DR:2 Exp:3 T:753EDd1a4You miss the rust monster.EDdza+You miss the rust monster.EDdyc4You kill the rust monster!%EDdeD 25(22)  Pw: 32(25)  Br:3 AC:8 DR:2 Exp:4 T:753Welcome to experience level 4. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:754d.%[HP+5=25]EDd@) Things that are here: a rust monster corpse a crossbow a very burnt pair of riding boots--More--EDdYa 7EDdb  25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:755.dEDd  Pick up what?  Weapons (')') a - a crossbow Armor ('[') b - a very burnt pair of riding boots Comestibles ('%') c - a rust monster corpse(end) EDd(+EDd oEDd̟ EDd q - a very burnt pair of riding boots {20}. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:756d%EDd( 6@dEDd You displaced your little dog. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:757d%EDd<.@EDdYou see here a rust monster corpse. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:758d%EDdh w 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:758EDdq 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:758EDd You see here a rust monster corpse. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:758EDdCV w 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:758EDd %@EDdl You see here a crude spear. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:759.dEDd~ EDdiThe door opens. 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:760d%|#EDd 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:761.)d@###EDd 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:762. |@EDdgq 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:762EDd  25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:763 d#@##....---EDdU 25(27)  Pw: 32(33)  Br:3 AC:8 DR:2 Exp:4 T:764  #@EDd6 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:765#@..--[HP+1=26]EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:766#@..EDd3  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:767#-@-...||>`||..|--EDdD 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:768---.-|.@EDdu 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:769.@EDdE$  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:770@.EDd$ @.EDd You see here a statue of a jackal. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:771EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:772`@EDd1U r 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:772EDd  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:773.@EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:774.@EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:775.@EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:776@.EDd7  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:777.@EDdG  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:778@.EDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:779.@EDd3 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:780@.EDdT 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:781.@EDdb 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:782@.EDdڢ 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:783@.EDd* 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:784.@EDd]  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:785@.EDdE  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:786.@EDd/  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:787@.EDd5 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:788@.[HP+1=27]EDdF 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:789@.EDd< 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:790.@EDdw 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:791@.EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:792.@EDd0  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:793@.EDdJ  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:794.@EDd!w  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:795@.EDd_ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:796.@EDd2 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:797@.EDdZF 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:798.@EDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:799@.EDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:800.@EDdq 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:801@.EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:802.@EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:803@.EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:804.@EDd-  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:805@.EDd6What do you want to use or apply? [$agln or ?*] EDdJ EDdaM You produce a high whistling sound. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:806EDdT 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:807@.EDd1 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:808@>EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:809.@EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:810>@EDdc+ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:811.@EDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:812##d.@EDdR 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:813#d.@EDd/  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:814..d.@EDdN 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:815d.@.EDdk_ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:816d..@.EDdt 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:817.d@.EDd@  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:818..@d.EDdy##.#..#..#..##.n#....###....-#.....#...|##.....##.n...|#...........n..|#...@.........|#...d...#...-#......###......###.....###..####Skeff the Lyrist St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:4 $:352 HP: 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:818EDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:819.dEDd-%  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:820.   @#<......d#n..|##.|-EDdZ" 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:821#.###..@ .  d. .#..###. EDdAa 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:822#.#@.d < .    EDd4D 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:823#.###...@.#d.   EDdZQ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:824. #@.......-d###--- .. EDdQi 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:825### ..# . @.. d  .. EDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:826  ## .. . @...      .  EDdL= z 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:827# # @.          EDd_E 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:828#.#...@. d ........EDdNB 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:829#.#@##.d      EDdq 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:829EDd} 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:830###.#..#.#@.. .EDdH  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:831#.#@##.   FDd6 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:832##@.  FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:833@#..dFDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:834.@.d.FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:835 .@.d...FDd"You stop. Your little dog is in the way! 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:836d.FDd 4d@FDd You displaced your little dog. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:837   d..FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:838d ..@............FDdld_ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:839   .n@.........................FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:840........ ..d.. @..............................FDdh!K 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:841.   d@.......     FDd ) ( 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:842....@ .. ..  .FDd=d+ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:843##..#..@.     FDd_B 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:844##.#.#.#@.#.###d.  .. .     FDd~ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:845.@.d   . .       FDdv 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:846 #.@d .         FDd^  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:847  d.@ FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:848...d@..FDdOQ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:849.d.@.. .n.................FDdhh 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:850.d.. @....... .....................FDds(e 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:851   .d .@.... ......FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:852  ..d.@...........FDdں, 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:853..  ..d @.  FDd[ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:854.. d. .@       FDd[r 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:854FDd r 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:854FDdW 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:855     )- ..........?|.@.........d.     FDdB?^ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:856... ..d.@. .       FDd{  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:857####...........d.@ .   FDd_ n 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:858#####..... .... ..d@ ............ FDd5P 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:859######..........##..n..##......... ..n.. ..  .. @....n.....n.......................n. ...#.)...### FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:860#.#. .   d ..@.......   FDdy  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:861  # # #  . d.@......    # ## FDd   27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:862 .d...@  . FDd>  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:863 .d....@  . FDd?  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:864 ....d. @. FDd&=  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:865. . d.-@.# FDdo* 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:866. .  . .d@ FDdd/        .@..## FDd2You see here a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:867.d FDd     ..n..n.d---------------------#@..........................######################### FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:867The little dog picks up a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:868.dFDd^ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:869  . . .. .. . .d@FDd9        .d@FDdx;  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:869The little dog drops a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:870d)FDd7 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:871 .d.@FDd1 .@FDd4   27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:871The little dog picks up a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:872..dFDdU 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:873.d@FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:874d.@FDd)  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:875.d.@FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:876|...d@FDdb u...-.|....@FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:876The little dog drops a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:877FDd .............-....|.......|...-.... -.|.|.@FDdij   27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:877The little dog picks up a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:878..dFDd$' 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:879..@ .d n.###FDdV! 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:880|.-...@d ..  FDd-  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:881-..{...@..dFDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:882.|-|-.|...|....|--........@d.. FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:883 ---s.----#|...@...............#----.d----------#.FDd      @.|.....   .FDd; 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:883The little dog drops a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:884.sd.FDd?o 5        @.    .   FDdGr 3 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:884The little dog picks up a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:885ds..FDdu!.......... .. .  .d. @ .....FDdv  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:885The little dog drops a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:886)dFDdg 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:887        ----|%[..@..FDd  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:888@.FDdS 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:889 @.FDd*J 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:890@.FDdu 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:891@.dFDdȪ @.FDd You see here a pair of walking shoes. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:892d..FDdt@[You see here a tripe ration. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:892The little dog drops a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:893d)FDd FDd r - a tripe ration {10}. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:894.dFDd .@FDd You see here a pair of walking shoes. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:895.dFDdS 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:896[@)d.FDdy 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:897.@d.FDdXl.@FDdupYou see here a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:898d..FDd͙ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:899...d@FDdC/ .@FDd4# 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:899The little dog picks up a bow. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:900..dFDdH 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:901......................@  d .FDd3  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:902    ... ..... ........@...................d. . FDdGn 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:903......................@|s.d.... ...FDd.............@  .... FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:903The cave spider bites! 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:904[HP-1=26]FDd;  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:905@ sd...#..FDd d 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:906----%...-@s . ||  . FDdA.|. |...@|.n..| FDd 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:906It bites the cave spider!FDd8The cave spider bites it!IFDdThe cave spider misses it. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:907n.FDd5+FDd+Unknown command ' '. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:907FDd" DWhat do you want to use or apply? [$agln or ?*] FDdޯ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 56% b - Meditative Healing 1 4 56% c - Lethargy 2 5 # 64% d - Friendship 3 6 # 94%(end) FDd+FDd&9What you produce is quite far from music...FDd\ 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:907It bites the cave spider!FDdThe cave spider is killed! 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:908n.dFDd2 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:909   ..n@...d      FDd0      @-     FDdF1  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:909You hear some noises.FDd2 [You hear some noises in the distance..nFDd3  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:909You hear some noises. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:910FDdt0   @.   FDd1 ( 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:910You hear some noises in the distance. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:911n. FDd4@ . . ........ FDdYou see here a lembas wafer. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:912.n!FDd!FDds - a lembas wafer {5}. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:913.n!FDdxU 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:914....n@........ .  "FDd؇ 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:915....n.@........."FDd...............@..dI......"FDdc 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:915The little dog misses it.n.p 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:915Suddenly, you notice a rock piercer."FDdDThe little dog bites the rock piercer! 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:916"FDdT1 ..... -@ .........."FDd1  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:916The little dog drops a bow.The little dog misses the rock piercer.The rock piercer bites the little dog!"FDdP2 The little dog is killed! 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:917.n)"FDd`'; 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:918... n..@  |.|-#FDd'> 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:919###.#.....#.......n.......... @ . n.. . #FDdv  26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:920# #  ........n......@.  ..   (..  $FDd%     ......@.        $FDdt - a scroll labeled KIRJE {5}. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:921n$FDdj? $FDd~?There is nothing here to pick up. 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:921%FDd^ Z 26(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:922....... .@..n...............%FDd^  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:923....   .@...... ..... ..[HP+1=27]&FDd$ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:924       n..@. . .&FDdn^ 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:925     ... n. @... &FDd(You miss the rock piercer.&FDd,You miss the rock piercer.&FDd)You miss the rock piercer. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:926.(FDd9bYou miss the rock piercer.You miss the rock piercer.(FDd,You miss the rock piercer.(FDd1 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:926The rock piercer just misses! 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:927n)FDd aYou hit the rock piercer!You miss the rock piercer.)FDd You miss the rock piercer. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:928.n*FDd :bYou miss the rock piercer.You miss the rock piercer.*FDd ;You miss the rock piercer. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:929.+FDdbYou miss the rock piercer.You miss the rock piercer.+FDdFYou miss the rock piercer.n+FDd 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:930You are beginning to feel hungry. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:930 Hungry  27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:930 Hungry -FDdbYou miss the rock piercer.You miss the rock piercer.-FDd`You miss the rock piercer. 27(27)  Pw: 33(33)  Br:3 AC:8 DR:2 Exp:4 T:931 Hungry n..FDdbYou hit the rock piercer!You touch the rock piercer!.FDd7kThe rock piercer is covered in frost!You kill the rock piercer!..FDda 29(27)  Pw: 41(33)  Br:3 AC:8 DR:2 Exp:5 T:931 Hungry Welcome to experience level 5..FDdڔYou feel awake! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:932 Hungry .n--More--/FDdR[HP+2=29]0FDd  .    .@.........   .0FDdKYou see here a bow. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:933 Hungry 0FDd~e 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:934 Hungry   )..@ 1FDdYou attack thin air. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:935 Hungry .2FDdY 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:936 Hungry . ..@2FDdU  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:937 Hungry ..@  . 2FDd ! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:938 Hungry ...@  .. .  3FDdZ  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:939 Hungry .....n.@  .3FDdv_a 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:940 Hungry   |.    . @..|4FDdW 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:941 Hungry                 |-@4FDd         .@4FDdYou see here a golden bell. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:942 Hungry 5FDd4 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:943 Hungry ............@(5FDdaAf 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:944 Hungry ...............................@.5FDdpS ; 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:945 Hungry .. ............@.............|  5FDd^  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:946 Hungry  @. ..  6FDd q 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:947 Hungry ......n....... n..@.  ..6FDd^Y 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:948 Hungry ... ........ .n@{ .6FDdW^ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:949 Hungry  .....@.. ...   .....6FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:949 Hungry 7FDd w 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:950 Hungry     .@... ...  .  7FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:950 Hungry 8FDdZ} 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:951 Hungry .......@n. ...   .. ..8FDdp  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:952 Hungry     .....n.....@.         8FDdځ * 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:953 Hungry   .....@.n...  .9FDd   ..@.........   9FDd\You see here a silver two-handed axe. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:954 Hungry :FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:955 Hungry ... )@ ...n.:FDd} & 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:956 Hungry ... .@n .. :FDdc 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:957 Hungry .....   .@..n.....................;FDdj 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:958 Hungry     ..@... ...  .  ;FDd)  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:959 Hungry         . n.@ ..   29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:962 Hungry @|              =FDdP 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:963 Hungry .@..........................=FDd>? 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:964 Hungry  ...|.n.......@.....  =FDd_ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:965 Hungry ...........n................ .........n.@..  >FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:966 Hungry #........n. .n.@...   >FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:967 Hungry ## .  .    . . ..@......... ?FDd \ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:968 Hungry  .  .......   n@. ..?FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:969 Hungry   .  . . .     . @......?FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:970 Hungry                |@...|)|@FDd a 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:971 Hungry        . .  ..@@FDd% K 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:972 Hungry ................ ..... . .  .@AFDd$~? 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:973 Hungry          .@AFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:974 Hungry .@AFDd.@AFDd6You see here an axe. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:975 Hungry BFDdW 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:976 Hungry @)BFDdGE  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:977 Hungry @.BFDdA  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:978 Hungry ...........................@.CFDdM [ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:979 Hungry     .  .. . ..@.CFDdIH 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:980 Hungry .......n. .. ..  @.CFDdт3 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:981 Hungry         ..@.CFDds  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:982 Hungry     @.DFDd3 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:983 Hungry ........n......... .@DFDd7D~ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:984 Hungry ....................................................@. DFDd0  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:985 Hungry ... .n . . .................@.........|   EFDddq 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:986 Hungry . ..      ......@. EFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:987 Hungry . .  .  .       #..@.  EFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:988 Hungry           -- .| .| .. |..@.EFDdj ` 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:989 Hungry  --  .. ..   ..@.EFDdT]i 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:990 Hungry   ?.|  @  .  FFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:991 Hungry @|  FFDd '@..FFDdD u - a scroll labeled JUYED AWK YACC {5}. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:992 Hungry GFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:993 Hungry .@ HFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:994 Hungry .@....HFDd5> 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:995 Hungry ......  .......|..................@........IFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:995 Hungry IFDd pX 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:996 Hungry    # ... ..@...#IFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:997 Hungry . ---.# ....  F.. ..@...............IFDd' 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:998 Hungry |-. .@....JFDda 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:999 Hungry ##.. .@JFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1000 Hungry    @ .KFDdT 6What do you want to use or apply? [$agln or ?*] KFDdœ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) LFDdi+LFDd/What you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1001 Hungry LFDdDWhat do you want to use or apply? [$agln or ?*] MFDd2k Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) MFDd#+MFDdWhat you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1002 Hungry NFDdDWhat do you want to use or apply? [$agln or ?*] NFDd֪ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) NFDd-+NFDd What you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1003 Hungry OFDdGpDWhat do you want to use or apply? [$agln or ?*] OFDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) OFDd$ +OFDd& What you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1004 Hungry PFDd@DWhat do you want to use or apply? [$agln or ?*] PFDde  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) PFDdϵ +PFDd PFDd: $You play the "Lullaby" song... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1004 Hungry  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1005 Hungry PFDd; The red mold sleeps. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1006 Hungry  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1007 Hungry PFDd{ You finish the song. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1008 Hungry QFDdO ZYou hit the red mold!You touch the red mold!QFDd ZThe red mold is covered in frost!You hit the red mold!QFDd You are suddenly very hot! 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1009 Hungry [HP-1=28]TFDd$TFDd0'You kill the red mold! 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1010 Hungry .UFDdK! 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1011 Hungry ..@. UFDd  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1012 Hungry #..@. VFDd: 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1013 Hungry ##.##..-.|.|#@ ..VFDd4 ` 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1014 Hungry ##..@.#        VFDdy 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1015 Hungry ##...@..#.#####       WFDd% 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1016 Hungry ##..@.     WFDdS 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1017 Hungry ###......#............................@......---.            WFDd : 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1018 Hungry ###.. ...@.n.   WFDdLC 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1019 Hungry ####.#....... . @... ...XFDd 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1020 Hungry ##.# @......-XFDd 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1021 Hungry  .@..n-XFDd 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1022 Hungry #@..-XFDdK5 % 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1023 Hungry  .  @.. .@YFDd  .@ A rock piercer suddenly drops from the ceiling!YFDdYou are almost hit by a falling rock piercer! 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1024 Hungry pYFDd& YFDdtRYou miss the rock piercer.You miss the rock piercer.YFDd+You miss the rock piercer.YFDdD0  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1025 Hungry You are beginning to feel weak. 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1025 Weak  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1025 Weak YFDd 4You miss the rock piercer.YFDd' bYou touch the rock piercer!The rock piercer is covered in frost!YFDdG You miss the rock piercer. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1026 Weak [HP+1=29]ZFDd ZFDd9Unknown command ' '. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1026 Weak [FDdmF3You hit the rock piercer![FDd]HYou kill the rock piercer! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1027 Weak .\FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1028 Weak  . .@@\FDdC 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1029 Weak     .@|.]FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1030 Weak      -@-]FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1031 Weak ..............@.]FDd4 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1032 Weak ........@- ^FDd/What do you want to eat? [dehmprs or ?*] ^FDd, Comestibles d - 3 uncursed apples {6} e - 4 uncursed oranges {8} h - a pancake {2} m - 3 food rations {60} p - a lichen corpse {20} r - a tripe ration {10} s - a lembas wafer {5}(end) `FDda +`FDd PBlecch! Rotten food!You feel rather light headed.`FDd 1  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1032 Weak  Conf You only feel hungry now. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1032 Hungry  Conf  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1033 Hungry  Conf bFDd<What do you want to eat? [dehmprs or ?*] bFDd'ZbFDd,\Core dumped. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1034 Hungry  Conf bFDdg<What do you want to eat? [dehmprs or ?*] cFDdkcFDdn Core dumped. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1034 Conf  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1035 Conf dFDd Count: 20eFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1036 Conf You feel less confused now.eFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1036You stop waiting. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1036fFDdx 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1037......@. .fFDd,! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1038..............@.......n.... n fFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1039. .@  gFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1040 ..@   gFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1041   . ..@  . gFDdK 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1042 .  .@  ......gFDd ^ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1043. .@   ................hFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1044  .  @..... . .. .. ... ... hFDdA 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1045 .@..... .....  . hFDdv a 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1046 ..@ . .. ..      hFDd$ k 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1047     .@        iFDdSX .#.@ iFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1048You are beginning to feel hungry. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1048 Hungry  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1048 Hungry iFDd$ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1049 Hungry #####......@iFDd[  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1050 Hungry ###.@ .#kFDd.What do you want to eat? [ehmprs or ?*] lFDdL7lFDd9This orange is delicious! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1050  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1051mFDdm ;What do you want to eat? [ehmprs or ?*] nFDdnFDd%This orange is delicious! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1052nFDd+  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1053#####@.n......#.####### oFDd{T 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1054.@.oFDdt 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1055.@  oFDd$B 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1056.@ oFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1057.@pFDd+6What do you want to use or apply? [$agln or ?*] pFDd pFDdņ You produce a high whistling sound. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1058.nqFDd1  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1059.@.n.##rFDd< 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1060.@.n.rFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1061##..@...##rFDd)7 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1062#..@n........#.#.#..rFDd!  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1063#.@.n#.#.#......> ...#....#.....#.....###.....##.##sFDd'n@sFDdOYou displaced the yuki-onna. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1064##n.# .##.#..#sFDd% 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1065. n.@.....#sFDdn^  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1066..@.....#sFDdЬ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1067n .@.....#tFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1068 ..@#...#..##tFDdҸ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1069n#.@#..####tFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1070n.#.##@.##tFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1071.n .@uFDdp 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1072. ..@.#vFDdFZ----.---|......|#..@....||......||......|--------Skeff the Lyrist St:11 Dx:15 Co:9 In:12 Wi:9 Ch:19 Chaotic Dlvl:5 $:352 HP: 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1072vFDdp  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1073xFDdl 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1074#@<xFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1075@.xFDd8G 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1076### @.  yFDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1077 @#  yFDdMs 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1077yFDdh  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1078##@ #   zFDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1079#@#zFDds_ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1080##@#zFDdDh s 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1080{FDdK 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1081@#{FDd?5 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1082----.....##@#{FDdxM 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1083-----------|...y....... |.....{...>...@#|......%......#--------------{FDds 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1083{FDd/ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1084..|y@#.|-|FDd: 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1085-.{y@.-|FDdɪ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1086.y@.}FDd 6What do you want to use or apply? [$agln or ?*] }FDdcQ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) }FDd/ +}FDd8 What you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1087.y~FDd:w DWhat do you want to use or apply? [$agln or ?*] ~FDdN Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) FDdjV+FDdFFDdشFDdYou play the "Lullaby" song... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1087  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1088  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1089  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1090.>.y.FDdRYou finish the song.The yellow light explodes!FDdJ9You are blinded by a blast of light! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1091 Blind     @   FDdބFDd[Unknown command ' '. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1091 Blind FDd] 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1092 Blind @ FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1093 Blind @ FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1094 Blind @ FDdACount: 40FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1095 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1096 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1097 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1098 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1099 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1100 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1101 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1102 Blind  29(29)  Pw: 41(4FDdb1 1)  Br:3 AC:8 DR:2 Exp:5 T:1103 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1104 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1105 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1106 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1107 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1108 Blind FDdK  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1109 Blind You hear water falling on coins. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1109 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1110 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1111 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1112 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1113 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1114 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1115 Blind  Ddn ;18H29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1116 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1117 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1118 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1119 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1120 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1121 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1122 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1123 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 TFDd :1124 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1125 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1126 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1127 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1128 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1129 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1130 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1131 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1132 Blind  29(29)  Pw: FDd [24;28H41(41)  Br:3 AC:8 DR:2 Exp:5 T:1133 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1134 Blind FDd+#Count: 40FDd@ 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1135 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1136 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1137 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1138 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1139 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1140 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1141 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1142 Blind  29(29)  Pw: 41(4FDd1)  Br:3 AC:8 DR:2 Exp:5 T:1143 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1144 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1145 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1146 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1147 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1148 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1149 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1150 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1151 Blind Dd"(18H 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1152 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1153 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1154 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1155 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1156 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1157 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1158 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1159 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DRFDdL:2 Exp:5 T:1160 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1161 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1162 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1163 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1164 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1165 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1166 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1167 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1168 Blind  29(29) Dd\4;24H Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1169 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1170 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1171 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1172 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1173 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1174 Blind FDd4 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1175 Blind @>FDdL 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1176 Blind @ FDd- ] @You try to feel what is lying here on the floor.FDd You feel here a food ration. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1177 Blind FDd'@FDd,m - a food ration {80}. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1178 Blind @FDdhCount: 30FDd!U 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1179 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1180 Blind IIt misses.FDd5W#You stop waiting.FDdrX 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1180 Blind It just misses! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1181 Blind FDdK7EYou hit it!You miss it.FDd.:You hit it!FDdj: 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1181 Blind It stings!FDd<: 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1181 Blind You kill it! 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1182 Blind  [HP-1=28]FDdeCount: 40FDd  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1183 Blind  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1184 Blind  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1185 Blind  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1186 Blind  28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1187 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1188 Blind FDd [HP+1=29] 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1189 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1190 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1191 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1192 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1193 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1194 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1195 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1196 Blind  29(29)  Pw: DdS(4;28H41(41)  Br:3 AC:8 DR:2 Exp:5 T:1197 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1198 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1199 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1200 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1201 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1202 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1203 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1204 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1205 Blind Dd(6H 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1206 Blind You are beginning to feel hungry.FDdB)KYou stop waiting. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1206 Hungry  Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1206 Hungry  Blind FDdWv<What do you want to eat? [ehmprs or ?*] FDdw!  Comestibles e - 2 uncursed oranges {4} h - a pancake {2} m - 4 food rations {80} p - a lichen corpse {20} r - a tripe ration {10} s - a lembas wafer {5}(end) FDdt+FDdwThis orange is delicious! 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1206 Blind  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1207 Blind FDdʊ<What do you want to eat? [ehmprs or ?*] FDdFDd'This orange is delicious!FDdm 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1208 Blind You can see again. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1208................................@.......FDdi  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1209.@FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1210.@FDd??  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1211.@FDd H  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1212.@FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1213.@FDdh 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1214.@FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1215@.FDdp 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1216.@FDdW  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1217 .@ FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1218 #@# FDd 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1219 #@# FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1220  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1221  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1222  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1223  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1224  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1225 #######@### ######.... .  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1225FDd  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1226  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1227  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1228  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1229  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1230  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1231  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1232 #######@###      29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1232FDdX  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1233#@#FDdh 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1234You hear water falling on coins. 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1234  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1235  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1236  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1237  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1238  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1239########@### 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1239FDd\  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1240  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1241  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1242  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1243  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1244  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1245  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1246#   #########@####### 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:124FDdX]6FDdoFz  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1247  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1248  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1249  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1250  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1251  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1252  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1253#######@### 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1253FDd(;  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1254  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1255  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1256  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1257  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1258  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1259  29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1259##########B#####@FDd9DWhat do you want to use or apply? [$agln or ?*] FDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) FDdn +FDd What you produce is quite far from music... 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1260#BFDdU>;a@#FDd> 29(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1260The killer bee stings!FDd@O 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1260The killer bee is suddenly very cold!#B 28(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1260The killer bee stings!FDd A 27(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1260The killer bee is suddenly very cold!FDdBYou kill the killer bee! 27(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1261%#B[HP-2=27]FDdx  27(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1262##B@#FDdYou hit the giant bat!You touch the giant bat!The giant bat is covered in frost!FDd (You hit the giant bat!FDd 27(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1262You hear a door open.FDdThe giant bat bites! 23(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1262The giant bat bites!FDd { 22(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1262--More--FDd.2The giant bat is suddenly very cold!FDdYou kill the giant bat! 22(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1263%[HP-5=22]FDdtm--#k.#@#FDd"You see here a killer bee corpse. 22(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1264FDdЌDWhat do you want to use or apply? [$agln or ?*] FDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 55% b - Meditative Healing 1 4 55% c - Lethargy 2 5 # 63% d - Friendship 3 6 # 93%(end) FDd@5 +FDd{7 9What you produce is quite far from music...FDd7  22(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1264The kobold shaman casts a spell at you!FDd; You get a slight headache. 17(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1265.k[HP-5=17]FDd 17(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1266-.@%FDdYou hit the kobold shaman!You touch the kobold shaman!The kobold shaman is covered in frost!FDdLYou pretend to be friendly to the kobold shaman. 17(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1266--More--FDd܂The kobold shaman points at you, then curses. 17(29)  Pw: 41(41)  Br:3 AC:8 DR:2 Exp:5 T:1267FDd@You kill the kobold shaman!#FDd3Sonneeer  20(29)  Pw: 49(41)  Br:3 AC:8 DR:2 Exp:6 T:1267Welcome to experience level 6. 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1268[HP+3=20]FDd 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1269-----@.....|#......|....|..||FDdn  20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1270-#@|......$.......------FDd1 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1271.@||.|.--.FDd֍ 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1272.@FDd^  20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1273.@FDd .@FDd% 101 gold pieces.43 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1274FDd 21(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1275.@#[HP+1=21]FDdN  21(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1276 . @#FDdu\s 21(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1276FDd      .@#a.......----FDd+ 21(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1276The killer bee stings! 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1277a[HP-1=20]FDd@    #@.   FDd  20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1277The killer bee misses. 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1278aFDd y 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1278FDdEAOYou hit the killer bee!You miss the killer bee.FDdRD*You miss the killer bee.FDdE 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1278The killer bee misses.FDdG' 20(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1278The killer bee stings! 19(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1279#[HP-1=19]FDd&8^You miss the killer bee.You miss the killer bee.FDd:*You miss the killer bee.FDd!; 19(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1279The killer bee stings!FDd]< 17(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1279The killer bee is suddenly very cold!FDd~=You kill the killer bee! 17(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1280a[HP-2=17]FDd ]You hit the killer bee!You miss the killer bee.FDd9 *You miss the killer bee.FDdp  17(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1280The killer bee stings!FDd  16(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1280The killer bee is suddenly very cold!FDdh You kill the killer bee! 16(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1281#[HP-1=16]FDd\ . 16(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1282    . .@#.........-FDd{  #-@-.a.......|......|-------FDd} 16(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1282The killer bee stings! 15(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1283[HP-1=15]FDd^You miss the killer bee.You miss the killer bee.FDdz!*You miss the killer bee.FDd" 15(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1283The killer bee stings!FDd#* 14(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1283The killer bee is suddenly very cold! 14(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1284[HP-1=14]FDd9 ^You miss the killer bee.You miss the killer bee.FDd *You miss the killer bee.FDd/  14(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1284The killer bee misses.FDd  14(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1284The killer bee stings! 13(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1285[HP-1=13]FDd^You miss the killer bee.You miss the killer bee.FDd*You miss the killer bee.FDd 13(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1285The killer bee misses. 13(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1286FDdD\^You miss the killer bee.You miss the killer bee.FDd]*You miss the killer bee.FDd&_ 13(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1286The killer bee stings!FDd`7 12(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1286The killer bee stings! 10(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1286The killer bee is suddenly very cold!FDda--More--FDdZYou kill the killer bee! 10(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1287.[HP-3=10]FDd1(  10(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1288-------.---.......@|||.(...a.--FDd 10(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1289..(a@.FDdh 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1290.a@.[HP+1=11]FDdҐ DWhat do you want to use or apply? [$agln or ?*] FDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDdU+FDdߌWhat you produce is quite far from music... 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1291..aFDd[gDWhat do you want to use or apply? [$agln or ?*] FDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDd/% +FDd& You play the "Lullaby" song... 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1291FDd( cThe killer bee sleeps. 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1292  11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1293  11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1294FDd) You finish the song. 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1295FDd.^You miss the killer bee.You miss the killer bee.FDde0You miss the killer bee. 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1296FDdy ^You hit the killer bee!You touch the killer bee!FDd 5The killer bee is covered in frost!FDd You hit the killer bee! 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1297FDdL4You miss the killer bee.FDdM`You touch the killer bee!The killer bee is covered in frost!FDd~OYou kill the killer bee! 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1298%FDd 2#@.FDd You see here a banana. 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1299FDdz  11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1300@%FDd^<.@FDd?You see here a banana. 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1301FDdg  11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1302%@FDd  11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1303.@FDd7 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1304.@FDds 11(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1304FDd 12(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1305.@[HP+1=12]FDd 12(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1306.@FDdo # FDdJkFDd iFDdccFDd kFDdR'In what direction? FDdFDd<Ouch! That hurts!4  7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1307[HP-5=7]FDd # FDdkFDdiFDd#cFDdkFDd FYour right leg is in no shape for kicking.--More--FDdEx 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1307FDdr 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1308FDd r 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1309FDdr 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1310FDd[ r 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1311FDd4r 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1312FDdr 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1313FDdor 7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1314FDdJ  5  7(32)  Pw: 49(49)  Br:3 AC:9 DR:2 Exp:6 T:1315Your leg feels somewhat better. 7(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1315FDd3 x 7(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1316FDd # FDdVkFDd iFDdTcFDdxkFDdyn 'In what direction? FDd~(Ouch! That hurts!FDd' 2(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1316You hear the howling of the CwnAnnwn... 2(32)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1317[HP-5=2]FDd# FDdǴprayFDd} rayFDdf ayFDd(yFDd<Are you sure you want to pray? [yn] (n) FDd 8yYou begin praying to Dionysus.FDd You are surrounded by a shimmering light. 2(32)  Pw: 49(49)  Br:3 AC:15 DR:2 Exp:6 T:1318 Invl  2(32)  Pw: 49(49)  Br:3 AC:15 DR:2 Exp:6 T:1319 Invl  2(32)  Pw: 49(49)  Br:3 AC:15 DR:2 Exp:6 T:1320 Invl You finish your prayer.You feel that Dionysus is well-pleased.FDd You feel much better. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1320FDd [HP+34=36]FDdm  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1321@.FDdt 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1322@.FDdc) 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1323@.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1324@.FDd,i  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1325@.FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1326@.FDdy 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1327@.FDd7X 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1328@.FDd9I#@#.FDd2You see here a box. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1329FDdP 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1330@(FDdjs 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1330FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1331###.@FDd) 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1332#  @.FDdFs 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1332FDd l 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1333##----------.. +......)...##@  |....# |FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1334##@   #  FDd? 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1335##@# FDd s 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1335FDdDs 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1335FDds 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1335FDdP s 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1335FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1336#@.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1337#........#@.....$ FDd:5  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1338@#....----FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1339@#.a....---FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1340-@#.|a....---FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1341a@...|-FDdN  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1342.@.aFDd @.FDd You see here 18 arrows. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1343..aFDdC-)@FDd3 gold pieces.6 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1344.aFDdThere is nothing here to pick up. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1344FDd^DWhat do you want to use or apply? [$agln or ?*] FDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDd5 +FDd_ +You play the "Lullaby" song... 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1344  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1345  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1346  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1347...a..The killer bee sleeps.FDdU You finish the song. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1348FDd6a  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1349@.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1350@.FDdKPYou miss the killer bee.You miss the killer bee.FDd,OYou hit the killer bee! 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1351.a.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1352a@..FDdM  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1353.a.@.FDd You miss the killer bee.You touch the killer bee!The killer bee is covered in frost!FDdLJ 6You kill the killer bee!.FDd2  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1354You are beginning to feel hungry. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1354 Hungry  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1354 Hungry FDd ;What do you want to eat? [hmprs or ?*] FDd* Comestibles h - a pancake {2} m - 4 food rations {80} p - a lichen corpse {20} r - a tripe ration {10} s - a lembas wafer {5}(end) FDdi+FDdThis lichen corpse tastes terrible! 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1355  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1356  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1357  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1357FDd?You finish eating the lichen corpse. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1358FDdV 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1359.@FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1360.@FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1361.@FDde 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1362.@FDd^k 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1363.@FDdo 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1364.@FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1365.@FDdG  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1366@.FDd- 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1367.@  FDdj 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1368#@  FDd'} 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1369#@  FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1370@  # .FDd^ 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1371@# FDd; 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1372#@#FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1373@#FDd, 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1374@#FDd{ 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1375@#FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1376@#FDd5 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1377............'@#FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1378#@   .#FDd$ " 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1379----|.:...||.....|.......-h.......@----------------#FDdlr 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1379FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1380---.....h..@#FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1381----.... .....|@#-FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1382--.|h|.@.FDdy  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1383|h..@.FDd3  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1384 h..@.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1385.@.FDd. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1386..@.FDdӆ 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1387--. .h@.FDdE  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1388--:..h.@.FDd$6What do you want to use or apply? [$agln or ?*] FDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDd+FDd4What you produce is quite far from music... 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1389:.FDdq  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1390 h....@.-FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1391| .h. : @-FDdG6What do you want to use or apply? [$agln or ?*] FDdM  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDdq+FDd@tWhat you produce is quite far from music... 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1392h.FDd 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1393  . :@.FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1394...h..  @.FDdv6What do you want to use or apply? [$agln or ?*] FDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 54% b - Meditative Healing 1 4 54% c - Lethargy 2 5 # 61% d - Friendship 3 6 # 91%(end) FDd+FDd)You play the "Lullaby" song... 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1394  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1395h..:FDdE>The newt sleeps. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1396  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1397.hThe newt moves while sleeping.FDdYou finish the song. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1398.hFDd. @. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1398The hobbit thrusts his dagger!FDd"The hobbit misses. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1399FDdt .You miss the hobbit.FDd VYou touch the hobbit!The hobbit is covered in frost!FDd 5You smile at the hobbit seductively.FDdc 0You steal: A - a dagger {10}.FDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1399The hobbit misses. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1400GDdy-You hit the hobbit!GDdYou kill the hobbit! 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1401%GDd?C  @.GDdYou see here a hobbit corpse. 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1402GDd= DThere is a hobbit corpse here; eat it? [ynq] (n) GDd yGDd This hobbit corpse tastes terrible! 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1402The newt bites!GDd! You stop eating the hobbit corpse. 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1403[HP-1=35]GDdA NYou hit the newt!You miss the newt.GDd6 You hit the newt! 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1404GDdNYou hit the newt!You miss the newt.GDdGYou hit the newt! 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1404The newt bites!GDd^! 34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1404The newt is suddenly very cold! 34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1405[HP-1=34]GDdi NYou hit the newt!You miss the newt.GDdDz You miss the newt. 34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1406GDd@PYou miss the newt.You touch the newt!GDdA.The newt is covered in frost!GDd(EYou kill the newt! 34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1407. GDdQThere is a partly eaten hobbit corpse here; eat it? [ynq] (n)  GDd y GDdi]You resume your meal. 34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1408  34(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1409  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1410 GDd[HP+1=35] 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1411  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1412  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1413  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1414  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1415  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1416 GDdwYou finish eating the hobbit corpse. 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1417 GDdq  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1418...... @. GDd 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1419  ..@ GDdKX 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1420......@ GDdj  35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1421 .....@ .  GDd 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1422 @.......... . GDd 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1423..@.... GDd r 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1423 GDd 35(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1424..@.... GDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1425.@  [HP+1=36] GDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1426.@  GDdXWhere do you want to travel to?(For instructions type a ?)GDd?GDd r 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1426GDd  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1427  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1428 ... .........@ 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1428GDd   36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1429  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1430  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1431  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1432  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1433  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1434  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1435       .###.....o....'.@ 36(36) GDd : Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1435GDd;   36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1436  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1437  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1438  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1439  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1440  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1441  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1442{.o.>..'..@####### 36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1442GDd   36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1443  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1444  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1445  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1446  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1447  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1448  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1449.....{..b>o....#@#######..... . . . . 36(36)  Pw: 49(49) [2GDd #4;34H Br:3 AC:8 DR:2 Exp:6 T:1449GDd1O  36(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1450..>.o@#..    The Uruk-hai shoots a crossbow bolt!)GDd#)GDdE#)GDd>#)GDd.The crossbow bolt hits you!GDd9The Uruk-hai's cold-iron crossbow bolt sears your flesh! 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1451o'@[HP-18=18]GDdMf   > ## @#d...... 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1451)GDd˶#)GDd #)GDdq #)GDdF  18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1452)d#GDdGYou hit the jackal!You miss the jackal.GDdYou miss the jackal. 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1452)GDd#)GDdU#)GDd #GDdS )GDd& )GDd' The jackal misses. 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1453GDdVYou hit the jackal!You touch the jackal!GDd1The jackal is covered in frost!GDdpYou hit the jackal!GDd| 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1453)GDd#)GDd#)GDd #GDd*) )GDd %)dGDd The jackal misses. 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1454GDdGDd You kill the jackal!% 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1454)GDd;#)GDd]#)GDdh #GDdN  19(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1455d.[HP+1=19]GDdG#@..GDdYou see here a jackal corpse. 19(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1455)GDdi #GDd~sGDduThe jackal bites! 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1456[HP-1=18]GDdS UYou hit the jackal!You miss the jackal.GDd You miss the jackal. 18(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1456)GDd)j #GDd +The jackal bites!GDd  17(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1456The jackal is suddenly very cold!GDd#You kill the jackal! 17(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1457%[HP-1=17]GDd`%@....GDd:You see here a jackal corpse. 17(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1458GDdt@%    GDdמYou see here a jackal corpse. 17(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1459GDd͂ 17(36)  Pw: 49(49)  Br:3 AC:8 DR:2 Exp:6 T:1460#o@%  GDd4You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!GDd49You kill the Uruk-hai![GDd)7# 19(36)  Pw: 56(49)  Br:3 AC:8 DR:2 Exp:7 T:1460Welcome to experience level 7. 19(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1461[HP+2=19]GDdzCount: 50GDd#GDd 19(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1462  19(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1463  19(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1464  19(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1465  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1466GDdl[HP+1=20] 20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1467  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1468  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1469  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1470  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1471  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1472  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1473  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1474  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1475  20(38)  Pw: 56(56) [24GDdb;34H Br:3 AC:8 DR:2 Exp:7 T:1476  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1477  20(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1478  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1479GDd [HP+1=21] 21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1480  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1481  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1482  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1483  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1484  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1485  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1486  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1487  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1488  21(38)  Pw: 56(56) GDdf Br:3 AC:8 DR:2 Exp:7 T:1489  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1490  21(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1491  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1492GDd[HP+1=22] 22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1493  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1494  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1495  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1496  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1497  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1498  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1499  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1500  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1501  22(38)  Pw: 56(56) GDdf Br:3 AC:8 DR:2 Exp:7 T:1502  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1503  22(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1504  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1505GDd?([HP+1=23] 23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1506  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1507  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1508  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1509  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1510  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1511GDdKTCount: 50GDd GDdm  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1512  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1513  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1514  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1515  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1516  23(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1517  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1518GDd [HP+1=24] 24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1519  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1520  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1521  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1522  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1523  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1524  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1525  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1526  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1527  24(38)  Pw: 56(56) [24GDdp# ;34H Br:3 AC:8 DR:2 Exp:7 T:1528  24(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1529  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1530GDd44 [HP+1=25] 25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1531  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1532  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1533  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1534  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1535  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1536  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1537  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1538  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1539  25(38)  Pw: 56(56) GDdn9 f Br:3 AC:8 DR:2 Exp:7 T:1540  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1541  25(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1542  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1543GDd}J [HP+1=26] 26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1544  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1545  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1546  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1547  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1548  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1549  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1550  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1551  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1552  26(38)  Pw: 56(56) GDdP f Br:3 AC:8 DR:2 Exp:7 T:1553  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1554  26(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1555  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1556GDduX T[HP+1=27] 27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1557  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1558  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1559  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:15606  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1561You feel agile!GDdX  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1561You must have been working on your reflexes.You feel tough!GDd&Y 910 In:12 Wi:9 Ch:19 Chaotic  27(38)  Pw: 56(56)  Br:3 AC:8 DR:2 Exp:7 T:1561You must be leading a healthy life-style. 27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1561!GDdCount: 50!GDdp'!GDd?;K 27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1562  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1563  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1564  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1565  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1566  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1567  27(38)  Pw: 56(58)  Br:3 AC:8 DR:2 Exp:7 T:1568  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1569!GDd`P[HP+1=28] 28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1570  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1571  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1572  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1573  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1574  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1575  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1576  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1577  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1578  28(38)  Pw: 57(58) [24!GDd Vb;34H Br:3 AC:8 DR:2 Exp:7 T:1579  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1580  28(38)  Pw: 57(58)  Br:3 AC:8 DR:2 Exp:7 T:1581  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1582!GDdj[HP+1=29] 29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1583  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1584  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1585  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1586  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1587  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1588  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1589  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1590  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1591  29(38)  Pw: 58(58) !GDdqf Br:3 AC:8 DR:2 Exp:7 T:1592  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1593  29(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1594  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1595!GDd[HP+1=30] 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1596  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1597  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1598  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1599  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1600  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1601  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1602  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1603  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1604  30(38)  Pw: 58(58) !GDdf Br:3 AC:8 DR:2 Exp:7 T:1605  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1606  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1607  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1608!GDdߒV[HP+1=31] 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1609  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1610  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1611#GDd#Count: 50$GDdߊ$GDdL 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1612  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1613  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1614  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1615  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1616  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1617  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1618  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1619  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1620$GDd[HP+1=32] 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1621  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1622  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1623  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1624  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1625  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1626  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1627  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1628  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1629  32(38)  Pw: 58(58) [24$GDdMb;34H Br:3 AC:8 DR:2 Exp:7 T:1630  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1631  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1632  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1633$GDd[HP+1=33] 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1634  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1635  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1636  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1637  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1638  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1639  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1640  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1641  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1642  33(38)  Pw: 58(58) $GDdf Br:3 AC:8 DR:2 Exp:7 T:1643  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1644  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1645  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1646$GDd[HP+1=34] 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1647  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1648  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1649  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1650  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1651  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1652  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1653  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1654  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1655  34(38)  Pw: 58(58) $GDd, Br:3 AC:8 DR:2 Exp:7 T:1656  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1657  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1658o$GDd<You stop waiting. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1659[HP+1=35]%GDd\0>.......b'.........@......#     Things that are here: a skull cap a crossbow--More--*GDd,*GDdt 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1660'.o*GDdw  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1661'..o>o@[.*GDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1662.'...o.@#b.+GDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1663..'>o@#.+GDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1664'..o@#.+GDd׽ 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1665..'.o@#o.+GDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1666..'o.@#b.o..+GDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1667'..o.@#.o.,GDdKs 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1667,GDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1668 .  > # @-GDdn  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1669........... .'.......o.o@b............#.GDdN 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1670 .   .o# @6GDdjUnknown command ' '. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:16707GDdjZYou hit the Uruk-hai!You touch the Uruk-hai!7GDd3The Uruk-hai is covered in frost!7GDd7You smile at the Uruk-hai engagingly.7GDdYou steal: B - a pair of hard shoes {50}. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1670--More--:GDdfThe Uruk-hai misses. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1671o:GDd ZYou hit the Uruk-hai!You touch the Uruk-hai!:GDd 3The Uruk-hai is covered in frost!:GDd 7You smile at the Uruk-hai engagingly.:GDd[ 4You steal: C - a skull cap {30}.:GDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1671The Uruk-hai hits! 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1671--More--;GDd=*1The Uruk-hai is suddenly very cold!;GDd,You kill the Uruk-hai! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1672.o[HP-2=33]=GDdɲ EWhat do you want to use or apply? [$aglnA or ?*] =GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) >GDdw+>GDdCxYou play the "Lullaby" song... 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1672The Uruk-hai shouts down your song!>GDd|aThe Uruk-hai sleeps. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1673  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1674  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1675>GDd}You finish the song. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1676?GDd AZYou hit the Uruk-hai!You touch the Uruk-hai!?GDd]A3The Uruk-hai is covered in frost!?GDdEEYou kill the Uruk-hai! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1677[@GDdm..............'.......@b.............# There is a doorway here.  Things that are here: a crystal plate mail a pair of hard shoes a crossbow 11 crossbow bolts--More--AGDdXAGDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1678b.'.AGDdz Pick up what?  Weapons (')') a - a crossbow b - 11 crossbow bolts Armor ('[') c - a crystal plate mail d - a pair of hard shoes(end) CGDdXy+CGDdoCGDdCGDdD - a crystal plate mail {170}. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1679.'DGDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1680{'@[DGDdE*  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1681.'@.EGDdH 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1682b..'@.oGGDde  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1683.'.@o)HGDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1684>'.@o)JGDdU 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1685..#'@[HP+1=34]JGDdF `You hit the paper golem!You touch the paper golem!JGDd 6The paper golem is covered in frost!JGDd You hit the paper golem!.b 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1685The paper golem hits!JGDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1685The paper golem is suddenly very cold!--More--KGDd>N You destroy the paper golem! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1686?[HP-1=33]LGDdW z@.E - an unlabeled scroll {5}.E - an unlabeled scroll {10}.LGDdY F - an unlabeled scroll {5}. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1687NGDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1688@.NGDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1689@o.PGDd~-----------..........||.........||.........||..$@.....||.........|----------Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:6 $:456 HP: 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1689  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1690QGDd@<QGDd\49 gold pieces.505 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1691RGDd_ 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1692@.RGDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1693@..SGDdn 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1694#@.SGDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1695@.SGDdK 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1696##@.  SGDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1697#@.     SGDd#t r 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1697TGDdSC3 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1698@# . .. ... .....[HP+1=34]TGDd" 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1699@#      TGDd 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1700@#UGDd1{ 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1701+UGDdRr 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1702VGDd+The door opens. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1703---------|........-|u.....>|[....|...|.--VGDdά 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1704-@#..|....u..........------WGDdr 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1704XGDd.2 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1705@-|u..|.$|--XGDd%  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1706.@[.uYGDd 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1707>@.u.ZGDd 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1708.@..u[GDd7What do you want to use or apply? [$aglnA or ?*] [GDd\  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) [GDd+[GDdWhat you produce is quite far from music... 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1709u..\GDdϻ 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1710@.u.[HP+1=35]\GDd DWhat do you want to use or apply? [$aglnA or ?*] ]GDd8 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) ]GDd>+]GDdAWhat you produce is quite far from music... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1711u.^GDd DWhat do you want to use or apply? [$aglnA or ?*] ^GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) ^GDdUP +^GDdP ^GDdR What you produce is quite far from music... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1712u._GDdDWhat do you want to use or apply? [$aglnA or ?*] _GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) _GDdH +_GDd You play the "Lullaby" song... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1712  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1713  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1714  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1715u._GDd You finish the song. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1716u.`GDd |DWhat do you want to use or apply? [$aglnA or ?*] aGDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) aGDd++aGDdr1You play the "Lullaby" song... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1716  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1717  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1718  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1719u.aGDdm3You finish the song. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1720u.bGDdDWhat do you want to use or apply? [$aglnA or ?*] bGDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) bGDd+bGDdWhat you produce is quite far from music... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1721u.cGDd DWhat do you want to use or apply? [$aglnA or ?*] cGDdؗ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) dGDde+dGDd[edGDdi}You play the "Lullaby" song... 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1721  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1722  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1723u.dGDd"j[HP+1=36] 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1724u.dGDdjYou finish the song. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1725u.hGDdDWhat do you want to use or apply? [$aglnA or ?*] hGDd:3  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) hGDd +hGDd\ You play the "Lullaby" song... 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1725  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1726  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1727  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1728u.hGDd! You finish the song. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1729u.jGDd\  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1730@..lGDd! 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1731@.lGDd@.lGDdYou see here a ring mail. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1732lGDdb@  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1733[@mGDdF 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1734.@mGDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1735.@mGDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1736.@[HP+1=37]mGDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1737.@mGDd .@mGDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1738You hear someone counting money. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1738nGDd} 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1739.@nGDdl.@nGDdm4 gold pieces.nGDdn9 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1740You are beginning to feel hungry. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1740 Hungry  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1740 Hungry oGDd8 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1741 Hungry @.oGDd\  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1742 Hungry @.oGDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1743 Hungry @.pGDdf 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1744 Hungry @.pGDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1744 Hungry qGDdIn what direction? rGDdrGDdThe door resists!rGDdv / 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1745 Hungry You hear the splashing of a naiad. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1745 Hungry rGDdx&In what direction? sGDd^sGDd!The door closes. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1746 Hungry +tGDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1747 Hungry @.uGDd} 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1748 Hungry @.uGDdԫ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1749 Hungry @.uGDdK[HP+1=38]uGDdX 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1750 Hungry @.uGDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1751 Hungry @.uGDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1752 Hungry @.uGDds;  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1753 Hungry @.uGDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1753 Hungry uGDdl  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1753 Hungry vGDd 7What do you want to use or apply? [$aglnA or ?*] wGDd8 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDdX+wGDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1753 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1754 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1755 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1756 Hungry wGDdyYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1757 Hungry What do you want to use or apply? [$aglnA or ?*] wGDd+ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDdY+wGDdT_You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1757 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1758 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1759 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1760 Hungry wGDd`You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1761 Hungry wGDdDWhat do you want to use or apply? [$aglnA or ?*] wGDd< Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) +wGDdpYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1761 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1762 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1763 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1764 Hungry wGDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1765 Hungry wGDdDWhat do you want to use or apply? [$aglnA or ?*] wGDdk Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDd4+wGDd%You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1765 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1766 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1767 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1768 Hungry wGDd&You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1769 Hungry wGDdj DWhat do you want to use or apply? [$aglnA or ?*] wGDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDd) +wGDd, What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1770 Hungry wGDdU DWhat do you want to use or apply? [$aglnA or ?*] wGDd6  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDdG +wGDdO You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1770 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1771 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1772 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1773 Hungry wGDdQ You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1774 Hungry What do you want to use or apply? [$aglnA or ?*] wGDdWR  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) wGDd +wGDdԗ You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1774 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1775 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1776 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1777 Hungry wGDd] You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1778 Hungry wGDdMDWhat do you want to use or apply? [$aglnA or ?*] xGDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) +xGDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1778 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1779 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1780 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1781 Hungry xGDdHYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1782 Hungry xGDd0DWhat do you want to use or apply? [$aglnA or ?*] xGDd; Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) xGDd +xGDd~You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1782 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1783 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1784 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1785 Hungry xGDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1786 Hungry xGDd>DWhat do you want to use or apply? [$aglnA or ?*] xGDd? Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) +xGDd%?xGDd?AWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1787 Hungry yGDdDWhat do you want to use or apply? [$aglnA or ?*] yGDdҹ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) yGDdE +yGDd}I What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1788 Hungry yGDd DWhat do you want to use or apply? [$aglnA or ?*] yGDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) yGDdcK +yGDd9N What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1789 Hungry yGDd4 DWhat do you want to use or apply? [$aglnA or ?*] yGDdqs  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) yGDd +yGDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1790 Hungry yGDdDWhat do you want to use or apply? [$aglnA or ?*] yGDdG> Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd+zGDdeYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1790 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1791 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1792 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1793 Hungry zGDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1794 Hungry zGDdNDWhat do you want to use or apply? [$aglnA or ?*] zGDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd+k+zGDd$qYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1794 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1795 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1796 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1797 Hungry zGDdrYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1798 Hungry zGDdDWhat do you want to use or apply? [$aglnA or ?*] zGDdݴ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDdO+zGDdXRWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1799 Hungry zGDdkDWhat do you want to use or apply? [$aglnA or ?*] zGDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd*+zGDd2You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1799 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1800 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1801 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1802 Hungry zGDd3You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1803 Hungry zGDdSDWhat do you want to use or apply? [$aglnA or ?*] zGDdf Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd1+zGDd8You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1803 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1804 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1805 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1806 Hungry zGDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1807 Hungry zGDd>DWhat do you want to use or apply? [$aglnA or ?*] zGDd>  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd +zGDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1807 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1808 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1809 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1810 Hungry zGDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1811 Hungry zGDdv DWhat do you want to use or apply? [$aglnA or ?*] zGDd0  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd +zGDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1812 Hungry zGDd[ DWhat do you want to use or apply? [$aglnA or ?*] zGDd(  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) zGDd +zGDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1813 Hungry zGDdm5DWhat do you want to use or apply? [$aglnA or ?*] zGDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd7M+{GDdSYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1813 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1814 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1815 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1816 Hungry {GDdxVYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1817 Hungry {GDdDWhat do you want to use or apply? [$aglnA or ?*] {GDdz Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd!+{GDd"What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1818 Hungry {GDdDWhat do you want to use or apply? [$aglnA or ?*] {GDd\Z Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd+{GDduWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1819 Hungry {GDdDWhat do you want to use or apply? [$aglnA or ?*] {GDd+ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd+{GDdYWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1820 Hungry {GDduDWhat do you want to use or apply? [$aglnA or ?*] {GDdz Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd+{GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1820 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1821 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1822 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1823 Hungry {GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1824 Hungry {GDd0>DWhat do you want to use or apply? [$aglnA or ?*] {GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDdv +{GDdx What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1825 Hungry {GDd DWhat do you want to use or apply? [$aglnA or ?*] {GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd!i +{GDd9l What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1826 Hungry {GDd DWhat do you want to use or apply? [$aglnA or ?*] {GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDdG +{GDdN You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1826 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1827 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1828 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1829 Hungry {GDd3P You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1830 Hungry {GDdI DWhat do you want to use or apply? [$aglnA or ?*] {GDdn Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) {GDd>)+{GDd1You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1830 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1831 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1832 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1833 Hungry {GDdA3You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1834 Hungry |GDdtDWhat do you want to use or apply? [$aglnA or ?*] |GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDdY+|GDdJYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1834 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1835 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1836 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1837 Hungry |GDd~You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1838 Hungry |GDdKDWhat do you want to use or apply? [$aglnA or ?*] |GDd2 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDd_+|GDd"What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1839 Hungry |GDd:DWhat do you want to use or apply? [$aglnA or ?*] |GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDdFW+|GDdZYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1839 Hungry |GDdZ0  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1840 Hungry You are beginning to feel weak.|GDdy[*You stop playing the wooden harp. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1840 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1840 Weak |GDdDWhat do you want to use or apply? [$aglnA or ?*] |GDdR Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDdk;+|GDdM>What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1841 Weak |GDdDWhat do you want to use or apply? [$aglnA or ?*] |GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDdu- +|GDd|0 What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1842 Weak |GDd) DWhat do you want to use or apply? [$aglnA or ?*] |GDdb  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDd +|GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1842 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1843 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1844 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1845 Weak |GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1846 Weak |GDd DWhat do you want to use or apply? [$aglnA or ?*] |GDd+  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) |GDd2 +|GDd 8What you produce is quite far from music...|GDd - 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1847 Weak You hear someone counting money. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1847 Weak |GDdxu DWhat do you want to use or apply? [$aglnA or ?*] ~GDd ~GDdo Never mind. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1847 Weak GDdY9What do you want to eat? [hmrs or ?*] GDd}  Comestibles h - a pancake {2} m - 4 food rations {80} r - a tripe ration {10} s - a lembas wafer {5}(end) GDd;E]+GDdO~This pancake is delicious! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1848 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1849 1  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1849GDdQYou finish eating the pancake. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1850GDd!h# GDd6 eGDdnf nhanceGDd Current skills: (6 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting SkillsGDdV enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) GDdGDd~_ Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:6 $:509 HP: 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1850  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1850GDd 7What do you want to use or apply? [$aglnA or ?*] GDdF Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd=+GDd|What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1851GDdQ GDd7What do you want to use or apply? [$aglnA or ?*] GDd, Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1851  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1852  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1853  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1854GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1855GDdSDWhat do you want to use or apply? [$aglnA or ?*] GDdo Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdO+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1855  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1856  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1857  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1858GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1859GDd; DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd% +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1859  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1860  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1861  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1862GDdމ You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1863GDd\ DWhat do you want to use or apply? [$aglnA or ?*] GDd9  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd%f +GDdh What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1864GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd'-+GDd4You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1864  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1865  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1866  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1867GDd5You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1868GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd ! Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd:+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1868  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1869  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1870  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1871GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1872GDdUDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdoYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1872  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1873  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1874  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1875GDdΡYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1876GDd.DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdi+GDdkWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1877GDd#DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd[+GDd]What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1878GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd%?+GDd6AWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1879GDd(DWhat do you want to use or apply? [$aglnA or ?*] GDd2h  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdF +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1879  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1880  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1881  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1882GDdF You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1883GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdL  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdv +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1883  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1884  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1885  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1886GDd[ You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1887GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd1  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1888GDdyhDWhat do you want to use or apply? [$aglnA or ?*] GDdY Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd[`+GDd4gYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1888  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1889  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1890  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1891GDdiYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1892GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdxR+GDdZYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1892  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1893  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1894  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1895GDd\You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1896GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdY +GDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1897GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdc Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdaWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1898GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd+ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1899GDd6rDWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdr +GDd} fYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1899  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1900  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1901GDdQ You hear a door open. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1902GDdϥ You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1903GDd8 DWhat do you want to use or apply? [$aglnA or ?*] GDd/  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdg +GDd8j What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1904GDd! DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdIi +GDdl What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1905GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdO=+GDd@You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1905  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1906  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1907  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1908GDdAYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1909GDd3|DWhat do you want to use or apply? [$aglnA or ?*] GDdq3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1909  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1910  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1911  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1912GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1913GDdmDWhat do you want to use or apply? [$aglnA or ?*] GDdO Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdNYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1913  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1914  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1915  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1916GDddYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1917GDd4DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd{+GDdEWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1918GDdl'DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd Q+GDd`UYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1918  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1919  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1920  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1921GDdVYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1922GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd. Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdl. +GDd&0 What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1923GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdr  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd GDd  What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1924GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdR  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1925GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdȉ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd3What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1926GDdTDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdz+GDd*What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1927GDdADWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd?K+GDdLWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1928GDdtDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdȋYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1928  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1929  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1930  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1931GDdٌYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1932GDd{)DWhat do you want to use or apply? [$aglnA or ?*] GDd? Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd3+GDd8You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1932  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1933  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1934  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1935GDd_9You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1936GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1936  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1937  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1938  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1939GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1940GDdޕ DWhat do you want to use or apply? [$aglnA or ?*] GDdz@  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdK +GDd 8What you produce is quite far from music...GDdz  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1941You are beginning to feel hungry. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1941 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1941 Hungry GDdy DWhat do you want to use or apply? [$aglnA or ?*] GDdQ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd7 +GDdd GDdV What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1942 Hungry GDdn DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd!You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1942 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1943 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1944 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1945 Hungry GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1946 Hungry GDduDWhat do you want to use or apply? [$aglnA or ?*] GDd3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd_9+GDdt;What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1947 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdb Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd&You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1947 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1948 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1949 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1950 Hungry GDd_'You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1951 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdY Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1952 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdE. Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1953 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1954 Hungry GDd\ DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDds +GDd v What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1955 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdi +GDdk What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1956 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDde,+GDd1You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1956 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1957 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1958 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1959 Hungry GDd3You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1960 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd$& Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd>+GDd%You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1960 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1961 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1962 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1963 Hungry GDdhYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1964 Hungry GDdqkDWhat do you want to use or apply? [$aglnA or ?*] GDdE Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd#You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1964 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1965 Hungry GDdYou hear a door open. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1966 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1967 Hungry GDdƫYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1968 Hungry GDdL0DWhat do you want to use or apply? [$aglnA or ?*] GDdl Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdЌYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1968 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1969 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1970 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1971 Hungry GDd2You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1972 Hungry GDdV5DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd]+GDdcYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1972 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1973 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1974 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1975 Hungry GDdeYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1976 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdԗ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdOA+GDd2HYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1976 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1977 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1978 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1979 Hungry GDdKYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1980 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdq  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1980 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1981 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1982 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1983 Hungry GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1984 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd>a  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1985 Hungry GDdn# GDd eGDdE nhanceGDd^ Current skills: (6 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting SkillsGDd enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) GDd]GDdw^ Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:6 $:509 HP: 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1985 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1985 Hungry GDd 7What do you want to use or apply? [$aglnA or ?*] GDd}( Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdA+GDd>You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1985 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1986 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1987 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1988 Hungry GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1989 Hungry GDd^DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd)What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1990 Hungry GDdY5 DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdl +GDdNt You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1990 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1991 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1992 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1993 Hungry GDdWy You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1994 Hungry GDdF DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd{Q +GDdT What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1995 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd(+GDd-]You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1995 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1996 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1997 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1998 Hungry You feel more confident in your spell casting skills.GDdv/You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:1999 Hungry GDd<DWhat do you want to use or apply? [$aglnA or ?*] GDd9 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdp+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2000 Hungry GDdcDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdEYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2000 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2001 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2002 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2003 Hungry GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2004 Hungry GDdIDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd]You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2004 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2005 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2006 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2007 Hungry GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2008 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd[ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd V+GDdZYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2008 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2009 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2010 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2011 Hungry GDdn\You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2012 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdӐ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdE)+GDd-You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2012 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2013 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2014 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2015 Hungry GDdB1You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2016 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDdA What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2017 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd2X  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdy +GDd What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2018 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDdv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDdw You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2018 Hungry GDd% ! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2019 Hungry You hear someone counting money. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2019 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2020 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2021 Hungry GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2022 Hungry GDdIyDWhat do you want to use or apply? [$aglnA or ?*] GDd0 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdP+GDdhSWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2023 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd0+GDdJ5You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2023 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2024 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2025 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2026 Hungry GDd6You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2027 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDd&What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2028 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd^ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdaYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2028 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2029 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2030 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2031 Hungry GDdMYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2032 Hungry GDdDWhat do you want to use or apply? [$aglnA or ?*] GDd-5 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2033 Hungry GDd_DWhat do you want to use or apply? [$aglnA or ?*] GDd&  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd +GDd/ What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2034 Hungry GDdP DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdf +GDd You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2034 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2035 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2036 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2037 Hungry GDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2038 Hungry GDd_' DWhat do you want to use or apply? [$aglnA or ?*] GDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd] +GDd` What you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2039 Hungry GDd DWhat do you want to use or apply? [$aglnA or ?*] GDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd0+GDd4You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2039 Hungry  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2040 Hungry 0  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2041 Hungry You are beginning to feel weak.GDd?5*You stop playing the wooden harp. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2041 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2041 Weak GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdg Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd+GDdWhat you produce is quite far from music... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2042 Weak GDdDWhat do you want to use or apply? [$aglnA or ?*] GDdM Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDd&+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2042 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2043 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2044 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2045 Weak GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2046 Weak GDdtDWhat do you want to use or apply? [$aglnA or ?*] GDdO Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 49% b - Meditative Healing 1 4 49% c - Lethargy 2 5 # 54% d - Friendship 3 6 # 84%(end) GDdw+GDdGDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2046 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2047 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2048 Weak  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2049 Weak GDdåYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2050 Weak GDd]DWhat do you want to use or apply? [$aglnA or ?*] GDdf GDd Never mind. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2050 Weak GDdc # GDdeGDd- nhanceGDd \  Pick a skill to advance: (6 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn GDd^\ [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] a - musicalize spell [Basic / Expert](end) GDdt +GDdt Skeff the Sonneteer St:10 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:6 $:509 HP: 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2050 Weak You are now more skilled in musicalize spell. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2050 Weak GDdV"8What do you want to eat? [mrs or ?*] GDd6| Comestibles m - 4 food rations {80} r - a tripe ration {10} s - a lembas wafer {5}(end) GDd| R+GDd9 qThis lembas wafer is delicious! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2051  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2052 1  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2052GDd You finish eating the lembas wafer. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2053GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2054.@GDd8 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2055.@GDdH  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2056.@GDde  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2057.@GDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2058.@GDd] 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2059.@GDde\ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2060.@GDd The door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2061-GDd-  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2062.@  GDdI 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2063-@    GDdE 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2064 # @   GDd)3 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2065 #@...e................GDdt#  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2066#@e....... ....... ....  .. GDdAr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2066GDd(L 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2067#@.............GDdc 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2068.@..GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2069.@GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2070.e.@GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2071.@GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2072.@GDdG 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2073.@GDdR 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2074.e.@GDdt 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2075.@#GDdt  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2076   .@##+GDdl?  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2077     .@#GDd= 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2078   #@###GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2079 #@#GDd"  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2080 #@##GDdE7 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2081 #@#GDdנ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2082     #@GDd The door resists! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2083GDdyQGDd-UThe door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2084|....-----GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2085#-@-|.$.|.(+--GDdP  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2086-|---@.|GDd.@GDdȲ10 gold pieces.1 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2087GDdc 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2088.@GDdO.@GDd~You see here a blindfold. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2089GDdyGDd5G - a blindfold {2}. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2090GDd:/ GDd4 The door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2091-## +GDd{ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2092.@#BGDdu  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2093 -@#B GDdD  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2094 #@# GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2095 #@B#GDdrF #@#GDd/  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2095The giant bat misses.GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2095The giant bat bites! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2096[HP-1=37]GDd \You hit the giant bat!You touch the giant bat!GDd# 4The giant bat is covered in frost!GDd! (You hit the giant bat!GDd#  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2096The giant bat misses.GDd$   37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2096The giant bat bites!  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2096--More--GDd6 2The giant bat is suddenly very cold!GDdp You kill the giant bat! 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2097#[HP-1=36]GDdN!  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2098 #@#GDd  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2099####@GDd  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2100#@GDd1  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2101#@GDdk The door resists!GDd   36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2102You hear the chime of a cash register. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2102GDd3GDd7The door resists! 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2103GDd1GDdR5The door opens. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2104|..|....|-..{..|------GDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2105-+-+-.....$.|.#@-GDdY  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2106-+|.+-@GDd  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2107@ .GDd( @.GDd5 209 gold pieces.728 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2108GDdT  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2109@.[HP+1=37]GDdK 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2110.@GDdm 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2111.@GDd[ The door resists! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2112GDdThe door opens. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2113#|GDdi-  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2114##@ .GDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2115#@|    GDd. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2116#@#   GDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2117#@# GDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2118#@#GDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2119#@#GDdj 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2120#@#GDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2121#@#GDdZ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2122#@#[HP+1=38]GDdD  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2123#@#GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2124@#GDdv  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2125@#GDd=S 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2126@#GDdk s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2126GDdmP~ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2127###GDdSs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2128GDd_  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2129#@#GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2130@#GDd5 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2131@#GDdnC 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2132@#GDd! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2133@#GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2134@#GDdݚ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2135@#GDd&  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2136.......@#GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2137e@#GDd\  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2138 e#@GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2139 #@....GDd!  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2140     #@ .GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2141#@.....GDd[ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2142|@.GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2143@.GDd#s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2143GDdgMs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2144GDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2145GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2146You hear the footsteps of a guard on patrol. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2146GDddT y 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2147GDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2148GDd8~ s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2149GDd#s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2150GDd̵s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2151GDd3s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2152GDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2153GDd!ms 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2154GDdjs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2155GDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2156GDd0s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2157GDdQs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2158GDdr  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2159.@GDd6R 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2160@. GDdO 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2161@|   GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2162......@#. GDd{  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2163.@#  GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2164.@#GDd< 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2165...@#GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2166....................e..@#GDdf  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2167...........@.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2168@.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2169@.GDd޽  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2170.@eGDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2171@.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2172@.GDdԹ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2173@<GDdfj ;@.e.GDdj  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2174You hear the chime of a cash register. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2174GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2175@.GDdIr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2175GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2176@.  GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2177@.     GDdz  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2178@# . ..e .... .....GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2179.@#      GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2180.......@......#.....e..GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2181@#..............GDd×  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2182@-..GDdb 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2183@.e.GDdH` 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2184@.GDdP6  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2185@.GDd4!  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2186@.GDdj& 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2187@.e.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2188@.GDd| 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2189@.GDd r 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2190GDdzF 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2191e.GDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2192GDdLr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2193GDd‹ r 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2194GDd r 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2195GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2196.@GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2197+GDdhr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2198GDd r 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2199GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2200@.GDdThe door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2201##-GDdi 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2202@.  GDd/I 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2203@-e.# ##   GDd ( 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2204@#    GDd8 r 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2204GDdG; 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2205# @  # GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2206|#|......##@|GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2207#@#GDdZ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2208#@#GDd! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2209#@#GDdd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2210#@#GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2211--.#@#.|GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2212-.@#.GDdW 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2213-.@#.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2214-.@#...---GDdM 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2215-.|@#.|...--+GDdK  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2216-@.|-GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2217.@GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2218.@GDd The door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2219|#GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2220 .@###lGDd9 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2221    |@GDdնA 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2222. . .#@#.........|.|--GDd/ 8What do you want to use or apply? [$aglnAG or ?*] GDdb Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) GDd3+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2222  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2223GDd,The leprechaun sleeps. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2224  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2225GDd[You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2226GDd^You hit the leprechaun!You touch the leprechaun!GDdI5The leprechaun is covered in frost!GDdÊYou smile at the leprechaun engagingly. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2227GDd ^You hit the leprechaun!You touch the leprechaun!GDd8 5The leprechaun is covered in frost!GDdF You smile at the leprechaun engagingly. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2228GDd%^You hit the leprechaun!You touch the leprechaun!GDd&5The leprechaun is covered in frost!GDd^)You kill the leprechaun! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2229$GDdf  . #@......--GDd 80 gold pieces.80 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2230GDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2231    #-@-................|-.........|.........----------GDd^ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2232 -------.----|.....@...|...||.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2233.@ uGDdh1 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2234.@-.uGDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2235.@u.GDd݀8What do you want to use or apply? [$aglnAG or ?*] GDd? Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) GDd+GDdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2235GDdfThe white unicorn sleeps. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2236  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2237  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2238GDdYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2239GDdY  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2240@.GDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2241#@.GDdYou hit the white unicorn!You touch the white unicorn!The white unicorn is covered in frost!GDdnYou pretend to be friendly to the white unicorn. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2242GDdGDdYou kill the white unicorn! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2243%GDd_u #.@ Things that are here: a white unicorn corpse a unicorn horn--More--GDd,GDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2244GDdD  Pick up what?  Comestibles ('%') a - a white unicorn corpse Tools ('(') b - a unicorn horn(end) GDd y-HDdAa804 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2275You sold an uncursed +0 pair of high boots for 6 gold pieces. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2276.@[HP+1=32]/HDdw8What do you want to wear? [qBC or ?*] 0HDd1 32(38)  Pw: 58(58)  Br:3 AC:15 DR:2 Exp:7 T:2277"@. 32(38)  Pw: 58(58)  Br:3 AC:15 DR:2 Exp:7 T:2278You finish your dressing maneuver.0HDdYou feel yourself speed up. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:22784HDdSP;What do you want to read? [iotuEF or ?*] 5HDd0* Scrolls i - a scroll of light {5} o - a scroll of light {5} t - a scroll labeled KIRJE {5} u - a scroll labeled JUYED AWK YACC {5} E - 6 unlabeled scrolls {30} F - an unlabeled scroll {5}(end) 7HDd!i7HDdNever mind. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:22788HDd*$@[8HDdYou see here a scroll labeled TLASFO SENIL (200 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2278;HDdT{/@?;HDd|You see here a convex amulet (100 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2279=HDd ,@"=HDd You see here a milky potion (125 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2280.@>HDd0@!>HDdlYou see here a magic whistle (5 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2280?HDdrJThe list price of the magic whistle is 5 zorkmids.?HDdDJ - a magic whistle (unpaid, 5 zorkmids) {3}. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281AHDdHWhat do you want to drop? [$abfgijl-oqrt-vA-GJ or ?*] BHDd  Weapons A - a dagger {10} Armor b - an uncursed +1 leather cloak (being worn) {15} q - an uncursed very burnt +0 pair of speed boots (being worn) {20} B - a pair of hard shoes {50} C - a skull cap {30} D - a crystal plate mail {170} Comestibles m - 4 food rations {80} r - a tripe ration {10} Scrolls i - a scroll of light {5} o - a scroll of light {5} t - a scroll labeled KIRJE {5} u - a scroll labeled JUYED AWK YACC {5} E - 6 unlabeled scrolls {30} F - an unlabeled scroll {5} Potions f - 6 uncursed potions of booze {120} j - a golden potion {20} Wands l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} g - anBHDd  uncursed tin whistle {3} v - a unicorn horn {20} G - a blindfold {2} J - a magic whistle (unpaid, 5 zorkmids) {3}(end) FHDd.n +FHDd7onSkeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:6 $:804 HP: 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281You drop an uncursed tin whistle {3}.--More--GHDdVUpernavik offers 5 gold pieces for your tin whistle. Sell it? [ynaq] (y) HHDd yHHDd9 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281You sold an uncursed tin whistle for 5 gold pieces. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281JHDdfEA magic whistle {3} for 5 zorkmids. Pay? [yn] (n) JHDdf# yJHDd# 4 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281You bought a magic whistle {3} for 5 gold pieces. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2281JHDd( "Thank you for shopping in Upernavik's general store!" 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2282MHDd)(@MHDd(You see here a milky potion (125 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2283MHDdZ2 -!@MHDd 4 You see here a convex amulet (100 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2283@.NHDd8()"@NHDdd*You see here an uncursed +0 pair of high boots (6 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2284.@OHDdI*[@OHDdAYou see here a bubbly potion (25 zorkmids). 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2285.@RHDd 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2285@!RHDdT 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2286 .@RHDd}  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2287  -@ SHDd 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2287.@#@THDd 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2288  #@THDdg  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2288#@THDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2289#@[HP+1=33]UHDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2290#@UHDd+u 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2290#@UHDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2291#@...VHDdRg 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2291................#...........@....................VHDdP 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2292........#@VHDduk 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2292.-@VHDd"Z  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2293.@VHDdT 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2294@.WHDdB5 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2294.@WHDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2295@.WHDdf 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2295@.WHDdSs 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2295WHDd s 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2295XHDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2296.@XHDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2297d.@XHDdOYou hit the little dog!You miss the little dog.XHDd)You hit the little dog!XHDd@ 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2297The little dog misses. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2297XHDd _You miss the little dog.You touch the little dog!XHDd 5The little dog is covered in frost!XHDd5 *You miss the little dog.XHDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2297The little dog misses. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2298[HDdGWhat do you want to use or apply? [$alnvAGJ or ?*] [HDdu; Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) [HDd>+[HDdYou play the "Friendship" song... 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2298--More--\HDd !In what direction? \HDd_b 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2299  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2299  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2300  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2300  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2301dThe little dog seems to like your song.\HDdYou finish the song. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2302[HP+1=34]^HDd+ 9@d^HDdYou displaced your little dog. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2302. .d   _HDdGWhat do you want to use or apply? [$alnvAGJ or ?*] _HDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) _HDd+_HDd You play the "Meditative Healing" song... 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2302  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2303_HDd}The little dog looks well rested! 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2303_HDdThe little dog looks well rested! 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2304The little dog looks well rested!_HDdYou finish the song. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2305aHDdJdaHDddUnknown command ' '. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2305aHDd h 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2305.......@d .      aHDd & 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2306. .@d.     bHDdM 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2307 . . @d#     bHDdqs 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2307bHDd  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2307..........@d#bHDd  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2308..@d#cHDdP| 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2309@d|cHDdb< 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2309@d.cHDd  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2310d@.cHDdd  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2311 .d@  dHDd; 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2311 .d@  dHDdh 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2312 #d@ dHDdm 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2312 #d@ dHDd.  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2313 #@ dHDd7  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2314##d@eHDd 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2314#d@eHDd? 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2315#@[HP+1=35]eHDdW  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2315#d#@fHDdC 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2316@ #d#fHDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2316@......e.#......#d.........fHDdR" 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2317#@.#............gHDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2317-@..gHDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2318.@gHDdD  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2318d.@.egHDds  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2319.@hHDd|  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2319#d.@hHDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2320-d.@iHDd 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2321.d.@jHDd9What do you want to use or apply? [$alnvAGJ or ?*] jHDdp \ Weapons A - a dagger {10} Wands l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} v - a unicorn horn {20} G - a blindfold {2} J - a magic whistle {3}(end) nHDdj+nHDdlYou produce a strange whistling sound. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2321..dpHDddpHDd`r{----------- |........@| |.........d# |.......!.|# ----.------Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:7 $:804 HP: 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2321pHDd|  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2322.dqHDdUk  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2323<@d#rHDd@?.@K - a puce potion {20}.rHDdTBYou see here a statue of a garter snake. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2323.drHDdZ  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2324@d.rHDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2324@d`tHDdsK - a puce potion {20}. You see here a statue of a garter snake. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2324uHDd/ 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2325@.#.vHDdV 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2326   ..  @#vHDd> T 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2326        .@#......|..|..---wHDd  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2327  #@ |.  |  wHDdrr 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2327wHDd j 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2328  d#-@- ..............| .......| ...$...|-------[HP+1=36]xHDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2328 . --.----- |@.?.|.|xHDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2329.@xHDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2330d.@xHDdz  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2330.d.@yHDdh.@yHDdeh126 gold pieces.930 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2331yHDd$  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2331.d@.yHDd-  36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2332d.@.zHDdEW 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2332.d@.zHDd$d-@dzHDdd+You displaced your little dog.zHDddL - a scroll labeled JUYED AWK YACC {5}. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2333{HDd S4d@{HDdTYou displaced your little dog. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2334..d|HDdv 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2334.@.d|HDds 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2334|HDdN s 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2335|HDd# 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2336d@..}HDdt 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2336.d@}HDd s 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2337~HDd;' 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2338..d~HDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2338d.~HDdRcs 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2339~HDd 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2339.d~HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2340d.[HP+1=37]~HDdY 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2341.d~HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2341d.~HDdZ  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2342.d~HDd1  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2343d.~HDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2343.d~HDd You stop. Your little dog is in the way! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2344.dHDd~ 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2344.@.dHDd6 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2345.@HDds 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2345d.HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2346.dHDd[ 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2347d.HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2347.dHDd\ 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2348d.HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2348d.HDdDxs 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2349HDdk3 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2350..dHDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2350d.HDdhs 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2351HDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2351.dHDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2352d.HDd. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2352.dHDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2353[HP+1=38]HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2353d.HDd# 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2354.dHDde% You stop. Your little dog is in the way! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2354d.HDddy 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2355HDd   38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2355.dHDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2356d.HDd~o  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2357.dHDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2357d.HDdץ  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2358.dHDd0  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2358d.HDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2359HDd[  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2359.dHDd( 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2360d.HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2361.dHDd=  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2361d.HDd$ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2362d.HDd.@dHDdNYou displaced your little dog. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2362d.HDda  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2363@.HDdr&  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2364d@...HDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2364HDd@dHDdYou displaced your little dog. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2364.dHDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2365@.HDd; 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2366.@.d . HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2366....@.        HDd΅ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2367..@#  ...HDd5 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2367..... ..... ....@#     HDd-  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2368. .@...HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2369@.HDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2369.@HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2370.@HDd< 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2371.@HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2371.@dHDdP'  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2372d.@.#HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2372.d.@ HDdv 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2373   #  @HDdZ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2374  #@HDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2374HDdB s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2374HDdTs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2374HDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2375HDdT s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2375HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2376dHDdu|  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2376d#HDd( s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2377HDdz  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2378d#HDda  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2378#dHDd s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2379HDd> 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2380d#HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2380#dHDdus 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2381HDd?s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2381HDd4 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2382d####HDdɅ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2382#dHDd."s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2383HDd_V 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2384#dHDd%1  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2384#d@HDd_ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2385#@###HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2386##d@HDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2386HDdMs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2386HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2386#d#@##HDd3 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2387#@#HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2387#d#@#HDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2388#d#@HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2388#d#@..--HDdrL ( 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2389-----.....|.......|.........|#...........|@...........|-----------HDd%  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2389------.......#....d...|.#@-HDdc  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2390--|.|.#|.@HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2391d.@HDd/  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2391d@..HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2392d@..HDd' 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2392d@..HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2393@.HDd2  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2393d.@.HDdO 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2394#.d.@HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2395###@ .   HDd ` 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2395#@.          HDd9+ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2396##@#.  . . .HDdv 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2396|.@#d .  HDd 4 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2397-----|...|..|...@#     HDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2397HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2397------.F.....%........-@-#. HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2398---...|....$..d.....|@...........-----------HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2399...@dHDdX 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2399.@d.HDd 9What do you want to use or apply? [$alnvAGJ or ?*] HDd} Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) HDd+HDdYou play the "Friendship" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2399--More--HDd In what direction? HDdnY 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2400  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2400  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2401  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2401  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2402dThe large dog seems to like your song.HDdpYou finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2403HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2403@d..HDdFqU|@-.....|.|HDdrYou see here a slime mold. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2404HDdZ@ HDdBM - a slime mold {5}. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2404.dHDd2You miss the brown mold.HDdFYou touch the brown mold!The brown mold is covered in frost!The frost doesn't seem to chill the brown mold!0HDdL#HDd@HDd#HDd0HDdT#HDdY*HDd,MFYou hit the brown mold!0HDd#HDdj@HDdƴ#HDd]0HDdHf #HDdC *HDd @--More--HDd,You feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2405HDd2You miss the brown mold.HDdYou touch the brown mold!The brown mold is covered in frost!The frost doesn't seem to chill the brown mold!0HDd#HDd@HDd#HDd\0HDd21#HDdV*HDdNFYou miss the brown mold.0HDd#HDdć@HDd\#HDd)8 0HDd #HDd *HDd @--More--HDdYou feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2406d.HDd 2You miss the brown mold.HDd You touch the brown mold!The brown mold is covered in frost!The frost doesn't seem to chill the brown mold!0HDdW #HDd] @HDdz3 #HDd 0HDd #HDd*HDdcNFYou miss the brown mold.0HDd'3#HDdF@HDdr#HDd0HDd#HDdZy*HDdPS@--More--HDdTYou feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2406The large dog bites the brown mold!HDdWThe brown mold is killed! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2406%HDd @@. HDd You see here a brown mold corpse. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2407d.HDdy Unknown command ' '. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2407HDd5 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2408.d@HDd .@HDd9 . 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2408The large dog picks up a brown mold corpse. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2408.dHDdU 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2409.@HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2410.@.dHDd7.@HDd96 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2410The large dog drops a brown mold corpse. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2410d%HDdQ[.d.@F#HDdQ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2411A brown mold regrows from its corpse! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2411HDd7 J.@#.....HDd9 23 gold pieces.53 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2412.dHDd[ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2412.d.@###HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2413 .@#  #HDd߬  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2413 .d#@#  HDdU 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2414 #@#  HDduY 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2414 .d#@#  HDd`] 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2415 .d#@# HDdO7  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2416 #d#@# HDdTT  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2416-- .#d#@# .|HDdɫ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2417- .#@ .HDdn 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2418- .#d#@ .HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2418- .#d#@ j..---HDdd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2419- |.#d#@ |.?..-.-HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2419- #d-@ -HDd$ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2420.@-HDd$You hit the blue jelly!HDd5The blunt force is ineffective against the blue jelly.You touch the blue jelly!The blue jelly is covered in frost!--More--HDd"MThe frost doesn't seem to chill the blue jelly!0HDdp#HDdM@HDda#HDdu@0HDd#HDdl*HDd KjYou miss the blue jelly.0HDd #HDd @HDd Q #HDd1 0HDd#HDd*HDdap@HDdsYou feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2421#dHDd4s HDdwsnThe blue jelly trembles from your powerful strike!0.jHDdJ#HDdd%@HDd#HDd0HDd#HDd*HDd]@HDd_You feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2421#dHDd-L HDdLUnknown command ' '. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2421HDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2422 .@##HDdYou hit the blue jelly!You miss the blue jelly.You miss the blue jelly.0HDd#HDd;i@HDdL=#HDdi0HDd&#HDdT *HDdњ @HDd You feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2423##dHDd!H HDdHUnknown command ' '. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2423HDdR 2You miss the blue jelly.HDdMR You touch the blue jelly!The blue jelly is covered in frost!The frost doesn't seem to chill the blue jelly!0HDd #HDd @HDd0#HDd:d0HDd9>#HDd{*HDdjHDdYou hit the blue jelly! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2423-dHDd[p[You hit the blue jelly!You touch the blue jelly!HDdpThe blue jelly is covered in frost!The frost doesn't seem to chill the blue jelly!0HDdu #HDd@HDd#HDd]0HDd\q#HDdK<*HDdKjYou hit the blue jelly!0HDd0#HDd@HDd#HDd[}0HDdE #HDdn *HDd @--More--HDd3You feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2424HDd 2You miss the blue jelly.HDdo You touch the blue jelly!The blue jelly is covered in frost!The frost doesn't seem to chill the blue jelly!0HDd_ #HDd @HDdg #HDd ;0HDdg#HDd!*HDdH|jHDd}You miss the blue jelly. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2424.dHDd HDd Unknown command ' '. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2424HDd, HDd6.You hit the blue jelly!You touch the blue jelly!The blue jelly is covered in frost!The frost doesn't seem to chill the blue jelly!0HDd#HDd@HDd?#HDd0HDdhn#HDd@ *HDd LjYou miss the blue jelly.0HDd #HDd* @HDdҕ #HDdr 0HDdR#HDd'*HDd @--More--HDd{ You feel a mild chill. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2425HDd> 1You hit the blue jelly!HDd You kill the blue jelly! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2426.dHDdu?.@#HDdt - a scroll labeled KIRJE {10}. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2426%dHDd.@HDdYou see here a blue jelly corpse. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2427d.HDd4HThere is a blue jelly corpse here; eat it? [ynq] (n) HDd yHDd?This blue jelly corpse tastes terrible! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2428  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2428  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2429..dHDdӾYou finish eating the blue jelly corpse. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2430d.HDdf 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2430d. @#HDdX  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2431    . .@#HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2431   .#@#HDdm  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2432   #@#HDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2432#@#HDdt  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2433  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2434  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2434  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2435########------#G#@###......|#.|HDd _The gnome lord throws a small thonged club!The gnome lord hits!HDd The gnome lord's cold-iron small thonged club sears your flesh! 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2435[HP-8=30]HDdGWhat do you want to use or apply? [$alnvAGJ or ?*] HDdT/ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) HDdq +HDd\ What you produce is quite far from music... 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2436HDdt GWhat do you want to use or apply? [$alnvAGJ or ?*] HDd=  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) HDd+HDd]What you produce is quite far from music... 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2436HDd 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2437#@#HDdB`You hit the gnome lord!You touch the gnome lord!The gnome lord is covered in frost!HDdUaYou kill the gnome lord! 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2437)HDdz#@#N - a scroll labeled VE FORBRYDERNE {5}.--More--HDd Things that are here: a small thonged club a small sling 4 small rocks--More--HDd?7HDds 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2438HDd` 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2439)@HDd9  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2439#@HDd 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2440#@#.##|.|HDd[ 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2441# @.|HDds  30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2441#@ HDd0 30(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2442#-@-.......................-----------HDd  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2443--------.|......@|....|..|[HP+1=31]HDdK}  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2443.@HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2444.@.#HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2445.@HDdt  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2445HDd  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2445 ##.@HDd|w  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2446+ #  .@HDdSHt  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2446HDd}  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2447#   @ #HDd  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2447#@# HDd$  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2448@#HDdb 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2448@#HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2449@#HDdThe door opens. 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2449......-.........|{.|---HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2450...|.#@|....---HDd y 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2450--@|-HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2451.@HDd$  31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2451.@HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2452@#.HDdV 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2453.@HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2453##.@ HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2454# .@   HDdw s 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2454HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2454# @ # ......HDd 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2455@#    HDd+m 31(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2455###@#HDd> 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2456@#[HP+1=32]HDdL y 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2456HDd  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2456###@HDdRI 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2457##@#HDd  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2458@#HDd@  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2458@#HDdr 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2458HDduer 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2459HDd, } 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2459+HDdլ r 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2460HDd; r 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2460HDdK r 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2461HDd r 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2462HDdDr 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2462HDdor 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2463HDd,r 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2463HDdr 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2464HDdQr 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2465HDdThe door opens. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2465-------......|........|-....n..>.|........|......|------HDd%  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2466---...|.#@|....---HDd 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2467-|-@|-HDdr 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2467.@HDdX9What do you want to use or apply? [$alnvAGJ or ?*] HDd@ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) HDdB+HDd*CHDdDYou play the "Lullaby" song... 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2467HDd IwThe dryad sleeps. 32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2468  32(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2468  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2469[HP+1=33]HDdJYou finish the song. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2469HDd 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2470.@.HDd;  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2471.@HDdsYou hit the dryad!You touch the dryad!The dryad is covered in frost!HDd՟3You smile at the dryad engagingly.HDdSYou steal: O - a potion of object detection {20}. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2471HDdn HDdr You kill the dryad! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2472(HDd7.@HDdƫYou see here a looking glass. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2473HDdoFWhat do you want to use or apply? [$alnvAGJ or ?*] HDd\ Weapons A - a dagger {10} Wands l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} v - a unicorn horn {20} G - a blindfold {2} J - a magic whistle {3}(end) HDd? +HDd You produce a strange whistling sound. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2473dd..HDd# HDdaHDd\ djustHDdjustHDdC5KWhat do you want to adjust? [abfijl-oqrt-vA-GJ-O or ?*] HDd= 8Adjust letter to what [c-eghkpsw-zH-JP-Z]? HDdHDdMoving: w - a magic whistle {3}. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2473HDd` 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2474(.d@||HDdQK  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2475.dd...@##.|HDdj   .@?(HDd_ 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2475The large dog picks up a looking glass. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2475..dd@HDdz     .@ HDd5}P - a scroll labeled VE FORBRYDERNE {5}. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2476HDd` 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2476.........d. d#@@HDdkC 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2477..... ... ... .. .#@(((|----HDdK + . .  .#-@-..(((((]((-----"Hello, Skeff! Welcome to Jorge's music shop!"HDd 0"Feel free to browse my wares, or chat with me about other services!" 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2478.d.d.@HDdHDdUnknown command ' '. 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2478HDd  33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2478     #--------d|......@@|(((((|((--HDdIn what direction? HDdHDd The little dog stands in the way! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2478HDdy 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2479HDdn 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2479dHDds 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2480HDd@ 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2481d|HDdXIn what direction? HDdHDdThe door resists! 33(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2481#dHDdA 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2482[HP+1=34]HDd 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2482dHDd~  34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2483#HDdU 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2484dHDd# 3 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2484The large dog drops a looking glass. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2484d|HDdB'In what direction? HDdU HDdW The door closes. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2485(+HDd7 (.@HDd< You see here an iron flute (7 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2486@.HDd &@(HDd You see here a copper harp (31 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2486.@HDd!1(@HDdYou see here a wooden harp (25 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2487HDdc@(You see here a leather drum (12 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2488HDd~&@(HDdkYou see here a wooden flute (6 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2488.@HDdg00@(HDd1You see here a leather drum (12 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2489HDd &@(HDd0 You see here a wooden flute (6 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2489@(HDd -(@HDdo You see here a leather drum (12 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2490HDd_ 1@(HDd You see here a wooden flute (6 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2491HDdG| &@(HDd~ You see here an iron flute (7 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2491HDd] -(@HDd` You see here a leather drum (12 zorkmids). 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2492HDdemHDd Wait! That's a small mimic! 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2493HDd(-GWhat do you want to use or apply? [$alnvwAG or ?*] HDd@ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) HDd +HDd@ You play the "Lullaby" song... 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2493The small mimic sleeps.HDd The small mimic sleeps. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2493HDd &The small mimic moves while sleeping. 34(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2494  35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2495[HP+1=35]HDd' You finish the song. 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2495IDd` }You hit the small mimic!The blunt force is ineffective against the small mimic.IDd cYou touch the small mimic!The small mimic is covered in frost!IDd You hit the small mimic! 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2496IDdYou hit the small mimic!You touch the small mimic!The small mimic is covered in frost!IDdYou hit the small mimic! 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2496IDd`You hit the small mimic!You touch the small mimic!IDd6The small mimic is covered in frost!IDdYou hit the small mimic! 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2497IDdJ `You hit the small mimic!You touch the small mimic!IDdK 6The small mimic is covered in frost!IDdN You hit the small mimic! 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2498IDd'.`You hit the small mimic!You touch the small mimic!IDdf.6The small mimic is covered in frost!IDd4You kill the small mimic! 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2498%IDd9- 0@(IDdv/ You see here an iron flute (7 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2499 IDd&@( IDd߬You see here a leather drum (12 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2499 IDd&@( IDdvYou see here a mithril harp (156 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2500 IDdt!@( IDdKyYou see here an iron flute (7 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2501 IDdM-(@ IDd&You see here an iron harp (31 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2501 IDdN %(@ IDdR You see here a wooden harp (25 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2502 IDd-0@( IDdYou see here a mithril harp (156 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2502IDd (@IDd> You see here a leather drum (12 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2503IDdw %(@IDdz You see here an iron flute (7 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2503IDd &@(IDd You see here a leather drum (12 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2504IDd %(@IDd^ You see here an iron flute (7 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2505IDdH%(@IDdX You see here a wooden flute (6 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2505IDd-(@IDdYou see here a leather drum (12 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2506IDd=0@(IDd@You see here a wooden flute (6 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2506IDdO %(@IDd, You see here a leather drum (12 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2507IDdi-(@IDdlYou see here a wooden flute (6 zorkmids). 35(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2507.@IDd%(@IDd8You see here a leather drum (12 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2508@([HP+1=36]IDd? %(@IDd You see here a wooden harp (25 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2509@. IDd$0@( IDd(You see here an iron flute (7 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2509.@ IDd&@( IDdQYou see here a copper harp (31 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2510@."IDdT*@("IDdXYou see here a leather drum (12 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2510.@#IDdj#&@(#IDdV'You see here a wooden flute (6 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2511$IDdk&@($IDdYou see here a wooden flute (6 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2511$IDd1j &@($IDdl You see here an iron flute (7 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2512%IDdk &@(%IDdn You see here a leather drum (12 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2512&IDdђ &@(&IDd+ You see here a mithril harp (156 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2513'IDd!@('IDd*You see here an iron flute (7 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2514(IDd -(@(IDd You see here an iron harp (31 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2514)IDd%(@)IDdΌYou see here a wooden harp (25 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2515*IDdf %(@*IDd(k You see here a small mimic corpse (2 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2516,IDd/@%,IDdYou see here an iron flute (7 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2516.IDdHt  Inventory: 724/827 weight (28/52 slots) Weapons A - a dagger {10} Armor b - an uncursed +1 leather cloak (being worn) {15} q - an uncursed very burnt +0 pair of speed boots (being worn) {20} B - a pair of hard shoes {50} C - a skull cap {30} D - a crystal plate mail {170} Comestibles m - 4 food rations {80} r - a tripe ration {10} M - a slime mold {5} Scrolls i - a scroll of light {5} o - a scroll of light {5} t - 2 scrolls labeled KIRJE {10} u - a scroll labeled JUYED AWK YACC {5} E - 6 unlabeled scrolls {30} F - an unlabeled scroll {5} L - a scroll labeled JUYED AWK YACC {5} N - a scroll labeled VE FORBRYDERNE {5} P - a scroll labeled VE FORBRYDERNE {5} Potions f - 6 uncurs.IDdt ed potions of booze {120} j - a golden potion {20} K - a puce potion {20} O - a potion of object detection {20} Wands l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} v - a unicorn horn {20} w - a magic whistle {3} G - a blindfold {2}(end) 5IDdW +5IDd} Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:7 $:953 HP: 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2516 Do what with the wand of striking?  a - Break this wand d - Drop this item E - Write on the floor with this object I - Describe this item t - Throw this item w - Hold this item in your hands z - Zap this wand to release its magic(end) 6IDdl {6IDdAm s 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:25167IDds 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:25167IDdR(@7IDd TYou see here a wooden flute (6 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:25178IDdx%(@8IDdSYou see here a wooden flute (6 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:25188IDd %(@8IDd5 You see here a leather drum (12 zorkmids). 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:25189IDdUNThe list price of the leather drum is 12 zorkmids.9IDd!Q - a leather drum (unpaid, 12 zorkmids) {25}. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2519:IDd:IDdUnknown command ' '. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2519:IDd8 HA leather drum {25} for 12 zorkmids. Pay? [yn] (n) ;IDd y;IDd 41 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2519You bought a leather drum {25} for 12 gold pieces. 36(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2519;IDdc"Thank you for shopping in Jorge's music shop!" 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2520[HP+1=37]IDdbHThe door resists! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2521@(>IDd>IDdThe door resists! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2522>IDd >IDd The door opens. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2523#d?IDd?IDdYou stop. Your large dog is in the way! 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2523d@IDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2524#@IDd4  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2525d|AIDd.............dd#@ .AIDd. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2525The little dog drops a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2525d(AIDd 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2526.dBIDd9... .. .... d#@|  BIDd<A 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2526The little dog picks up a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2527d#dCIDd<[ 'In what direction? CIDdwc CIDd#e +The door resists!.CIDdf  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2527The little dog drops a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2527DIDd 'In what direction? DIDdVd DIDdg The door closes. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2528+ FIDdx#@dFIDdYou displaced your little dog. ... ... . .. FIDdYou see here a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2528dFIDd" 9@dFIDd You displaced your large dog. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2529.....................GIDdCe.........@.#GIDdQG5 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2529The large dog picks up a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2530d#GIDduP 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2530@ddGIDdJ& 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2531@d.GIDdV @>GIDdw I 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2531The large dog drops a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2531(dd.GIDd  37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2532@.d.HIDd8F.@.dHIDd[/ 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2532The little dog picks up a looking glass. 37(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2532d.HIDd9d@HIDdYou displaced your little dog. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2533[HP+1=38]IIDd GWhat do you want to use or apply? [$alnvwAGQ or ?*] JIDd9 JIDd. tYou produce a strange whistling sound.dd..JIDd) 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2533The little dog drops a looking glass. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2534d.KIDd KIDdL--------|...d.d.#|....@.|+......||......|......$||.d....|--------Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:8 $:941 HP: 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2534KIDd!  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2534..ddLIDdaL 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2535.<d@LIDdd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2536...d@d.MIDd\.@MIDdԲ226 gold pieces.1167 HP: 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2536.d.dNIDdy 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2537NIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2537d..dOIDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2538OIDd zYou miss the jackal.You touch the jackal!The jackal is covered in frost!OIDd{ KYou hit the jackal!.dOIDdK  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2538The jackal misses the large dog.OIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2538The large dog bites the jackal!--More--PIDdo The jackal is killed! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2539.QIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2539.@dQIDdE  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2540@.RIDdy 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2540@.d.RIDd( 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2541@.d#   RIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2542.@ d # #  SIDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2542SIDd(d@SIDdYou displaced your little dog. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2542    SIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2543 #@###SIDdf_ + 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2543d#-----------@#......~;~~~|.;;...||SIDd>s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2543TIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2544d##@.##.--TIDd# 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2545.##@~;~;~.~.---TIDdK,  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2545d#@~;~;~#;;~---TIDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2545UIDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2545UIDd5 s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2545VIDdw 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2546#d# ~@~  #.~~  #-WIDdJ2 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2547##~;#;.....@d..~;~;...--XIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2547~d~;@##d;;~##XIDd%  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2548# @#dYIDdө" 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2548 ~ #d#. ~~  @#YIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2549####@ZIDd$ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2549#@#ZIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2550#@#ZIDdI 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2551#@#ZIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2551#@#dZIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2552#@#d#[IDdd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2553@##d[IDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2553###@#d#[IDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2554#@#d#[IDdl s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2554\IDdJ] 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2554##@##\IDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2555........#........@#\IDdC  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2555   .....@####\IDd p    .@#\IDd;  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2556You hear the splashing of a naiad. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2556]IDdy 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2556]IDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2557..... .  #@##]IDdU<  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2557      #@^IDdhs 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2557^IDdG 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2558@###^IDd*`  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2559#@#_IDdp 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2559#+##@_IDdX 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2560#@#_IDdM>  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2560#@#_IDd|  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2561#@#`IDdwW 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2562#@#`IDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2562#@#`IDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2563#@#`IDd2  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2563#@#`IDd5o  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2564#@#aIDdX~ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2565@#aIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2565##@#aIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2566#@#aIDd The door resists! 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2566bIDdabIDdd(The door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2567-----------|..........|...........-|.....{..:.|........---------bIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2568-.|@#.|...---cIDdr 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2568 -@.:  cIDd . 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2569# @ #  . ..cIDd; 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2569##@#   dIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2570####@#dIDd̞ 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2571###@##dIDds 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2571dIDd  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2571##@#eIDdo 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2572#@eIDdu 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2572###@eIDdW  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2573#+#@eIDd{l s 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2573fIDdb5 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2573#@#fIDd< 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2574#@#fIDd~A  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2575@#fIDdH The door opens. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2575.-...ngIDd; 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2576#-||..#@.|....gIDd7 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2577.--.-@..|.|..hIDd 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2577-..@....iIDdG 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2578-..@.. .jIDd*h:What do you want to use or apply? [$alnvwAGQ or ?*] jIDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 17% b - Meditative Healing 1 4 17% c - Lethargy 2 5 # 6% d - Friendship 3 6 # 36%(end) jIDd +jIDd# You play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2578jIDd ^The dryad sleeps. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2578  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2579  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2580jIDd You finish the song. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2580kIDd-  38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2581 -..@.. . .kIDdj% 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2581- | .@| . . .lIDdvYou hit the dryad!You touch the dryad!The dryad is covered in frost!lIDdNYou smile at the dryad engagingly. 38(38)  Pw: 58(58)  Br:3 AC:8 DR:2 Exp:7 T:2582mIDdTYou hit the dryad!You touch the dryad!mIDd0The dryad is covered in frost!mIDd3You kill the dryad!(mIDd" 40(38)  Pw: 65(58)  Br:3 AC:8 DR:2 Exp:8 T:2582Welcome to experience level 8. 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2583[HP+2=40]nIDds  . @#|.|---nIDdtYou see here a towel. 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2583oIDdxoIDdyR - a towel {2}. 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584pIDd R - a towel {2}. 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584qIDdYou see here a towel. 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584rIDdYou hit the dryad! You touch the dryad! The dryad is covered in frost! You kill the dryad! Welcome to experience level 8. [HP+2=40] 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584sIDdy 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584sIDdZV  40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2584-   .@#  -tIDd` 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2585   .@  tIDd_ 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2586    .@  ... .....tIDdos 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2586vIDdx 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2586.....@#.. .. vIDd, 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2587...@...vIDd 40(40)  Pw: 65(66)  Br:3 AC:8 DR:2 Exp:8 T:2587...@...vIDdծ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2588...@...-vIDd~  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2589. ..@... -vIDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2589.  @.  . -wIDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2590.@ .   wIDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2591 @.    wIDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2591  @.    wIDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2592  @-    xIDdj 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2592###@ # . xIDdTJ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2593#@#  xIDdr 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2593yIDd"r 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2593yIDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2594#.@##zIDdT 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2594@>#zIDdr 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2594zIDdh/ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2595.#@..zIDdY  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2595--|..#@.|..{IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2596--..@..|.{IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2597-.>@..{IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2597-..@..|IDd. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2598 @.  |IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2598 @.  |IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2599 @>   |IDd>  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2599  @.   }IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2600 # @ }IDder 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2600#@##}IDd O 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2601#@#}IDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2601#@}IDd9 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2602#@##~IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2603#@#~IDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2603#@#~IDdA3 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2604###@IDdˮ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2605o#@#IDd*  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2605o #@#IDd(  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2606  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2607  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2607  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2608  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2608  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2609  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2609  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2610  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2610.#o#@########IDd0) -###IDd0@oIDdYou displaced the hill orc. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2611---|..|...o.#o|..#|IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2611-.@#.#.#IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2612-.@#...|#IDd $ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2612-.|~o@#o#o|.......-----IDdx You hit the hill orc!You touch the hill orc!The hill orc is covered in frost!IDdҤ You pretend to be friendly to the hill orc. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2613IDdfIDd%fUnknown command ' '. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2613IDdÑ  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2614 .o@#o~  IDdh #You hit the hill orc!IDd )You touch the hill orc!IDd' kThe hill orc is covered in frost!You smile at the hill orc seductively.IDdc You steal: S - a bone skull cap {9}. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2614--More--IDdtE The hill orc hits! 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2614o#[HP-3=37]IDdx ZYou hit the hill orc!You touch the hill orc!IDdy 3The hill orc is covered in frost!IDd-z You pretend to be friendly to the hill orc. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2615IDdY IWhat do you want to use or apply? [$alnvwAGQR or ?*] IDd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 16% b - Meditative Healing 1 4 16% c - Lethargy 2 5 # 4% d - Friendship 3 6 # 34%(end) IDd\+IDd OYou play the "Lullaby" song... 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2615The hill orc shouts down your song!The hill orc shouts down your song!You hear something shouting down your song!--More--IDd: You stop playing the wooden harp. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2615IDdZYou hit the hill orc!You touch the hill orc!IDd3The hill orc is covered in frost!IDdYou pretend to be friendly to the hill orc. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2616IDd\A 2You miss the hill orc.IDdA \You touch the hill orc!The hill orc is covered in frost!IDdXD You kill the hill orc! 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2616o..IDdI 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2617.@#.......IDdh 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2618-.o@.~|--IDdn "@.IDd  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2618The hill orc swings his mithril curved sword!IDd+ $The hill orc hits!IDd ' 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2618The hill orc is suddenly very cold! 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2618[HP-3=34]IDdbK YYou hit the hill orc!You miss the hill orc.IDdK 8You smile at the hill orc seductively.IDdSN You steal: T - a mithril curved sword {20}. 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2619IDd" You hit the hill orc!You touch the hill orc!The hill orc is covered in frost!IDdI You kill the hill orc! 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2619%IDd.@ Things that are here: a hill orc corpse a skull cap--More--IDd,IDds s 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2620IDdB9There is a hill orc corpse here; eat it? [ynq] (n) IDd yIDdThis hill orc corpse tastes terrible! 34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2620  34(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2621  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2622oIDd[HP+1=35] 35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2622  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2623  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2624  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2624  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2625  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2625  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2626  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2626  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2627  35(40)  Pw: 66(66) IDda Br:3 AC:8 DR:2 Exp:8 T:2628  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2628  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2629  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2630  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2630  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2631#oIDdYou finish eating the hill orc corpse. 35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2632IDdin  35(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2632@[ IDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2633.@[HP+1=36]IDd w  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2633.@IDdj 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2634 .@  IDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2634 #@  IDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2635 #@ IDde 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2635 #@ IDd s 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2635IDds 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2635IDdp  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2636   # @IDdè 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2637#@oIDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2637#@ IDd  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2638#@IDd$8  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2638#@IDd9 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2639#@IDdhG 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2640#@IDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2640#@IDdo,  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2641#@IDdL#@IDd# 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2641You hear some noises in the distance. 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2642dIDd 36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2642#@d#IDd^  36(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2643@#IDd 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2644@d##[HP+1=37]IDd$ 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2644@d#IDd*z 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2645@#IDdǍ  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2646@#dIDd  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2646@##IDd4 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2647@#IDdL4 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2647.@.#.IDdr 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2647IDdk  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2648..#@...IDd> 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2649..@...IDd[ 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2649.>@..IDd  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2650.d.@..IDda;What do you want to use or apply? [$alnvwAGQR or ?*] IDdIDdYou produce a strange whistling sound. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2650.#d.dIDdg "@dIDd$ You displaced your little dog. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2651  d. IDdj 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2652 @d. d. IDd& ----------|@d......+|.d......||......%.+........|-------|--Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:9 $:1167 HP: 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2652IDd`  37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2652..ddIDd 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2653<@.IDd, d@IDd-You displaced your large dog. 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2654d...dIDd 37(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2654.d.@d.IDd 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2655.d.@[HP+1=38]IDd8 ].d.@.dIDdS9  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2655The little dog eats a tripe ration. 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2655IDd'  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2656.@IDd'd@IDdYou displaced your little dog. 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2656.d#IDd 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2657@.IDdV 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2658..@ddIDd !  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2658d@...dIDdR 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2659@.d.IDdV 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2660.@.d.#dIDdC@ 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2660@.d.d.IDdG  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2661.#@IDd r 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2661IDd(& 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2662   ..@.dd.##IDd  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2662   @#dd.#IDd3er 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2662IDdO- 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2663  # @#IDd˟ 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2664#@#IDdn  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2664#@#IDd2 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2665#@#IDd 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2665#@#IDdjW 38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2666#@IDd  38(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2666#@..##.*.#....#-----IDdŔ? 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2667d------#|%..r@#|.. | [HP+1=39]IDdCZ y 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2667IDd 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2667#-.r@#.|..>-IDd= You hit the giant rat!You touch the giant rat!The giant rat is covered in frost!IDdp You miss the giant rat. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2668IDd 3You miss the giant rat.IDd ^You touch the giant rat!The giant rat is covered in frost!IDd You kill the giant rat! 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2669.IDd 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2669@.+-IDd> .@IDd@ You see here a yellowish brown gem. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2670IDd]  39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2671*@IDdg"@>IDdiYou see here a yellowish brown gem. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2671dIDd?-  39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2672#@*IDd  39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2673@.dIDd@.IDdYou see here 2 tins. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2673d.IDd IDdCU - 2 tins {20}. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2674dIDd  39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2674.@dd.IDdĤ 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2675.@.dIDd f 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2675.@.ddIDd҉ 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2676d@*IDd  39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2677..@dd.IDdMd@  IDdw8 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2677The little dog picks up a yellowish brown gem. 39(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2677d.IDd)A 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2678.#@  [HP+1=40]IDdǔ 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2678###dd#@ #IDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2679#d#@ IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2680##@ .dd# IDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2680##@d#dIDda 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2681##@#IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2682##@#d##IDd: 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2682..@#d#IDdv  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2683..@####d##IDd7 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2684........ #@###IDd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2684   d#@IDdd  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2685  ##@###..IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2685  d#@ IDds 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2685IDd&1 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2686    ##@##....P.---IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2686#@. IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2687#@ ... ---IDds 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2687IDds 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2687IDdo  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2687d#-@-....|...||...|--IDdR 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2688#--.---|@!.IDd*;What do you want to use or apply? [$alnvwAGQR or ?*] IDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 16% b - Meditative Healing 1 4 16% c - Lethargy 2 5 # 4% d - Friendship 3 6 # 34%(end) IDdVj +IDdp You play the "Lullaby" song... 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2688  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2688P.IDds The brown pudding sleeps. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2689  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2689dIDdt You finish the song. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2690IDdt 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2690#d.@IDd You hit the brown pudding!The blunt force is ineffective against the brown pudding.You touch the brown pudding!IDdIThe brown pudding is covered in frost!--More--IDd61QThe frost doesn't seem to chill the brown pudding!0IDdz#IDd@IDds#IDdM0IDd!#IDdW*IDdPIDdJYou hit the brown pudding! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2691.dIDdvudYou hit the brown pudding!You touch the brown pudding!IDduThe brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0IDdQ#IDdL#@IDd#IDd0IDdܴ#IDd*IDdk PIDdQp You hit the brown pudding! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2692.dIDd0 IDd Unknown command ' '. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2692IDd&IDd'You hit the brown pudding!You touch the brown pudding!The brown pudding is covered in frost!IDd:'UThe frost doesn't seem to chill the brown pudding!0IDdN#IDd@IDd #IDd 0IDdj #IDdO> *IDd# PIDd -You hit the brown pudding!IDd { 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2692--More--IDdNThe large dog bites the brown pudding! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2692IDdKYou hit the brown pudding!You touch the brown pudding!The brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0IDd?#IDdM@IDd#IDdj0IDdt#IDd I*IDdPIDdYou hit the brown pudding! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2693IDdIDdgUnknown command ' '. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2693IDd]~You hit the brown pudding!You touch the brown pudding!The brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0IDd#IDd@IDd#IDdɝ0IDdDt#IDdbG*IDd!PIDd#You hit the brown pudding! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2693--More--IDdZ84The large dog bites the brown pudding!IDd=The brown pudding is killed! 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2694%IDd;(.@IDd@You see here a brown pudding corpse. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2694.dIDdb 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2695d@%.IDdB 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2696d@#..IDdφ.@IDd6V - a clear potion {20}. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2696.dIDdR  40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2697###.@IDdx4 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2697d.@.  IDds 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2697IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2698##@ # . ..IDd|K 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2699##@d .   IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2699#+#@d#IDd 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2700@#IDd`h 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2700@##IDd s 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2700IDdThe door opens. 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2701|.`|-.G.|..-..IDdȚ ? 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2701----........-...|.#@|....c...G..--------IDd k ;What do you want to use or apply? [$alnvwAGQR or ?*] IDd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 16% b - Meditative Healing 1 4 16% c - Lethargy 2 5 # 4% d - Friendship 3 6 # 34%(end) IDd+IDdWhat you produce is quite far from music... 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2702IDd---|`.|.+.|-@|G|`. --IDd4 40(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2702The gnome swings her small thonged club!IDdS!The gnome hits!IDdzLThe gnome's cold-iron small thonged club sears your flesh!IDd d 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2702The gnome is suddenly very cold! 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2703dc.[HP-13=27]IDdf .You hit the gnome!IDd;k You kill the gnome! 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2703%#IDd&IWhat do you want to use or apply? [$alnvwAGQR or ?*] IDdP1  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 16% b - Meditative Healing 1 4 16% c - Lethargy 2 5 # 4% d - Friendship 3 6 # 34%(end) IDd4+IDd6You play the "Lullaby" song... 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2703The gnome sleeps.IDd??~The cockatrice sleeps. 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2704  27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2705  27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2705#dIDd@You finish the song. 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2706JDd8 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2706 -d@`....`|---JDd[.@dJDd]You displaced your large dog..d.  JDd$_  27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2706The large dog eats a gnome corpse. 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2707JDdY# 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2707  .@...JDd  27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2708 .----|@.....|JDd^@ 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2709    .@JDd]vYou hit the gnome!You touch the gnome!The gnome is covered in frost!JDd5You smile at the gnome seductively.JDdYou steal: W - a small conical hat {1}. 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2709JDdrTYou hit the gnome!You touch the gnome!JDd-s0The gnome is covered in frost!JDduYou kill the gnome! 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2710)JDd      )  .@JDd You see here 4 small daggers. 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2710 JDde  27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2711.......d..@) JDdI  28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2712[HP+1=28] JDdFy 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2712 JDdys 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2713 JDdGs 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2713 JDds 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2714 JDdaes 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2714JDd8Ls 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2715JDd s 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2716JDd4s 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2716JDd  28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2717You hear water falling on coins. 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2717JDdBy 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2718JDd6 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2718The large dog picks up a small thonged club. 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2718.dJDd9 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2719.dJDd[ 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2720.dJDdL.......@.JDd*!. 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2720The large dog drops a small thonged club. 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2720)dJDdJ 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2721.@. JDdP  28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2721.@.d..JDd 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2722.@.  JDd  28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2722 .@d.....JDd:  29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2723.d[HP+1=29]JDdj ^.@.  JDdPr 6 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2723The large dog picks up a small thonged club. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2724d.JDd\+ Inventory: 823/827 weight (35/52 slots)  Weapons  A - a dagger {10}  T - a mithril curved sword {20}  Armor  b - an uncursed +1 leather cloak (being worn) {15}  q - an uncursed very burnt +0 pair of speed boots (being worn) {20}  B - a pair of hard shoes {50}  C - a skull cap {30}  D - a crystal plate mail {170}  S - a bone skull cap {9}  W - a small conical hat {1}  Comestibles  m - 4 food rations {80}  r - a tripe ration {10}  M - a slime mold {5}  U - 2 tins {20}  Scrolls  i - a scroll of light {5}  o - a scroll of light {5}  t - 2 scrolls labeled KIRJE {10}  u - a scroll labeled JUYED AWK YACC {5}  E - 6 unlabeled scrolls {30}  F - an unlabeled scroll {5}  L - a scroll labeled JUYED AWK YACC {5}  N - a scroll labeled VE FORBRYDERNE {5}  P - a scroll labeled VE FORBRYDERNE {5} Dd+ 8;1H Potions  f - 6 uncursed potions of booze {120}  j - a golden potion {20}  K - a puce potion {20}  O - a potion of object detection {20}  V - a clear potion {20}  Wands  l - a wand of striking {7}  n - a wand of cold {7}  Tools  a - an uncursed wooden harp {30}  v - a unicorn horn {20}  w - a magic whistle {3}  G - a blindfold {2}  Q - a leather drum {25}  R - a towel {2} (end) JDdpSkeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:9 $:1167 HP: 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2724----------|< +| |-------| +|`....##. ||....#-------|--+...-#######|...|###|..`|######-@..|########|...-----|######|c.d.)` |-------##Ddfpm#####|`...... `|| .####---.----#-------------| |#| .#| >+##| |-------| % |--------JDdA*What do you want to zap? [ln or ?*] JDd. z Wands l - a wand of striking {7} n - a wand of cold {7}(end) JDd0a+In what direction? JDd8JDdBThe wand hits the cockatrice! 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2724.d*JDdd" 8What do you want to zap? [ln or ?*] JDdnJDdThat is a silly thing to zap. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2724JDdB8What do you want to zap? [ln or ?*] JDd !In what direction? JDdץGThe wand hits the cockatrice!0JDd#JDd[@JDd{=#JDd?0JDdc#JDdL*JDdcJDdOThe cockatrice resists! 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2725JDd7 8What do you want to zap? [ln or ?*] JDd X !In what direction? JDd3The wand hits the cockatrice.JDdYou kill the cockatrice! 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2725%d.JDdW3y 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2726JDdϻ0 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2726The large dog drops a small thonged club. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2726)dJDdJ 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2727  .@d....JDd (d@JDd KYou displaced your large dog. .....JDd You see here a small thonged club. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2728.dJDdx 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2728    .d@JDd0       .@JDd1 You see here 4 small daggers. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2729JDdl|..|....)@JDd1 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2729The large dog picks up a small thonged club. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2730.dJDd  29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2730|.|.. . .d.@JDd|s 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2731---.`+..|..o`..d.@JDd* 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2731--..-..|| d@..JDdެ  29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2732-..@ .JDdVT 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2732..--.o.@..d JDd 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2733-.{@.  JDd] <...@.JDd` 8 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2733The large dog drops a small thonged club. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2733d)JDd)  30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2734....`@.{@ [HP+1=30]JDd ' 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2735....@o. .{d.{..JDd a@..   JDdr You see here a statue of a mountain centaur. 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2735.dJDd8 JDd:The door resists! 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2736JDdB JDd} The door opens. 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2737-#.od.JDdyW 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2737`@###      JDdx 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2738-@        JDdĢr 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2738JDd[  30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2738 #  @##JDdQ 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2739#@##JDd 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2739#@##JDd@  30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2740#@##JDdA  30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2741#@##JDdD 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2741#@##JDd  30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2742#@##+JDd 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2743#@JDdd 30(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2743#@JDdTThe door opens.KABOOM!! The door was booby-trapped!JDd 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2743You stagger... 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2744 Stun -.|...|.....|..!....|.........|..'....|--------[HP-2=28]JDd 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2744 Stun '.JDdے * 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2745 Stun You feel a bit steadier now. 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2745[HP+1=29]JDdqy 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2746JDd֌ 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2746------........!.....|.'#@.|.-JDd$ 29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2747--|.|.|.@-JDd- You hit the rope golem!The blunt force is ineffective against the rope golem.You miss the rope golem.JDd *You hit the rope golem!JDd  29(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2747The rope golem hits! 28(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2747The rope golem hits! 27(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2747--More--JDd?'The rope golem grabs you!JDd( 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2747The rope golem is suddenly very cold! 22(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2747[HP-7=22]JDdo JWhat do you want to use or apply? [$alnvwAGQRW or ?*] JDd Weapons A - a dagger {10} Armor W - a small conical hat {1} Wands l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} v - a unicorn horn {20} w - a magic whistle {3} G - a blindfold {2} Q - a leather drum {25} R - a towel {2}(end) JDd+JDdYou produce a strange whistling sound. 22(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2748dd.JDd) ^You hit the rope golem!You touch the rope golem!JDd 5The rope golem is covered in frost!JDd You destroy the rope golem! 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2749d.d..JDd>.d.@JDd0 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2749The little dog picks up a purple-red potion. 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2749.dJDdB 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2750@d..JDd 4d@..JDd&  22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2750The little dog drops a purple-red potion.!dJDdw You hear a door open. 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2751.dJDdǓ <S@.JDd The statue comes to life! 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2751dd.JDd  22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2752!@.dJDd\ i@.You have a little trouble lifting X - a puce potion {20}.JDdy^ i 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2752 Burdened Your movements are slowed slightly because of your load. 22(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2752 Burdened The snake bites!JDdb  20(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2752 Burdened The large dog picks up a purple-red potion. 20(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2753 Burdened dd..--More--JDd [HP-2=20]JDd SYou hit the snake!You miss the snake.JDd^You miss the snake. 20(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2753 Burdened The snake bites!JDd 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2753 Burdened The snake is suddenly very cold! 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2754 Burdened d..d.[HP-1=19]JDd5rYou miss the snake.You miss the snake.You miss the snake. 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2754 Burdened The snake bites the little dog!The little dog misses the snake.d. 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2754 Burdened The large dog drops a purple-red potion. 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2755 Burdened !dJDd.You hit the snake!JDdJYou miss the snake.You miss the snake.JDd 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2755 Burdened The snake bites the little dog!JDdThe little dog bites the snake! 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2755 Burdened d..dJDdNL SYou hit the snake!You miss the snake.JDdL You miss the snake. 19(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2755 Burdened The snake bites!JDdL  17(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2755 Burdened The snake is suddenly very cold!JDdkM You kill the snake! 17(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2756 Burdened %[HP-2=17]JDd  18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2757 Burdened d..@.d[HP+1=18]JDdP .@JDdwRYou have a little trouble lifting Y - a purple-red potion {20}. 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2757 Burdened d..dJDd 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2758 Burdened .@.dJDd 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2759 Burdened #..d@.d.JDdD 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2760 Burdened ##@  .d d. .JDdQ 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2761 Burdened #S@d .     JDd  18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2761 Burdened @d.d    JDdSYou hit the garter snake!You miss the garter snake.JDdYou hit the garter snake! 18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2762 Burdened JDdg aYou hit the garter snake!You miss the garter snake.JDdj TYou miss the garter snake.d.JDd7j  18(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2762 Burdened The garter snake bites!JDdFj  16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2762 Burdened The garter snake is suddenly very cold!JDdql You kill the garter snake! 16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2763 Burdened #--More--JDd[HP-2=16]JDd T 16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2764 Burdened |o|*||#@#d.d JDdV) 16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2764 Burdened =@#d#d. JDdW^ E 16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2765 Burdened ----.o/#@.      JDd--.=S|**%.I-@-#d#dJDd 16(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2765 Burdened A garter snake was hidden under a green gem!SJDdThe garter snake bites! 14(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2766 Burdened Sd#[HP-2=14]JDdS4You miss the garter snake.JDdbYou touch the garter snake!The garter snake is covered in frost!JDd 9You kill the garter snake! 14(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2767 Burdened .o[*#dd##JDd_-.@---|#JDdYou see here a green gem. 15(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2768 Burdened |d[HP+1=15]JDddI@*d#JDd 15(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2768 Burdened A garter snake was hidden under a blue gem!SJDd!3The garter snake bites!IJDd\ 14(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2768 Burdened A garter snake was hidden under a maple wand!SThe garter snake bites!JDd 13(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2768 Burdened --More--JDdX/ The garter snake is suddenly very cold! 13(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2769 Burdened .o[HP-2=13]JDdE3You hit the garter snake!JDd_bYou touch the garter snake!The garter snake is covered in frost!JDdg bYou kill the garter snake!/d|JDdw 5 13(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2769 Burdened The garter snake bites! 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2769 Burdened --More--JDd78The garter snake is suddenly very cold!IJDdIt misses. 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2769 Burdened [HP-1=12]JDdX _You hit the garter snake!You touch the garter snake!JDdz 6The garter snake is covered in frost!JDd You kill the garter snake! 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2770 Burdened *d*JDd JDd,Unknown command ' '. 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2770 Burdened JDdJ SJDd=L GWait! There's a garter snake hiding under 2 food rations!JDdoL  12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2770 Burdened The little dog bites the garter snake!JDdM The garter snake misses the little dog. 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2771 Burdened o[JDdYou hit the garter snake!You touch the garter snake!The garter snake is covered in frost!You hit the garter snake! 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2771 Burdened The little dog bites the garter snake!--More--JDdq;lThe garter snake misses the little dog.The garter snake misses the little dog.JDd;8The little dog misses the garter snake.JDdl<The garter snake bites the little dog! 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened JDd#k JDdSkUnknown command ' '. 12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened JDdr ^You hit the garter snake!You miss the garter snake.JDd EYou miss the garter snake.dJDd  12(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened The little dog bites the garter snake!JDd HThe garter snake bites the little dog!--More--JDd@$The garter snake bites!JDd-A 11(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened The garter snake is suddenly very cold!JDd5CYou kill the garter snake! 11(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened .o%[HP-1=11]JDd- JDdbUnknown command ' '. 11(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2772 Burdened JDdThe garter snake bites the little dog!IA garter snake was hidden under a moonstone ring!SThe garter snake bites!JDd ? 3(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2774 Burdened You hear the howling of the CwnAnnwn...--More--JDdguThe garter snake is suddenly very cold!#SThe garter snake bites!JDdh 2(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2774 Burdened The garter snake is suddenly very cold!JDd5iYou kill the garter snake! 2(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2774 Burdened %*o[HP-9=2]JDd# JDd prayJDd]7 rayJDd ayJDdgyJDd10 ;Are you sure you want to pray? [yn] (n) JDd 6yYou begin praying to Dionysus.JDd:You are surrounded by a shimmering light.JDd 2(40)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2774 Invl  Burdened The large dog picks up a green gem. 2(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2775 Invl  Burdened dd.=. 2(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2775 Invl  Burdened The little dog eats a tripe ration.--More--JDdCThe garter snake starts to attack you, but pulls back.JDd The garter snake starts to attack you, but pulls back. 2(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2776 Invl  Burdened .do% 2(40)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2777 Invl  Burdened You finish your prayer.JDd( IYou feel that Dionysus is well-pleased.--More--KDdZ"You feel much better.KDd 44(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2777 Burdened The garter snake turns to flee!KDdThe garter snake turns to flee! 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2777 Burdened [HP+42=44]KDd] KDd]RYou miss the garter snake.You miss the garter snake.KDdH_LYou hit the garter snake!.dKDd` 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2777 Burdened The large dog eats a garter snake corpse.The little dog drops a maple wand.--More--KDd \The little dog misses the garter snake.The garter snake bites!KDd>  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2777 Burdened The garter snake is suddenly very cold!KDd You kill the garter snake! 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2777 Burdened S.=[HP-1=43]KDd KDdUnknown command ' '. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2777 Burdened KDd KDdYou are caught in a beartrap. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2778 Burdened d/KDd֌ 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2779 Burdened #d=o.[HP+1=44] KDdח  KDd$GYou are caught in a beartrap..d KDdt 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2779 Burdened The little dog picks up a moonstone ring. KDdThe little dog bites the goblin! 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2780 Burdened  KDd%  KDd You are caught in a beartrap. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2780 Burdened The large dog misses the goblin. KDd" 1The goblin misses the large dog. KDd The little dog bites the goblin! 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2780 Burdened o*KDdU*@There is a staircase down here.KDdYou see here a blue gem. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2781 Burdened KDd KDd, Unknown command ' '. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2781 Burdened KDd KDdYou have a little trouble lifting Z - a blue gem {1}.d% 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2781 Burdened The little dog bites the goblin!KDdThe goblin is killed! 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2782 Burdened .dKDdSS 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2783 Burdened /@d>dKDdE5You stop. Your large dog is in the way!KDdFm 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2783 Burdened The large dog drops a green gem. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2783 Burdened d*.dKDdJ .@ Things that are here: a green gem a pair of snow boots--More--KDd ,KDdS" 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2784 Burdened /dKDd o  Pick up what?  Armor ('[') a - a pair of snow boots Gems ('*') b - a green gem(end) KDd++KDdXKDdTYou have a little trouble lifting c - a pair of snow boots {10}.KDdwYou have a little trouble lifting d - a green gem {1}.=dKDdU 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2784 Burdened The little dog drops a moonstone ring. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2785 Burdened =dKDd? @.KDdlYou have a little trouble lifting e - a moonstone ring {3}.d.KDd] 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2785 Burdened The little dog picks up an engraved clay ring. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2786 Burdened .dKDd6 @.KDd9 You have a little trouble lifting g - a maple wand {7}. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2787 Burdened Sd.d.KDdk  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2787 Burdened #Sd.@.dKDdz c@>There is a bear trap here.You see here a red gem.KDd`z 0A beartrap closes on your foot!KDd} The cold-iron beartrap sears your flesh! 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2788 Burdened d%[HP-9=35]KDd KDdUnknown command ' '. 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2788 Burdened KDd% KDdYou have a little trouble lifting h - a red gem {1}. 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2789 Burdened d.>d KDdA_You hit the garter snake!You touch the garter snake! KDd-B6The garter snake is covered in frost! KDd"CYou hit the garter snake! 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2789 Burdened The large dog bites the garter snake!--More-- KDdk The garter snake is killed! 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2790 Burdened %.d.[HP+1=36]!KDd; !KDd GYou are caught in a beartrap.d.!KDd| W 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2790 Burdened The large dog eats a garter snake corpse. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2791 Burdened >d"KDd "KDdC*You are caught in a beartrap."KDd!Y 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2791 Burdened The little dog drops an engraved clay ring. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2792 Burdened >d#KDd ? #KDdAYou are caught in a beartrap. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2793 Burdened d=$KDdۛ  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2793 Burdened .d>d%KDdY^@%KDdYou see here 2 food rations. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2794 Burdened d='KDdLk%@%'KDdpYou have a little trouble lifting k - an engraved clay ring {3}. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2795 Burdened ..dd(KDd` 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2796 Burdened ^>dd)KDd 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2797 Burdened d@d.%.+KDd'You fall down the stairs.--More--+KDd ----------------....!...........|.k............||.....dd.......||.....@........|----------+----Skeff the Sonneteer St:11 Dx:15 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:10 $:1167 HP: 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2797 Burdened +KDd  35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2797 Burdened dd..[HP-1=35]-KDd 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2798 Burdened d.@<-KDd @.d@.-KDd { 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2798 Burdened The little dog picks up an emerald potion. 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2799 Burdened .d.d.KDd%n@d...#.KDd' 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2799 Burdened The little dog drops an emerald potion.!d.KDda*The kobold lord misses. 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2800 Burdened d./KDdvj3You miss the kobold lord./KDdj`You touch the kobold lord!The kobold lord is covered in frost!/KDdwpYou kill the kobold lord! 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2801 Burdened %!d.d0KDd;#@. Things that are here: a kobold lord corpse 12 small darts--More--1KDd,1KDdN 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2802 Burdened d!.d.[HP+1=36]1KDdH -d@1KDd zYou displaced your little dog.%d.d1KDdU V 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2802 Burdened You hear some noises in the distance. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2803 Burdened d.2KDde .@2KDdYou have a little trouble lifting p - an emerald potion {20}. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2803 Burdened d.d.3KDdZ 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2804 Burdened d.@.3KDdX  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2805 Burdened ..dd@#3KDd,  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2805 Burdened 4KDd| 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2806 Burdened   d. .  @4KDdz 7 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2807 Burdened   .  d .@###5KDdO 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2807 Burdened    .#@5KDd( 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2808 Burdened ...d@#5KDdm -@d5KDdM You displaced your little dog. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2809 Burdened ................d5KDd  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2810 Burdened ..........d........@d...........#6KDd, 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2811 Burdened %d@...d6KDdH 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2811 Burdened 6KDd'  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2812 Burdened @dd...7KDd4  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2813 Burdened @#..#d [HP+1=37]7KDdF 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2813 Burdened @. % .# 7KDdj # @   #7KDd_ 26  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2814 Burdened Your leg feels somewhat better. 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2814 Burdened 7KDd-T #@#7KDd/. 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2814 Burdened You hear some noises in the distance. 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2815 Burdened 8KDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2816 Burdened #@8KDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2817 Burdened #@8KDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2817 Burdened d#@##8KDdUo  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2817 Burdened 8KDd/t 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2817 Burdened 9KDdӎYou are carrying too much to get through. 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2817 Burdened 9KDd+  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2818 Burdened :KDdO 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2819 Burdened ##d:KDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2820 Burdened #d:KDdIx 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2820 Burdened d#d:KDdb 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2821 Burdened :KDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2822 Burdened ##dd#:KDdu^ 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2823 Burdened #d#d:KDd  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2823 Burdened #d#d:KDd 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2824 Burdened d#[HP+1=38]:KDd<  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2825 Burdened #dd#:KDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2826 Burdened d#d:KDdu  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2826 Burdened d#d#:KDd"  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2827 Burdened d#;KDd 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2828 Burdened d#d;KDd*  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2829 Burdened d#d#;KDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2829 Burdened #d#d;KDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2830 Burdened #d;KDd! 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2831 Burdened dd#;KDd 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2832 Burdened d#dKDd@  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2841 Burdened #d#d#@>KDdThe door resists! 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2842 Burdened #d>KDd>KDdThe door resists! 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2843 Burdened #dd?KDd?KDdlThe door opens. 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2844 Burdened -------|.......d|.........#|...MM......|......!.....--------------@KDd/C 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2844 Burdened .----....#...d...|#MM@d-@KDd<  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2845 Burdened --.||#@-AKDd 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2846 Burdened M..M@.ddAKDd  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2847 Burdened .M.@[HP+1=40]BKDdUBKDdZYou stop. Your large dog is in the way! 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2848 Burdened .M!M#CKDd  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2849 Burdened .M.M@d-dCKDd  d@CKDd;You displaced your large dog..MCKDd` 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2849 Burdened The large dog misses the ettin mummy..Md#CKDdYou hear some noises in the distance. 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2849 Burdened DKDdM.d@DKDdNYou displaced your little dog. 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2850 Burdened  d.EKDdEKDd 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2850 Burdened The ettin mummy misses the large dog.The ettin mummy hits the large dog!EKDdKThe large dog is killed!.dEKDdThe dwarf mummy hits the little dog! 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2851 Burdened FKDdFKDdϚUnknown command ' '. 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2851 Burdened GKDdGKDd& 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2851 Burdened The ettin mummy misses the little dog.GKDdM8The ettin mummy misses the little dog.GKDdThe little dog bites the ettin mummy! 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2852 Burdened .MdJKDd 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2853 Burdened Md..NKDd+What do you want to zap? [gln or ?*] PKDd!In what direction? PKDd36 DThe wand hits the dwarf mummy!0PKDd #PKDda @PKDd#QKDd_T0QKDd(#QKDd*QKDd8MThe dwarf mummy resists!QKDd A brown potion shatters!. 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2853 Burdened The ettin mummy hits the little dog!QKDdThe little dog is killed! 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2853 Burdened ..MUKDdf 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2854 Burdened    -@UKDdY +What do you want to zap? [gln or ?*] VKDd!In what direction? VKDdVKDdThe wand hits the dwarf mummy! 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2855 Burdened ..MWKDdD8You destroy the dwarf mummy!WKDdIU 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2855 Burdened You feel intense pain! 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2855 Burdened M$[HP-5=35]YKDd  35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2856 Burdened    @ #YKDd 35(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2857 Burdened @# ZKDdf 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2858 Burdened @#[HP+1=36]ZKDdy 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2859 Burdened @#ZKDd  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2860 Burdened @#]KDdz  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2861 Burdened #@M_KDdx+What do you want to zap? [gln or ?*] _KDd _KDda Nothing happens. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2861 Burdened M#`KDdb 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2862 Burdened @#aKDd  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2863 Burdened @#M#bKDd!+What do you want to zap? [gln or ?*] bKDd Wands g - a maple wand {7} l - a wand of striking {7} n - a wand of cold {7}(end) gKDdڀJgKDdNever mind. 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2863 Burdened hKDdZ4 JWhat do you want to write with? [- deghklnARTZ or ?*] iKDdtBYou write in the dust with a maple wand {7}.--More--jKDdn:What do you want to write in the dust here? jKDd\.kKDd 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2863 Burdened M#mKDd/k 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2864 Burdened @#mKDd@  36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2865 Burdened @#M#nKDd 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2866 Burdened @#M#nKDd95 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2867 Burdened @#M#oKDd 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2867 Burdened @##oKDdh/ 36(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2868 Burdened @#oKDd  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2869 Burdened .@#[HP+1=37]oKDd  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2869 Burdened @.............#...............................pKDd| 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2870 Burdened #@........pKDdO 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2871 Burdened .@.pKDdg 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2871 Burdened .@pKDd .@ Things that are here: a kobold lord corpse 12 small darts--More--qKDd* ,qKDd  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2872 Burdened qKDd  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2873 Burdened %@rKDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2874 Burdened .@rKDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2875 Burdened    .  @rKDd\ 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2875 Burdened  M    .@rKDd'  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2876 Burdened     . #@##rKDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2877 Burdened   #@##sKDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2878 Burdened #@##sKDd 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2879 Burdened #@#sKDdm  37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2879 Burdened #@#`sKDd٪ 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2879 Burdened tKDdN 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2880 Burdened #@[HP+1=38]tKDd` 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2881 Burdened #@tKDdh With great effort you move the boulder. 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2882 Burdened #@`uKDd 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2882 Burdened #@`uKDdk  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2883 Burdened ###@`vKDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2884 Burdened ###@###+wKDd/ 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2885 Burdened @#wKDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2885 Burdened #@xKDdG 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2886 Burdened #@#xKDdU\ The door resists! 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2887 Burdened yKDd73yKDd 7The door opens. 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2888 Burdened |....yKDd  38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2889 Burdened #-@-|...|...(zKDdz 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2889 Burdened -|-@|||....zKDdq|.@||.---zKDdYou are enveloped in a cloud of gas! 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2890 Burdened zKDd^@|--Some text has been burned into the floor here.You read: "Mine, not yours. You touch, you're dead!"zKDdϐYou see here a chest. 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2891 Burdened }KDdMWhat do you want to use or apply? [$aegklnvwAGQRW or ?*] ~KDdDf Weapons A - a dagger {10} Armor W - a small conical hat {1} Rings e - a moonstone ring {3} k - an engraved clay ring {3} Wands g - a maple wand {7} l - a wand of striking {7} n - a wand of cold {7} Tools a - an uncursed wooden harp {30} v - a unicorn horn {20} w - a magic whistle {3} G - a blindfold {2} Q - a leather drum {25} R - a towel {2}(end) KDdKDdNever mind. 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2891 Burdened KDd6 38(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2891 Burdened @( KDd  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2892 Burdened @.  [HP+1=39]KDd 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2893 Burdened @ .   KDd 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2894 Burdened @|  KDd7- 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2895 Burdened @#.. KDd 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2895 Burdened @#  ..KDdU5  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2896 Burdened @#   KDd\  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2897 Burdened #@#KDd 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2898 Burdened #@#KDd9. 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2898 Burdened KDd  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2899 Burdened @#KDdA  39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2899 Burdened @#KDdȝThe door resists! 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2900 Burdened KDd= KDd The door opens. 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2901 Burdened .eee.....ee.|KDdˣ ....M..................@#KDd k 39(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2901 Burdened The duton studies you with a level stare. 39(44)  Pw: 66(66)  Br:3 AC:13 DR:-3 Exp:8 T:2902 Burdened ..MeKDd 8 39(44)  Pw: 66(66)  Br:3 AC:12 DR:-2 Exp:8 T:2902 Burdened         |@KDdi 40(44)  Pw: 66(66)  Br:3 AC:11 DR:-1 Exp:8 T:2903 Burdened     #@[HP+1=40]KDdII  #@KDdA 40(44)  Pw: 66(66)  Br:3 AC:11 DR:-1 Exp:8 T:2903 Burdened The monoton studies you with a level stare. 40(44)  Pw: 66(66)  Br:3 AC:11 DR:-1 Exp:8 T:2904 Burdened ..KDd4  40(44)  Pw: 66(66)  Br:3 AC:10 DR:0 Exp:8 T:2904 Burdened   e#@KDd?Z 40(44)  Pw: 66(66)  Br:3 AC:9 DR:1 Exp:8 T:2905 Burdened     #@KDd  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2906 Burdened #@KDd/ 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2907 Burdened #@KDd@#KDd|/ 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2907 Burdened You hear some noises in the distance. 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2907 Burdened KDd_  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2908 Burdened @#KDdn  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2909 Burdened @#KDdW 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2909 Burdened @#KDd[ 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2910 Burdened @#KDdSG 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2911 Burdened @#KDd%  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2911 Burdened KDdB 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2911 Burdened KDd/ 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2911 Burdened @#KDdIV 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2912 Burdened @#KDd  40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2913 Burdened @#KDd" 40(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2913 Burdened ..@#KDd x 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2914 Burdened ........ .@#[HP+1=41]KDdB  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2915 Burdened .................@#KDd R  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2916 Burdened ......e...........@....%.....KDd" 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2917 Burdened @.KDd?N  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2917 Burdened @.KDd2 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2918 Burdened @. KDdA{ , 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2919 Burdened . @      KDdf 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2920 Burdened  #@KDd 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2920 Burdened #@KDdR 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2921 Burdened #@KDd  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2922 Burdened #@KDd9?  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2923 Burdened #@KDd  41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2923 Burdened #@KDdT 41(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2924 Burdened #@KDd| 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2925 Burdened #@[HP+1=42]KDds  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2926 Burdened #@KDds  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2926 Burdened #@KDdfm 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2927 Burdened #@KDdQ 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2928 Burdened #@.KDd( q...........................#...........@KDdE+ F 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2928 Burdened The quantum mechanic suddenly falls asleep! 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2929 Burdened QKDd$O........@#KDd$?You have a little trouble lifting 19 gold pieces.KDd%86 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2929 Burdened KDd:%-There is an open door here.KDd&You see here a mummy wrapping. 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2929 Burdened KDdKDdFUnknown command ' '. 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2929 Burdened KDd  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2930 Burdened .@[KDdc 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2931 Burdened @.KDd> 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2932 Burdened @.KDdd 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2932 Burdened @.KDd 4?What do you want to use or apply? [$aegklnvwAGQRW or ?*] KDdV  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 16% b - Meditative Healing 1 4 16% c - Lethargy 2 5 # 4% d - Friendship 3 6 # 34%(end) KDd=T +KDdT KDdY You play the "Lullaby" song... 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2932 Burdened  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2933 Burdened  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2934 Burdened  42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2935 Burdened KDdY You finish the song. 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2935 Burdened KDd 42(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2936 Burdened @.KDdYou hit the quantum mechanic!You touch the quantum mechanic!The quantum mechanic is covered in frost!KDdQYou smile at the quantum mechanic seductively.--More--KDd You steal: s - a dark potion {20}. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2937 Burdened [HP+1=43]KDdtiYou hit the quantum mechanic!You miss the quantum mechanic.KDdwYou smile at the quantum mechanic seductively. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2938 Burdened KDdjYou hit the quantum mechanic!You touch the quantum mechanic!KDd ;The quantum mechanic is covered in frost!KDdƎYou smile at the quantum mechanic seductively. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2939 Burdened KDd :You miss the quantum mechanic.KDd lYou touch the quantum mechanic!The quantum mechanic is covered in frost!KDdS You smile at the quantum mechanic seductively. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2939 Burdened KDdiLKDdLYou hit the quantum mechanic!You touch the quantum mechanic!The quantum mechanic is covered in frost!KDd PYou kill the quantum mechanic! 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2940 Burdened %KDdKx@.There is a sleeping gas trap here.You see here a quantum mechanic corpse.KDdzYou escape a sleeping gas trap. 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2941 Burdened KDd( OThere is a quantum mechanic corpse here; eat it? [ynq] (n) KDd5 yKDd?This quantum mechanic corpse tastes terrible! 43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2942 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2943 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2943 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2944 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2945 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2945 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2946 Burdened  43(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2947 BuKDd?rdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2948 Burdened KDd]I[HP+1=44] 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2949 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2949 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2950 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2951 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2952 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2952 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2953 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2954 Burdened  DdJP4;19H44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2954 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2955 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2956 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2957 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2958 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2959 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2959 Burdened  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2960 Burdened You finish eating the quantum mechanic corpse.KDdP>[1;107HYour velocity suddenly seems very uncertain!KDdSYou seem faster. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2961 Burdened KDd?KDdUnknown command ' '. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2961 Burdened KDd`  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2962 Burdened @^KDd- 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2963 Burdened #@.KDd  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2963 Burdened @.KDd  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2964 Burdened #@ .   KDd_ 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2965 Burdened ###@.        KDdB 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2966 Burdened @#    KDdL 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2966 Burdened KDd;  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2967 Burdened ##@# . .  KDdf# 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2967 Burdened {@#  KDdBL  44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2968 Burdened ##@#KDdYou miss the dreadblossom swarm.You touch the dreadblossom swarm!The dreadblossom swarm is covered in frost!KDdEnYou miss the dreadblossom swarm. 44(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2968 Burdened The dreadblossom swarm hits! 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2968 Burdened --More--KDduYou are frozen by the dreadblossom swarm!#The dreadblossom swarm engulfs you!--More--KDd3|n/-\|@|\-/KDd|Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:10 $:1186 HP: 37(44)  Pw: 66(66)  Br:3 AC:8 DR:2 Exp:8 T:2968 Burdened You are sliced by the whirling stems! 30(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2969 Burdened KDd}[HP-14=30]KDdh} 30(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2969 Burdened You are sliced by the whirling stems!KDd}P 19(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2969 Burdened You are sliced by the whirling stems! 12(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2970 Burdened [HP-18=12]KDd/~D 12(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2970 Burdened You are sliced by the whirling stems! 10(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened --More--KDd{[HP-2=10] 10(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened You are sliced by the whirling stems!KDd 2(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened You hear the howling of the CwnAnnwn... 2(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened You are sliced by the whirling stems! 0(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened --More--KDdJ{ You die...KDd| u 0(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 BurdenedKDd:~ --More--KDd1GDo you want your possessions identified? [ynq] (n) KDd y Inventory: 929/827 weight (46/52 slots)  Weapons  A - a +0 dagger {10}  T - a cursed -1 mithril scimitar {20}  Armor  b - an uncursed +1 leather cloak (being worn) {15}  c - an uncursed +0 pair of elven boots {10}  q - an uncursed very burnt +0 pair of speed boots (being worn) {20}  B - a cursed +0 iron pair of shoes {50}  C - an uncursed +0 orcish helm {30}  D - a cursed -2 crystal plate mail {170}  S - a blessed +1 bone orcish helm {9}  W - an uncursed small +0 gnomish pointy hat {1}  Comestibles  m - 4 uncursed food rations {80}  r - an uncursed tripe ration {10}  M - an uncursed slime mold {5}  U - 2 uncursed tins of quasit meat {20}  Scrolls  i - an uncursed scroll of light {5}  o - a blessed scroll of light {5}  t - 2 uncursed scrolls of confuse monster {10}  u - a blessed scroll of remove curse {5} KDdQ  E - 6 uncursed scrolls of blank paper {30}  F - a blessed scroll of blank paper {5}  L - an uncursed scroll of remove curse {5}  N - an uncursed scroll of teleportation {5}  P - a cursed scroll of teleportation {5}  Potions  f - 6 uncursed potions of booze {120}  j - a blessed potion of blindness {20}  p - an uncursed potion of sleeping {20}  s - an uncursed potion of speed {20}  K - a blessed potion of fruit juice {20}  O - a cursed potion of object detection {20}  V - a potion of unholy water {20}  X - an uncursed potion of fruit juice {20}  Y - an uncursed potion of healing {20}  Rings  e - an uncursed ring of levitation {3}  k - an uncursed engraved ring of polymorph control {3}  Wands  g - a wand of secret door detection (0:12) {7} (1 of 2)KDd?" l - a blessed wand of striking (0:0) {7}  n - a wand of cold (0:5) {7}  Tools  a - an uncursed wooden harp {30}  v - a +0 unicorn horn {20}  w - an uncursed magic whistle {3}  G - an uncursed blindfold {2}  Q - an uncursed leather drum {25}  R - an uncursed towel {2}  Gems  d - an uncursed worthless piece of green glass {1}  h - an uncursed worthless piece of red glass {1}  Z - an uncursed worthless piece of blue glass {1} (2 of 2)KDdl/-\|@|\-/Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:10 $:1186 HP: 0(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened Do you want to see your attributes? [ynq] (n) KDdy Final Attributes:  You last prayed 197 turns ago That prayer was well received You were piously aligned. 12758 gold was created. You were cold resistant. You were sleep resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You had infravision. You had a carrying capacity of -102 remaining. You had 822 points of nutrition remaining. You were swallowed by a dreadblossom swarm. You were very fast. You are dead.--More--KDdҡKDdHDo you want an account of creatures vanquished? [ynq] (n) KDd!bhyVanquished creatures: a small mimic a glass piercer an ettin mummy a quantum mechanic a large dog a quivering blob a cockatrice a leprechaun a dwarf mummy a brown pudding 2 rust monsters a blue jelly a white unicorn a snake a rope golem 2 tritons 2 dryads 3 Uruk-hai 2 rock piercers a yellow light a gnome lord 3 paper golems 2 little dogs a kobold lord a kobold shaman 2 hill orcs 2 giant bats 7 killer bees 2 coyotes a monoton a hobbit a giant rat a cave spider a brown mold a red mold 2 gnomes 8 garter snakes 11 jackals 2 foxes 4 goblins a sewer rat --More--KDd ha grid bug a lichen 5 newts 88 creatures vanquished. --More--KDdi/-\|@|\-/Skeff the Sonneteer St:11 Dx:16 Co:10 In:12 Wi:9 Ch:19 Chaotic Dlvl:10 $:1186 HP: 0(44)  Pw: 66(66)  Br:3 AC:15 DR:2 Exp:8 T:2971 Burdened Do you want to see your conduct? [ynq] (n) KDd y Voluntary challenges:  You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You magically identified 1 item.--More--KDdOoKDdQ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 1186 Au |  | killed by a |  | dreadblossom |  | swarm, while |  | paralyzed by a |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 10 with 12924 points, and 1186 pieces of gold, after 2971 moves. You were level 8 with a maximum of 44 hit points when you died. --More--KDd~You didn't beat your previous score of 263336 points.  No Points Name Hp [max]  1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19  [max 27]. Killed by a hallucinogen-distorted  aphanactonan assessor. 58 [44]  2 1315468 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 16  [max 28]. Killed by an aphanactonan assessor. - [310]  3 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16  [max 24]. Killed by a legion devil sergeant. - [309]  6 263336 Skeff-Brd-Swn-Fem-Neu died in The Dungeons of Doom on   level 14 [max 19]. Killed by a mandrake's dying   shriek. 92 [92]  12924 KDd Skeff-Brd-Swn-Fem-Cha died in The Dungeons of Doom on   level 10. Killed by a dreadblossom swarm, while   paralyzed by a monster. - [44]--More--KDd