kAdj  Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-20.19:07:23.ttyrec Time: (1682017643) Thu Apr 20 19:07:23 2023 kAdz notdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. kAd4 WShall I pick a character's race, role, gender and alignment for you? [ynq] lAdK nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) nAdݟ +nAdVChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) pAdH+pAdChoosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) rAd1a+rAd------------|...........|..........||..........||...@......|....d......|-----.---+--#rAd+Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 10(10)  Br:1 AC:6 DR:2 Exp:1 It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Dionysus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destrAdediny has come. For the sake of us all: Go bravely with Dionysus!--More--sAddsAdikHello Skeff, welcome to notdNetHack! You are a chaotic female yuki-onnic Troubadour.sAdjGPress Ctrl^W or type #ward to engrave a warding sign.sAdkBe careful! New moon tonight. 13(13)  Pw: 10(10)  Br:1 AC:6 DR:2 Exp:1tAdH  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] AdѸ 31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true] (1 of 3)xAd+zAd a - menucolors [false]  b - menu_glyphs [false]  c - mod_turncount [false]  d - msg_wall_hits [false]  e - null [true]  f - old_C_behaviour [false]  g - paranoid_self_cast [false]  h - paranoid_hit [false]  i - paranoid_quit [false]  j - paranoid_remove [false]  k - perm_invent [false]  l - pickup_thrown [false]  m - polearm_old_style [false]  n - polearm_peace_safe [true]  o - polearm_pet_safe [true]  p - polearm_sequential_letters [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quick_m_abilities [true]  t - quiver_fired [true]  u - qwertz_movement [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showborn [false]  y - showbuc [false]  z - showexp [false]  A - show_obj_sym [true]  B - showrace [false]  C - showrealtime [false]  D - shozAd-wscore [false]  E - show_shop_prices [true]  F - silent [true]  G - sortpack [true]  H - sound [true]  I - sparkle [true]  J - standout [false]  K - statuscolors [true]  L - suppress hurtness [false]  M - time [false]  N - timed_delay [true]  O - tombstone [true]  P - toptenwin [false]  Q - travel [true] (2 of 3)~Ad_+Ad  +Ado a - UTF8graphics [false]  b - use_inverse [false]  c - win_edge [false]  d - verbose [true]  e - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  f - attack_mode [chat]  g - boulder [`]  h - disclose [ni na nv ng nc]  i -Ad) fruit [slime mold]  j - hp_notify_fmt [[HP%c%a=%h]]  k - menustyle [full]  l - menu_headings [inverse]  m - msg_window [single]  n - number_pad [0=off]  o - packorder [$")[%?-+!=/(*`0_\|]  p - pickup_burden [stressed]  q - pickup_types [all]  r - pokedex [8191]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none]  v - suppress_alert [(none)]  w - travelplus [0]  x - autopickup exceptions (0 currently set) (3 of 3)Ad+Adget Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - - broken tile or slab h - + spellbook i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - \ bed r - | strange coin(end) Ad+Ad` +Ad#+Ad+Ad*+Adă +Adm-+Adx +AdAd`  Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 10(10)  Br:1 AC:6 DR:2 Exp:1 T:1  13(13)  Pw: 10(10)  Br:1 AC:6 DR:2 Exp:1 T:1------------|...........|..........||..........||...@......|....d......|-----.---+--#Ad$Unknown command ' '. 13(13)  Pw: 10(10)  Br:1 AC:6 DR:2 Exp:1 T:1Adk 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:2@<Ado* 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:3@.d.Ad0 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:4@.d..Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:5.@.d.AdC 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:6.@#d.Ad`E 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:7d.@#.AdG 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:8..d@#  Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:9.d@#    Ad^ $ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:10d#@# # #   Adl 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:11#...d#@  Ad6  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:12### ##d@  #AdR  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:13|....|@.......| #d-------- AdJ  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:14---#-.#.o#@dAdq 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:15---....d#@#Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:16--...|..##d@o-Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:17-#d@Ad@dAdWYou displaced your little dog. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:18.od.Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:19  @d.Ad@ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:20 d .o@#.Adk  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:21 # @dAd: 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:22@ ## dAd.p 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:22Adc]#....@d.....o.#Ad| 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:23You hear the splashing of a naiad. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:23Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:24@ ## dAdP 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:25d#Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:26d#Adל  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:27#dAd@9 ~ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:28#Ad p 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:29Ad+s  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:30dAd( 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:31...d#...Ad_ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:32##dAd/ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:33d#Ad\ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:34##dAdY 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:35d.Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:36##dAdݏ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:37#dAdk+ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:38#d#Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:39#dAd\ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:40d##Ad{ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:41#Adآ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:42#dAdW[ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:43d#Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:44##dAdx 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:45d#Adt 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:46d#Ad{ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:47#Ad\  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:48d#Ad:  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:49#dAd4  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:50##Ad* 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:51# #d.o..@....Ad_  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:52 # # ..........@d......Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:53 d# @##Ad# 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:54##@d#Ad3Cq 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:54Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:55d#@##Ad̙ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:56##@Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:57#@###Adig 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:58#d##@#AdrI 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:59#d@###Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:60#@##d#+Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:61d##@#Adg  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:62##@#dAd 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:63d#@##Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:64.###@#Ad8 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:65.......... .#@#`......%.-----Ad3H 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:66    #-@-.........|.....------Adh  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:67 ----.----...@..|||Ady% 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:68.@Adu 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:69.@Ad M..d@.Ad You see here a food ration. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:70#.dAd%AdKh - a food ration {20}. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:71`dAd  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:72  d...@Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:73.d.@Ad! 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:74..d.@Adt 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:75.d.@Ad&  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:76d...@AdC  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:77.d@AdBThe door opens. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:78.d-#Ad@ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:79#.d@Adh 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:80  d-@Ad q 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:80Adl  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:81...d.@#Ad< 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:82d..@-Adm 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:83.d@.Ad>0  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:84.@d.AdP  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:85@d..Ad_ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:86.@ . .Adm0 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:87 `#@.     Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:88@#   Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:89@#AdH&With great effort you move the boulder. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:90`@#Ad8 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:91`@####AdR 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:92##@.#.......AdOI! 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:93##@....d..## ...... ....AdY Z 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:94||....$..#  |.............#@ |....... --------Ad>q 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:94Adq 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:95..#@#.-Ad T 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:96  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:97  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:98  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:99------------.........!.........>........| @####....|----Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:100--.||@.-Ad, 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:101@.Ad  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:102@.Ad"@.Adei - a murky potion {20}. 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:103Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:104.@Ad'  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:105@.Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:106@>Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:107@.Ad(;.@dAd29 gold pieces.29 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:108d##AdQ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:109@.d#Ad' 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:110@.d.#Ad/  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:111#@.d.Ad 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:112#@.d..Adk 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:113#@.d.##  Ad ##:#@.  #  AdZ  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:113The newt bites!Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:113The newt is suddenly very cold!Ad You kill the newt! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:114#d..[HP-1=12]Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:115# @     Ad*?  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:116 #@##Adf  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:117|# |?...#@ |Adr 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:117Ad~ 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:118#@#Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:119#@#AdF#@# 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:119Ad r  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:120  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:121  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:122  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:123  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:124  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:125  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:126###@####### 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:126AdՈ   12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:127  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:128  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:129  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:130  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:131  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:132  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:133###@#######d######## 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:133Ad,n   12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:134  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:135  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:136  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:137  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:138  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:139-.--..$|@#####d####### ..(| |... ----AdRO  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:140-@.d##|-Ad8 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:141#@.d# AdE @.Ad j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}. 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:142d## Adw 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:142Ad(  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:143.@d# Ada .@Adc FYou see here a chest.d.Add  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:143The little dog picks up 10 gold pieces..Ade The little dog suddenly disappears! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:144^ȍAdf 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:145@(ɍAd>] 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:146@.ɍAd-& 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:147@.ɍAd  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:148###@.ɍAdd 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:149@` .  ʍAdq 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:149ʍAd% 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:150## #@   ʍAd# 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:151##@# ˍAd 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:152...@#ˍAdt 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:153-------..........x @#ˍAdE q 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:153̍Ada-|.. |...| |...|$...-@-#̍AdY 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:153The grid bug misses. 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:154̍AdZH ̍AdI|You hit the grid bug!You touch the grid bug!The grid bug is covered in frost!̍AdLYou kill the grid bug! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:155.͍Ad: 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:156|.@| ---.--͍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:157@.͍Ad @.͍Ad 22 gold pieces.51 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:158΍AdL 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:159@.΍Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:160@.΍Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:161@#.ύAd; 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:162.@#ύAdT 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:163.@# ύAdI  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:164.@#   ЍAdl r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:165  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:166  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:167  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:168#####@###      12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:168ЍAdM   12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:169  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:170  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:171  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:172  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:173  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:174  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:175 #######@### 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:175ЍAd n  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:176  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:177  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:178  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:179  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:180####@###ЍAd^ [HP+1=13] 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:181  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:182######@ 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:182ЍAd)   13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:183  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:184  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:184#@.....................................$.....ҍAd 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:185@#      ҍAd r 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:185ӍAd 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:186@#ӍAd,=  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:187@##..........#ԍAdi 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:188#@#ՍAd#2 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:189##@## 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:189ՍAd<H  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:190  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:191  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:192  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:193  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:194  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:195  13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:196##########@d###ՍAdj 13(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:196ՍAdՍAd The jackal bites!ՍAd, 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:196The jackal is suddenly very cold!ՍAd%You kill the jackal! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:197#[HP-1=12]֍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:198@#֍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:199@#֍Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:200@#׍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:201@# ׍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:202@#׍Adr 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:202׍Ad94r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:203؍Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:204+؍AdWr 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:205؍Adr 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:206؍AdYr 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:207؍Ad ) r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:208؍Ad r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:209؍Adep r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:210؍Adf r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:211؍AdƝ r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:212؍AdJ< r 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:213؍AdH  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:214d#؍AdD}  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:215#dٍAdxThe door resists! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:216d#ٍAdٍAdThe door opens. 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:217-------.............d..ddڍAdc0You miss the jackal.ڍAd~XYou touch the jackal!The jackal is covered in frost!ڍAdYou kill the jackal! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:218.d.dd#ڍAd ڍAdn You kill the jackal! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:219.%ۍAdy--|...|..||....-|.{....d.-@-#There is an open door here.ۍAdbZYou see here a jackal corpse.#dۍAd# 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:219The jackal misses. 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:220d#܍Ad .You miss the jackal.܍Ad %You miss the jackal.܍Ad PYou hit the jackal!#d܍Ad(  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:220The jackal bites! 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:221[HP-1=11]܍AdE ܍Ads You kill the jackal! 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:222%d##ލAdX_DThere is a jackal corpse here; eat it? [ynq] (n) ލAd yލAd' This jackal corpse tastes terrible! 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:223  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:224  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:225  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:226  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:227  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:228  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:229  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:230  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:231  11(13)  Pw: [ލAdT f24;27H10(10)  Br:2 AC:6 DR:2 Exp:1 T:232##dލAd You finish eating the jackal corpse. 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:233#dAdm w 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:233Ad?  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:234||@..|--|----d#Ad2 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:235@.d#AdW@..d|Ad/ 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:235The little dog eats a jackal corpse. 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:236Ad͡ 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:237.@#Ad  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:238.@Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:239##.@###AdY 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:240  -@  #Adv,q 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:240Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:241 . @ # . ..Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:242......@......#.... ..  Adtqq 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:242Ad'# 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:243 # @ . ...d..Ad& 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:244.... ......#.....d@....{ ... AdzF 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:245 .. . d#  @ ##AdU  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:246   -d#@##AdLv 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:247##@#Ad:; 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:248#d@#AdDz 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:249#d@#Ad.  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:250d#@#Ad> 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:251#d#@#Ad} 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:252##d@Ad8 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:253#d@AdT  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:254d#@Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:255#dAd  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:256#dAdm  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:257d#Ad  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:258d#+AdP  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:259#dAdB 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:260#dAd 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:261d#AdG< 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:262d#Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:263#dAdw 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:264#dAdi 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:265d#Ad 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:266d#AdV 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:267#dAd6The door opens. 11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:268#d-........................:.........Ad4"  11(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:269#d@.............AdN 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:270#d-@:...[HP+1=12]AdM  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:271#d.@Ad  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:272-.d.@:.Ad 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:273.d.@Ad> 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:274..d@:.Ad pYou hit the newt!You touch the newt!The newt is covered in frost!Ad You kill the newt! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:275.%dAd.@AdYou see here a newt corpse. 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:276.<dAdnBThere is a newt corpse here; eat it? [ynq] (n) Ad¤ yAdThis newt corpse tastes terrible! 12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:277  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:278  12(13)  Pw: 10(10)  Br:2 AC:6 DR:2 Exp:1 T:279..<d.You finish eating the newt corpse.Ad& 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:279You feel a mild buzz. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:280..dAdPi 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:281.@d.Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:282.@.d.:#Adm 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:283@<d.Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:284@..#:.d.Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:285@.d.Adr3 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:286  ..##@:.d.Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:287    d#@..Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:288..............d#@:d.Ad/{..#d.@ 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:288The little dog misses the newt.The newt bites the little dog! 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:289Ad|0 Ad4 KYou kill the newt!ddd.Ad6  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:289The little dog eats a newt corpse. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:290Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:291  ##d@.Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:292    d#@.d.Ad, 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:293    d##@#d.Adh 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:294  ##@d#.Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:295 d#@d#Ad.e 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:296 dd@#d##AdW 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:297 #dd@#d#AdM 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:298### #dd@##d#Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:299 ###d# @#Ady 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:300##@Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:301#d#@Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:302##d@........Ad[  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:303#d@.... ....Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:304##d@...... ... Ad ? 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:305#........d  ...........@ ........ Ad7 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:306....#.@d.Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:307...... @d#.Ad=  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:308........@d#.Ad+ 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:309........@d#.AdĠ).@.Adڤ10 gold pieces.6 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:310.dAdݓ 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:311@.d#AdH 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:312d@... Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:313.@.d Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:314@d.. Ad?  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:315@d. Ad:K 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:316d@... Ad@ --------------|............|##.@$(..........|.d.{........|--------------Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:2 $:61 HP: 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:316 Ad(  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:317d.AdU<@Ad64 gold pieces.125 HP: 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:318(dAd  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:319@.d.Ad@<Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:319The little dog picks up a bag.d.Ad, 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:319The little dog drops a bag. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:320(dAdx  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:321 @.d# .##AdC 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:322 @#(.d Ad<The little dog picks up a bag. The little dog drops a bag. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:322Adu 64 gold pieces. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:322Ad  12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:323.#@d..Ad 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:324.#@d...AdH 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:325.@(dAd* <@Ad: You see here a bag. 12(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:326.dAdC # AdlootAd8<There is a bag here, loot it? [ynq] (q) Adk7yYou carefully open the bag...AdHnIt develops a huge set of teeth and bites you! 9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:327d.[HP-3=9]AdAd5k - a bag of tricks {15}. 9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:328d..Ada 9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:329.d.@Ado  9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:330d..@Ad  9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:331.d@Ad79 9(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:332.d.@Ad5# Ad+A k Admli Adc AdWtk AdA'In what direction?  Ad  Ad Ouch! That hurts!19  4(13)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:333.d[HP-5=4]#AdA># #Adڻ pray#Ade ray$Aday$Ady$Ad8 <Are you sure you want to pray? [yn] (n) %Ad|8yYou begin praying to Dionysus.%Adӄ)You are surrounded by a shimmering light. 4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:334 Invl  4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:335 Invl ..d.. 4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:336 Invl You finish your prayer.You feel that Dionysus is pleased.%AdYou feel much better. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:336[HP+10=14]'Ad .d@'Ad? You displaced your little dog. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:337d.(Ad7 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:338d...@(Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:339.d.@(Ady 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:340d.@(Ad|.  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:341.#d.@(AdK  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:342.@.d.)AdK[d.@.##)Ad 20  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:343Your leg feels somewhat better. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:343)Ad9 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:344 ..d@ #)Ad"Lr 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:344)Ad]  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:345 . .d  @#+AdzI 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:346  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:347  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:348  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:349  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:350  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:350  ####---------##+........|#............|@d...............|............|-------------,AdYou stop. Your little dog is in the way! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:351#d,Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:352---....#@d.-,Adr d@,Adgu You displaced your little dog. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:353---...|.#|.-,AdD  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:354-#.@-.Ade  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:355d@..Ad< You stop. Your little dog is in the way! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:356d/Ad#@d/AdbYou displaced your little dog. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:357  . /Ad%Sx 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:357/Ad,v r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:3570Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:358 @ #d  0Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:359@#.0Ad"T 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:360@#d#0Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:361@##0AdY 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:362....@#d#1Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:363......... ..........@..........##d1Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:364.@#.d#1Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:365@.#2AdR+ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:366  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:367  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:368  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:369  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:370  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:371.@....d.... 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:3712AdU  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:372  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:373  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:374  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:375  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:376@....d...3Ad2 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:377@<.d3Ad3  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:378 @..d .4AdM+ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:379 # @  ##4Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:380#@#.4Ad/ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:381#@#4Ad] r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:3814AdB r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:3815AdF  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:382#@......>.-----5AdQ i 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:383------.--|........|.d.......|........$|#|........@|......x||.....-----6AdK g--.||@.|-6AdN 55 gold pieces.80 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:384d..x8Ad7T  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:385.d@.x>8Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:386.@.dx.9Adf 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:387..@dx.:Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:388..@dx.:Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:389x..d.@;Adz5What do you want to use or apply? [$agk or ?*] ;Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 9% b - Meditative Healing 1 4 # 9% c - Lethargy 2 5 59% d - Friendship 3 6 79%(end) ;Ad+;AdoYou play the "Lullaby" song... 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:389The jackal sleeps.;Ad9^The grid bug sleeps. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:390  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:391  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:392;AdYou finish the song. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:393=Ad` 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:394@.>Ad[ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:395@.?AdDYou kill the grid bug! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:396.@AdVYou hit the jackal!You touch the jackal!@AdK1The jackal is covered in frost!@AdYou kill the jackal! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:397.BAd* 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:398@.BAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:399@.BAd!+ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:400@.dCAda#@.d.CAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:401You hear water falling on coins. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:401CAdB 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:402@d...CAdZ  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:403#@ ..  dCAdC{ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:404##@d .  .        DAdiD 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:405#@d.        DAdcr 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:405DAdk . 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:406#@#d . .    FAd S#@##   14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:406FAdA(  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:407  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:408  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:409  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:409#x@#d#HAd0 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:409The grid bug misses. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:410#dHAdv ZYou hit the grid bug!You touch the grid bug!HAdv 3The grid bug is covered in frost!HAdBw (You miss the grid bug.HAdw  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:410The grid bug misses. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:411d#HAd.`2You miss the grid bug.HAdbYou kill the grid bug! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:412##dIAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:413---...|..|.........@#d#IAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:414----- .... .... .. .. @d##IAdE r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:414JAd= 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:415----.....|.....|.......|.........-@-d#JAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:416|..||.@....|---d------#JAdN  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:417@d.KAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:418@.d..KAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:419#@.d.LAdŝ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:420@..dLAdR} 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:421@.##d . LAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:422@.d . #  LAd q 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:422MAd:  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:423d.NAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:424.dNAdT 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:425d.NAdE 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:426d.. @   # NAd~  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:427# d@#OAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:428d#@#OAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:429#d#@OAd;g 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:430##d@###OAd'  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:431#d@OAd)x r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:431PAdor 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:431PAdB 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:432#d#@##PAd Q 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:433#d@#QAdl 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:434d#@#QAd5: 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:435#d#@#QAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:436##d@#QAdr  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:437#d@QAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:438d#@..--RAdk1 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:439||..#|`...d|......#|......@------RAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:440----+-|..................#.|#@d-RAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:441---..|.|.||@d#SAd` 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:442@.dSAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:443@d..SAd  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:444@..d.SAd~  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:445@.d.TAdO( 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:446@.d..TAd E 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:447.@.dTAdZ  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:448.@..dUAdM< 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:449@..dUAdl This door is locked. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:449VAdVAdThis door is locked. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:449WAdX # WAd?ZkXAd7iXAd|ycXAdkXAd 'In what direction? YAd8YAd{:WHAMMM!!! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:450.dZAd%# ZAdkZAdB iZAdE cZAdck[Ad|D'In what direction? [Adl[Ad^As you kick the door, it crashes open! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:451.d.]Ad֚ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:452##@ d ..]Ad{r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:452]Adr 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:452^Ad<: 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:453#@d .      ^AdqC " 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:454##@#.      ^Adp  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:455#@#_Adrq 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:455_Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:456#@#d#.._Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:457#@d# _Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:458#@#d_Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:459@#d#`Ad4S$ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:460--|%|%%|%%.@|@d##`Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:461-----%!%]!%!% .@d#aAd?----%%%%|%%!%%!%]..@.-@-#"Hello, Skeff! Welcome to Bojolali's delicatessen!"aAd>"Feel free to browse my wares, or chat with me about other services!" 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:462#diAd~Y 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:463|(%| |@....| --|------d#jAdG?In what direction? jAd:jAdrThe door closes. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:464+#kAd '@.kAd You see here a clear potion (89 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:465@..lAd6( JThe list price of the clear potion is 89 zorkmids.lAd, l - a clear potion (unpaid, 89 zorkmids) {20}. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:466.@pAdk .@pAdYou see here a tin (4 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:467qAdV)#%@qAd-You see here a clear potion (4 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:468xAdO$@!xAdZSYou see here a tin (4 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:469yAd@The list price of the tin is 4 zorkmids.yAd m - a tin (unpaid, 4 zorkmids) {10}. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:470zAd0(@.zAd44You see here a black potion (34 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:471zAdn -@!zAds You see here a tin (4 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:472{Ad%@The list price of the tin is 4 zorkmids.{Ad9m - a tin (unpaid, 4 zorkmids) {20}. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:473|AdE$.@|AdBYou see here a black potion (34 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:474|Ad #!@|Ad You see here a food ration (30 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:475|AdQ: #%@|Ad~> You see here an egg (6 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:476}AdS%@}AdYou see here a food ration (30 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:477}Ad$%@}AdYou see here a clear potion (89 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:478}Ad7 -@!}Ad2 You see here a tin (4 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:479~AdtBThe list price of the tin is 4 zorkmids.~Ad)m - a tin (unpaid, 4 zorkmids) {30}. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:480Ad*&.@Ad;-You see here 2 food rations (60 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:481AdF+%@AdYou see here an ice box (80 zorkmids). 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:482Ad5# AdilootAd7 @There is an ice box here, loot it? [ynq] (q) Adl:yYou carefully open the ice box...--More--Ady  Do what?  o - Take something out of the ice box i - Put something into the ice box b - Both of the above(end) Ad V+Ad Take out what?  Comestibles ('%') a - a sewer rat corpse b - a goblin corpse c - a goblin corpse d - a newt corpse e - a fox corpse f - a goblin corpse g - a newt corpse h - a newt corpse i - a newt corpse j - a jackal corpse k - a fox corpse l - a newt corpse m - a goblin corpse(end) AdAd0q 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:482AdR]@(:.@Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:483You see a newt hatch. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:483.Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:484@.Ad] 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:485.@@.Ad)!Itemized billing? [yn] (n) AdԤ nAd \91 HP: 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:485You bought a clear potion {20} for 89 gold pieces.79 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:485You bought 3 tins {30} for 12 gold pieces.Ad "Thank you for shopping in Bojolali's delicatessen!" 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:486@.:.Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:487@.Ad?@.Ad۱ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:487The newt misses. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:488%@Adz Ad~ The newt staggers from your powerful strike! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:489:.Ad=; 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:490.@@Ad ?You hit the newt!You miss the newt.Ad You kill the newt! 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:491@..Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:492@..@Ad The door opens. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:493|dAd_ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:494. @d#Ad} 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:495#dAd%H  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:496  . @ |@d#AdI In what direction? Ad6Ad ;The door closes. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:497   +#dAdW  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:498#@d#AdR 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:499#dAdw 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:500#@d#Ad d@AdYou displaced your little dog. 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:501d#AdJ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:502##d@Ad>X  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:503#d@.AdD  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:504d#@ Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:505#d#@Ad>  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:506#d#@.............Ad r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:506AdJ r 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:506Ad[' 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:507#d#@..........................Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:508##..@.AdV  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:509d.@Ad W 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:510#.d.@Ada  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:511.d.@Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:512.d..@Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:513  . d.@Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:514     @ dAd 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:515@d .Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:516@#dAd9ZWhere do you want to travel to?(For instructions type a ?)Ad Adyr 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:516Ad8 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:517  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:518@#d### 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:518Ada  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:519  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:520  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:521  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:522  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:523  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:524  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:525.@##d###### 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:525Adٌ  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:526  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:527  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:528  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:529  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:530  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:531  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:532.. #.. #... #... # .d .@ 14(14)  PAdr7w: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:532Ad/p  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:533  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:534  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:535  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:536  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:537  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:538  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:539     .#######d.......@..............................................dpn;30H 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:539Ad%N  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:540  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:541  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:542  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:543  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:544  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:545#......d..@AdL ------....@...||...d.+.||......$|..r.....||.......|........|---------Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:3 $:79 HP: 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:545Ad"  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:546..dAdd.-<@ 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:546Ad  14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:547.dAdFd..@#d.Ad 14(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:547The giant rat bites!Ad 13(14)  Pw: 11(11)  Br:2 AC:6 DR:2 Exp:1 T:547The giant rat is suddenly very cold!Ad!6You kill the giant rat!%Ad> 16(14)  Pw: 19(11)  Br:2 AC:6 DR:2 Exp:2 T:547Welcome to experience level 2. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:548.d[HP+2=16]AdN (.@Ad You see here a giant rat corpse. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:549.dAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:550@d%..AdJ  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:551@d..Ad\ d@AdcYou displaced your little dog. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:552.dAd 0#.@Ad n - a spellbook of cause fear {50}. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:553d.ŎAd(.@ŎAdY5 gold pieces.84 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:554<.dŎAdl  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:555d@..ƎAdx 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:556@..d.ƎAd= 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:557@ . d.ƎAd-; & 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:558@. d .     ƎAd`q 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:558ǎAdAq 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:558̎Ad<  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:559#@......d...............̎Ad@  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:560....@..d..͎Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:561..@d͎Ad2You stop. Your little dog is in the way! 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:562..dΎAd@. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:563.@d.ΎAd  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:564.@..dώAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:565@..dώAdA@.ώAdFCYou see here a giant rat corpse. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:566.dҎAdu 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:567%@d.AdHe 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:568@...dAdH 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:569@.d.Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:570##@.d..AdKW 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:571#@.d.Ad7L  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:572##@.. d. Adc. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:573#@.d .     Ad<q 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:573AdS ; 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:574#@d... .. ... ... .... ...AdM #@#       16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:574Ad'   16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:575  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:576  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:577-----|.F......*| >.. ..#@d#######Ad| n 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:578You hear the chime of a cash register. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:578  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:578AdO 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:579...|+....@d|.....|##------Ad+  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:580--.||@d.#-Adٜ !@.Ad̟ You see here 2 yellowish brown gems. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:581d.AdO@*d.Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:581The lichen misses. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:582d.AdX Ad You kill the lichen!. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:582The little dog picks up 2 yellowish brown gems.d.Ad Ad The arrow hits the little dog! 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:583Ad^&.@Ad5 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:583The little dog drops 2 yellowish brown gems. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:584*.dAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:585d#@..AdO  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:586#.@..dAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:587##@..d Ad @. d. . AdX 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:588You hear water falling on coins. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:588Ad]w 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:588Ad # 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:589+##@  # ...d..AdL 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:590#@#.  d Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:591#@#    Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:592#@#Adg0  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:593#@#AdO  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:594#@#Ad- 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:595#@#AdqO 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:596@#AdU 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:597@#Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:598@#Ad &The door opens. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:599-------------|...........?-|...........|.........|.......|.....------AdCb  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:600-@#.|.............------AdɏN@-|.|.|--Ado - a scroll labeled PRIRUTSENIE {5}. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:601AdqM 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:602.@  Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:603-@    Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:604#@d#    AdC  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:605#@d#   Adw  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:606#@d##  Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:607#@#d Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:608#@##d Ad(  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:609#@d# AdU d@AdTYYou displaced your little dog. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:610#d Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:611#d@ ........AdRx 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:612d#@  ....AdY 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:613#d#@   ...Ad|q 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:613Addq 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:613Ad q 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:613Ad  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:614 ###.... d@.......Ad 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:615#d@.AdZ 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:616..d.@Ad-x This door is locked. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:616Ade 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:617d.@.Adq 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:617LAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:618..@d. MAd$ 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:619............@  .. d  MAd 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:620@#.d.....  NAd. 16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:621  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:622  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:623@####.....      16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:623NAdf  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:624  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:625  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:626  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:627  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:628  16(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:629  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:630@######d#........................................[HP+1=17]OAd`  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:631-@d#    OAd1 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:632#@d##    PAd|: 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:633#@d#   PAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:634#@#d  PAdP 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:635#@#d PAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:636#@d# PAd.+ d@PAd,You displaced your little dog. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:637d# QAd'M##d@ QAd( 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:638You hear water falling on coins. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:638QAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:639#d@ ........QAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:640d#@  ....QAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:641#d#@   ...RAdq 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:641RAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:642 ###.... d@.......RAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:643#d@.SAdH 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:644.d..@SAdg  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:645.d.@TAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:646d..@TAdW 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:647.d@.TAd2This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:647TAd0 TAd0 This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:647VAdK VAdThis door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:647WAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:648..d.@XAdE 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:649d..@XAdQ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:650*d..@XAd) 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:651.d.@XAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:652 d..@YAdy 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:653.  d . @YAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:654    d@#YAd+ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:655##@######ZAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:656#d#..#@ZAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:657#d #@##[Ad 2Specify unknown object by cursor? [ynq] (q) \Adj vq 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:657]Ad_" 9 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:658###@#d# 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:658]Ad >  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:659  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:660  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:661  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:662  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:662@####d^Adx/ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:663d#^Add 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:664d##_Ad7 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:665d#_Adt 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:666d#_Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:667#d_Adb 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:668#d_Adٹ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:669d#_Adf 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:670d#_Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:671#d_Adڐ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:672###d#_Ad(- 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:673d#_Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:674d#_Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:675#d_Ado 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:676#d_Ad; 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:677#d_AdpO 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:678d##_Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:679#d_Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:680#d_Ad,  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:681d#_Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:682d#`Ad{ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:683#@d#`Ad|  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:684  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:685  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:686#####@#d### 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:686`Ad_k  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:687  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:688  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:689  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:690  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:691  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:692  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:693  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:693####@#d########.####bAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:694d##@.##...----#bAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:695--------------------#......................||d|...{B.$......@|...................||-----------cAd0 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:696-#.B@.#.---cAdt 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:697..B@.ddAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:698..B@..deAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:699..B@d#iAdOYou kill the bat! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:700.d.#iAdr  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:701@d.jAdg 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:702|@..d.-jAdӀ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:703@..djAd֙ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:704@.d..jAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:705 @.. d.-jAd C @. jAd 6 gold pieces.90 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:706.d.Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:707. @. .d Ad}  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:708 @.d. .Ad;  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:709##....@|..d Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:710@..d.Advz 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:711##@...dAdN> 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:712#@.d...Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:713@.d.!Ad 3 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:714+###@.d.# .# Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:715@#d.. ... .Ad$ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:716-@#.d.| ...# ....--AdoB 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:717@..d .|--AdE  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:718@..d . AdK,' 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:719--|.|!..$... @ Ado---.... .@..Adp - a golden potion {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:720Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:721-...@.d.................. AdG+ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:722.||F||.!@.   Ad,& 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:723@|-.-       Ad u@.. .. .. .AdQ 16 gold pieces.16 HP: 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:724Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:725@..  .Ad`]@. .  Adeq - a purple-red potion {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:726AdH0 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:727.@ ... Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:728.@... . . AdH `.@    Ad r - a potion of booze {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:729AdaYou miss the yellow mold.You touch the yellow mold!Ade6The yellow mold is covered in frost!AdBYou kill the yellow mold! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:730%Adf@..... Things that are here: a yellow mold corpse a tin whistle--More--AdH,Adpr 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:731Adi  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:732@%...Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:733@. .AdThe door opens. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:734-#AdU  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:735.@##  .  Adj 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:736-@       Ad, 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:737@#...........Ad7X q 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:737Adkq 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:737Adu\q 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:737Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:738@-.. ..Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:739.@ . .Ad} 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:740.@.. Adk 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:741.@.  Ad%u r 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:741Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:742.@..d.............Ad : 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:743     .#@d.....................Ade6 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:744   #.. @d. ...Ad r 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:744AdE 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:745   ##|@............d....  Ad+ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:746|- |%(/[?%?.-#@ |.      Ad= 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:747#@#d... . Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:748#@#... d  Ad'  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:749--(#@# "  --   Ad"  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:750-*#@#d!-Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:751-?#@#d#?-Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:752-[#@#d##%-Adn 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:753-!@#d#*-Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:754-)@#d##!-AdG 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:755-$@#d#*-Ad. -@|@#.|-"Hello, Skeff! Welcome to Wonotobo's general store!"Ad "Feel free to browse my wares, or chat with me about other services!" 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:756@.d##Adb 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:757-@d#-Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:758d#AdLvr 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:759Adb  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:760d#Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:761-dAdIn what direction? AdAdThe door closes. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:762+#Ad !@.Ade You see here a scroll labeled ZELGO MER (89 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:763.@AdN 4@?Ad You see here a silver two-handed axe (36 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:764Ad2 mAde Wait! That's a small mimic! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:765 Ad\&)@ AdaYou see here a scroll labeled ELAM EBOW (200 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:766@m. Adt@? AdYou see here a pair of hiking boots (6 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:767Ad/@[Ad"You see here a scroll labeled LEP GEX VEN ZEA (67 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:768.@Ad /?@Adj You see here a glass orb (134 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:769.@Ad`/(@Ad!You see here a scroll labeled PRIRUTSENIE (14 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:770%@m.AdT ZThe list price of the scroll labeled PRIRUTSENIE is 14 zorkmids.Ad*X s - a scroll labeled PRIRUTSENIE (unpaid, 14 zorkmids) {5}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:771Adp @.AduYou see here a fizzy potion (134 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:772Ad{%@!Ad9You see here a circular amulet (100 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:773AdIOPThe list price of the circular amulet is 100 zorkmids.Ad?Ut - a circular amulet (unpaid, 100 zorkmids) {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:774m* Ad .Itemized billing? [yn] (n) AdNtn92 HP: 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:774You bought a scroll labeled PRIRUTSENIE {5} for 14 gold pieces.AdwYou don't have gold enough to pay for a circular amulet {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:775&Ad.:What do you want to read? [jnos or ?*] 'Ad  Scrolls j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} o - a scroll labeled PRIRUTSENIE {5} s - a scroll labeled PRIRUTSENIE {5} Spellbooks n - a spellbook of cause fear {50}(end) )Ad+As you read the scroll, it disappears.)Ad -This is an identify scroll.--More--*Ad4  What would you like to identify first?  Amulets ('"') t - a circular amulet (unpaid, 100 zorkmids) {20} Comestibles ('%') h - a food ration {20} m - 3 tins {30} Scrolls ('?') j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} s - a scroll of identify {5} Spellbooks ('+') n - a spellbook of cause fear {50} Potions ('!') i - a murky potion {20} l - a clear potion {20} p - a golden potion {20} q - a purple-red potion {20} r - a potion of booze {20} Tools ('(') k - a bag of tricks {15}(end) ,Ad^+,Adu ,Adv  Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:3 $:92 HP: 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:775t - an uncursed amulet versus poison (unpaid, 100 zorkmids) {20}.,Adx q 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:776/Adm=What do you want to drop? [$a-np-t or ?*] /Adle/AdgYou drop an uncursed amulet versus poison (unpaid, 100 zorkmids) {20}. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:7771Ad9What do you want to read? [jns or ?*] 2Adk0You don't have that object.--More--3Ad# 3What do you want to read? [jns or ?*] 4Adm  Scrolls j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} s - a scroll of identify {5} Spellbooks n - a spellbook of cause fear {50}(end) 6AdY+As you read the scroll, it disappears.6AdZ-This is an identify scroll.--More--7Ad What would you like to identify first?  Comestibles ('%') h - a food ration {20} m - 3 tins {30} Scrolls ('?') j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} Spellbooks ('+') n - a spellbook of cause fear {50} Potions ('!') i - a murky potion {20} l - a clear potion {20} p - a golden potion {20} q - a purple-red potion {20} r - a potion of booze {20} Tools ('(') k - a bag of tricks {15}(end) @Ad+@Ad@Ad6:p - an uncursed potion of see invisible {20}.@Ado 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:778m% CAd-@"CAd!You see here a glass orb (134 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:779@.FAd-1@(FAd3You see here a scroll labeled LEP GEX VEN ZEA (67 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:780.@GAdl?@GAdpYou see here a splint mail (54 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:781HAd$[@HAdYou see here a potion of object detection (100 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:782m.IAd3 (!@IAd You see here a silver two-handed axe (36 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:783JAd| 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:784)@.@JAd^  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:785.@@.LAdV.@LAdYou see here a scroll labeled ZELGO MER (89 zorkmids). 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:786.[m@LAd< 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:787@?.@MAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:788@.NAdc2The door opens. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:789d#d#NAdNAdYou stop. Your little dog is in the way! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:790?m-#dd#OAdVf 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:791.@d#d#PAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:792d#d#PAdR 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:793#dd#QAd -@d#  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:793The little dog bites the jackal!QAd`cThe jackal is killed!%m#dQAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:793The little dog eats a jackal corpse. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:794RAd'In what direction? RAd~RAd7The door resists! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:795SAdJ'In what direction? SAdSAdThe door closes. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:796 ? + TAdZx 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:797UAd0Nr 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:798UAde  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:799#@VAd; d@VAdŦYou displaced your little dog. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:800VAd4  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:801#@WAd5,##d@WAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:802You hear the footsteps of a guard on patrol. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:802WAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:803#d@WAd" 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:804d#@WAdm  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:805#d#@............WAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:806##d@ ....XAdΤ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:807#d@  . ..XAd# + 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:808d#@.................. ...... . dAdw= 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:809#d@.........eAdQ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:810d.@..eAd!  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:811....F..#d.@.eAd>J  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:812..... ..( ...@d.fAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:813   .d@..fAdPW 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:814   .d@.fAdo 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:815d..@...gAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:816..d.@... gAdܺ  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:817.d.@ . ... hAdP 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:818..d@ . ... hAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:819#d@ ....hAdh 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:820d.@ hAdX  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:821#d.@ iAdF6 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:822##@ ..d    iAd + 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:823#@#. d     jAd2 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:824d@`.... . jAdQ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:825#d@   jAd#  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:826d#@kAd0With great effort you move the boulder. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:827#d#@`kAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:828##d@`kAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:829#d@`kAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:830d#@`lAd ' 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:831#d#@`lAdBP 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:832##d@`lAd׭ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:833#d@`mAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:834d#@`oAd?n 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:835#d#@`oAdN  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:836##d@pAdi- 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:837#d@pAdn] 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:838d#@pAdC  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:839#d#@qAdz 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:840##d@qAdyr 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:840qAd2 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:841#d@rAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:842#@##drAd2 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:843@d#rAd' r 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:843rAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:844#@#sAd r 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:844sAd r 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:844tAdM 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:845dtAdAw  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:846dtAdLA { 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:847#tAd d#tAd8  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:848You hear water falling on coins. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:848tAdg  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:849#dtAdP&  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:850dtAdR { 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:851#tAd/{ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:852#tAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:853##duAd$ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:854#duAd< 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:855d#uAd} 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:856#duAd4  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:857#duAd2 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:858#duAd  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:859#@#duAd$ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:860@##vAdzq 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:860vAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861#@d#vAd= This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861wAd wAdThis door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861wAdl This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861wAdz wAd{ This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861xAd& xAd\This door is locked. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:861yAd9# yAd;kyAd' iyAd8 cyAdSQkzAdf&In what direction? zAdՄzAd As you kick the door, it crashes open! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:862.....#......d....{Ad4 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:863.......d@#.{Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:864.d.@{Adu  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:865#d.@|Ad\ 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:866d@...~Ad2',@,,,,,,,,d,- ,d,-----| ,,,| ,,,| ,,,| ,,,- ,,,,,,, ,,,, ,,,, ,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,,, ,,,,,, >,,,,, ,,,,,, ,,,,,,,Skeff the Rhymer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:4 $:92 HP: 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:866~Ad:  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:867,dAd` 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:868<@d, ,d,,,,,,,,,,,,,,,,,,,,Adt 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:869,@d,,d,,,,,,,,,,,,,,,,,,,,,, ,,,, ,,,, ,,,, ,,,, ,,,,,,, ,,,, ,,,,Ad5 7 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:870,@d,d,, ,,,| ,,,,,,Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:871,@d,d, ,,AdF 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:872d@d,d, ,,Ad @dAd_ You displaced your little dog.,, ,,,,,,,,,Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:872The little dog misses the coyote.Ad_ 1The coyote misses the little dog.Adr The coyote misses the little dog. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:873d,nAd Ad%  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:873The little dog misses the coyote.Ad bThe coyote misses the little dog.The coyote misses the little dog.Ad The little dog misses the coyote. 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:874d,,Ad Ad 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:874The little dog bites the coyote!Adu1The coyote misses the little dog.AdZThe coyote bites the little dog! 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:875,dnAd 17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:875The little dog bites the coyote!Ad pThe coyote is killed!,d,d,Ad  17(17)  Pw: 19(19)  Br:2 AC:6 DR:2 Exp:2 T:875The little dog eats a coyote corpse.Ad +Lyrist  22(17)  Pw: 26(19)  Br:2 AC:6 DR:2 Exp:3 T:876Welcome to experience level 3. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:876[HP+5=22]Ad$ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:877,@,,n ,,,,,,,,,Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:878n,Ad4 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:879,Ad d@Ad You displaced your little dog. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:880n ,,Ad& 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:881,@, ,n:,|Ad( 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:882,@nd,,,,,,,,,,|,,-,,,,,,....,,,,,,,,,,,|,,,|,,-,,,---AdSvYou hit the coyote!You touch the coyote!The coyote is covered in frost!Ad&XYou kill the coyote! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:883:,,,nAd7 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:884,,d,@n,||,|,-,,,,,,,,... -|--,,.n,.,.,---,,,,,,,,|,,|,,-,Ad You kill the newt! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:885,d,,nAdGT 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:886,,,,,,dn,@,,.,,.-,,,,Ad3 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:887,,,,dn@,,,,Adj H 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:888n,,,,@d,...--,,-,Adwlb 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:889,,n,,@d,,..,n,..,,n,, ,,,---- ,,,., ,,,,,,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:890,n,d,@,.., ,,,,,,,,,, ,,,n,...(....}} ,,,,,,,,.}}}}}}}} ,-,,..}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}} ,}}}}}}}}}}}}}}}}}}}}}}}} ,}}}}}}}}}}}}}}}}}}}}}}}}}}, ,,}}}}}}}}}}}}}}}}}}}}}}},,#}}}}}}}}}}}}}}}}}}}},,,,,,,}}}}}}}}}}}}}}}}},,,,#,}}}}}}}}}}}}}},dmn,,,,,}}}}}}}}}}},,,,,#,}}}}}}},,,,,,,,Adg  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:891n,,--------d--------}}}}}}}}}}}}}}}}.-....| ,,,,,@B.,,,,,,,,,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.| ,,,,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|n,}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|}}}}}}}}}}}}}}}}}}}}}}}-,}}}}}}}}}}}}}}}},,,,,,,, ,, }}}}}}}}}},,# ,}}}}},,,#,,,,,#,,,,d*h '6mn,Ad=O 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:892,d,@,B,,n n,,,# , ,,,,,,,, , ,##,,,,,,n,,,,AdIm 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:893,,,,..,..,..|,@dB,nn. ,,,., ,,.,, ,,-,, ,,,n,,,,,AdK  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:894,,,, .,,, [,,, ,,,,@d,B,,n,.n,.,, |,, |,,,,,,n ,,, ,,,,,,Adc: 5What do you want to use or apply? [$agk or ?*] Ad> Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 6% b - Meditative Healing 1 4 # 6% c - Lethargy 2 5 57% d - Friendship 3 6 77%(end) Ad+AdMYou play the "Lullaby" song... 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:894The parrot squawks in opposition to your song!Ad#7The parrot sleeps. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:895, n,d,n,nAd&The little dog bites the parrot!n,n,,nAd( 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:895The little dog bites the parrot! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:896--More--AdThe little dog bites the parrot! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:897n,n.n,AdTYou finish the song.The little dog bites the parrot!Ads\The parrot is killed! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:898,,n n,,dn,Ad F 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:899....,@,,,   ,,,,.,,,,, ,,,,,,,,,,   ,,d,,, ,,,,,,,,,,   n.  ,,,,,,,,,, ,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,, ,,, ,Ad5 \ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:900@|,,d,,,,,,,, ,,,,,  ,,,,,,,,, ,,,,, ,,,, ,,,, ,,, ,,,, , ,,,, ,,,,,,,,,,,,Adp <@.,,Adv You see here a studded leather armor. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:901d.Ad> 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:902[@d.,,AdA <@.,,Ad You see here a studded leather armor. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:903d|Ad= Adu - a studded leather armor {50}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:904d..AdP 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:905d..@,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:906..d@,,,,,,,,,, ,,,,,..... ,,,,,,,,, ,,,,,..,,,, ,,,,.,,, ,,,,., ,,,, ,,,,,,,,,,,,Adw 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:907   .,d,,,..... ,,,,@,,,,,.,,,,,,,,,,... ,,n,,,.,,,,,,,,,,...............,,,,n,,,,,.,,..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,n,,,,,,,,,,,, ,,,,,,,, ,,, ,Ad b 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:908,,, ,,,}},,#.,,}}}}}}}}}}}}}} ,,d,n}}}}}}}}}.,@n,,n, ,,,,,,,,,,,, ,,,, ,n ,,,,,,,,,,,,, ,,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:909,,,,,,,,,,#,,}}}}}}}}},,,[,,#.,}}}}}}}}}}}}} ,,|}}}}}}}},|,,}}}dn.,@nn,,,,, ,,,,.,  ,,,, ,,,. ,,,,, ,,,,,,,,Adn 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:910,,,,#,}}. }. } ,.},,.d,n,n.@(,,n ....Ade f 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:911,,,,,,,,,,,,, ,, ,,|,,   ,,,,,,,,,,,,,,   ,,,,dn, ,,,,,,,,,,   ,,,,,,.   ,,@,,,,,,,,,,,, ...| ,,,,,,,,|.,,|(,,,-,,,,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:912   , , ,,,,,,,, ,,,, ,, ,,,, . ||@Ade 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:913,,,,,,,,,,,,,,,d..@Adר ,,,,,,,,,,,.@Ad You see here an iron hook. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:914.|dAd F 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:915,,,,,,,,,,,.@d(Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:916,,,,,,,,,,,,,,, @..d.AdSnr 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:916Ad ... ,.., ,,,,,,,,.,,,,.,,.,,,....@.Adg 0 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:916The little dog picks up an iron hook. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:917d.Ad ,,,s,,,,,,s,,.,, ,,,,..... ,,,,,,,,,,,,... ,,,,,.,,,,,,,,,,... ,,,,,,@...n.......... ,,|,,,,,,,,n,,,. d .,,,,,,,, .,, n,,,,,,,Adt  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:917The little dog drops an iron hook. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:918(Ad)f 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:919,,,,,,,, ,,,,, s  ,,@..n,,,,,n ,.d,,,,,. ,,,,. ,,,,n,,,,,,,,,,,,,,,,,,,,,,AdN  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:920,,,,,s,,@nd.n|, ,(n. , ,,,,n,,,,,,,,,,,,,,,,,Ad # d 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:921,s,d,@n,n..,   ,,,,,,,,,,,,,,,,,,,Ade 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:922,,|,(|,B... ,,n,,,@,,dn,n,,,,,,,,,Ad! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:923,,,---,,..s,,.,,. B,,.,n,@n..d.n,,,,,,,,Ad I 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:924,--,..,,,,..,,,,,,,,.,,,,, ,,,,@,,,n,,d,.,,,,,,,}n}},}}}}}},}}}}}}}}}}}}}},}}}}}},AdA] 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:925.|...,,@   ,,,,,, ,,,,,.,,,,,,,,   ,,,,,, ,,,,,,,,,   ,,,,,, d  ,,,,,,, , ,,,,,,,,,,,,,,,,,,.},,,}},,,,,}},,}}},,,,,,}}},,,,}}}},,,,,,,}}}},,,,,}}}}},,,,,,,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:926@||,,d,,,,,.,,, . ,,,,,,,,,,,,  ,Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:927.@d,.,, ,... ,,,,,n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Ad * 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:928d@..| , ,,,,,Ad @.. .,n,,,Ad &You see here a lock pick.AdM , 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:928The little dog drops an iron hook. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:929d(Add Ad v - a lock pick {4}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:930.(dAdM8.@,.,,,,,,,,,,,,,,,,,,,,,,,,AddRYou see here an iron hook. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:931d.£Ad>  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:932d(.@,, ..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,£Adg>q 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:932£Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:933.d.@,,,,,,,,,,..........,,,,,,,n,,,,...,£Adm  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:934 .  . ,,|..... ,,,,,,.,,,,,@,,,,,,,,.n. ,,,,,,.,,,n,,,,,,... ,,,,,,...... ,,,,,,.,..,,,,,,,,,,,,n,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,ãAd } 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:935 ,,s,,s,B,,, ,,,,d,,,,..@,nn,, ,,,,,,,,,,,,ãAd7D dYou stop. The yuki-onna is in the way! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:936s,,,sBd|..nnģAdk 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:937,,,,, }s, }B,.|},s,..,,d,.@n.,n.,,,,,ţAdb 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:938,,}}}}}}}}},,,s,,, ,,}}}}}}}}}}}}},,,-}}}}}}}}}},s ,,}}}}}}}},,,,}}}}}B ,,|.}.d,,@n ,,,n ,,,,,,,,,,,,,,[ţAddc11;19HţAdeD 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:939,}}s,,}}s ,}}, ,}, },B,dn.@.,n,.,,,,,,,,,,,,,,,,,,,,,,,,,,ţAdG 2,}}s,,,}}s,}}} ,},Bd,n.@n,.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,ţAdG  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:940You are beginning to feel hungry. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:940 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:940 Hungry ƣAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:941 Hungry ,}}s,}s,}}, n},.}d.@B,,,,,,,.,}}}}}}}}}},ƣAdbM 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:942 Hungry }}},s}}s,}}}}..n..d@B},,..,..}}.}}.}}}}}}}}}}}}}}}}}}ƣAd,}},}}}}}.@,,.,,,,,.,,,....,,,,,,,,nƣAd:You see here a runed candle. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:943 Hungry ,ss,n,.dB}ǣAd4  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:944 Hungry ,,,},ss}}},}},,}} ,,n.(},d@B},,,,|-,,,,,..,,,,,,,ǣAd; 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:945 Hungry ,,,,ss}. ,,,,  ,,,,,, ,,,,,,,n ,,,,,, ,,,,,,, ,, ,,,,,, ,,,,,,,,,,,}-----@B,nȣAdJ4ss,,,,,,,, ,,,,,.n,,,,, ,,,}@B.---,,.#n,,,#ȣAdl5H 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:945 Hungry The little dog moves only reluctantly. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:946 Hungry dȣAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:947 Hungry ,,s,,,,,s,,,,,,,,n ,.(d...,}..!@B}--,n,#,,,,,,,n##-,,,,ȣAd;1 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:948 Hungry s,s,,,.,,,n,,, ,,.d@.B},,,,, ,,,,,,,,ɣAd@Q 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:949 Hungry ,,,s,s,  , ,  ,, ,,,,@-B},,,,,, n,,  ,,,,,,,,ɣAdy,,,,,,,,,,,,,,,,,,,, ,@., ɣAdw - a brown potion {20}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:950 Hungry dB}},nAdQ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:951 Hungry ss,,,,,,,,,,,,,,,,,,..,.@d.B},.,AdM 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:952 Hungry ,,,,ss...,..,n....,,.,,,,.@dB},,,,,,..,,.....,,,,,,,nAd& 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:953 Hungry ,ss.n.dB}}n Adi,What do you want to eat? [dehm or ?*]  Ad|  Comestibles d - 5 uncursed apples {10} e - 3 uncursed oranges {6} h - a food ration {20} m - 3 tins {30}(end) Ad<+ ^+ Ad/ Core dumped. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:953  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:954,ssn.d.B},, AdK  AdN &You stop. Your little dog is in the way! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:955,ssn..B}d AdH 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:956s,,s,n.,,,,,,., -@B}},,n,d,,...,,,,,,,,5AdoB 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:957,,,s,,s,,,,n,,,.,,,,,,, .@B},d-,.|-PAdjK 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:958s,,s,B}.d.PAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:959s,,snB}}d.QAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:960s,,,sB}d,,QAd 6What do you want to use or apply? [$agkv or ?*] RAd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 6% b - Meditative Healing 1 4 # 6% c - Lethargy 2 5 57% d - Friendship 3 6 77%(end) RAdf+RAdYou play the "Lullaby" song... 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:960The parrot squawks in opposition to your song!RAdThe parrot sleeps. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:961  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:962  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:963,s,,ns,.d.,,nnThe parrot moves while sleeping.RAdiYou finish the song. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:964,ss,,n,,dn,,TAd{  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:965ns,,,s,,.n..d ..n@,,,,--,,,,,,,,,UAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:966,s,,s,,-|,.,,,n,,,. .d.n@,,,,,VAd@yYou hit the parrot!You touch the parrot!The parrot is covered in frost!VAd/You kill the parrot! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:967,ss,.n.n}nYAd_  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:968s,s,,,..,n,..,d.n@. ..,,,,,,,ZAd3 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:969s,,,,,, ,,,,,,.,,,,,,,n..,,,,,,,.,....n.,,d,n@,, ,,n,,,ZAd A 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:970,,ss,,, ,.. ,,,,,,dn ,,,,,,........,,,,,n,,@,n, ,,[Adx 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:971,ss,,,,n,.d@,n,n,,,n,,n,,,,[AdQ" 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:972,ss,,,,,,,d,n@n..,,,,n,,,,,,,,,,,,,,,,\AdJ  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:973,,s,s,,,d@,,n. ,,n,,,n,,,,,,,,n]Ado 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:974n,s,,,s--,@.,.-@ ,,,,,, ,,,,,,, ,,,,,,,,,,| ,,,,,, ,,,,,,, ,,,,,,d ,,,,,, n ,,,,,,,,,,,,,n,,,,,,]Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:975,ss (@.,,d,,,,  ,,,,,,n,,n,,^Ad|f 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:976,s,,s.@d..,  ,, ,, ,,,,  ,,, ,,, ,,,,, ,,,,  ,,,,,,,,,,,,,,,^Adİ. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:977,,,,,,s,s,@d.   ^Ad @. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,^Ad You see here a candle. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:978,ssd-_Adw _AdQ|y - a candle {2}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:979,dss.`Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:980sd,s.@.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,cAd# dAdcdAd hatdAdŊ atdAdS4tlAdѣ 5Talk to whom? (in what direction) mAd K"Could you tell me which way the Amulet of Yendor is?"--More--nAd  Have a portal opened to where?  Locations:  i - The Ice Caves f - The Black Forest m - The Gnomish Mines s - The Dismal Swamp a - The Archipelago(end) tAdT[otAd^ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:981s,s.,duAdI 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:982,,,,,s,s,,,d.@....uAdˣ  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:983ns,,s, .d-@,...,,.n,..,,,,......,,,.,,,.,,,,,..,,,,....n...,,,,,,,,,,,,,,nvAdPW 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:984s,s,. d-.@,,,,,....,,,,,,,,,n,,.nvAd:0 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:985s,s,  . ,,,,,,.,,,,,,,.,,,,,,,,@ ,,,,,,.,,,,,,,.,,,,,, ,,,,,,............. ,,,,,,,n,,,n,,,,,,nvAd/  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:986s,s,.,,d.@ ,n,,,,,,,,,,,,,n,vAd˄ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:987,,ss,,,.d@.,,n,,nwAd/z,,,ss,,,, ,,..@,dn,,,,,,,,,,n,wAdn/ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:988You are beginning to feel hungry. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:988 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:988 Hungry wAd# 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:989 Hungry ,,s,,,,@,d.,n,,,,,,,,, n,,n,,,,,wAdyq x,,,,,,,,,,,@,,,,,,,,,,,,,,,,, ,,,,,,,wAdv aYou see here a runed candle. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:990 Hungry ,s,s,.d,nn,xAd!xAd &=z - a runed candle {2}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:991 Hungry ,s,s,dn,,xAdMB 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:992 Hungry ,,ss,,@.d,n,,, ,,,,, ,,,  n,,,,,,,,,xAd  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:993 Hungry s,s @.,d,n,, ,    ,nxAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:994 Hungry ,s,s,,.@.,,,n,,,, ,,,yAd,1 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:995 Hungry ,s,,,,s,@.., n,,,,,,,,,,,,,,,,,,,,n,,,,,,,,,,,yAdX 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:996 Hungry ,s,s,,.,.,,.,@.dn, ,n,,,,,,,,,nn,,,,,,,,,,,,,,,,yAdZ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:997 Hungry ,,,s,.,s.,,.,, ,@.,,.n,n,,n,,n,,,,,,,,,,,,yAdD  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:998 Hungry ,,s,..,,,, ,s, , @.d..,n,,,n,,,,n,,,,,,,,yAd31b 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:999 Hungry ,,s,, .,.,S,s,,@.d,,,n,,,,,,,,,,,,zAdn2l 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1000 Hungry ,s,, , .,, .,s., ,,@.,d,n,,,,,,,,,zAd 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1001 Hungry ,,,,,  s , @.,dn,,,,,,,,zAdE  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1002 Hungry ,,,,,,,,,,,,,,,,,,,.,. ,,@d.. ,,,.,,n,,,,,,,,,,,,n,,,,,,,,,,,,,,,,{Ad B 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1003 Hungry ,,,,,..,,,.,. ,.,@.dn,.,,,n,,,,,|AdKW 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1004 Hungry ,,,,, ,,, , ., @,d..n, ,,n,,,,,,|AdX/ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1005 Hungry ,,,    ,,@,d,,,n,,n,,,,,,,,|Ad 7 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1006 Hungry ,S@,d,,,.n..,.,,,,n,,,,,,,,,,,,,,,|Ad4M 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1007 Hungry ,,,,,@,d, ,.,,n .,.,,,,,,,,,n,,,,,,,,,,,,}AdI 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1008 Hungry ...S. ,,@,d,,n , ,n, ,, ..,,,,,,,n,,,,,}Ad | 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1009 Hungry ,,,,,,,,.,,,,,S,.,,,,@dn,,,,, ,,,,,, ..,,,,,,,,,,,,,,,,~Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1010 Hungry ,,,,,,,,,,,,, ,, ,,,,   ,,,,,,,,,,,,   ,,,,, ,,,,,,,,,,   ,,,,,,.  ,,@,,,,,,,,,,,, ... ,,,,,,,,.,,.,,,,,,,,~Adu Y 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1011 Hungry ,,,,,,,,,,,,,.,, ,S,,,..... ,,,,,,,,,n,,... ,,,,,.,,,,,,,,,,... ,,,,,,@.......d....... ,,|,,,,,,,,,,,,.  .,,,,,,,, ,, ,,,,,,,,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1012 Hungry ,,,,,s . . , },,S,n@.d.,,.  Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1013 Hungry ,,,, , , ,,@.d.n,, ,,    AdHu 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1014 Hungry ,,,,, ,, ,,,}Sn@.d...,,,,, ,,,, ,,,, ,,,,, ,,,,,,,,Ad6  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1015 Hungry ,,,, , ,,s , ,,n},S@,d.,,,,,,,,,,,,,,,, ,,,, ,,,, ,,,,,,Ad$ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1016 Hungry ,,,,,s ,,n@,d..,,,,,,,,,AdQ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1017 Hungry ,,,,,,,,,,,,  ,,,,,,,,,  ,, ,,,,,,,,,, } , @,,,,,,, ,,,,,,,,,,,Ad( c 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1018 Hungry ,,.,,,,,,, ,,,,, ,@,,Ad!  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1019 Hungry ,,,,,,,,,, ,,@,,,,,,AdIK 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1020 Hungry   ,,@,,,,,,,,,,,,,Ad< 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1021 Hungry ,@,,,,,,,,,,,,,,,,,,,,,,,,Adh 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1022 Hungry ,,,,,,@,,,,,,,,,,n,,,,,,.,n,,,,,,,,,,,,,Adp< 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1023 Hungry ,,,,,,,,,,n,,,@,,,,,,,,,,Adk , 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1024 Hungry ,,,n,,,,, ,@,Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1025 Hungry ,,,,@,,Ad_G  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1026 Hungry ,,,,,,,@,,,n,,,,Ad=~  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1027 Hungry ,,,,----,,,,,#@,n,,,,,,,,,,,,,,,,,,,,,Ad ,  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1028 Hungry ,,,@,,,,,,,,,,,,,,,,,,,,,,,,,,,,Ad"  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1029 Hungry ,,,,,,@,,,,,,,,,Ad8What do you want to use or apply? [$agkvyz or ?*] Ad9AdYou produce a high whistling sound. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1030 Hungry Ady 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1031 Hungry ,n@,Ad   22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1032 Hungry ,,dn,,@AdF i  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1033 Hungry ,,,d,,,,n,@,Adz}  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1034 Hungry ,,,,,d,,n,@,,Ad|   22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1035 Hungry ,,d,n@,Adr  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1036 Hungry ,,, d@,Ad; 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1037 Hungry ..,,, ,d@,, Ad --------|.....@||.....d||......||......||...$..|......|--------Skeff the Lyrist St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:5 $:92 HP: 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1037 Hungry Ad&Ad2)A - a dark potion {20}. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1038 Hungry ..dAd@ 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1039 Hungry <@.Ad,  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1040 Hungry .@Ad#  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1041 Hungry .@d.##Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1042 Hungry .@.d.Adq @.Ads 29 gold pieces.11 HP: 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1043 Hungry .dAd  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1044 Hungry d.@.Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1045 Hungry .d.@Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1046 Hungry  d.@#AdS 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1047 Hungry     d@ #AdhF 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1048 Hungry ........ .. . d# @#AdIe ( 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1049 Hungry      .d@#AdS 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1050 Hungry d##@##### 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1050 Hungry Adl 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1051 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1052 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1052 Hungry ###d@#Ad{j 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1053 Hungry #d@#Ads 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1054 Hungry ##@#Ads 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1055 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1056 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1057 Hungry ###d#@##-...............$.+....|..|| 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1057 Hungry Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1058 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1059 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1060 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1060 Hungry ###d@# . ..  .... ...........-------Adn7o 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1061 Hungry #d----------@........| ......| ... ..  Ad 0 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1062 Hungry d#-#@|..............`......-AdX{  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1063 Hungry #d-@|.|.|..---Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1064 Hungry #-d@.Ad\G 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1065 Hungry ..d@+Ad!L  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1066 Hungry .d.@Ad|&  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1067 Hungry .d.@Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1068 Hungry ...@dAdUR 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1069 Hungry .@.dAd$ .@Ad' 29 gold pieces.50 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1070 Hungry .d.Ad  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1071 Hungry d..@AdThe door opens. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1072 Hungry d..-#Ad( 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1073 Hungry #.#d.@ Ad| / 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1074 Hungry #  ..d-@   Adm 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1075 Hungry #  @ .d# . .. ....Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1076 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1077 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1078 Hungry ###@##d# -#    22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1078 Hungry Ad* 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1079 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1080 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1081 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1082 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1083 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1084 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1085 Hungry  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1086 Hungry ----------|.........|Add@.........|#|..........#.........|#-------+--######Adp] 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1087 Hungry -#d@|-AdR %d.@Ad 2  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1088 Hungry You are beginning to feel weak. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1088 Weak  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1088 Weak Ad[  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1089 Weak .d.@Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1090 Weak d...@Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1091 Weak .daa.@Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1092 Weak .....aad@AdMy -.aa.@Adz  22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1092 Weak The little dog misses the giant ant.Ad| K 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1092 Weak The giant ant bites the little dog! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1093 Weak a.Add4.@#Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1093 Weak The giant ant bites the little dog!Ad4The little dog bites the giant ant!Ad4The giant ant bites the little dog!AdThe little dog misses the giant ant. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1094 Weak Ad~'Qa.a.@.Ad' 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1094 Weak The little dog bites the giant ant!Ad)The giant ant misses the little dog. 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1095 Weak ..aaAd EWhat do you want to use or apply? [$agkvyz or ?*] AdN Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 6% b - Meditative Healing 1 4 # 6% c - Lethargy 2 5 57% d - Friendship 3 6 77%(end) AdE+AdYou play the "Lullaby" song... 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1095 Weak The giant ant sleeps.Adt&The giant ant sleeps.Ad4The little dog bites the giant ant!Ad 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1095 Weak The little dog bites the giant ant!AdThe giant ant is killed! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1096 Weak .--More--Ad^PThe little dog bites the giant ant! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1097 Weak AdS4The little dog bites the giant ant!Ad U0 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1097 Weak The little dog bites the giant ant! 22(22)  Pw: 26(26)  Br:2 AC:6 DR:2 Exp:3 T:1098 Weak AdUkYou finish the song.The little dog bites the giant ant!--More--AdSU,The giant ant is killed!.Ad;VE 26(22)  Pw: 33(26)  Br:2 AC:6 DR:2 Exp:4 T:1099 Weak Welcome to experience level 4. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1099 Weak [HP+4=26]Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1100 Weak ..d.@Adx 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1101 Weak .d.@Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1102 Weak ...@d##Ad5  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1103 Weak   d@ #Ad/  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1103 Weak Ad~6 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1104 Weak  .. . d# @#Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1105 Weak    .d@#AdwE 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1106 Weak d#@#AdX  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1107 Weak #d#@AdK 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1108 Weak ##d@-###Ad^8" 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1109 Weak ---#|...d|.>...@#|...|AdL 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1109 Weak Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1110 Weak -.#@#d...|Adr 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1111 Weak +.|@#d#.|.......-----Ad̵ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1112 Weak -@d##|.|--Ad& d@Ad)You displaced your little dog. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1113 Weak d. Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1114 Weak  .d@   Add 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1115 Weak  -d@F  Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1116 Weak ---- ....#d@ ....----Ad8  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1117 Weak  # #d@ # AdKYou hit the shrieker!You miss the shrieker.AdYou hit the shrieker! 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1118 Weak d#AdԔ YYou hit the shrieker!You miss the shrieker.Adt You hit the shrieker! 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1119 Weak #dAd@[You miss the shrieker.You touch the shrieker!AdA3The shrieker is covered in frost!AdEYou kill the shrieker! 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1120 Weak #d#Ad"  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1121 Weak   #d@  AdW 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1121 Weak Ad3w 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1121 Weak Adm 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1122 Weak @..|  ##.$| |Ad։ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1123 Weak -#@d|....AdP  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1124 Weak .@##-Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1125 Weak .@Adqv.@Ady113 gold pieces.263 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1126 Weak .dAdz  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1127 Weak @.d.Adtj 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1128 Weak @.d.Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1129 Weak @.d.Ad/  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1130 Weak @..d  Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1131 Weak .#. ....@ ...AdD  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1132 Weak ...@#..Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1133 Weak . @#. Add`.@#d...Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1134 Weak You faint from lack of food. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1134 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1134 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1135 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1136 Fainted Ad 26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1137 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1138 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1139 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1140 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1141 Fainted  26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1142 Fainted d###Ad' 26(26)  Pw: 33(33)  Br:2 AC:15 DR:2 Exp:4 T:1143 Fainted You regain consciousness. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1143 Fainting Ad :What do you want to eat? [dehm or ?*] Ad Comestibles d - 4 uncursed apples {8} e - 3 uncursed oranges {6} h - a food ration {20} m - 3 tins {30}(end) Ad x+Core dumped.Ad AYou feel weak now. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1143 Weak  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1144 Weak d#Ad^:What do you want to eat? [dehm or ?*] Ady"Core dumped.Adz3  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1144 Weak You only feel hungry now. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1144 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1145 Hungry #dAd :What do you want to eat? [dehm or ?*] AdAdCore dumped. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1146 Hungry d#AdIC:What do you want to eat? [dehm or ?*] AdJAdgKBlecch! Rotten food! 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1146  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1147#dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1148.@#d#........Ad_ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1149@-d#.Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1150.@.#dAd  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1151@.d#Ad3! 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1152#@.d-#Ad~ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1153@d>.Adh  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1154@...dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1155@. d.Ad@ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1156@d     AdE  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1157.dAdܵ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1158.dAdS-d.Ad[S 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1159You are beginning to feel hungry. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1159 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1159 Hungry Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1160 Hungry .Adb 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1161 Hungry AdM 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1162 Hungry .AdO 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1163 Hungry dAdk 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1164 Hungry d.Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1165 Hungry .Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1166 Hungry Ada  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1167 Hungry dAdn 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1168 Hungry ..Ad[  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1169 Hungry dAdʷ  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1170 Hungry .AdN  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1171 Hungry AdV  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1172 Hungry .dAdF  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1173 Hungry d.Adw$ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1174 Hungry dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1175 Hungry .dAdIJ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1176 Hungry .dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1177 Hungry .Ad1 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1178 Hungry .dAd= 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1179 Hungry .dAdC 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1180 Hungry >Ad^Y  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1181 Hungry dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1182 Hungry dAd m 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1183 Hungry .dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1184 Hungry ..Ad3 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1185 Hungry AdoS 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1186 Hungry Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1187 Hungry Ady 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1188 Hungry .dAd 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1189 Hungry #@...d..........Ad  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1190 Hungry d@....Ad:% 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1191 Hungry ..d@AdP 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1192 Hungry d.>@AdM  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1193 Hungry d..@Ad 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1194 Hungry .d..@­Ad: 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1195 Hungry .d@.íAd%--------|.......|.@....|#..d....||......|--.-+---+Skeff the Lyrist St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:6 $:263 HP: 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1195 Hungry íAd<+ 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1196 Hungry .d.ĭAd+What do you want to eat? [ehm or ?*] ŭAdC Comestibles e - 3 uncursed oranges {6} h - a food ration {20} m - 3 tins {30}(end) ˭AdNR+˭AdIt is not so easy to open this tin. 26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1197 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1198 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1199 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1200 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1201 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1202 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1203 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1204 Hungry ˭Ad(  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1205 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1206 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1207 Hungry  26(26)  Pw: 33(33)  Br:2 AC:6 DR:2 Exp:4 T:1208 Hungry ........#..d .You succeed in opening the tin.It smells like newts.--More--̭AdLEat it? [yn] (n) ̭AdQ 0yYou consume boiled newt.̭Ad9 3 26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1208 Hungry You feel a mild buzz. 26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1208.ḓAd  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1209You are beginning to feel hungry. 26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1209 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1209 Hungry έAd8What do you want to eat? [ehm or ?*] έAd# έAdY6 It is not so easy to open this tin. 26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1210 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1211 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1212 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1213 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1214 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1215 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1216 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1217 Hungry έAdC  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1218 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1219 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1220 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1221 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1222 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1223 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1224 Hungry  26(26)  Pw: 34(34)  Br:2 AC:6 DR:2 Exp:4 T:1225 Hungry .........[4έAdtD i4md..You succeed in opening the tin.It smells like newts.--More--ЭAdEat it? [yn] (n) ЭAd0yYou consume smoked newt.ЭAd 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1225 Hungry You feel a mild buzz. 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1225  26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1226d..ѭAd:  26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1227<@.#d#ҭAdx 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1228@..##d.ҭAdN 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1229   . @ ӭAd] 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1230 .....@###ӭAd 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1231  .@##ӭAd r 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1231ӭAd] 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1232.. .  #@#ԭAde 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1233    #@#ԭAd! 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1234#@#ԭAd4 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1235#@#ԭAd  26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1236#@#ԭAdF+ 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1237#@#խAd 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1238#@#խAdAA 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1239#@խAdv  26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1240#@..##..x.%.. -----խAd ) 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1241------ |.....# |.....x@# |...x  |.  -֭Ad-.|@#.|...- 26(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1241The grid bug bites!֭Ad 25(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1241You get zapped!֭Adp5 24(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1241The grid bug is suddenly very cold! 24(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1242.x[HP-2=24]֭AdZYou hit the grid bug!You touch the grid bug!֭Ad3The grid bug is covered in frost!֭AdYou hit the grid bug! 24(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1242The grid bug bites!֭Ad 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1242You get zapped!֭Ad 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1242The grid bug is suddenly very cold!--More--׭AdYou kill the grid bug! 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1243x.[HP-2=22]Ad ZYou hit the grid bug!You touch the grid bug!Adߖ 3The grid bug is covered in frost!Ad You hit the grid bug! 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1243The grid bug bites!Ad#  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1243You get zapped!Adՙ  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1243The grid bug is suddenly very cold!--More--Ad You kill the grid bug! 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1244.[HP-2=20]Ad5 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1245-@.-Ad  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1246@..Ad 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1247.@Adȿ.@AdYou see here a food ration. 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1248Adr Adh - a food ration {40}. 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1249AdN  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1250@.Ad 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1251.@#Ad 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1252@.Adӡ  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1253.@Adf 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1254 .@  Ad 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1255 #@#   Ad 5 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1256 ##@## Ad< 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1257You are beginning to feel hungry. 20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1257 Hungry  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1257 Hungry  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1258 Hungry  20(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1259 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1260 Hungry  ###@###  [HP+1=21]#@#Ad6=~ 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1260 Hungry Ad  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1261 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1262 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1263 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1264 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1265 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1266 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1267 Hungry +##########@### 21(26)  Pw: Adt G[24;28H35(35)  Br:2 AC:6 DR:2 Exp:4 T:1267 Hungry Ad'  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1268 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1269 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1270 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1271 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1272 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1273 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1274 Hungry #######@## 21(26)  Pw: 35(35)  Br:2 AC:6 DR:Ad "2 Exp:4 T:1274 Hungry Ad M 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1275 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1276 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1277 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1277 Hungry  #######@Ad* 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1277 Hungry Ad  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1278 Hungry @#Ad  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1278 Hungry Ad 4 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1279 Hungry Ad  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1280 Hungry Ad?{ 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1281 Hungry #Ad 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1282 Hungry Ad  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1283 Hungry ......@#.......|#AdZ# 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1284 Hungry #@#Ad[ 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1285 Hungry #@#Ad9F$ 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1286 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1287 Hungry  21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1288 Hungry ####@### 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1288 Hungry Ad) 21(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1289 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1290 Hungry #@#Ad"\[HP+1=22] 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1291 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1292 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1293 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1294 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1295 Hungry #########@### 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1295 Hungry AdO 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1296 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1297 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1298 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1299 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1300 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1301 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1302 Hungry .#-----#.....#######@##..$.Ad-#+| 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1302 Hungry AdN 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1303 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1304 Hungry  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1305 Hungry #--|..##@|........-------Adj 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1306 Hungry  @.  Ad 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1307 Hungry  @#  Ad  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1308 Hungry  @# Ad0  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1309 Hungry  @# Ad 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1310 Hungry  @#Ad 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1311 Hungry  @# Ad 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1312 Hungry @#Ad  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1313 Hungry @#Ad  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1314 Hungry -.---....#....@  # Adn 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1315 Hungry --------|.......--.............|..#......$....||.....@--------#Ad" . 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1316 Hungry  -# .|.......@|.........---------Adt 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1317 Hungry .@..-Ad2 22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1318 Hungry ...@..-Ad  22(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1319 Hungry #....@..-Ad  23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1320 Hungry -....@..-[HP+1=23]Ad 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1321 Hungry ---....@..-AdX 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1322 Hungry ---....@..-Ad*h-| @. -Adg,59 gold pieces.322 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1323 Hungry Adk  23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1324 Hungry .k.@.AdEt 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1325 Hungry   .@ Ad  23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1326 Hungry   ..@k Ad7f 8What do you want to use or apply? [$agkvyz or ?*] AdR Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 4% b - Meditative Healing 1 4 # 4% c - Lethargy 2 5 56% d - Friendship 3 6 76%(end) Adr2+Ad2Ads7You play the "Lullaby" song... 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1326 Hungry  23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1327 Hungry  23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1328 Hungry k.Adc8The kobold lord sleeps. 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1329 Hungry Ad9You finish the song. 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1330 Hungry Ad 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1331 Hungry   .@ Ad' 23(26)  Pw: 35(35)  Br:2 AC:6 DR:2 Exp:4 T:1332 Hungry   .@ Ad You hit the kobold lord!You touch the kobold lord!The kobold lord is covered in frost!Adِ You kill the kobold lord!% 28(26)  Pw: 43(35)  Br:2 AC:6 DR:2 Exp:5 T:1332 Hungry Welcome to experience level 5.Ad You feel awake! 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1333 Hungry [HP+5=28]Ad  .@  Things that are here: a kobold lord corpse a small club--More--Ad,Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1334 Hungry Ad7 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1335 Hungry  @ % ....Adu  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1335 Hungry AdA  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1335 Hungry Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1336 Hungry #@.  Ad_  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1337 Hungry ###@.   Ad / 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1338 Hungry ###@.     Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1339 Hungry #####@#  Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1339 Hungry Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1340 Hungry #@#.. AdJ% 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1341 Hungry #@# Ad>5 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1342 Hungry #----.....@#   Ad) 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1343 Hungry ----- ......@...F...|#...$....--------Ad  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1344 Hungry ##@ # .  -Ad7 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1344 Hungry AdG  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1345 Hungry #|........@...F...|....Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1346 Hungry -.@-Adc  28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1347 Hungry .@Ad! 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1348 Hungry .@Ad 28(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1349 Hungry .@..Ad /.@ Ad 116 gold pieces.438 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1350 Hungry [HP+1=29]Ada 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1351 Hungry .@Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1352 Hungry .@#Ad]  29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1353 Hungry #.@#....|Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1354 Hungry ###.@# ## .AdO 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1355 Hungry   .@ ###Ad+ 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1355 Hungry Ad{. . #-+--@...|##...|Ad{2  29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1356 Hungry You are beginning to feel weak. 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1356 Weak  29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1356 Weak Ad / 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1357 Weak  .. .-#@|..$...---Ad[ 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1358 Weak    .@|.-- AdL0.@# Ad?O49 gold pieces.87 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1359 Weak  Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1360 Weak .@ AdO 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1361 Weak .@### Ad|j  .@ # Ad(/ 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1361 Weak You hear some noises in the distance. 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1362 Weak  Ad4 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1363 Weak ... # @## Ady ; 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1364 Weak    ####@#o# Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1365 Weak #@#o### Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1366 Weak #@# Ad 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1367 Weak ##o@### Adx 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1368 Weak ##@ Ad+  29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1369 Weak #@Ad; 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1369 Weak Ad5P 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1370 Weak Ad  29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1371 Weak Ad% 29(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1372 Weak +###AdO 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1373 Weak [HP+1=30]AdAd 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1373 Weak You hear some noises. 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1374 Weak AdlJ 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1375 Weak dAd= 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1376 Weak dAd 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1377 Weak #Ad% 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1378 Weak Adh 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1379 Weak dAd!` 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1380 Weak #dAdJ 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1381 Weak #Ad 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1382 Weak d#Ad5  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1383 Weak ###d#@###Ad 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1384 Weak ###d@#Adi 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1385 Weak #d@............-Ad * 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1386 Weak #-#.....@... .  Ad:2 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1387 Weak #d@#.......Adϫ  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1388 Weak #@.d.%Ad (d@%Ad You displaced your little dog. 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1389 Weak . ......d#&Adw = .@&Ad { 49 gold pieces.536 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1390 Weak .d.'Ad 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1391 Weak d. ......@.(AdÊ 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1392 Weak d@  . )Ad  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1393 Weak .d@   )Ad# 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1394 Weak @ d# . ......)Ad, 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1395 Weak @#d .   [HP+1=31]*Ad~ 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1396 Weak #@##*Ad? 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1397 Weak d#@#*Adi}  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1398 Weak ##d@....----*Ad  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1399 Weak ##d@# #+Ad' 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1400 Weak ##@d ,AdqYou stop. Your little dog is in the way! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1401 Weak #,Ad~ 3 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1402 Weak --.--....|#|$...|#@...|#d---Adx 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1403 Weak -d.@#-Ad= @.-AdR S113 gold pieces.#d#-Ad 649 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1404 Weak You faint from lack of food. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1404 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1404 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1405 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1406 Fainted -Adb  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1407 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1408 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1409 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1410 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1411 Fainted  31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1412 Fainted .....d.-Ad ' 31(31)  Pw: 43(43)  Br:2 AC:15 DR:2 Exp:5 T:1413 Fainted You regain consciousness. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1413 Fainting /Ad9What do you want to eat? [ehm or ?*] /Ad  Comestibles e - 3 uncursed oranges {6} h - 2 food rations {40} m - a tin of newt meat {10}(end) 1Ad-S+1Ad}-'This orange is delicious!1Ad23  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1413 Fainting You only feel hungry now. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1413 Hungry  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1414 Hungry ..d1Ad 9What do you want to eat? [ehm or ?*] 2Ad2AdsThis orange is delicious! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1415 Hungry d.3Ad;/9What do you want to eat? [ehm or ?*] 3AdjThis orange is delicious! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1415  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1416d..4Ad5 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1417#@d.5Adɕ  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1418#@..d.6Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1419+##@.   . 6Ad  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1420#@d.  6Ad- s 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:14207Ad9 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1421o#@###d . . 7Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1422o #@d.  7Ad^ 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1423o #@d#7Ad 2The door opens. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1424------.....>..G..|##8Ad - 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1425--..||...|....|..)-@- #d:Ad&#:AdR 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1425The gnome lord throws a small thonged club!:AdThe gnome lord misses. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1426d;Ad6 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1427  .  G |@d#Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1430o d#>Ad1:  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1431o##d?Ad=  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1432|d?AdM "##?Ad " 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1432Suddenly, the little dog disappears out of sight. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1433^AAd 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1434....... @#AAdB  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1435.....G......@#BAd, 8What do you want to use or apply? [$agkvyz or ?*] BAd  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 3% b - Meditative Healing 1 4 # 3% c - Lethargy 2 5 55% d - Friendship 3 6 75%(end) CAd$+CAd4&You play the "Lullaby" song... 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1435CAd*cThe gnome lord sleeps. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1436  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1437  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1438CAd+You finish the song. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1439DAd+ 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1440--..|$.|i?....|@..|-|----DAd You hit the gnome lord!You touch the gnome lord!The gnome lord is covered in frost!DAd 9You smile at the gnome lord seductively.DAd1 You steal: G - a bow {30}. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1441.FAd# 1You hit the gnome lord!FAd# ^You touch the gnome lord!The gnome lord is covered in frost!FAd% 9You smile at the gnome lord seductively.FAd& You steal: H - a morning star {80}. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1442HAd1You hit the gnome lord!HAd]You kill the gnome lord! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1443)IAd--- ... . +..@|..--IAdYou see here a small thonged club. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1444iJAd)x  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1445  .i@).-KAdqYou miss the homunculus.You touch the homunculus!The homunculus is covered in frost!KAdKYou pretend to be friendly to the homunculus. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1445The homunculus bites! 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1445--More--^AdNThe homunculus is suddenly very cold! 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1446[HP-1=30]_Adɍ2You miss the homunculus._Ad^You touch the homunculus!The homunculus is covered in frost!_AdYou destroy the homunculus! 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1447.`AdM.....@ `AdvYou see here a small thonged club. 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1448`Ad 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1449  @).aAd 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1450.@..-aAdF 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1451.......@..-aAdq"  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1452-.|  @. -aAd`  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1453 @. bAdk...@ . .bAdI - a scroll labeled READ ME {5}. 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1454cAd#@...... . cAd161 gold pieces.810 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1455cAd1  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1456. @ . ..dAd 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1457 .....@... dAd 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1458....@.dAdO  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1459 .....@.dAdK  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1460   .@ eAdҞ 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1461.... .. @ ..fAdp----.----|-|....B....||.........||.........||.........||.......@.||..........#-----------Skeff the Lyrist St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:7 $:810 HP: 30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1461fAdEp  30(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1462kAdU 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1463.B@<[HP+1=31]lAd\FWhat do you want to use or apply? [$agkvyz or ?*] lAd3  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 3% b - Meditative Healing 1 4 # 3% c - Lethargy 2 5 55% d - Friendship 3 6 75%(end) lAd+lAdYou play the "Lullaby" song... 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1463The parrot squawks in opposition to your song!lAdG_The parrot sleeps. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1464  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1465  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1466lAdYou finish the song. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1467nAd 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1468@.oAd yYou hit the parrot!You touch the parrot!The parrot is covered in frost!oAd@You hit the parrot! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1469oAd oAd' The parrot flutters from your powerful strike! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1470B.pAd  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1471@.qAd]yYou hit the parrot!You touch the parrot!The parrot is covered in frost!qAdYou kill the parrot! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1472%qAdr=#@.qAdtYou see here a parrot corpse. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1473sAdEThere is a parrot corpse here; eat it? [ynq] (n) sAd- ysAd lThis parrot corpse tastes terrible! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1474  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1475  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1476sAd You finish eating the parrot corpse. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1477d.tAdI 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1478#@ .  tAd v 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1479##@.            uAdF0 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1480#@#        uAd~s 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1480uAdHX ' 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1481#@## . .    uAds  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1482@#  vAdfA 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1483--|.|.......|@#vAdZ 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1484----... .. :. @#vAd  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1485++.|.....|-@-#wAd7]#|@--|-wAd8 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1485The newt misses. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1486wAdN, wAd- You kill the newt! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1487.xAd}  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1488#@.yAd} 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1489@.yAdm 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1490#@.yAd 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1491  @. zAd 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1492 @ # .d |zAdVThe door opens. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1493||.|... |....- -----.{Ad9 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1494----.q.$q..|@#-d.{Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1495--.||@-d. |Adq<  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1496 .q.@. .}Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1497 "  . q-@d  AdA 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1498...... .q#....@.d...Ad 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1499  ..d@.Ad0 @dAdB5 You displaced your little dog. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1500.. .qd.AdV 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1501  ..-d.@Ad$_ p   .dq.@Ad5`  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1502You are beginning to feel hungry. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1502 Hungry  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1502 Hungry AdEWhat do you want to use or apply? [$agkvyz or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 3% b - Meditative Healing 1 4 # 3% c - Lethargy 2 5 55% d - Friendship 3 6 75%(end) Adi +Adj You play the "Lullaby" song... 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1502 Hungry Adp The rothe sleeps. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1503 Hungry  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1504 Hungry  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1505 Hungry ..d..Adr You finish the song. 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1506 Hungry .dAdD  31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1507 Hungry .......d..@AdnvYou hit the rothe!You touch the rothe!The rothe is covered in frost!AdYou hit the rothe! 31(31)  Pw: 43(43)  Br:2 AC:6 DR:2 Exp:5 T:1508 Hungry d.AdTYou hit the rothe!You touch the rothe!AdV0The rothe is covered in frost!AdV5You kill the rothe!%Ad|Sonneeer  36(31)  Pw: 50(43)  Br:2 AC:6 DR:2 Exp:6 T:1508 Hungry Welcome to experience level 6. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1509 Hungry ..d[HP+5=36]Ad1 s ..@.There is a doorway here.Ad5 You see here a rothe corpse. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1510 Hungry d.AdOCThere is a rothe corpse here; eat it? [ynq] (n) Ad yAd`This rothe corpse tastes terrible! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1511  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1512  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1513  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1514  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1515  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1516  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1517  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1518  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1519  36(36) d*H Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1520  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1521  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1522  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1523  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1524  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1525  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1526  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1527  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1528  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1529  d]8H36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1530  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1531  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1532  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1533  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1534  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1535  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1536  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1537  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1538  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1539 d!24;18H 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1540  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1541  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1542  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1543q.......dAdt"You stop eating the rothe corpse. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1544  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1544Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1545. . qd.@.Ad!  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1546.qd%Ad~  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1547  . ...d%@.Adb.. @.There is a doorway here.Ad\You see here a partly eaten rothe corpse.d#Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1547The rothe hits the little dog!The rothe misses the little dog.Ad5The rothe misses the little dog. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1548AdMD AdD  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1548The little dog bites the rothe!The rothe hits the little dog!AdD 1The rothe misses the little dog.AdE tThe rothe misses the little dog.The rothe misses the little dog.--More--Ad n ]The rothe misses the little dog.The rothe butts the little dog!AdBp The little dog misses the rothe. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1549AdL AdDN  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1549The little dog bites the rothe!The rothe misses the little dog.The rothe misses the little dog.AdN The rothe misses the little dog. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1550Adk Adk  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1550The little dog bites the rothe!The rothe hits the little dog!Adl 1The rothe misses the little dog.Adm 1The rothe butts the little dog!Adn  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1550The little dog misses the rothe. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1551Ad* Ad* 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1551The little dog misses the rothe.Ad+/The rothe hits the little dog!Ad-The little dog is killed! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1552-qAdEWhat do you want to use or apply? [$agkvyz or ?*] Adr  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 1% b - Meditative Healing 1 4 # 1% c - Lethargy 2 5 54% d - Friendship 3 6 74%(end) Ado +Ad q You play the "Lullaby" song... 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1552The rothe is too hurt to listen closely to your song.Adt The rothe sleeps. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1553  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1554  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1555The rothe sleeps.Adu You finish the song. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1556AdkR QYou hit the rothe!You touch the rothe!AdR /The rothe is covered in frost!AdX You kill the rothe! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1557%Ad"R    ..@ %  AdT You see here a rothe corpse. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1558Adr  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1559.....@%..Ad& 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1560.@-. Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1561@. .AdL2@. Ad٣109 gold pieces.99 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1562AdL@.  Ada-You stumble into a spider web! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1563You hear a ceiling tile fall. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1563Adb Ad'cYou are stuck to the web. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1564Ad1w 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1565Ad You disentangle yourself. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1566Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1567"@....Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1568.@ AdD 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1569.@ Ad|  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1570.@Adq  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1571.@......Ad~> 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1572 .@ .Ad\    -@  Ad'^You see here a rothe corpse. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1573Ad ....... %....@....There is a doorway here.Ad You see here a partly eaten rothe corpse. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1574Ad` 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1575   .%@Adw 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1576   .@Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1577.@Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1578.@#Adq 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1579.@#Adx 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1580. # #.@# Ado 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1581#  #@ AdY  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1582# #@ ###Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1583 @ # Ad+Q  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1584----.f..@#AdMZ# 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1585----- .......|@..f..~..#.....~.|-------Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1586|.#@.|.f-Ad) 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1587-.@f.-.Ad% 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1588..@f.Adn 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1589.@.f#AdY 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1590.@f.......Adq 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1591f..@.      Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1592.@f.Ada 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1593f.@.#AdW 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1594...@fAd. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1595..@##fAdT  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1596 .@#.f Ad[I 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1597 .#@#f.ĮAd7J 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1598  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1599  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1600  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1601  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1602  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1603 ...#######@###  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1603ĮAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1604  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1605  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1606  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1607  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1608  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1609  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1610.f#######@#######.- 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1610ĮAdht  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1611  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1612  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1613-----  ##.[R.[|#)[.[|#|.[...##@.P.R|-----ĮAdiYou enter a dilapidated armory. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1614P)ƮAd?" 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1615-|@.ƮAd 8What do you want to use or apply? [$agkvyz or ?*] ǮAdW Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 1% b - Meditative Healing 1 4 # 1% c - Lethargy 2 5 54% d - Friendship 3 6 74%(end) ǮAd9*+ǮAd+You play the "Lullaby" song... 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1615The rust monster sleeps.ǮAd,You stop playing the wooden flute. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1616ȮAd2@. Things that are here: a plate mail 15 very rusty darts--More--ɮAdh,ɮAd8jr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1617ʮAdYYou hit the rust monster!You touch the rust monster!The rust monster is covered in frost!ʮAdgYou hit the rust monster!PR.[ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1617The rust monster touches you!--More--ˮAdDS0Your leather cloak is not affected.ˮAdS 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1617The rust monster touches you!Your leather cloak is not affected.ˮAdU 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1617The rust monster is suddenly very cold! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1618ͮAdF34You miss the rust monster.ͮAd3+You miss the rust monster.ͮAd5You hit the rust monster! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1618The rust monster misses.ͮAdX5iThe rust monster misses.The rust monster just misses!--More--ͮAd The rust monster misses. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1619ήAd% EWhat do you want to use or apply? [$agkvyz or ?*] ήAd  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 1% b - Meditative Healing 1 4 # 1% c - Lethargy 2 5 54% d - Friendship 3 6 74%(end) ϮAd1+ϮAdGYou play the "Lullaby" song... 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1619The brown pudding sleeps.The rust monster is too hurt to listen closely to your song.The rust monster sleeps.--More--ЮAdIThe rust monster is too hurt to listen closely to your song.ЮAdThe rust monster sleeps. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1620ЮAdSThe rust monster moves while sleeping. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1621  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1622The brown pudding moves while sleeping.--More--ЮAdYou finish the song. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1623ҮAd_You hit the rust monster!You touch the rust monster!ҮAdư6The rust monster is covered in frost!ҮAdYou kill the rust monster! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1624.ӮAd37 _You hit the rust monster!You touch the rust monster!ӮAd7 6The rust monster is covered in frost!ӮAd9 You hit the rust monster! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1625ԮAdA ԮAdCYou kill the rust monster! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1626.ծAd@[ Things that are here: a burnt pair of jungle boots 18 rotted runed arrows--More--׮AdC,׮AdNGr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1627׮Ad Pick up what?  Weapons (')') a - 18 rotted runed arrows Armor ('[') b - a burnt pair of jungle boots(end) ׮Ad+خAd-خAd+خAd XخAd3 خAd J - a burnt pair of jungle boots {20}. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1628ٮAdSU 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1629)@ٮAdE 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1630.@ٮAd .@ Things that are here: a studded leather armor 11 thoroughly rusty darts--More--ۮAd,ۮAdFr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1631ݮAdk Pick up what?  Weapons (')') a - 11 thoroughly rusty darts Armor ('[') b - a studded leather armor(end) ޮAd[*XޮAd*r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1631ޮAdF[@##ޮAd#You see here a coarse mantelet. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1632߮Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1633@[߮Ad} @. Things that are here: a plate mail 15 very rusty darts--More--AdH ,Ad8  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1633The brown pudding bites!Ad Your pair of high boots rots! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1634Ady@[ Things that are here: a rusty spear a burnt leather jacket 11 bamboo arrows--More--Ad7Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1635Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1636)@Ad.@Ad"You see here a mace. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1637Ad$)@Adڕ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:2 Exp:6 T:1637The brown pudding bites!AdYour leather cloak rots! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1638Ad[#.@ There is a staircase down here.  Things that are here: a rusty chain mail a very rusty crude short sword--More--AdQBAd^Sr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1639AdV Pick up what?  Weapons (')') a - a very rusty crude short sword Armor ('[') b - a rusty chain mail(end) Ad+Ad0+Ad% XAd$& <K - a very rusty crude short sword {30}.AdO' L - a rusty chain mail {150}. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1640Ad8  36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1641@>AdT<What do you want to drop? [$a-cf-np-ru-wyzAG-L or ?*] AdJC Ad#D You drop a very rusty crude short sword {30}. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1641The brown pudding bites!AdD Your pair of high boots rots further! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1642Ad JWhat do you want to drop? [$a-cf-np-ru-wyzAG-JL or ?*] Adhj  Weapons G - a bow {30} H - a morning star {80} Armor b - an uncursed rotted +1 leather cloak (being worn) {15} c - an uncursed very rotted +0 pair of high boots (being worn) {20} u - a studded leather armor {50} J - a burnt pair of jungle boots {20} L - a rusty chain mail {150} Comestibles h - 2 food rations {40} m - a tin of newt meat {10} Scrolls j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} I - a scroll labeled READ ME {5} Spellbooks n - a spellbook of cause fear {50} Potions f - 6 uncursed potions of booze {120} i - a murky potion {20} l - a clear potion {20} p - an uncursed potion of see invisible {20} q - a purple-red potion {20} r - a potion of booze {20} w - a brown pAdj 9otion {20} A - a dark potion {20} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} k - a bag of tricks {15} v - a lock pick {4} y - a candle {2} z - a runed candle {2}(end) Ad +Adw _Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:7 $:919 HP: 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1642Ad You drop a rusty chain mail {150}. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1643AdN Ad'You hit the brown pudding!AdThe blunt force is ineffective against the brown pudding.You touch the brown pudding!The brown pudding is covered in frost!--More--AdU~SThe frost doesn't seem to chill the brown pudding!0Ad\#Ad}5@Adj#Ad0Ad~#Ad *AdEs PAdu You hit the brown pudding! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1644AdYou hit the brown pudding!You touch the brown pudding!The brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0Ad#Ad@Ad#AdX_0Ad=#Ad *AdPAdYou hit the brown pudding! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1645Ad aYou hit the brown pudding!You touch the brown pudding!Ad The brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0Ad #Ad @Ad #Ad 0Ad^ #Ad;*AdPAd You hit the brown pudding! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:1 Exp:6 T:1645--More--Ad; %The brown pudding bites!Ad Your leather cloak rots further! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1646Ad&aYou hit the brown pudding!You touch the brown pudding!AdThe brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0AdH#Ad"T@Ad%5 #Ad 0Ad #Ad` *Adu $P--More--Ad =You feel more confident in your fighting skills.Ad% You hit the brown pudding! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1647Adx 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1647Ad3What do you want to write with? [- GH or ?*] AdǩAdNever mind. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1647Adk# AdU eAd nhanceAd,* Pick a skill to advance: (5 slots available)  Fighting Skills a - bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn Ad* [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) Ads,+Ad, Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:7 $:919 HP: 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1647Ad-You are now more skilled in bare handed combat. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1647Ad}aYou hit the brown pudding!You touch the brown pudding!AdThe brown pudding is covered in frost!The frost doesn't seem to chill the brown pudding!0Ad#Adˢ@Ad#AdW 0Ad+ #Ad *Ad9 PAd You kill the brown pudding! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1648%AdJ c@[w - a brown potion {40}.--More--Ad~ Things that are here: a brown pudding corpse a rusty banded mail--More--Ad,Adݣr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1649Ad1$ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1650%@ Ad- 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1651.@# Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1652##.@## AdF{ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1653 .@## AdA  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1654  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1655  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1656  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1656 ###@  Ad r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1657 Ad_r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1658 Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1659###+ Ad r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1660 AdKDr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1661 Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1662 Ad!r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1663 Ad(r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1664 Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1665 Adzpr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1666 AdS 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1667#@# Ada 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1668#@ AdC2  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1669#@ Ad>  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1670#@ AdThe door opens. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1671-----------..........|............|-........?....|--------------AdB% 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1672---...|.#@-AdNj 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1673--@Adm  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1674..@Ad[ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1675.@AdQ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1676.@Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1677.@Ad,  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1678.@AdW  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1679.@Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1680.@Adn.@AdrM - a scroll labeled RW NW PRT M HRW {5}. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1681>Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1682@.?Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1683@.?Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1684@.?Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1685@.?Ad[  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1686@.?Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1687@.?Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1688@.@AdVS 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1689@.@Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1690@.@Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1691  @-@Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1692  @#@Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1693  @#AAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1694  @#AAdB 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1695  @#AAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1696 @#.AAdx  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1697 @#AAd^  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1698...   #  @BAdN 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1699   #@##BAdɂ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1700##@BAdns 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1700BAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1701#@#CAdO 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1702#@#DAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1703  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1704  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1705  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1706  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1707  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1708###@#######DAdqk 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1708DAd<  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1709  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1710  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1711  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1712  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1713  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1714  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1715#####@########## 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1715DAd z  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1716  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1717  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1718  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1719  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1720  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1721  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1722###@####### 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1722DAdo4  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1723  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1724  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1725  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1726  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1726`@###DAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1727#@EAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1728#@EAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1729#@EAd' 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1730#@FAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1731#@FAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1732#@FAdn 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1733#@FAddW  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1734#@FAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1735#@GAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1736#@GAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1737#@GAdO- 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1738#@GAdH  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1739#@GAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1740#@###HAd'q 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1741#@HAdn[s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1741HAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1742@###HAd'+ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1743#@##IAd s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1744#@##IAd?c 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1745#@##IAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1746#@##JAd= 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1747#@#JAd%P 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1748.#.........##@JAdHt  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1748LAd=ZWhere do you want to travel to?(For instructions type a ?)LAdQK MAdIs 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1748MAd|  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1749  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1750@# # # 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1750MAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1751  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1752  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1753  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1754  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1755  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1756  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1757#@###### 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1757MAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1758  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1759  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1760  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1761  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1762  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1763  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1764...##...###.@## 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1764MAdq  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1765  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1766  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1767  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1768.)[@NAd`----------- |.........| |.........| |.........| |.........| |.@....{{.| |......{{.| ----------- Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:8 $:919 HP: 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1768NAdjn  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1769RAdg 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1770<@RAd4 r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1771SAdɢr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1772SAdJ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1772You hear a door open. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1773SAdx 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1774SAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1775SAd%"r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1776SAdRr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1777SAdWr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1778SAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1779SAdf r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1780SAd2 r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1781SAdW  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1782.@TAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1783.@TAd5r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1784TAde r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1785TAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1786TAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1787TAd_; r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1788TAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1789TAde r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1790TAd}#r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1791TAd(r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1792UAd+r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1793UAdtr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1794UAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1795.@UAdrr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1796UAd1r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1797UAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1798VAd'r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1799VAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1800VAd^r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1801VAdcr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1802VAdNr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1803VAdMr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1804VAd(r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1805VAdOwr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1806VAd#r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1807VAd(r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1808VAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1809.@WAdR-r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1810WAdJr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1811WAdbr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1812WAd6r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1813WAd4r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1814WAdqr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1815WAdBtr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1816WAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1817WAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1818WAd> r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1819WAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1820WAd@. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1820XAdsSn  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1821XAdUj 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1822@.XAdt 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1823.@XAd9W  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1824.@XAd(>  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1825.@YAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1825YAdr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1826YAd| r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1827YAd( r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1828YAd8 r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1829YAd{ r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1830YAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1831YAd r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1832YAdEr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1833YAdKr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1834ZAdir 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1835ZAdS 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1836@.ZAdks 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1837@.ZAdzr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1838ZAdor 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1839[Ad+ r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1840[Ad!r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1841[Ad4r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1842[Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1843[Ad}r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1844[Ad>r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1845[Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1846[AdR 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1847{[Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1848[Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1849[Ad,r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1850[Adr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1851[Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1852.@[Ad4  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1853.@[Ad`r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1854\Ad3r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1855\Adtr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1856\AdD r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1857\AdӴr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1858\Ad,a r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1859\AdP r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1860\AdB r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1861\Ad/ r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1862\Ad r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1863\Ad@ r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1864\Ad r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1865\Ad̕ r 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1866\AdAr 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1867]Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1868.@]AdS 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1869.@]Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1870]Ad: s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1871]Ad s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1872]AdSs 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1873]Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1874^Adt~s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1875^Ad}s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1876^Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1877^Ad^Ks 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1878^Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1879+^Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1880^Ad.s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1881^Ads 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1882^AdZs 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1883`AdB# `AdV kaAdw.iaAdcaAdMkaAd= 'In what direction? bAdbAdWHAMMM!!! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1884cAd5 # dAdkdAdidAdlcdAdkdAd~ 'In what direction? eAd@ eAd~ WHAMMM!!! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1885fAdR# fAdkfAd| ifAd cfAd kgAdE)'In what direction? gAd*gAdAs you kick the door, it crashes open! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1886.#hAdկ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1887    .@##hAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1888          .@#iAd& 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1889....  ..... ... ... .{ {#@jAdg 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1890       ##@### 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1890jAdN  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1891  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1892  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1893###@####jAdiW 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1894You hear the splashing of a naiad. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1894  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1895  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1896  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1897####@ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1897jAd@1  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1898  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1898kAdoy 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1899kAd T  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1900+kAd s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1901lAdDThe door opens. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1902|.......-----lAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1903#-@-........|......|------mAdI 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1904---------|--|....({$@||.....|...---mAd1q  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1905@.nAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1906@.nAd%@.nAdI(67 gold pieces.86 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1907oAd&  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1908.@pAd-@.Something is written here in the dust.You read: "V|ad was h??e"pAd1You see here a chest. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1909rAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1910(@rAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1911.@rAd! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1912.@rAd%  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1913.@rAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1914.@sAdz 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1915.@sAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1916@.sAd+  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1917@.tAdE 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1918@.tAdͮ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1919@.tAdy 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1920@.uAd8S@.Something is written here in the dust.You read: "V ?d was h??c"uAd}VYou see here a chest. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1921uAdu.N - a chest {600}.uAd7z> 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1921 Stressed You rebalance your load. Movement is difficult. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1923 Stressed vAdgz 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1925 Stressed .@vAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1927 Stressed .@wAd2  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1929 Stressed .@wAd n  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1931 Stressed .@wAd   36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1933 Stressed .@wAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1935 Stressed .@xAdo >What do you want to drop? [$a-cf-np-ru-wyzAG-JMN or ?*] yAd-You drop a chest {600}.yAd   36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1935Your movements are now unencumbered. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1936zAdD 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1937@(zAd.D s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1937zAdN s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1937{Ad2s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1938{Ad ~ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1939+|Ad8}s 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1940|Ad The door opens. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1941-##|AdL  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1942.@#}Ado 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1943 -@# AdQ" 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1944  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1945  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1946## #####@#  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1946AdE 8  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1947  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1948  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1949  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1950  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1951#@+  # ## That door is closed. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1951AdAd7This door is locked. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1951Ad=Ad=This door is locked. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1951Ad]FWhat do you want to use or apply? [$agkvyz or ?*] Adu:  Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} k - a bag of tricks {15} v - a lock pick {4} y - a candle {2} z - a runed candle {2}(end) Ad+In what direction? Ad"Unlock it? [yn] (n) Ad wy 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1952Ad$ You succeed in picking the lock. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1953AdAZ'In what direction? Ad Ad The door opens. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1954--l.lll|-.lll.-----Ade---.ll|.#@-Ad#You enter a leprechaun hall! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1955Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1956 $$ @-Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1957$$@#Adms 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1957Ad` 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1958$$# $$$@Ada 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1959......#............@.......Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1960.@#.Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1961.@#.Ado~ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1962.@#.Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1963.@#Ad  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1964.@#.AdC  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1965@-Ad.@AdYou see here a chest. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1966Ad{(FWhat do you want to use or apply? [$agkvyz or ?*] Ad !In what direction? Ad|>There is a chest here, pick its lock? [ynq] (q) Ad wy 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1967Ad You succeed in picking the lock. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1968AdM3'In what direction? AduAduYou see no door there. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1968Ad # AdH lootAd>There is a chest here, loot it? [ynq] (q) Ad 9yYou carefully open the chest...--More--Adg(z The chest is empty. Do what?  i - Put something into the chest(end) Ad~@+Ad Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Tools ('(') U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Ad +Ad\{Ad{v Put in what?  Coins ('$') O - 986 gold pieces(end) Adت+Adb JAd z 0 HP: 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1968You put 986 gold pieces into the chest. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1968  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1969AdEWhat do you want to use or apply? [agkvyz or ?*] AdH !In what direction? ïAdl8There is a chest here, lock it? [ynq] (q) įAd׬y 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1970  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1971įAdYou succeed in locking the chest. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1972ůAd[ 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1973@(ůAd,  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1974.@ůAdz  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1975 -@ ƯAd8 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1976 #@ƯAdU 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1977 #@ ƯAdQC 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1978 #@ ƯAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1979 #@ ʯAd  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1980  @ # ˯Ad 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1981lg lll@.lll#ίAdeE.ll.#@ίAdkYou enter a leprechaun hall! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1982ϯAd 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1983-|g -@ѯAdc7What do you want to use or apply? [agkvyz or ?*] ѯAd*  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 1% b - Meditative Healing 1 4 # 1% c - Lethargy 2 5 54% d - Friendship 3 6 74%(end) ѯAd +ѯAd You play the "Lullaby" song... 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1983The leprechaun sleeps.The leprechaun sleeps.The leprechaun sleeps.The leprechaun sleeps.The leprechaun sleeps.The leprechaun sleeps.--More--ӯAdklThe leprechaun sleeps. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1984  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1985  36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1986. ӯAdooYou finish the song. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1987gկAds3You hit the leprechaun!կAds`You touch the leprechaun!The leprechaun is covered in frost!կAdxYou smile at the leprechaun seductively. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1988g ֯Ad ^You hit the leprechaun!You touch the leprechaun!֯Ad 5The leprechaun is covered in frost!֯Ad]+ You kill the leprechaun! 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1989%.gدAdN^You hit the leprechaun!You touch the leprechaun!دAd5The leprechaun is covered in frost!دAdYou smile at the leprechaun seductively. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1990l$گAdͥ3You hit the leprechaun!گAd+You touch the leprechaun!گAdX5The leprechaun is covered in frost!گAdYou smile at the leprechaun seductively. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1991.l gۯAd[QEWhat do you want to use or apply? [agkvyz or ?*] ܯAd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 1% b - Meditative Healing 1 4 # 1% c - Lethargy 2 5 54% d - Friendship 3 6 74%(end) ܯAdDŽ+ܯAdܯAddYou play the "Lullaby" song... 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1991ܯAdThe leprechaun is too hurt to listen closely to your song. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1992g ܯAdYou stop playing the wooden flute. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1993ޯAd^You hit the leprechaun!You touch the leprechaun!ޯAd95The leprechaun is covered in frost!ޯAdSYou smile at the leprechaun seductively. 36(36)  Pw: 50(50)  Br:2 AC:6 DR:0 Exp:6 T:1994Ad\qAdr7You kill the leprechaun!%Adu. 38(36)  Pw: 58(50)  Br:2 AC:6 DR:0 Exp:7 T:1994Welcome to experience level 7. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1995g [HP+2=38]Ad>.@121 gold pieces.Adهz121 HP: 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1995AdaYou see here a leprechaun corpse. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1996.gAdO:FWhat do you want to use or apply? [$agkvyz or ?*] AdI Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) Ad0f+Ad_fAd{gYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1996The grimlock sleeps.AdnkThe leprechaun sleeps. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1997The leprechaun moves while sleeping.Ad#nThe leprechaun moves while sleeping. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1998--More--Ad~The leprechaun moves while sleeping. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:1999AdYou finish the song. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2000Adb^You hit the leprechaun!You touch the leprechaun!Ad5The leprechaun is covered in frost!Ad9You smile at the leprechaun engagingly.AdYou steal: P - a ruby potion {20}. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2001Ad-NThe leprechaun staggers from your powerful strike!Ady`You touch the leprechaun!The leprechaun is covered in frost!AdYou kill the leprechaun! 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2002%Ad^You hit the leprechaun!You touch the leprechaun!AdX5The leprechaun is covered in frost!AdYou smile at the leprechaun engagingly. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2003Ad ^You hit the leprechaun!You touch the leprechaun!Ad(5The leprechaun is covered in frost!Ad3You kill the leprechaun! 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2004%Ad( N@%123 gold pieces.Ad") ~244 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2004Ad{/ You see here a leprechaun corpse. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2005Ad FWhat do you want to use or apply? [$agkvyz or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) AdT+AdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2005The grimlock sleeps.AdThe leprechaun sleeps. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2006AdӔThe leprechaun moves while sleeping. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2007AdThe leprechaun moves while sleeping. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2008Ad#You finish the song. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2009AdN^You hit the leprechaun!You touch the leprechaun!Ad5The leprechaun is covered in frost!AdYou smile at the leprechaun seductively. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2010Addm^You hit the leprechaun!You touch the leprechaun!Adm5The leprechaun is covered in frost!Ad#rYou smile at the leprechaun seductively. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2011gAdl^You hit the leprechaun!You touch the leprechaun!Ad5The leprechaun is covered in frost!Ad You kill the leprechaun! 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2012$g AdуAdk6You are beginning to feel hungry. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2012 Hungry You hit the leprechaun!You touch the leprechaun!The leprechaun is covered in frost!Ad"You smile at the leprechaun seductively. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2013 Hungry g gAd3You hit the leprechaun!AduYou kill the leprechaun! 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2014 Hungry %lAd"; p# %@#213 gold pieces.Ady; 457 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2014 Hungry AdED You see here a leprechaun corpse. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2015 Hungry g AdhFWhat do you want to use or apply? [$agkvyz or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) Ad +AdYou play the "Lullaby" song... 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2015 Hungry AdiLThe grimlock sleeps.#glAdYou stop playing the wooden flute. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2016 Hungry Ad^You hit the leprechaun!You touch the leprechaun!Ad5The leprechaun is covered in frost!AdYou smile at the leprechaun seductively. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2017 Hungry  .lAd- Ad. PYou hit the leprechaun!You touch the leprechaun!Ad. 5The leprechaun is covered in frost!Ad1 You smile at the leprechaun seductively. 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2018 Hungry l#Ad؉ ^You hit the leprechaun!You touch the leprechaun!Ad 5The leprechaun is covered in frost!Ad You kill the leprechaun! 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2019 Hungry g.g AdNZYou hit the grimlock!You touch the grimlock! Ad}3The grimlock is covered in frost! Ad9LYou smile at the grimlock engagingly.#g AdZ 38(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2019 Hungry The grimlock hits! Adm 32(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2019 Hungry The grimlock misses.--More-- AdThe grimlock is suddenly very cold! 32(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry .l[HP-6=32]Ad1You hit the grimlock!Ad(You miss the grimlock.Adh@You smile at the grimlock engagingly. AdW 32(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry The grimlock misses.The grimlock hits! 25(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry --More--Ad]>xThe grimlock tries to snatch your boots but gives up.The grimlock is suddenly very cold!Ad>.You kill the grimlock!%Ad? 25(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry The grimlock hits!Ad5?1 19(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry The grimlock hits! 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry --More--Ad6uThe grimlock stole a scroll labeled RW NW PRT M HRW.The grimlock tries to run away with your scroll labeled RW NW PRT M HRW.Ad,vThe grimlock is suddenly very cold!l.# 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2020 Hungry --More--Ad0=The leprechaun picks up some gold. 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2021 Hungry [HP-18=14]Ad FWhat do you want to use or apply? [$agkvyz or ?*] AdfU Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) AdRA+AdkAAdAYou play the "Lullaby" song... 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2021 Hungry The leprechaun sleeps.AdCYou stop playing the wooden flute. 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2022 Hungry Adt^You hit the leprechaun!You touch the leprechaun!Adu5The leprechaun is covered in frost!Ad,wYou smile at the leprechaun engagingly.g 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2022 Hungry The grimlock drinks a dark potion!--More--Ad The grimlock looks much better. 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2023 Hungry AdNThe leprechaun staggers from your powerful strike!Ad`You touch the leprechaun!The leprechaun is covered in frost!AdYou kill the leprechaun! 14(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2024 Hungry %g#gAd(1You hit the grimlock!AdP(You miss the grimlock.Ad 8You smile at the grimlock seductively.AdV You steal: M - a scroll labeled RW NW PRT M HRW {5}. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2025 Hungry g.%g[HP+1=15]#Ad ZYou hit the grimlock!You touch the grimlock!#AdA 3The grimlock is covered in frost!#AdH 7You smile at the grimlock engagingly.#Ad ; 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2026 Hungry You hear the footsteps of a guard on patrol. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2026 Hungry $Ado $Ad You kill the grimlock! 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2027 Hungry %.g&Ad^You hit the leprechaun!You touch the leprechaun!&Ad5The leprechaun is covered in frost!&Ad`You smile at the leprechaun engagingly. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2028 Hungry #g'Adf^You hit the leprechaun!You touch the leprechaun!'Ad"g5The leprechaun is covered in frost!'AdSjYou kill the leprechaun! 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2029 Hungry % IAd1@%IAd 178 gold pieces.635 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2030 Hungry JAd (.@JAdf You see here a leprechaun corpse. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2031 Hungry gKAd? -%@KAd You see here a leprechaun corpse. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2032 Hungry g#LAd2C%@225 gold pieces.LAds860 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2032 Hungry LAd You see here a leprechaun corpse. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2033 Hungry g.NAd.FWhat do you want to use or apply? [$agkvyz or ?*] NAd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) NAd+NAdѻYou play the "Lullaby" song... 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2033 Hungry NAdThe grimlock sleeps. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2034 Hungry NAdS,The grimlock moves while sleeping. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2035 Hungry  15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2036 Hungry NAd1You finish the song. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2037 Hungry PAdՈ@%407 gold pieces.1267 HP: 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2037 Hungry --More--QAdy Things that are here: a leprechaun corpse a grimlock corpse--More--SAdE,SAdqH 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2038 Hungry aSAd You hit the grimlock!You touch the grimlock!The grimlock is covered in frost!SAd You smile at the grimlock seductively. 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2039 Hungry a#UAdyFWhat do you want to use or apply? [$agkvyz or ?*] UAd2 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 53% d - Friendship 3 6 73%(end) UAd+UAdYou play the "Lullaby" song... 15(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2039 Hungry UAd:The giant ant sleeps. 16(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2040 Hungry UAd[HP+1=16] 16(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2041 Hungry  16(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2042 Hungry UAdYou finish the song. 16(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2043 Hungry WAdZYou hit the grimlock!You touch the grimlock!WAdF3The grimlock is covered in frost!WAdhYou smile at the grimlock seductively. 16(38)  Pw: 58(58)  Br:2 AC:6 DR:0 Exp:7 T:2044 Hungry YAd$>You kill the grimlock!%YAdG 21(38)  Pw: 66(58)  Br:2 AC:6 DR:0 Exp:8 T:2044 Hungry Welcome to experience level 8. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2045 Hungry [HP+6=22]ZAd\You hit the giant ant!You touch the giant ant!ZAds4The giant ant is covered in frost!ZAdYou hit the giant ant! 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2046 Hungry [Ad[Ad5NYou hit the giant ant!You touch the giant ant![AdS4The giant ant is covered in frost![AdYou hit the giant ant! 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2047 Hungry qAd qAd. You kill the giant ant! 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2048 Hungry %rAd% b@##%There is a doorway here.rAd$ You see here a giant ant corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2049 Hungry sAd^n@%372 gold pieces.639 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2049 Hungry --More--tAdhy Things that are here: a grimlock corpse a leprechaun corpse--More--uAdW|,uAdy 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2050 Hungry vAd%@ Things that are here: a leprechaun corpse a grimlock corpse--More--vAd>,vAdeB 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2051 Hungry wAdS%@#297 gold pieces.wAd@96 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2051 Hungry wAdYou see here a pancake. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2052 Hungry xAd*@%xAdYou see here a leprechaun corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2053 Hungry yAdi0@%yAdmYou see here a leprechaun corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2054 Hungry yAdo N@%268 gold pieces.yAd~p 2204 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2054 Hungry yAdCu You see here a leprechaun corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2055 Hungry {Ad= -%@{Ad@ You see here a leprechaun corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2056 Hungry |Ad1-%@|AdYou see here a leprechaun corpse. 22(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2057 Hungry |AdU6 %%@|Ad9 You see here a leprechaun corpse. 23(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2058 Hungry [HP+1=23]}Ad$$%%@}Ad(You see here a pancake. 23(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2059 Hungry ~Adϐ~Ad6Q - a pancake {2}. 23(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2060 Hungry ~Ad=  23(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2061 Hungry .@Ad 23(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2062 Hungry  #.@Ad|+What do you want to eat? [hmQ or ?*] Ad! Comestibles h - 2 food rations {40} m - a tin of newt meat {10} Q - a pancake {2}(end) Ad v+Blecch! Rotten food!Ad The world spins and goes dark. 23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2063 Hungry  23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2064 Hungry  23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2065 Hungry AdV j 23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2066 Hungry  23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2067 Hungry  23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2068 Hungry  23(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2069 Hungry  24(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2070 Hungry Ad [HP+1=24] 24(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2071 Hungry AdI & 24(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2072 Hungry You are conscious again. 24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2072 Hungry Ad 9What do you want to eat? [hmQ or ?*] Adi Comestibles h - 2 food rations {40} m - a tin of newt meat {10} Q - a partly eaten pancake {2}(end) Ad,S+AdYou resume your meal. 24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2072  24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2073AdFv  24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2074### # @  #Ad7 24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2075##..%@.#AdC  24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2076##@ # BAd 24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2077@#B##Ad#@Ad 24(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2077The giant bat bites!Ad\ 20(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2077The giant bat is suddenly very cold!AdҐ2 20(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2077The giant bat bites! 16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2077The giant bat is suddenly very cold!AdyYou kill the giant bat! 16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2078%[HP-8=16]AdD M#..@.AdE You see here a giant bat corpse. 16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2079AdUe  16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2080@ % AdB 16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2081##@##Ad  16(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2082##@#Ad  17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2083##@####[HP+1=17]AdL 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2084##@#Ad 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2085##@####AdK+ 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2086--##@#Ad  17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2087#@##...--Ad&R 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2088.@# AdB 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2089-------------@.F...........|#..g..........|......a...u|.........|----------Ad} 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2090-#@a|...........u..--AdT  17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2091#.-@a.g.|u...-Ad8What do you want to use or apply? [$agkvyz or ?*] Ad<  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad; +Ad You play the "Lullaby" song... 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2091Ad' The lichen sleeps. 17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2092ga....u.The lichen moves while sleeping.Ad fYou stop playing the wooden flute.a..uAd  17(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2092The grimlock hits!Ad  12(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2092The grimlock hits!Ad) z 5(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2092--More--AdrBThe grimlock tries to snatch your boots but gives up.AdsLThe grimlock is suddenly very cold!.uAdHt 5(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2093You are beginning to feel hungry. 5(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2093 Hungry  5(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2093 Hungry [HP-12=5]Ad AdUnknown command ' '. 5(43)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2093 Hungry Adr # Ad*prayAdrayAdayAdyAd;Are you sure you want to pray? [yn] (n) Ad'6yYou begin praying to Dionysus.AddYou are surrounded by a shimmering light. 5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2094 Hungry  Invl .a..u..Ad 5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2094 Hungry  Invl The giant ant starts to attack you, but pulls back.AdThe grimlock starts to attack you, but pulls back. 5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2095 Hungry  Invl ..u 5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2095 Hungry  Invl --More--AdN @The giant ant starts to attack you, but pulls back.Ad bThe grimlock starts to attack you, but pulls back..uAd'  5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2095 Hungry  Invl The giant ant starts to attack you, but pulls back.AdS  5(43)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2096 Hungry  Invl --More--Ad!You finish your prayer.You feel that Dionysus is well-pleased.You feel much better.Adv 45(45)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2096 Hungry The white unicorn turns to flee!The giant ant turns to flee!--More--AdThe grimlock turns to flee! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2096 Hungry [HP+40=45]AdCEWhat do you want to use or apply? [$agkvyz or ?*] Ado Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) AdX +Ad You play the "Lullaby" song... 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2096 Hungry The giant ant sleeps.Ad You stop playing the wooden flute. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2097 Hungry .gu..Adf 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2098 Hungry .@..uAdYou kill the grimlock! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2099 Hungry %u..AdQ AdQFYou hit the lichen!You touch the lichen!AdR0The lichen is covered in frost!AdTYou hit the lichen! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2100 Hungry ....uaAd< Ad The lichen falters from your powerful strike! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2101 Hungry .F..au.AdV2 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2102 Hungry .@u...a.AdXvYou hit the lichen!You touch the lichen!The lichen is covered in frost!AdоYou kill the lichen! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2103 Hungry %u.a..Ad*, .@Ad/ You see here a food ration. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2104 Hungry ....auAd( AdPh - a food ration {60}. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2105 Hungry au...Adڡ&.@AduYou see here a grimlock corpse. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2106 Hungry ....auAdU  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2107 Hungry %@u.a..°Ado  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2108 Hungry .@..u.aðAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2109 Hungry .@.u..aİAd 8What do you want to use or apply? [$agkvyz or ?*] İAdS  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) İAd +İAda You play the "Lullaby" song... 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2109 Hungry  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2110 Hungry  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2111 Hungry  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2112 Hungry ..a.....u...The white unicorn sleeps.İAd You finish the song. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2113 Hungry .aưAd  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2114 Hungry .@.a.ǰAdYou hit the white unicorn!You touch the white unicorn!The white unicorn is covered in frost!ǰAdyYou smile at the white unicorn engagingly. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2115 Hungry a.ȰAd4You hit the white unicorn!ȰAdYou kill the white unicorn! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2116 Hungry a..%ȰAd8a.@R - a dog eared spellbook {50}.--More--ɰAd} y Things that are here: a white unicorn corpse a unicorn horn--More--ʰAdܚ,ʰAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2117 Hungry .a˰Ad)> Pick up what?  Comestibles ('%') a - a white unicorn corpse Tools ('(') b - a unicorn horn(end) ΰAda+ϰAdl`XϰAd`ϰAdcS - a unicorn horn {20}. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2118 Hungry ..aаAdx 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2119 Hungry @.%aаAd9  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2120 Hungry a.@..аAd4s 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2121 Hungry ..@aѰAd* 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2122 Hungry .@.a.ҰAd;You hit the giant ant!You touch the giant ant!The giant ant is covered in frost!ҰAdn>You hit the giant ant! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2123 Hungry a.ӰAdu0You hit the giant ant!ӰAdxYou kill the giant ant! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2124 Hungry .԰Ad=7What do you want to eat? [hm or ?*] հAd` Comestibles h - 3 food rations {60} m - a tin of newt meat {10}(end) ٰAd@G+ٰAdEBlecch! Rotten food! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2125  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2126  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2127  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2127ٰAdFYou finish eating the food ration. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2128ٰAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2129@.ڰAdB  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2130@.ڰAdI\  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2131@.۰Ad' 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2132@.۰Ad? 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2133@.۰Adb 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2134@.۰Ad~  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2135.@#ܰAd" 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2136   .  @###ܰAdtd " 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2137       .@#ݰAd; 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2138 .  .#@##ݰAds 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2139 . #@##ݰAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2140    #@##ްAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2141 #@...ްAdSo 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2142#@. ..?.>-----ްAds 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2142߰Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2143#-@-...+|..||..|--߰Ad7j 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2144---.-|.@߰Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2145.@Ad+. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2146.@Ad: @.Ad U - a scroll labeled ZELGO MER {5}. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2147Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2148.@Ad=  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2149.@AdX----------|)@......|+........||........|----------Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2204 HP: 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2149Adp  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2150Ad/ @<Ad0 You see here a pole cleaver. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2151AdqJ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2152)@Ad>The door resists! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2153Ad; Ad The door opens. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2154##-Ad6 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2155#@.Adm 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2156@- AdC  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2157@ # . Ad(s 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2157Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2158+###Ad4  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2159@#. ..Ad%  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2160@#  Ad> 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2161@#AdThe door resists! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2162AdAdThe door opens. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2163+|.|...|....-|...----AdD  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2164----|..G.[.....|@#.|-Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2165--.|.||@--AdMQ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2166.GG@.Ad9What do you want to use or apply? [$agkvyzS or ?*] Ad3 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adr+AdrAduYou play the "Lullaby" song... 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2166  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2167.GAdwYou stop playing the wooden flute. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2168.G.GAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2169@...GAd%You hit the tinker gnome!You touch the tinker gnome!The tinker gnome is covered in frost!Ad%:You smile at the tinker gnome engagingly.Ad#(You steal: V - a small thonged club {7}. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2170G..GAd 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2171@.*Ad6 You hit the tinker gnome!You touch the tinker gnome!The tinker gnome is covered in frost!Ad9 You smile at the tinker gnome engagingly. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2172G.AdW 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2173@.AdKqYou kill the tinker gnome! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2174.Ad &.@Ad You see here a chain mail. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2175AdR 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2176[@Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2177.@AdA  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2178.@*AdV 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2179.@*AdPU.@*There is a doorway here.AdxRYou see here 23 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2180Ad|    *@*AdkYou see here 21 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2181Ad<u     *@AdAYou see here 34 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2182Ad5D  *@AdOYou see here 29 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2183Adi  *@*GAdYou see here 34 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2184AdAdnYou are carrying too much to get through. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2184Ady 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2185Ad!K..@**AddYou see here 29 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2186Ad4=..@*AdQ5You see here 34 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2187Ad#_.....@*AdZ&You see here 21 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2188Ad~ |.....@*There is a doorway here.Ad You see here 23 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2189Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2190@*Ad6 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2191@.Ad3 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2192@.Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2193@.Ad$ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2194@.Ad#  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2195@.AdThe door opens. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2196##-Adv  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2197@.  Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2198 @-# ##   Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2199 #  @ ## Ad! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2200--------|`......#.'....`......##@|-----Ad r 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2200Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2201-..@#Adm 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2202-.'@#.##`AdO  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2203-.@#...|Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2204-`|.'@#.|G...#|{@{`.|.|..---....--AdhYWYou hit the clockwork dwarf!You miss the clockwork dwarf.AdY-You hit the clockwork dwarf!AdZ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2204The clockwork dwarf misses..'Ad[ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2204The clockwork dwarf just misses! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2205Adu Ad You destroy the clockwork dwarf! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2206.'#Adw 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2207   . @  #  *     Adg7  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2208  #@#`*Ad3#@*AdYou see here 36 rocks. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2209Ad-Ad]You are carrying too much to get through. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2209 Ad} 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2210@* AdNy 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2211@# Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2212...@# Ad"M 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2213...............'@...#....@........Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2214.'Ad You hit the gold golem!You touch the gold golem!The gold golem is covered in frost!Ad_ 8You hit the gold golem!--More--AdYou steal the gold golem's large golden saber and drop it to the floor. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2215Adh [You hit the gold golem!You touch the gold golem!Adi 4The gold golem is covered in frost!Adj You hit the gold golem! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2215The gold golem misses.Adk The gold golem misses. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2216 AdS  AdUnknown command ' '. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2216!Ad[You hit the gold golem!You touch the gold golem!!AdH4The gold golem is covered in frost!!AdYou hit the gold golem! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2216The gold golem misses.!AdThe gold golem misses. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2217"AdQg[You hit the gold golem!You touch the gold golem!"Adg4The gold golem is covered in frost!"AdKkYou destroy the gold golem! 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2218$#Ady-@)|.|{.|-..| ..|..`|----#Ad;{189 gold pieces.393 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2219$Ad.@   .  There is a doorway here.$AdYou see here a large golden saber. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2220%Ad,o  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2221 )@.{. .......&Adk 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2222   .|@  &Ad\  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2223  .@.'Ad|, 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2224  .@..--'AdX 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2225.@`.....----'Ad1 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2226|-.|.....@|`-'Ad  45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2227 @.'Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2228    @.(Ad~ 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2229      @.(AdrD|. @.(AdYou see here a statue of a plains centaur. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2230(Ad 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2231. @`(Ad2 ..|c.|......@. 45(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2231The pyrolisk attacks you with a fiery stare.(AdU !You're on fire!(Ad Your potion of see invisible boils and explodes! 31(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2232.c[HP-14=31])Ad 31(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2233.......`@.*Add:What do you want to use or apply? [$agkvyzSV or ?*] *Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) *AdC +*Adk *Ad You play the "Lullaby" song... 31(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2233The pyrolisk attacks you with a fiery stare.*Ad/ You're on fire!Some of your potions of booze boil and explode!You feel somewhat dizzy.*Ad  21(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2233 Conf --More---AdYou stop playing the wooden flute. 21(45)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2234 Conf .c[HP-10=21]1AdC@What do you want to drink? [filqrwAP or ?*] 2AdY m Potions f - 4 uncursed potions of booze {80} i - a murky potion {20} l - a clear potion {20} q - a purple-red potion {20} r - a potion of booze {20} w - 2 brown potions {40} A - a potion of extra healing {20} P - a ruby potion {20}(end) 5Ad)+5Ad,You feel much better. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2235 Conf [HP+29=50]Ad">Ad%#Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2235 Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2235 Conf ?Ad&     .c...@?Ad'  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2236 Conf You feel less confused now. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2236AAd_HWhat do you want to use or apply? [$agkvyzSV or ?*] AAdS Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) AAd +AAd You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2236AAde The pyrolisk sleeps. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2237  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2238AAd The pyrolisk moves while sleeping. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2239AAd You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2240CAdTo 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2241.... @.CAdYou hit the pyrolisk!You touch the pyrolisk!The pyrolisk is covered in frost!CAdYou hit the pyrolisk! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2242DAdZYou hit the pyrolisk!You touch the pyrolisk!DAd13The pyrolisk is covered in frost!DAd You hit the pyrolisk! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2243EAd2 ZYou hit the pyrolisk!You touch the pyrolisk!EAde 3The pyrolisk is covered in frost!EAd You kill the pyrolisk! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2244.FAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2245@.  GAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2246.@.  GAdu  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2247..@. GAd{s 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2247HAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2248...@.HAd' 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2249...#.@. HAd7  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2250@....###.     IAd> 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2251@. #      IAd/ 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2252 #  @ ##IAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2253  #@##IAdU8 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2254  #@##JAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2255#@#JAd^* 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2256+|.#|.e..@----JAd: s 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2256JAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2257.@#KAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2258---|.%|.....e%|.@#-LAdo`-->+.||@.LAdqYou see here an egg. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2259NAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2260@%OAd, 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2261@.OAd* "@.OAd , You see here 2 fortune cookies. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2262e.PAd PAd!W - 2 fortune cookies {2}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2263PAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2264.@QAdc g-----------|...*...**||?*.*....M||.M..@....||...*.....||.h.Me.*M.|-----------Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:10 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2264QAdk p  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2265SAd ------| |-------------##- [ ||` `|#| |-----#. ` )######| |----------|..@+###| ----- |#| -#####|)< ||...|#| | { . |####`| |#- |+.e.|###| `|{ {|` |`*--*---| ||..%|#| | Ad 34m{| |**----------|....###| ----- |**-----| ` |*|` `|*-------------**SAdM Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2265SAd p  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2266ZAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2267>@[Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2268.@[AdThe door resists! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2269\Ad\AdThe door opens. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2270#-#\Ade  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2271@e.##.\Adkc 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2272  @- # ]Ad9p 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2273.#### @ ####]Ad)  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2274. #@..##.......#--------^Ad]w 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2275   |  |..# |.......(# |.>.......@ |..l ## ---^Ad` 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2276--... .e.....@#._Ad< 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2277-----.........@#._Adjn 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2278---- ....- ....|@#.|-_Ad] 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2279--.+|@.-_Ad]  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2280@.`Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2281@.`Adp"@.`AdpYou see here a candle. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2282aAdJ! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2283@(aAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2284@.aAd=  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2285@.aAdJ! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2286@.bAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2287@.bAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2288.@cAd l-.-------|.......||.......|....@...||.......||.......|---------Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:10 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2288cAd˜ p  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2289eAdǶ 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2290@<eAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2291##d@.eAd  YYou hit the winter wolf cub!You miss the winter wolf cub.eAd7 .You hit the winter wolf cub!eAd3  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2291The winter wolf cub bites! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2292[HP-1=49]gAd;gAd<YYou hit the winter wolf cub!You miss the winter wolf cub.gAd0=.You hit the winter wolf cub!gAd? 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2292The winter wolf cub bites! 43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2293[HP-6=43]gAd\] gAd] *You hit the winter wolf cub!gAd] jYou touch the winter wolf cub!The winter wolf cub is covered in frost!gAd] \The frost doesn't seem to chill the winter wolf cub!0gAdI5 #gAd# @gAd #gAdϸ0hAdUQ#hAd**hAd %d--More--kAdgYou kill the winter wolf cub! 43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2294%pAde#####@.  There is a doorway here.pAd You see here a winter wolf cub corpse. 43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2295sAdNThere is a winter wolf cub corpse here; eat it? [ynq] (n) sAd ysAd'0This winter wolf cub corpse tastes terrible! 43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2296  43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2297  43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2298  43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2299  43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2300  43(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2301  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2302[HP+1=44]sAd(You finish eating the winter wolf cub corpse. 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2303tAd > 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2304+#@##.      uAd_B  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2305#@#.uAd6  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2306#@#  vAd 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2307#@#vAd. 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2308#@#vAd 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2309#@#vAd  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2310#@#vAd  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2311@#wAd  44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2312@#wAdk. 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2313@#wAd![r 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2313xAdA The door opens. 44(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2314-------|...{%.-|.....-----yAdDe 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2315-@#.|.-[HP+1=45]yAds  45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2316@--yAdWb+@.#yAd8eYou see here a tripe ration. 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2317}Ad 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2318%@}Ad 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2319.@}Ad 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2320-@ }Ad  45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2321 # @~Ad; 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2322 #@~Ad 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2323#@~Ad1 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2324#@~Ad  45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2325#@~AdA  45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2326#@Ad 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2327#@Ad0 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2328#@..[HP+1=46]Ad 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2329#@  AdO?#@# AdO 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2330You hear water falling on coins. 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2330Ad 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2331##@## 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2331Ad  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2332  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2333  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2334  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2335  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2336  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2337  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2338###u########@###### 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2338Ad  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2339u##@AdThe gray unicorn turns to flee! 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2340#uAd[HP+1=47] 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2341  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2342  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2343  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2343@###AdԺy 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2344Ad` s 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2345AdGl 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2346+Ads 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2347Adq The door opens. 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2348----..|..|.+|AdH4 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2349-----..........-@-#Ad  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2350--|..|....|..>..x@--------|Ad? 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2351.x@.Ad"/You hit the grid bug!You touch the grid bug!The grid bug is covered in frost!Ad1You hit the grid bug! 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2351The grid bug bites!Ad2> 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2351You get zapped! 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2351The grid bug is suddenly very cold!--More--AdrYou kill the grid bug! 45(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2352.[HP-2=45]Ad 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2353.@[HP+1=46]AdAdThis door is locked. 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2353Ad{HWhat do you want to use or apply? [$agkvyzSV or ?*] Ad7 Ad\ That is a silly thing to use or apply. 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2353Ad3 HWhat do you want to use or apply? [$agkvyzSV or ?*] AdC !In what direction? AdΎ "Unlock it? [yn] (n) Ad wy 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2354Ad You succeed in picking the lock. 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2355AdkxAdnzThe door opens. 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2356-#Ado  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2357##.@Ad3u  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2358#  -@Ad*Zs 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2358AdB 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2359  @  #Ad -----.u..`<.#..##@#  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2359Ad   46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2360  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2361  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2362  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2363  46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2364-.....||u..|@....|###-----#Ad 46(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2365-|.u..@AdA 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2366.u@..-[HP+1=47]Ad Adq--------------|.|@...---....||.|-.((.......||.||..((|.....||.||....|.....||.|------.----||.||......||.------......||.............||..-----......|------------Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2366Ad-$o  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2367AdyW  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2368>@  Ad 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2369.@..Ad  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2370 .@Ad 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2371.@Ad)  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2372@.AdP 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2373..@. Ads 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2374@.  Adغ 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2375.@ Ad' With great effort you move the massive stone crate. 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2376.@(.AdVU  47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2377.@(  Ad 47(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2378.@(Ad j 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2379 .@(/[HP+1=48]AdS 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2380 .@(=Ad) 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2381   .@Adr _...@  Ads X - a ceramic wand {7}. 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2382AdMCWhat do you want to write with? [- GHVX or ?*] AdDYou write in the dust with a ceramic wand {7}.--More--Ad:What do you want to write in the dust here? Ad}.Ad&Ad'The bugs on the floor stop moving! 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2383AdA# AdanameAd% ameAd]I meAd eAd" What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries f - Call an item on the floor a certain type (end) Adܘ+What do you want to name? [a-cf-nqru-wyzG-JMPRSU-X or ?*] Ad[:What do you want to name this ceramic wand? AdqbAde uAd? gAdp# sAdy _Ad5sAdV tAdz$ oAdל pAdy 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2383Ad  48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2384 .@  Ad5 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2385 . @...u..AdA 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2386    .@Ad{  48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2387 .@Ad_ 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2388.@Adv6 .@AdwY - a jade ring {3}. 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2389±Ad 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2390....@.ñAd) 48(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2391.@Ad8You feel more confident in your fighting skills.You hit the Lokoban Pinata!You touch the Lokoban Pinata!Ad09:The Lokoban Pinata is covered in frost!Ad:You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2392--More--Ad[HP+1=49]Ad># Ad s eAdO nhance Adp Pick a skill to advance: (6 slots available)  Fighting Skills a - bare handed combat [Skilled / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn hor Adn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) Ad+ Ad Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2392You are now most skilled in bare handed combat. 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2392 AdC fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdC 9The Lokoban Pinata is covered in frost! AdE You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2393 Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Adb9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2394 Adr`You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! Ad`aYou hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2395 Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad) 9The Lokoban Pinata is covered in frost! Ad You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2396 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdS9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2397 Ad*FYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! AdGYou hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2398 Ad#fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Adb9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2399 Ad|fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad|9The Lokoban Pinata is covered in frost! Ad}You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2400 Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad 9The Lokoban Pinata is covered in frost! Ad( You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2401 Ad3 fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad| 9The Lokoban Pinata is covered in frost! Adr You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2402 AdH fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdH 9The Lokoban Pinata is covered in frost! AdI You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2403 Adk fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad 9The Lokoban Pinata is covered in frost! Ad You hit the Lokoban Pinata! 49(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2404 Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad 9The Lokoban Pinata is covered in frost! Adͺ You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2405[HP+1=50] Ad9 You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! Ad: You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2406 AdJ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad 9The Lokoban Pinata is covered in frost! Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2407 Adg fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdQh 9The Lokoban Pinata is covered in frost! Adoi You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2408 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2409 Ad4fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ady9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2410 Ad-fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad-9The Lokoban Pinata is covered in frost! Ad/You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2411 AdÚfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad9The Lokoban Pinata is covered in frost! AdםYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2412 Ad?You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! Ad@You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2413 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad9The Lokoban Pinata is covered in frost! Ad#You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2414 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdW9The Lokoban Pinata is covered in frost! AdMYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2415 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2416 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdQ9The Lokoban Pinata is covered in frost! Ad>You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2417 AdkZfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad3[9The Lokoban Pinata is covered in frost! Ad2\You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2418 Ad"fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdS"9The Lokoban Pinata is covered in frost! Ad~#You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2419 AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Adʔ9The Lokoban Pinata is covered in frost! AdѕYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2420 AdFfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! AdF9The Lokoban Pinata is covered in frost! AdGYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2421 AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2422 AdhnfYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Adn9The Lokoban Pinata is covered in frost! AdoYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2423 Ad=fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Adv9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2424 Ad`fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad9The Lokoban Pinata is covered in frost! AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2425 Ad7 fYou hit the Lokoban Pinata!You touch the Lokoban Pinata! Ad7 9The Lokoban Pinata is covered in frost! Ad8 You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426Ad# AdeAdt nhanceAdZX Current skills: (4 slots available)  Fighting Skills bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills[22;145AdXH enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) Adg Adh ` Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426Ad0What do you want to wield? [- GHSV or ?*] Ad4|  Weapons G - a bow {30} H - a morning star {80} V - a small thonged club {7} Tools S - a unicorn horn {20}(end) AdipXAdpAdbqNever mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426AdI;>What do you want to wield? [- GHSV or ?*] AdH Weapons G - a bow {30} H - a morning star {80} V - a small thonged club {7} Tools S - a unicorn horn {20}(end) Ad `Ad Never mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426Adj# AdF eAd.~ nhanceAdı Current skills: (4 slots available)  Fighting Skills bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills[22;145AdsH enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) AdnAdd` Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2393 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2426 Ad Z You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost! AdxZ You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2427!AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad9The Lokoban Pinata is covered in frost!!AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2428!AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!AdĒ9The Lokoban Pinata is covered in frost!!AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2429!AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad9The Lokoban Pinata is covered in frost!!AdiYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2430!AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad9The Lokoban Pinata is covered in frost!!Ad*You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2431!Adb]fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Adx]9The Lokoban Pinata is covered in frost!!Ad]You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2432!Ad%fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad%%9The Lokoban Pinata is covered in frost!!Adn%You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2433!AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad9The Lokoban Pinata is covered in frost!!AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2434!Ad"3fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad339The Lokoban Pinata is covered in frost!!Adt3You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2435!AdjfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad|9The Lokoban Pinata is covered in frost!!AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2436!Ads You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!!Adt You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2437!Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad 9The Lokoban Pinata is covered in frost!!Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2438!Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad% 9The Lokoban Pinata is covered in frost!!Adl You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2439!Ads} You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!!Ad} You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2440!Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad 9The Lokoban Pinata is covered in frost!!Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2441!AdF fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!AdW 9The Lokoban Pinata is covered in frost!!Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2442!Ad'' fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad9' 9The Lokoban Pinata is covered in frost!!Ad~' You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2443!AdU fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Adh 9The Lokoban Pinata is covered in frost!!Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2444!Ad8lfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!AdJl9The Lokoban Pinata is covered in frost!!AdlYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2445!Ad0fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!!Ad09The Lokoban Pinata is covered in frost!!Ad0You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2446"AdgfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Adg9The Lokoban Pinata is covered in frost!"AdgYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2447"AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad9The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2448"AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad9The Lokoban Pinata is covered in frost!"AdLYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2449"Ad^=fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Adp=9The Lokoban Pinata is covered in frost!"Ad=You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2450"Ad!You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdgYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2451"AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2452"AdafYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Adq9The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2453"AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2454"Ad_fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad_9The Lokoban Pinata is covered in frost!"Ad_You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2455"Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad 9The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2456"AdrYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdʴYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2457"Ad,VYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdVYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2458"AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"Ad9You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2459"AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad39The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2460"Ad You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdW You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2461"Ad You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2462"Adf^ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad{^ 9The Lokoban Pinata is covered in frost!"Ad^ You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2463"AdK You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2464"Ad fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad 9The Lokoban Pinata is covered in frost!"Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2465"Adu- fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Ad- 9The Lokoban Pinata is covered in frost!"Ad- You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2466"AdQ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Adf 9The Lokoban Pinata is covered in frost!"Ad You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2467"AdZ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"AdZ 9The Lokoban Pinata is covered in frost!"Ad[ You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2468"AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2469"AdOfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!"Adc9The Lokoban Pinata is covered in frost!"AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2470"Adx@You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"Ad@You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2471#Ad"fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad59The Lokoban Pinata is covered in frost!#AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2472#Ad<#Ad<You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!#Ad9=You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2473#AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad9The Lokoban Pinata is covered in frost!#AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2474#AdqfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Adq9The Lokoban Pinata is covered in frost!#Ad+rYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2475#AdR?fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Adl?9The Lokoban Pinata is covered in frost!#Ad?You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2476#AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad9The Lokoban Pinata is covered in frost!#AdtYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2477#AdtfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Adt9The Lokoban Pinata is covered in frost!#AduYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2478#AdYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!#Ad5You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2479#AdߖYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!#Ad?You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2480#AdnfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad_o9The Lokoban Pinata is covered in frost!#AdoYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2481#Ad[fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ads9The Lokoban Pinata is covered in frost!#AdYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2482#Ad{pfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Adp9The Lokoban Pinata is covered in frost!#AdpYou hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2483#AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad9The Lokoban Pinata is covered in frost!#Ad[You hit the Lokoban Pinata! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2484#AdfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#Ad9The Lokoban Pinata is covered in frost!#AdծYou destroy the Lokoban Pinata!%%!%%%%.$$"%$--More--%AdgUThe pinata explodes, scattering goodies everywhere! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2485'Ad z %@Z - a convex amulet {20}.--More--)Ad6m Things that are here: a food ration a candy bar--More--*Ad4,*Adݶs 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2486+Ad-What do you want to put on? [YZ or ?*] .Ad= Amulets Z - a convex amulet {20} Rings Y - a jade ring {3}(end) 1Ad&+Which ring-finger, Right or Left? [rl] 3Ad&" r3Ad" Y - a jade ring (on right hand) {3}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:24876Ad:What do you want to put on? [Z or ?*] 6Ad[ 'Z - a convex amulet {20}.--More--8AdTBZ - a convex amulet (being worn) {20}.8AdQU 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2487You feel itchy. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2488:AdsR  .%@:Adsfd - a black signet ring {3}.e - an engagement ring {3}.--More--;Ad  Things that are here: a food ration a clove of garlic a food ration a food ration--More-- --- ||.|- ( ||.|| (((| ||.|| | ||.|------.----||.||.%.%..||.------....%.|| .....%%%%.%%||..--oAdv---..%%@.|------------qAdV You have a little trouble lifting h - a food ration {100}. Your movements are slowed slightly because of your load. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2508 Burdened rAd The Dungeons of Doom: levels 1 to 10  Level 1: A fountain  Level 2: A delicatessen, a fountain  Level 3: A general store, a fountain, a grave  Level 4: Many trees  Level 8: A fountain  Level 9: Many fountains Stairs down to The Collapsed Mineshaft  Level 10: A fountain Stairs up to Lokoban, level 9--More--AdyAdy 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2508 Burdened Ad /What do you want to take off? [bc or ?*] Ade Armor b - an uncursed very rotted +1 leather cloak (being worn) {15} c - an uncursed very rotted +0 pair of high boots (being worn) {20}(end) Ad-?AdNever mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2508 Burdened AdZ;What do you want to remove? [YZ or ?*] AdpU Amulets Z - a convex amulet (being worn) {20} Rings Y - a jade ring (on right hand) {3}(end) AdS+AdŒYou were wearing a jade ring (on right hand) {3}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2509 Burdened Ad  Inventory: 876/827 weight (41/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Weapons  G - a bow {30}  H - a morning star {80}  V - a small thonged club {7}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 5 food rations {100}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Spellbooks  n - a spellbook of cause fear {50}  R - a dog eared spellbook {50}  Potions d$ 1H f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - an ebony wand {7}  s - a crystal wand {7}  t - a copper wand {7} (1 of 2)AdSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2509 Burdened --------------|.|> --- ||.|- ( ||.|| (((| ||.|| | ||.|------.----||.||.%.%..||.------....%.|| .....%%%%.%%||..--Adv---..%%@.|------------Ad  Inventory: 876/827 weight (41/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Weapons  G - a bow {30}  H - a morning star {80}  V - a small thonged club {7}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 5 food rations {100}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Spellbooks  n - a spellbook of cause fear {50}  R - a dog eared spellbook {50}  Potions  f -Ad2  4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - an ebony wand {7}  s - a crystal wand {7}  t - a copper wand {7} (1 of 2)AdSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2509 Burdened --------------|.|> --- ||.|- ( ||.|| (((| ||.|| | ||.|------.----||.||.%.%..||.------....%.|| .....%%%%.%%||..--AdZv---..%%@.|------------Ad. @. Things that are here: a food ration a clove of garlic a food ration a food ration--More--Ad@BAdB 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2510 Burdened Ad5.. @% Things that are here: a food ration a candy bar--More--Adi. ,Ad/  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2512 Burdened Ad F Pick up what?  Comestibles ('%') a - a food ration b - a candy bar(end) Ad4+AdB. MAd. Ad/ You have a little trouble lifting B - a candy bar {2}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2513 Burdened AdB ...@% Things that are here: a clove of garlic an egg--More--Ad%,Ad& 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2514 Burdened Ad) %@Ad { Things that are here: an egg a food ration a food ration--More--AdBn7Ad6o 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2516 Burdened Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2517 Burdened   %@Ad .@ Things that are here: a cream pie a food ration--More--Ad(,Ad: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2518 Burdened Ad %@ Things that are here: an egg a tripe ration a slime mold a candy bar--More--Ad BAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2520 Burdened Ad Pick up what?  Comestibles ('%') a - an egg b - a tripe ration c - a slime mold d - a candy bar(end) Ad6+Adg cAd Ad You have a little trouble lifting B - a candy bar {4}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2521 Burdened Ad@ % Things that are here: a food ration a food ration an egg--More--Ad67Ad7 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2522 Burdened Ad,  @%  Things that are here: a tripe ration a tin a candy bar--More--Ad7Adz 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2524 Burdened Ad7 Pick up what?  Comestibles ('%') a - a tripe ration b - a tin c - a candy bar(end) AdD +Ad*+Adv XAd Ad ?You have a little trouble lifting C - a tin {10}.AdX You have a little trouble lifting B - a candy bar {6}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2525 Burdened AdJN 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2526 Burdened ..@%Ad* ...@.  Things that are here: an egg a tripe ration--More--Ad ,Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2528 Burdened Ad}@  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2529 Burdened  %@..Ad.....@ Things that are here: a clove of garlic an egg--More--Ad1",Ad" 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2530 Burdened AdL %@ Things that are here: an egg a food ration a food ration--More--Adg 7Adi  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2532 Burdened Ad/ Pick up what?  Comestibles ('%') a - an egg b - a food ration c - a food ration(end) AdJ#+++AdT -AdXAd8AdBHYou have a little trouble lifting h - a food ration {120}.AdYou have a little trouble lifting h - a food ration {140}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2533 Burdened AdG  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2534 Burdened   %@Ad8 .@ Things that are here: a cream pie a food ration--More--AdX,Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2536 Burdened Ad*%@ Things that are here: an egg a tripe ration a slime mold--More--Adv 7Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2537 Burdened Ad>  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2538 Burdened  %@Ad"N. @. Things that are here: a food ration a clove of garlic a food ration a food ration--More--AdBAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2540 Burdened Ad  Pick up what?  Comestibles ('%') a - a food ration b - a clove of garlic c - a food ration d - a food ration(end) AdO ,++++Adv -AdcAd PYou have a little trouble lifting h - a food ration {160}.Ad+LYou have a little trouble lifting h - a food ration {180}.AdNYou have a little trouble lifting h - a food ration {200}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2541 Burdened ²AdF.. @%²AdYou see here a food ration. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2542 Burdened ²Ad4o  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2544 Burdened  @%òAdI ....@. Things that are here: a clove of garlic an egg--More--IJAd,IJAdR 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2545 Burdened IJAd\  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2546 Burdened @ %ŲAd|.@.  Things that are here: an egg a tripe ration--More--ƲAdFT,ƲAdT 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2548 Burdened ƲAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2549 Burdened ...........@% ƲAd9i 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2550 Burdened  @...      ƲAd"%  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2552 Burdened  .. @.  DzAdij 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2553 Burdened ......@ . DzAd{t With great effort you move the massive stone crate. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2554 Burdened  ..@(.. ȲAd'e 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2556 Burdened ..@.. .ȲAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2557 Burdened . @.   ɲAd3 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2557 Burdened ɲAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2558 Burdened . @.  ʲAd7N/With great effort you move the massive stone crate. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2560 Burdened  . @ ..( ʲAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2561 Burdened .@...... ..˲AdĤ 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2562 Burdened @.  ˲Ad With great effort you move the massive stone crate. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2564 Burdened .@ ..(̲Ad7 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2565 Burdened @.... ̲Ady  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2566 Burdened @.. .ͲAdfXWith great effort you move the massive stone crate. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2568 Burdened ....@(ͲAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2569 Burdened  @.βAd" 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2570 Burdened @. βAdU(.@ βAdU 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2572 Burdened You are beginning to feel hungry. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2572 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2572 Hungry  Burdened вAdt 0 Drop what type of items?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ѲAdM3+ѲAdѲAd  What would you like to drop?   Coins ('$')  D - 2548 gold pieces  Amulets ('"')  Z - a convex amulet (being worn) {20}  Weapons (')')  G - a bow {30}  H - a morning star {80}  V - a small thonged club {7}  Armor ('[')  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles ('%')  h - 10 food rations {200}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls ('?')  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5} ѲAde Spellbooks ('+')  n - a spellbook of cause fear {50}  R - a dog eared spellbook {50}  Potions ('!')  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings ('=')  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3} (1 of 2)ղAd1+ײAd+زAdQ +ܲAd@ Y - a jade ring {3}  Wands ('/')  p - an ebony wand {7}  s - a crystal wand {7}  t - a copper wand {7}  X - a ceramic wand named bugs_stop {7}  Tools ('(')  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15}  v - a lock pick {4}  y - a candle {2}  z - a runed candle {2}  S - a unicorn horn {20} (2 of 2)Ad  +Adz +Ad--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..----- %% |------------Ad"Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2572 Hungry  Burdened You drop a bow {30}.You drop a morning star {80}.You drop a small thonged club {7}.You drop a candle {2}.AdYou drop a runed candle {2}. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2573 Hungry  Burdened UAd  Inventory: 871/827 weight (38/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 10 food rations {200}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Spellbooks  n - a spellbook of cause fear {50}  R - a dog eared spellbook {50}  Potions  f - 4 uncursed potions of booze {80}  i - a murky poUAd tion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - an ebony wand {7}  s - a crystal wand {7}  t - a copper wand {7}  X - a ceramic wand named bugs_stop {7}  Tools (1 of 2)_Ad\Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2573 Hungry  Burdened --------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%_Ad||..----- %% |------------_Ad 4What do you want to read? [dejnoIMRUWY or ?*] `Ad^ You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) aAdh+The spellbook is warded with a circle of Acheron.aAdYou are already familiar with this ward. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2573 Hungry  Burdened cAdAWhat do you want to read? [dejnoIMRUWY or ?*] dAd& You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) eAd ]+eAdP You begin to memorize the runes. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2574 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2576 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2577 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2578 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2580 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2581 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:eAd' 0 Exp:8 T:2582 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2584 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2585 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2586 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2588 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2589 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2590 Hungry  Burdened  50(50)  Pw: 66(66) Ad ;35H Br:2 AC:6 DR:0 Exp:8 T:2592 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2593 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2594 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2596 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2597 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2598 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2600 Hungry  Burdened  50(50)  Pw: eAd 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2601 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2602 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2604 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2605 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2606 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2608 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2609 Hungry  Burdened  5eAdu <0(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2610 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2612 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2613 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2614 Hungry  Burdened eAd You learn "cause fear". 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2616 Hungry  Burdened fAd=AWhat do you want to read? [dejnoIMRUWY or ?*] hAd_ Comestibles W - 5 fortune cookies {5} Scrolls j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} I - a scroll labeled READ ME {5} M - a scroll labeled RW NW PRT M HRW {5} U - a scroll labeled ZELGO MER {5} Spellbooks n - a spellbook of cause fear {50} R - a dog eared spellbook {50} Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3}(end) kAdr+kAd You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) lAd;]+lAdAYou begin to memorize the runes. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2617 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2618 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2620 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2621 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2622 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2624 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:lAd}F0 Exp:8 T:2625 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2626 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2628 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2629 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2630 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2632 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2633 Hungry  Burdened  50(50)  Pw: 66(66) AdL;35H Br:2 AC:6 DR:0 Exp:8 T:2634 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2636 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2637 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2638 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2640 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2641 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2642 Hungry  Burdened  50(50)  Pw: lAd9Q66(66)  Br:2 AC:6 DR:0 Exp:8 T:2644 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2645 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2646 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2648 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2649 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2650 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2652 Hungry  Burdened  5lAdoS<0(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2653 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2654 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2656 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2657 Hungry  Burdened lAd:TYou add the "identify" spell to your repertoire. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2658 Hungry  Burdened nAdȁ AWhat do you want to read? [dejnoIMRUWY or ?*] oAdF You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) pAdO+The spellbook is warded with a dreprun stave.pAdYou are already familiar with this ward. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2658 Hungry  Burdened sAdxgGWhat do you want to drop? [$a-xA-CIJMPRSUW-Z or ?*] uAdIuAdNever mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2658 Hungry  Burdened uAdt  Drop what type of items?  a - All types b - Coins ('$') c - Amulets ('"') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) xAd^+xAdxAd4 What would you like to drop?  Spellbooks ('+') n - a spellbook of cause fear {50} R - a spellbook of identify {50}(end) xAd^ ++yAd<TyAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2658 Hungry  Burdened You drop a spellbook of cause fear {50}.You drop a spellbook of identify {50}.yAd1 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2658 Hungry Your movements are now unencumbered. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2659 Hungry {Adm Inventory: 771/827 weight (36/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 10 food rations {200}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booz{Ade {80}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - an ebony wand {7}  s - a crystal wand {7}  t - a copper wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15} (1 of 2)Ad Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2659 Hungry --------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%|dԖ m|..----- %% |------------Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2660 Hungry +@.....Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2661 Hungry .@  Adk 9What do you want to write with? [- deopstXY or ?*] AdY@o Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3} Wands p - an ebony wand {7} s - a crystal wand {7} t - a copper wand {7} X - a ceramic wand named bugs_stop {7}(end) AdY +Ad CYou write in the dust with an ebony wand {7}.--More--Ad :What do you want to write in the dust here? Ad\.Ad Ad The bugs on the floor speed up! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2662 Hungry Ad# Ad8`Ad`V# Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2662 Hungry AdH9What do you want to write with? [- deopstXY or ?*] AdPh y Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3} Wands p - a wand of speed monster {7} s - a crystal wand {7} t - a copper wand {7} X - a ceramic wand named bugs_stop {7}(end) Ad+Ad rThe engraving on the floor vanishes!You write in the dust with a crystal wand {7}.--More--Ad :What do you want to write in the dust here? Ad[l.Adv 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2663 Hungry Ad9 # AdGnameAdBameAdmeAdFeAd " What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries f - Call an item on the floor a certain type (end) AdRx+AdCWhat do you want to name? [a-mo-xA-CIJMPSUW-Z or ?*] Ad%i Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 10 food rations {200}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}  w - 2 brown potions {40}  P - a ruby poAdition {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand {7}  t - a copper wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15}  v - a lock pick {4} (1 of 2)Ad+--------------|.|>..+--- ||.|-.......( ||.||..@.| ||.|| (((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..----- %% |------------Skeff the Sonneteer St:13 DAdx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2663 Hungry What do you want to name this crystal wand? Adw tAdp eAdlAdY?eAd[_AdoAd _AdiAd n³Adwv³Adi³Ad' sóAd 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2663 Hungry dzAdHe 9What do you want to write with? [- deopstXY or ?*] ȳAd Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3} Wands p - a wand of speed monster {7} s - a crystal wand named tele_o_invis {7} t - a copper wand {7} X - a ceramic wand named bugs_stop {7}(end) ˳Ad+˳AduThe engraving here has changed.Some text has been burned into the floor here.˳AdAYou read: "w?nterga axy88 fol?oved carl rc" 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2664 Hungry γAd6 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2664 Hungry ϳAdP  Inventory: 771/827 weight (36/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 10 food rations {200}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 4 potions of booze {80}ϳAdQ 5  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15} (1 of 2)׳AdSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2548 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2664 Hungry --------------|.|>..+--- ||.|-.......( ||.||..@.| ||.|| (((| ||.|------ ----||.|| % % ||.------ % || %%%% %%|[׳Ad m|..----- %% |------------سAd1What do you want to drink? [filqrwP or ?*] سAdسAd"Ooph! This tastes like liquid fire! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2664 Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2665 Conf ۳Ad3 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2666 Conf  .@ܳAd+g.@.Some text has been burned into the floor here.ܳAdtYou read: "w?nterga axy88 fol?oved carl rc" 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2667 Conf ܳAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2668 Conf ...@..ݳAddc~ .@ Some text has been burned into the floor here.ݳAdcYou read: "w?nterga axy88 fol?oved carl rc" 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2669 Conf ݳAdܭ  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2670 Conf  .@޳Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2671 Conf @.........߳Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2672 Conf @.  ߳Add,@. ߳Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2673 Conf You feel less confused now. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2673Ad/ 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2674@......Ad7( 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2675@.  AdG---------------| {% -#|....u|| |#|`@...|----.---##......|##-----------###-----.-#| |##| |##| > -##---------|-#######################-.-------#| |#| |#. < || || |---------Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:10 $:2548 HP: 50(50)  Pw:AdH6 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2675AdK{  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2676.uAdG  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2677u.<.@Ad,3 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2678.u.@#Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2679u.. .@##Ad1 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2680   .@Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2681 #@###Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2682 #@Adޫ 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2683   @#|..Ad} ! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2684#@ ....(......$u.....------Ad? s 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2684Adk? 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2685#-@-|...|(||.||u.||.|||Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2686-|--@|..uAd/  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2687.@.uAd(  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2688.@u..AdS.@Ad3You see here a chest. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2689u..Adz& MWhat do you want to use or apply? [$adegkopstvSXY or ?*] Ada !In what direction? AdW>There is a chest here, pick its lock? [ynq] (q) Adsy 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2690  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2691.$u.You succeed in picking the lock. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2692u..Adכ# AdlootAd >There is a chest here, loot it? [ynq] (q) Ad*#9yYou carefully open the chest...--More--Ad Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) Ad+ Take out what type of objects?  a - All types b - Comestibles ('%') c - Scrolls ('?') d - Spellbooks ('+') e - Wands ('/') A - Auto-select every item X - Items of unknown B/C/U status(end) Ad6 +Ad{Adr Take out what?  Comestibles ('%') a - a food ration Scrolls ('?') b - a scroll labeled PRATYAVAYAH c - a scroll labeled KIRJE Spellbooks ('+') d - a stained spellbook Wands ('/') e - a tin wand(end) Adu 7+++++AdJAdJ.h - a food ration {220}.AdJ7F - a scroll labeled PRATYAVAYAH {5}.AdJ1G - a scroll labeled KIRJE {5}.AdKRYou have a little trouble removing H - a stained spellbook {50}.Ad2K--More--Ad9 DYou have a little trouble removing K - a tin wand {7}.Ad<  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2692 Burdened Your movements are slowed slightly because of your load. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2694 Burdened .(.u$Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2695 Burdened @(..u AdО 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2696 Burdened .@u.. AdN .@ AdrQ You see here a black torch. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2698 Burdened ..u. Adr 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2699 Burdened (@.u Adf.@ Ad$g@You have a little trouble lifting 141 gold pieces. AdviC689 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2699 Burdened The gray unicorn turns to flee! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2700 Burdened .u Ad& 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2702 Burdened @..u. Adz @. Ad You see here a black torch. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2703 Burdened u.. Ad + 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2704 Burdened @(.u. Adq 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2706 Burdened @.....u Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2707 Burdened @.u.. Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2708 Burdened @|   .u. AdV, 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2710 Burdened @#.        Ad:  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2711 Burdened ....@#   Adų  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2712 Burdened .@#Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2714 Burdened ...u...@#Ad_T.`u..@.Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2715 Burdened You are beginning to feel hungry. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2715 Hungry  Burdened  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2715 Hungry  Burdened Ad @.AdK u 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2715 Hungry  Burdened The gray unicorn turns to flee! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2716 Hungry  Burdened .u<Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2718 Hungry  Burdened `@..##uAdd --------------|.|@..+--- ||.|-.......( ||.||....| ....||.|| (((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..----- %% |------------Ad Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2718 Hungry  Burdened Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2719 Hungry  Burdened AdzeAutopickup: OFF. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2719 Hungry  Burdened Adt2 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2720 Hungry  Burdened >@..Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2722 Hungry  Burdened .@   Ad(.@ AdThere are several objects here. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2723 Hungry  Burdened Ad@ AWhat do you want to read? [dejoF-IMUWY or ?*] Ad5 Comestibles W - 5 fortune cookies {5} Scrolls j - a scroll labeled XIXAXA XOXAXA XUXAXA {5} F - a scroll labeled PRATYAVAYAH {5} G - a scroll labeled KIRJE {5} I - a scroll labeled READ ME {5} M - a scroll labeled RW NW PRT M HRW {5} U - a scroll labeled ZELGO MER {5} Spellbooks H - a stained spellbook {50} Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3}(end) Adl +AdCl  You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) Ad?+The spellbook is warded with a circle of Acheron.Ad@You are already familiar with this ward. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2723 Hungry  Burdened AdsAWhat do you want to read? [dejoF-IMUWY or ?*] Ad You open the spellbook.  Read the spellbook or study its wardings? r - Read spell s - Study warding(end) Ad{ +These runes were just too much to comprehend.Ad^ The book glows black. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2724 Hungry  Burdened !AdJWhat do you want to drop? [$a-mo-xA-CF-KMPSUW-Z or ?*] "Ad=You drop a cursed stained spellbook {50}."Ad$1 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2724 Hungry Your movements are now unencumbered. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2725 Hungry #Adh  Inventory: 790/827 weight (39/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 11 food rations {220}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  B - 3 candy bars {6}  C - a tin {10}  W - 5 fortune cookies {5}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a #Adh 8clear potion {20}  q - a purple-red potion {20}  r - 3 potions of booze {60}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools (1 of 2)AddSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2725 Hungry --------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%|dHdm|..----- %% |------------Ad /What do you want to eat? [hmxA-CW or ?*] Ad Comestibles h - 11 food rations {220} m - a tin of newt meat {10} x - an orange {2} A - an egg {1} B - 3 candy bars {6} C - a tin {10} W - 5 fortune cookies {5}(end) AdJC +AdF It is not so easy to open this tin. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2726 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2727 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2728 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2729 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2730 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2731 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2732 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2733 Hungry AdJ  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2734 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2735 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2736 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2737 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2738 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2739 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2740 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2741 Hungry  50(50)  Pw: AdNL [24;29H66(66)  Br:2 AC:6 DR:0 Exp:8 T:2742 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2743 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2744 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2745 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2746 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2747 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2748 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2749 Hungry You succeed in opening the tin.It smells like brown molds.--More-AdL -Adv Eat it? [yn] (n) AdӜ yAdYou consume rotten brown mold. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2750 Hungry Ad1Count: 20Adtk 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2751 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2752 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2753 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2754 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2755 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2756 Hungry Adl 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2757 Hungry You are feeling mildly nauseated. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2757 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2758 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2759 Hungry Adoa 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2760 Hungry You feel slightly confused. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2760 Hungry  Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2761 Hungry  Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2762 Hungry  Conf Adq 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2763 Hungry  Conf You can't seem to think straight. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2763 Hungry  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2764 Hungry  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2765 Hungry  Conf  Stun AdGu 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2766 Hungry  Conf  Stun You feel incredibly sick. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2766 Hungry  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2767 Hungry  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2768 Hungry  Conf  Stun AdYv% 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2769 Hungry  Conf  Stun You suddenly vomit! 50(50)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2769 Hungry  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2770 Hungry  Conf  Stun Ad]wC 50(50)  Pw: 66(66)  Br:2 AC:15 DR:0 Exp:8 T:2771 Hungry  Conf  Stun You can move again. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2771 Hungry  Conf  Stun 2  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2772 Hungry  Conf  Stun --More--Adl You are beginning to feel weak. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2772 Weak  Conf  Stun  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2772 Weak  Conf  Stun Ad<Count: 20Ad Ad^  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2773 Weak  Conf  Stun You feel a bit steadier now.AdJ L 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2773 Weak  Conf You stop waiting. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2773 Weak  Conf Ad ;What do you want to eat? [hmxABW or ?*] Ad Comestibles h - 11 food rations {220} m - a tin of newt meat {10} x - an orange {2} A - an egg {1} B - 3 candy bars {6} W - 5 fortune cookies {5}(end) Adl+Ad"0This candy bar is delicious!Ad/3  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2773 Weak  Conf You only feel hungry now. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2773 Hungry  Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2774 Hungry  Conf Ad;What do you want to eat? [hmxABW or ?*] AdfAdThis candy bar is delicious! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2774 Conf  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2775 Conf Ad;What do you want to eat? [hmxABW or ?*] Ad4Ad5This candy bar is delicious! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdHAd®You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdNMMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdMYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad+Ad+You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdNcAdcYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Ad9MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdAduYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Ad%You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdCMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad.L AdL You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Ad You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Ad5 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad AdI You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Adhs MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Adb MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad&KYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AddMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad?Ad@You can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Ad,MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdxAdxYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdlMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdYou can't play music while confused! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf AdeMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad+AdNever mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2776 Conf Ade 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2777 Conf Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2778 Conf Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2779 Conf Adi 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2780 Conf Ad 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2781 Conf Adz 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2782 Conf Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2783 Conf Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2784 Conf Ady 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2785 Conf Ad]  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2786 Conf You feel less confused now. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2786Adx 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2787Adr 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2788Ad@What do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+Ad<AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2788  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2789  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2790  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2791AdѧYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2792Ad?MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adz +Ado} You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2792  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2793  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2794  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2795Ad} You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2796Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Addz  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad{` +Ad,c You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2796  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2797  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2798  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2799Adoc You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2800Ad* MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad5 +Ad8 You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2800  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2801  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2802  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2803Ad8 You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2804AdR MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adk Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2804  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2805  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2806  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2807AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2808AdyMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2808  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2809  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2810  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2811AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2812AdDMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adv+AdxYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2812  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2813  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2814  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2815AdxYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2816AdO9MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad~+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2816  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2817  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2818  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2819AdʁYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2820AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad<+Ad>You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2820  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2821  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2822  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2823Ad?You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2824AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad~ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adm2 +Ad5 You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2824  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2825  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2826  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2827Ad6 You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2828Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdS  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad4 +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2828  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2829  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2830  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2831Ad< You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2832Adč MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad/  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) AdJ +Ad0 You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2832  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2833  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2834  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2835Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2836Adp MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad=+AdΪYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2836  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2837  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2838  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2839AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2840Ad!'MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad<+Ada?You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2840  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2841  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2842  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2843Ad?You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2844AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adxz Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+AdAdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2844  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2845  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2846  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2847AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2848AdھMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) AdG+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2848  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2849  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2850  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2851Ad,You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2852Ad/MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad 4 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adx+Ad\+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2852  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2853  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2854  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2855Ad`You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2856Ad + Ad,A You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2892  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2893  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2894  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2895 AdnA You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2896 Ad% MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  AdRN  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad + AdI You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2896  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2897  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2898  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2899 Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2900 Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad)B  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) AdY + Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2900  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2901  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2902  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2903 Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2904 Ad4nMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad/ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad d+ AdfYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2904  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2905  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2906  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2907 AdgYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2908 Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad/ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adb+ AddYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2908  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2909  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2910  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2911 AdUeYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2912 AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad:$+ Ad&You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2912  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2913  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2914  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2915 Ad='You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2916 AdIMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ado` Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adp+ Ad(You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2916  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2917  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2918  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2919 AdjYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2920 AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad~+ Ad9You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2920  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2921  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2922  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2923 Ad|You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2924 AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad­ + Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2924  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2925  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2926  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2927 Adϱ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2928 AdE MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  AdO  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad + Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2928  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2929  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2930  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2931 Ad& You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2932 Ad9 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad + Ad~ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2932  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2933  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2934  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2935 Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2936 AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad& Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad@+ AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2936  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2937  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2938  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2939 AdhYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2940 AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  AdC Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+ AdRYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2940  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2941  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2942  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2943 AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2944 AdrMWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adè+ AdvYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2944  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2945  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2946  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2947 AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2948 AdO_MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad^ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+ AdSYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2948  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2949  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2950  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2951 AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2952 Ade(MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad` Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Adj+ AdCmYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2952  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2953  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2954  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2955 AdmYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2956 Ad* MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Adj Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad&C + AdE You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2956  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2957  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2958  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2959You feel more confident in your spell casting skills. AdF You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2960 Adg MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Adp|  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad + Adm You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2960  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2961  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2962 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2963You are beginning to feel hungry. Ad +You stop playing the wooden flute. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2963 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2963 Hungry  Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Adc  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad + Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2963 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2964 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2965 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2966 Hungry  Ad5 You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2967 Hungry  Adә MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad> Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 52% d - Friendship 3 6 72%(end) Ad+ AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2967 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2968 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2969 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2970 Hungry  AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971 Hungry  Ad5MWhat do you want to use or apply? [$adegkopstvKSXY or ?*]  Ad0You don't have that object.--More-- Ad3< GWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdlAdlNever mind. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971 Hungry Ad2# AdfeAd nhanceAd Z Pick a skill to advance: (4 slots available)  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled][21;AdJZO133H dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] a - musicalize spell [Basic / Expert](end) Add +Ad Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971 Hungry You are now more skilled in musicalize spell. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971 Hungry AdI*# Ad1  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971 Hungry Ad$-What do you want to eat? [hmxAW or ?*] Ad  Comestibles h - 11 food rations {220} m - a tin of newt meat {10} x - an orange {2} A - an egg {1} W - 5 fortune cookies {5}(end) AdS h+Ad This fortune cookie is delicious! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2971--More--Ad (Read the fortune? [yn] (n) Ad#ZyThis cookie has a scrap of paper inside.It reads:AdC$They say that you should never try to leave the dungeon with a bag of gems. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2972,AdA  Inventory: 773/827 weight (37/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 11 food rations {220}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  W - 4 fortune cookies {4}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {2,Ad U0}  r - 3 potions of booze {60}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3} (1 of 2)0AdISkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2972--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..0AdkJ----- %% |------------@AdF Inventory: 773/827 weight (37/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 11 food rations {220}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  W - 4 fortune cookies {4}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20} [2@AdO7;1H r - 3 potions of booze {60}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3} (1 of 2)AAd Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2972--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..AAd> ----- %% |------------XAdXl Inventory: 773/827 weight (37/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 11 food rations {220}  m - a tin of newt meat {10}  x - an orange {2}  A - an egg {1}  W - 4 fortune cookies {4}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20} AdlO7;1H r - 3 potions of booze {60}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3} (1 of 2)[AdSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2972--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..[AdL----- %% |------------\Adc@What do you want to use or apply? [$adegkopstvKSXY or ?*] \Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) \AdHW +\Ad2Y You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2972  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2973  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2974  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2975\Ad_Y You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2976\Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] \Adk  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) \Ad-+\Ad/You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2976  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2977  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2978  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2979\Ad/You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2980\AdFMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Adi$ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Ad+]AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2980  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2981  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2982  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2983]AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2984]Ad[MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad: Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Ad+]AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2984  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2985  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2986  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2987]AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2988]Ad>MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Adw+]AdyYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2988  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2989  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2990  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2991]AdyYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2992]Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Adʶ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]AdU+]AdU]AdWYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2992  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2993  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2994  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2995]AdWYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2996]AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Ad-+]Ad/You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2996  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2997  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2998  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:2999]Ad/You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3000]AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Adk  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Ad! +]Ad{" 3You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3000 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3001You are beginning to feel hungry.]Ad" +You stop playing the wooden flute. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3001 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3001 Hungry ]Ad8 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad?I  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]AdN +]Ad< You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3001 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3002 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3003 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3004 Hungry ]Adi You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3005 Hungry ]Ad} MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad7@  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ]Ad( +]Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3005 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3006 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3007 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3008 Hungry ]AdJ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3009 Hungry ]AdGbMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ]Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^AdY+^Ad[You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3009 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3010 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3011 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3012 Hungry ^Ad\You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3013 Hungry ^AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Adޯ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad3+^Ad5You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3013 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3014 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3015 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3016 Hungry ^Ad]5You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3017 Hungry ^AdXMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Adl Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad +^Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3017 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3018 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3019 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3020 Hungry ^Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3021 Hungry ^AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Ad,R Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad'+^AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3021 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3022 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3023 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3024 Hungry ^AdaYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3025 Hungry ^Ad6MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Ad.- Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^AdN+^Ad=You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3025 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3026 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3027 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3028 Hungry ^AdlYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3029 Hungry ^AddMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^AdT +^Adݠ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3029 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3030 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3031 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3032 Hungry ^Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3033 Hungry ^Ad A MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Ad/  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad +^Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3033 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3034 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3035 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3036 Hungry ^Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3037 Hungry ^Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^AdC  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad/Y +^Adf[ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3037 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3038 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3039 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3040 Hungry ^Ad[ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3041 Hungry ^AdQFMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] ^Adc Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ^Ad3+^Ad5You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3041 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3042 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3043 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3044 Hungry ^AdO6You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3045 Hungry _AdÕMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ad. Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Ada+_AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3045 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3046 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3047 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3048 Hungry _AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3049 Hungry _AdEpMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Adr Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Adp+_AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3049 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3050 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3051 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3052 Hungry _AdߴYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3053 Hungry _Ad?MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _AdO+_AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3053 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3054 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3055 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3056 Hungry _Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3057 Hungry _Ad$MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Ad`+_Ad]bYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3057 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3058 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3059 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3060 Hungry _AdbYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3061 Hungry _Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Adp Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _AdA +_Ad D You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3061 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3062 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3063 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3064 Hungry _AdCD You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3065 Hungry _Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ad6  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Ad( +_Ad+ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3065 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3066 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3067 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3068 Hungry _AdM+ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3069 Hungry _Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ad9Q  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Ad2 +_Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3069 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3070 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3071 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3072 Hungry _AdB You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3073 Hungry _Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] _Ads Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) _Adt+_Ad_AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3073 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3074 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3075 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3076 Hungry _AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3077 Hungry `Ad8MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ade+`AdgYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3077 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3078 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3079 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3080 Hungry `AdhYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3081 Hungry `AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Ad8 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `AdV+`AdXYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3081 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3082 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3083 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3084 Hungry `Ad YYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3085 Hungry `AdTMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Adx Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ad+`AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3085 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3086 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3087 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3088 Hungry `AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3089 Hungry `AdYMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Ad8X Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ad)+`AdM)`Ad+You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3089 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3090 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3091 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3092 Hungry `Ad+You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3093 Hungry `AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Adfl Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Adk+`AdUYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3093 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3094 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3095 Hungry 2  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3096 Hungry You are beginning to feel weak.`Ad%+You stop playing the wooden flute. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3096 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3096 Weak `Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `AdTT  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ad +`Ad `Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3096 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3097 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3098 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3099 Weak `Ad% You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3100 Weak `Ads MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Adr  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ad +`Adt You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3100 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3101 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3102 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3103 Weak `Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3104 Weak `Ad[ MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] `Ad[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) `Ad+`Ad"You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3104 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3105 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3106 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3107 Weak `AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3108 Weak `Ad4MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAdS Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) aAd)+aAd,You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3108 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3109 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3110 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3111 Weak aAd,You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3112 Weak aAdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAd̐ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) aAd+aAd You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3112 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3113 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3114 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3115 Weak aAd You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3116 Weak aAdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAdF? Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) aAd+aAdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3116 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3117 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3118 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3119 Weak aAdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3120 Weak aAde}MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAdH Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) aAd+aAdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3120 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3121 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3122 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3123 Weak aAdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3124 Weak aAdbMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) aAd+aAd^aAd.You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3124 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3125 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3126 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3127 Weak aAdpYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3128 Weak aAd MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] aAd3  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) bAd bAd  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3128 Weak cAd-What do you want to eat? [hmxAW or ?*] cAd! Comestibles h - 11 food rations {220} m - a tin of newt meat {10} x - an orange {2} A - an egg {1} W - 4 fortune cookies {4}(end) gAdh+gAdB&This orange is delicious!gAdD3  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3128 Weak You only feel hungry now. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3128 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3129 Hungry iAd9What do you want to eat? [hmAW or ?*] jAd6This fortune cookie is delicious!--More--kAdr(Read the fortune? [yn] (n) lAdqZyThis cookie has a scrap of paper inside.It reads:lAdOne homunculus a day keeps the doctor away. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3130 Hungry oAdj6 9What do you want to eat? [hmAW or ?*] pAd7x This fortune cookie is delicious! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3130--More--qAd^ (Read the fortune? [yn] (n) rAdmZyThis cookie has a scrap of paper inside.It reads:rAdnThey say the Queen of the ants is also Matriarch of all spiders. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3131yAd1 9What do you want to eat? [hmAW or ?*] zAdR6This fortune cookie is delicious!--More--{Ady (Read the fortune? [yn] (n) |AdZyThis cookie has a scrap of paper inside.It reads:|AdThey say that eggs, pancakes and juice are just a mundane breakfast. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3132Ad Inventory: 768/827 weight (36/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 11 food rations {220}  m - a tin of newt meat {10}  A - an egg {1}  W - a fortune cookie {1}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 3 potions ofAd[ booze {60}  w - 2 brown potions {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15} (1 of 2)Ad/Skeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3132--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..Adu0----- %% |------------Ad^8,What do you want to eat? [hmAW or ?*] Ad%6This fortune cookie is delicious!--More--Ada (Read the fortune? [yn] (n) Ad ZyThis cookie has a scrap of paper inside.It reads:Ad Close the door! You're letting the heat out! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3133Ad(x 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3133Ad@What do you want to use or apply? [$adegkopstvKSXY or ?*] AdD Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3133  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3134  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3135  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3136Ad@You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3137Ad<MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adt+AdwYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3137  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3138  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3139  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3140AdxYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3141AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdW Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adw+Ad[zYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3141  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3142  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3143  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3144AdzYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3145AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdV Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad;+Ad%?You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3145  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3146  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3147  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3148Adf?You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3149AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ade Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad#+Ads&You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3149  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3150  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3151  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3152Ad&You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3153Ad%MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdwJ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3153  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3154  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3155  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3156Ad"You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3157AdH MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdF +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3157  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3158  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3159  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3160Adx You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3161Ade MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adܝ +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3161  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3162  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3163  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3164Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3165Ad: MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdF|+Ad\You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3165  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3166  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3167  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3168AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3169AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adeo Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad$+Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3169  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3170  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3171  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3172Ad;!You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3173AdjMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adm= Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+Ad<You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3173  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3174  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3175  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3176AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3177AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad"+ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3177  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3178  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3179  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3180AddYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3181AdbMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad& Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad-+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3181  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3182  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3183  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3184AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3185Ad=MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad:+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3185  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3186  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3187  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3188Ad:You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3189Ad4 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adϲ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdM *+Ad"O yAdiQ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3189  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3190  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3191  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3192AdQ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3193Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdP +AdIS You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3193  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3194  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3195  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3196Ad*T You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3197Adf MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad\j  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdQ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3197  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3198  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3199  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3200Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3201Ad1MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad(? Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdǗ+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3201  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3202  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3203  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3204AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3205Ad4MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad̛+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3205  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3206  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3207  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3208AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3209AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdǶ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad_+AdcbYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3209  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3210  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3211  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3212AdbYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3213AdnMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad6+Ad9You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3213  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3214  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3215  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3216Ad9You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3217AdcMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adp Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3217  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3218  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3219  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3220Ad/You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3221Ad3MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdY  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3221  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3222  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3223  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3224Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3225Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdiZ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad6 +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3225  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3226  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3227  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3228You finish the song.Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3229You are beginning to feel hungry. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3229 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3229 Hungry Adw MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad~/  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3229 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3230 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3231 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3232 Hungry Ad9 You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3233 Hungry AdugMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adp Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adr^+AdcYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3233 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3234 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3235 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3236 Hungry AdcYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3237 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdA+AdDYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3237 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3238 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3239 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3240 Hungry AdEYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3241 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad"| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3241 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3242 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3243 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3244 Hungry AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3245 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad^ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3245 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3246 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3247 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3248 Hungry AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3249 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad4 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adn+Ad/You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3249 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3250 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3251 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3252 Hungry AdpYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3253 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdK +Ad Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3253 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3254 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3255 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3256 Hungry Ad\ You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3257 Hungry AdI MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adl  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdɈ +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3257 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3258 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3259 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3260 Hungry Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3261 Hungry Ad+ MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdG  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdR +Ad4 You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3261 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3262 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3263 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3264 Hungry Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3265 Hungry Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad@+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3265 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3266 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3267 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3268 Hungry AdSYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3269 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adw9 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3269 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3270 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3271 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3272 Hungry Ad$You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3273 Hungry AdqMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad1  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdfYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3273 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3274 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3275 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3276 Hungry AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3277 Hungry Ad?UMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdC+AdAdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3277 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3278 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3279 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3280 Hungry Ad%You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3281 Hungry Ad:MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdEd+AdhYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3281 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3282 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3283 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3284 Hungry AdJhYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3285 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad7 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdG +AdJ You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3285 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3286 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3287 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3288 Hungry AdK You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3289 Hungry Ad[ MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad\  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ad)! You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3289 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3290 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3291 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3292 Hungry Adn! You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3293 Hungry Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdMt  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdU +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3293 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3294 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3295 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3296 Hungry Add You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3297 Hungry Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad@; Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3297 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3298 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3299 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3300 Hungry AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3301 Hungry Ad*MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adi+AdrlYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3301 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3302 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3303 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3304 Hungry AdlYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3305 Hungry AdR$MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad3 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad;+Ad;Adv>You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3305 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3306 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3307 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3308 Hungry Ad>You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3309 Hungry AdsMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdO Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad@+AdCYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3309 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3310 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3311 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3312 Hungry AdIDYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3313 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad3z Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdD+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3313 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3314 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3315 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3316 Hungry AdGYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3317 Hungry AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdD Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad*+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3317 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3318 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3319 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3320 Hungry AdAYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3321 Hungry Ad1 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdJ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ado <You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3321 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3322 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3323 Hungry  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3324 Hungry You finish the song.AdJ 2  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3325 Hungry You are beginning to feel weak. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3325 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3325 Weak Ad\ MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad|  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad/ +Adk You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3325 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3326 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3327 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3328 Weak Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3329 Weak Ad,2 MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adk+AdxnYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3329 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3330 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3331 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3332 Weak AdoYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3333 Weak AdOMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad_ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3333 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3334 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3335 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3336 Weak Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3337 Weak AdFMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad@@ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3337 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3338 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3339 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3340 Weak Ad You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3341 Weak AdkMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad¶+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3341 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3342 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3343 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3344 Weak AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3345 Weak AdM^MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adv Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdB+AdYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3345 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3346 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3347 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3348 Weak AdYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3349 Weak Ad2MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad@ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdMYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3349 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3350 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3351 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3352 Weak Ad^You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3353 Weak Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adu  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad_ +Adz` You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3353 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3354 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3355 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3356 Weak Ad` You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3357 Weak Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad5 +Ad5 You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3357 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3358 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3359 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3360 Weak Ad5 You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3361 Weak Ad\ MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdK_  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdZYou play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3361 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3362 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3363 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3364 Weak AdlYou finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3365 Weak AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad\N +AdzN AdbO You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3365 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3366 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3367 Weak  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3368 Weak AdyO You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3369 Weak AdX8What do you want to eat? [hmA or ?*] Ad> Comestibles h - 11 food rations {220} m - a tin of newt meat {10} A - an egg {1}(end) Adw R+Ad That food really hit the spot! 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3370  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3371  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3372  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3373  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3374 3  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3374AdM You finish eating the food ration. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3375Ad# Ad eAd nhanceAd Current skills: (2 slots available)  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] AdH dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Skilled / Expert](end) Ad Ads tSkeff the Sonneteer St:13 Dx:20 Co:8 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3375  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3375Adfz# AdyeAd nhanceAdx  Ad Ad x 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3375Ad$@What do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdB +AdYE You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3375  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3376  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3377  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3378AdE You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3379Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adk +Ad ^You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3379  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3380  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3381  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3382You finish the song. 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3383Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ada  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adr +Ad You play the "Lullaby" song... 50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3383  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3384  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:33859  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3386You feel tough!Ad  50(50)  Pw: 66(66)  Br:2 AC:6 DR:0 Exp:8 T:3386You must be leading a healthy life-style. 50(50)  Pw: 66(68)  Br:2 AC:6 DR:0 Exp:8 T:3386Ad You finish the song. 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3387Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdK5 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3387  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3388  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3389  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3390Ad<You finish the song. 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3391Ad9MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adc Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ade+AdhYou play the "Lullaby" song... 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3391  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3392  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3393  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3394AdhYou finish the song. 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3395AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adg Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad]e+AdhYou play the "Lullaby" song... 50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3395  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3396  50(50)  Pw: 66(68)  Br:3 AC:6 DR:0 Exp:8 T:3397  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3398AdahYou finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3399AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adw Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdJ+AdYou play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3399  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3400  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3401  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3402AdIYou finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3403AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdT Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad7+AdZYou play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3403  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3404  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3405  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3406AdYou finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3407AdmMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] AdUH Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad"+AdYou play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3407  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3408  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3409  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3410AdYou finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3411Adq MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Adw+  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdΪ +Adа You play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3411  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3412  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3413  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3414Ad You finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3415AdG MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad?  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdP +Ad You play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3415  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3416  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3417  50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3418AdZ You finish the song. 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3419Ad MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad f+AdiYou play the "Lullaby" song... 50(50)  Pw: 67(68)  Br:3 AC:6 DR:0 Exp:8 T:3419  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3420  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3421  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3422AdjYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3423AdXMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad& Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3423  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3424  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3425  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3426AdYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3427Ad%MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ads= Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AddYou play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3427  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3428  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3429  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3430AdYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3431AdMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad! Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdYou play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3431  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3432  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3433  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3434AdGYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3435AdOMWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad" Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdJYou play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3435  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3436  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3437  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3438AdYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3439Ad55MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdF+Ad1You play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3439  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3440  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3441  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3442AdYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3443Ad& MWhat do you want to use or apply? [$adegkopstvKSXY or ?*] Ad  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad{ +Ad~ You play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3443  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3444  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3445  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3446AdV~ You finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3447Ad~A # Adr0eAd nhanceAd Current skills: (2 slots available)  (Skill flagged by "*" may be enhanced when you're more experienced.) (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / AdASkilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] * musicalize spell [Skilled / Expert](end) Ad:Ad;Skeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3447  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3447Ad5 Inventory: 747/827 weight (35/52 slots)  Amulets  Z - a convex amulet (being worn) {20}  Armor  b - an uncursed very rotted +1 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - a studded leather armor {50}  J - a burnt pair of jungle boots {20}  Comestibles  h - 10 food rations {200}  m - a tin of newt meat {10}  A - an egg {1}  Scrolls  j - a scroll labeled XIXAXA XOXAXA XUXAXA {5}  F - a scroll labeled PRATYAVAYAH {5}  G - a scroll labeled KIRJE {5}  I - a scroll labeled READ ME {5}  M - a scroll labeled RW NW PRT M HRW {5}  U - a scroll labeled ZELGO MER {5}  Potions  f - 4 uncursed potions of booze {80}  i - a murky potion {20}  l - a clear potion {20}  q - a purple-red potion {20}  r - 3 potions of booze {60}  w - 2 brown potionsAd"6P {40}  P - a ruby potion {20}  Rings  d - a black signet ring {3}  e - an engagement ring {3}  o - a silver ring {3}  Y - a jade ring {3}  Wands  p - a wand of speed monster {7}  s - a crystal wand named tele_o_invis {7}  t - a wand of polymorph {7}  K - a tin wand {7}  X - a ceramic wand named bugs_stop {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks {15}  v - a lock pick {4} (1 of 2)Adk<Skeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3447--------------|.|>..@--- ||.|-..... ( ||.||....| ||.||.(((| ||.|------ ----||.|| % % ||.------ % || %%%% %%||..Ad =----- %% |------------Adn 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3448@+.Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3449@.......Ad]  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3450@.  Ad---------------| {% -#|.....|| |#|`@...|----.---##......|##-----------###-----.-#| |u##| |###| > -#####---------|-#######--|---#################| |-.-------#| (|| |#| ( || |#| |. < ||dP4m || || || |---------------Skeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:10 $:2689 HP: 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3450Adz  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3451uAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3452<@#u#Ad: 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3453@.u##Adu  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3454.@##Ad  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3455.@Adf 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3456@.Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3457@.Ad4K 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3458  . @Ad r 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3458 Adfpr 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3458 Ad  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3459 ...@# Ad0 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3460.  #@ Adr 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3460 Ad  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3461   #@. Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3462u......u..a...#.......@ Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3463.u...u...a@# Ad,R @What do you want to use or apply? [$adegkopstvKSXY or ?*]  AdiC Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) AdT+AdmAdϕYou play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3463AdIThe fire ant sleeps.u.uAdiYou stop playing the wooden flute. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3464.u.uAds 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3465u...u@-Adm 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3466..uu.@.Ada@What do you want to use or apply? [$adegkopstvKSXY or ?*] Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Ad+AdAd̗You play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3466The pony sleeps.Ad$The fire ant moves while sleeping. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3467  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3468  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3469...u..AdYou finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3470u..Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3471u..@.Adu You hit the fire ant!You touch the fire ant!The fire ant is covered in frost!Ad0 You hit the fire ant! 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3472..uAdXZYou hit the fire ant!You touch the fire ant!AdX3The fire ant is covered in frost!Ad\You hit the fire ant! 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3473.u.Ad; AdY> You kill the fire ant! 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3474.u..AdYou hit the pony!You touch the pony!The pony is covered in frost!Ad7You hit the pony! 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3475.u.Ad+###| ----- |#| -#####|)< | -------------| |#| | { . |####`| |#- | |...........+####- |###| `|{ {|` |`*--*---| |'Adn  |...........|####| %|#| | {| |**---------- |.......(...|###| .###| ----- |** |.@..........####-----| ` |* |..l........|###|` `|* --------------------------**'AdZp Skeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:9 $:2689 HP: 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3525'Adw o  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3526+Adr@What do you want to use or apply? [$adegkopstvKSXY or ?*] +Ad Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) ,Ad"+,Adt$You play the "Lullaby" song... 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3526,Ad+'bThe leprechaun sleeps. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3527  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3528  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3529,Ad-You finish the song. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3530-Ad [You hit the leprechaun!You touch the leprechaun!-Ad 4The leprechaun is covered in frost!-Adx You smile at the leprechaun seductively. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3531.Ad8 .Ad;You kill the leprechaun! 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3532$.Ad &>@.Ad<You see here 147 gold pieces. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3533/Ad8 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3534@$0AdZ.@0Ad[You see here 147 gold pieces. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:35352Ad# 2AdAutopickup: ON, for $"?+!=/| objects. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:35353Ad 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3536$@3Ad( @.3Ad) 147 gold pieces.836 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3537FAdb 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3538.@FAdZ 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3539.@GAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3540.@GAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3541.@GAd0  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3542.@GAd>  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3543.@HAd; 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3544.@HAdc  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3545@.IAdRq 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3546 .@IAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3547... .  .@ IAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3548   #@ IAd7  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3549     e #@ JAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3550 #     #  @JAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3551#@###KAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3552#@KAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3553#@#LAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3554#@##LAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3555#@#NAd#  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3556##@## 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3556NAd@z  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3557  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3558  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3559  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3560  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3561  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3562  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3563#######@### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3563NAdYz  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3564  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3565  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3566  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3567  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3568  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3569  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3570#######@### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3570NAdi  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3571  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3572  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3573  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3574  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3575  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3576  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3577  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3577######@`OAdWith great effort you move the boulder. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3578###@`OAd[: OAd: You try to move the boulder, but in vain. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3578PAd͔ 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3579##@#PAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3580`@#QAdGP 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3581@#QAd8 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3582@#RAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3583#@RAdMH 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3584#@RAdX #@RAd  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3585You hear convulsive ravings. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3585SAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3586#@SAdt 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3587@#TAd 8 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3588  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3589  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3590  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3591@##### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3591TAd o  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3592  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3593  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3594  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3595  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3596  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3597  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3598@####### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3598TAd o  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3599  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3600  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3601  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3602  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3603  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3604  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3605@####### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3605TAdÎ  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3606  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3607  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3608  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3609  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3610  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3611  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3612#e@####### 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3612UAdh$  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3613  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3613WAd- 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3614#@WAd@  50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3615##@XAd 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3616e@#\Ad++What do you want to throw? [$ or ?*] _Ad_AdrNever mind. 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3616eAd} 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3617#@gAd? 50(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3618@#iAd~You hit the gas spore!You touch the gas spore!The gas spore is covered in frost!iAdYou kill the gas spore!#/-\| |-/iAd&=# ### @iAd(You are caught in the gas spore's explosion! 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3619[HP-17=33]jAd  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3620@#lAd? 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3621....... ..........@ .......#oAdC  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3622.....  @   #  ...pAd$ 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3623 .@#  [HP+1=34]pAd  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3624 @.#.qAdc 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3625...#@....qAdec 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3626-@rAd 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3627.@rAd.@rAdxYou see here an egg. 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3628sAd 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3629%@sAd@ 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3630 .@sAdG[  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3631   .@uAdZWhere do you want to travel to?(For instructions type a ?)uAd. vAds 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3631vAd 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3632  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3633@ # ## 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3633vAdD  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3634  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3635  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3636  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3637  34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3637e........@e...e.e.e...#..##zAd*-What do you want to zap? [pstKX or ?*] zAd  Wands p - a wand of speed monster {7} s - a crystal wand named tele_o_invis {7} t - a wand of polymorph {7} K - a tin wand {7} X - a ceramic wand named bugs_stop {7}(end) Ad+In what direction? Ad?BAd@ 34(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3637The duton studies you with a level stare.Ad8@ The duton hits!AdC8 28(50)  Pw: 68(68)  Br:3 AC:8 DR:-2 Exp:8 T:3637The duton is suddenly very cold! 28(50)  Pw: 68(68)  Br:3 AC:7 DR:-1 Exp:8 T:3638.e[HP-6=28]Ad PYou hit the duton!You miss the duton.Ad 3You smile at the duton engagingly.AdO The duton's gaze is reflected by your medallion. 28(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3639e`e.)AdZ :What do you want to zap? [pstKX or ?*] Adz  Wands p - a wand of speed monster {7} s - a crystal wand named tele_o_invis {7} t - a wand of polymorph {7} K - a tin wand {7} X - a ceramic wand named bugs_stop {7}(end) Ad/N +In what direction? Ad0r 28(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3640Ad QYou hit the duton!You touch the duton!AdD/The duton is covered in frost!AdYou kill the duton! 28(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3641.eAd/#@...........Adl1$ 28(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3641The duton studies you with a level stare. 28(50)  Pw: 68(68)  Br:3 AC:14 DR:-8 Exp:8 T:3642e.AdtR 28(50)  Pw: 68(68)  Br:3 AC:13 DR:-7 Exp:8 T:3643. @.e......Ad3  28(50)  Pw: 68(68)  Br:3 AC:12 DR:-6 Exp:8 T:3644@..... Ad1 29(50)  Pw: 68(68)  Br:3 AC:11 DR:-5 Exp:8 T:3645@... [HP+1=29]Ad& 29(50)  Pw: 68(68)  Br:3 AC:10 DR:-4 Exp:8 T:3646.@    AdfVo.@     AdiW. 29(50)  Pw: 68(68)  Br:3 AC:10 DR:-4 Exp:8 T:3646The triton studies you with a level stare. 29(50)  Pw: 68(68)  Br:3 AC:10 DR:-4 Exp:8 T:3647e.Ad q.@. .  Adv - 29(50)  Pw: 68(68)  Br:3 AC:10 DR:-4 Exp:8 T:3647The duton studies you with a level stare. 29(50)  Pw: 68(68)  Br:3 AC:13 DR:-7 Exp:8 T:3648e.Ad 29(50)  Pw: 68(68)  Br:3 AC:12 DR:-6 Exp:8 T:3649.@  ....AdQ 29(50)  Pw: 68(68)  Br:3 AC:11 DR:-5 Exp:8 T:3650.@.e.e.....Ad,s.@ e.....Ad8 29(50)  Pw: 68(68)  Br:3 AC:11 DR:-5 Exp:8 T:3650The monoton studies you with a level stare. 29(50)  Pw: 68(68)  Br:3 AC:15 DR:-9 Exp:8 T:3651ee..Ad 29(50)  Pw: 68(68)  Br:3 AC:14 DR:-8 Exp:8 T:3652.@e`.Adi  29(50)  Pw: 68(68)  Br:3 AC:13 DR:-7 Exp:8 T:3653.@e..@B.{Ad@What do you want to use or apply? [$adegkopstvKSXY or ?*] Ady Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 12% d - Friendship 3 6 32%(end) Adog +Adh $You play the "Lullaby" song... 29(50)  Pw: 68(68)  Br:3 AC:13 DR:-7 Exp:8 T:3653The parrot squawks in opposition to your song!The flaming sphere sleeps.The parrot sleeps.Adn The duton studies you with a level stare. 29(50)  Pw: 68(68)  Br:3 AC:16 DR:-10 Exp:8 T:3654  29(50)  Pw: 68(68)  Br:3 AC:15 DR:-9 Exp:8 T:3655  29(50)  Pw: 68(68)  Br:3 AC:14 DR:-8 Exp:8 T:3656e.--More--Ads5The flaming sphere moves while sleeping.AdmuYou finish the song. 29(50)  Pw: 68(68)  Br:3 AC:13 DR:-7 Exp:8 T:3657Ad+ .@   .  There is a doorway here.Ad- You see here a large golden saber. 29(50)  Pw: 68(68)  Br:3 AC:12 DR:-6 Exp:8 T:3658AdB > 29(50)  Pw: 68(68)  Br:3 AC:11 DR:-5 Exp:8 T:3659)@   {      Ad 29(50)  Pw: 68(68)  Br:3 AC:10 DR:-4 Exp:8 T:3660.e #@  Ad( 29(50)  Pw: 68(68)  Br:3 AC:9 DR:-3 Exp:8 T:3661 #@ Ad 29(50)  Pw: 68(68)  Br:3 AC:8 DR:-2 Exp:8 T:3662F .#@Adw  29(50)  Pw: 68(68)  Br:3 AC:7 DR:-1 Exp:8 T:3663 @  #Ad You hit the yellow mold!You touch the yellow mold!The yellow mold is covered in frost!Ad You hit the yellow mold! 29(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3664Ad2You hit the yellow mold!AdYou kill the yellow mold! 29(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3665(Adg...@...#....AdYou see here a runed candle. 29(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3666Ad 29(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3667.(@..........Ad2L 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3668-@..[HP+1=30]Ady&In what direction? AdOAdPThe door resists! 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3669Ad@F&In what direction? Ad7Ad :The door closes. 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3670+AdN 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3671.@Ad@4  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3672.@Adv 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3673.@AdRI 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3674  .@Ad5h 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3675     -@ Ad_  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3676  #@ Ad  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3677 #@ ..........Ad . 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3678 #@  . Ad= 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3679#@  Ad' s 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3679AdMc  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3680 #......@....... .....AdC 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3681#@.AdQ 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3682-@AdO  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3683@.Ad # -------------.------------- | |#- | | |#| % | | |###| | | |##. % | | < |#####---.------------ | |#### --------.--#########################------######| %%%#%#####| %%Adޥ %|#----.------------|---##- %% .##|.....+| { |#------|.....|| -######|....@|| ( |---------------------Ad Skeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:8 $:2836 HP: 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3683AdЭ p  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3684Ad  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3685@>Ad  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3686@.AdIThe door opens. 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3687|-##...$....|--------Ad  30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3688.@#Ad 30(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3689-@#  AdtM 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3690#@#  [HP+1=31]Ady 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3691  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3692  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3693  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3694  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3695  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3696--##.|#.....#######@#  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3696Adߥ  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3697  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3698  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3699------......|..##@-Ad  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3700-.@Ad  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3701..@Adi.@Adk131 gold pieces.967 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3702AdK 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3703@.Ad ZWhere do you want to travel to?(For instructions type a ?)AdW Ad-K s 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3703AdN @. 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3703Ad3   31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3704  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3705  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3706  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3707  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3708  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3709  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3710  @#####.. 31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3710Ad }  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3711  31(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3712  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3713 @##..Ad" [HP+1=32] 32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3714  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3715  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3716  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3717@ .-### ....... 32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3717Adb  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3718  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3719  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3720  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3721  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3722  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3723  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3724................................@######.   AdU 32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3724AdF  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3725  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3726  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3727  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3728  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3729  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3730  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3731   . ##.#@ 32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3731Ad  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3732  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3733  32(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3734  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3735###@#Ad[HP+1=33] 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3736  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3737  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3738#.....#....#....@#You enter a leprechaun hall!Adˬk 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3738Ad  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3739  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3740  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3741  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3742  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3743  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3744  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3745  #- .@ 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3745Ady  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3746  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3747  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3748  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3749  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3750  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3751  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3752...........#....@@..@..@-#####........... 33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3752Adg  33(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3753@.@@.@.Ad@h8The Grey-elf thrusts her runed dagger!AdjThe Grey-elf hits! 25(50)  Pw: 68(68)  Br:3 AC:6 DR:0 Exp:8 T:3754@@..[HP-8=25]Ad ;What do you want to zap? [pstKX or ?*] Ad  Wands p - a wand of speed monster {7} s - a crystal wand named tele_o_invis {7} t - a wand of polymorph {7} K - a tin wand {7} X - a ceramic wand named bugs_stop {7}(end) ĺAd+In what direction? źAdźAd 25(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3754The Grey-elf thrusts her runed dagger!źAdY$The Grey-elf hits!źAd 19(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3754The Grey-elf is suddenly very cold!The Grey-elf shoots 2 runed arrows!)źAdu.)źAdE.)źAd#7It misses.@)źAd.)źAd.)źAdtźAdZIt misses. 19(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3755.@@@[HP-6=19]̺AdAWhat do you want to read? [dejoFGIMUY or ?*] ͺAd6^ Scrolls j - an unlabeled scroll {5} F - an unlabeled scroll {5} G - an unlabeled scroll {5} I - an unlabeled scroll {5} M - an unlabeled scroll {5} U - an unlabeled scroll {5} Rings d - a black signet ring {3} e - an engagement ring {3} o - a silver ring {3} Y - a jade ring {3}(end) ںAd ںAd Never mind. 19(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3755ܺAd@) 19(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3755The Grey-elf thrusts her runed dagger!ܺAdk&The Grey-elf misses.ܺAdXThe Grey-elf swings his runed bow!The Grey-elf hits!ܺAd9 13(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3755The Grey-elf is suddenly very cold! 13(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3756.@[HP-6=13]ݺAd@  @ . ݺAd 13(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3756The Grey-elf swings his runed bow!ݺAdThe Grey-elf hits! 7(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3757.@[HP-6=7]޺AdU w 7(50)  Pw: 8(58)  Br:3 AC:6 DR:0 Exp:8 T:3757ߺAd 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3758@@ @  .   [HP+1=8]ߺAd4A w@@|.@  .ߺAdC  8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3758The Grey-elf picks up 2 runed arrows. 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3759@Ad 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3760@@#@.. .Ad7= 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3761@@#@|   Ad` 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3762@@## Ad  8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3763..... ....x.......{..{{{{@@#Ad{:A 8(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3764........ ..x{{. ...{.{{{{@@#AdtONYou miss the razorvine.You miss the razorvine.AdO(You hit the razorvine!AdPYou are hit by the springing vines! 6(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3764The Grey-elf thrusts her runed dagger!The Grey-elf hits!AdPy 0(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3764--More--Ady You die...Ad ; 0(50)  Pw: 9(58)Ad--More--AdGDo you want your possessions identified? [ynq] (n) AdKy Inventory: 750/827 weight (35/52 slots)  Amulets  Z - an uncursed amulet of reflection (being worn) {20}  Armor  b - an uncursed very rotted +0 leather cloak (being worn) {15}  c - an uncursed very rotted +0 pair of high boots (being worn) {20}  u - an uncursed +0 studded leather armor {50}  J - an uncursed burnt +0 pair of jumping boots {20}  Comestibles  h - 10 uncursed food rations {200}  m - an uncursed tin of newt meat {10}  A - an uncursed egg {1}  Scrolls  j - an uncursed scroll of blank paper {5}  F - an uncursed scroll of blank paper {5}  G - an uncursed scroll of blank paper {5}  I - an uncursed scroll of blank paper {5}  M - an uncursed scroll of blank paper {5}  U - an uncursed scroll of blank paper {5}  Potions  f - 4 uncursed potions of booze {80}  i - an uncursed potion of water {20}  l - anAdK uncursed potion of water {20}  q - an uncursed potion of fruit juice {20}  r - 3 uncursed potions of booze {60}  w - 2 uncursed potions of water {40}  P - an uncursed potion of water {20}  Rings  d - an uncursed ring of shock resistance {3}  e - an uncursed ring of levitation {3}  o - an uncursed ring of poison resistance {3}  Y - an uncursed ring of searching {3}  Wands  p - a wand of speed monster (0:-1) {7}  s - a wand of cancellation named tele_o_invis (0:3) {7}  t - a wand of polymorph (0:-1) {7}  K - a wand of undead turning (0:-1) {7}  X - a wand of sleep named bugs_stop (0:-1) {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  k - a bag of tricks (0:0) {15}  v - an uncursed lock pick {4} (1 of 2)Adl7 S - a +0 unicorn horn {20} (2 of 2)Ad# -------------.------------- |.........|#- | |.........|#| | |....x.{{.|###| | | ....{..{|##. | | < ..{{{{|#####---.------------ | {{{{|#### --------@--#######@#################------#####---------#| .#######. |##AdC[m| |#----.--#| |----------|---##- .##| -##########. || { |#------| |---------| -######| >|| ( |---------------------AdSkeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:8 $:2967 HP: 0(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3764Do you want to see your attributes? [ynq] (n) Adlo y Final Attributes:  You last prayed 1671 turns ago That prayer was well received You were piously aligned. 17212 gold was created. You were cold resistant. You were sleep resistant. You had a drunkard score of 1. You had 100 sanity points. You had 0 insight points. You healed slowly due to your equipment. You had infravision. You had a carrying capacity of 77 remaining. You had 627 points of nutrition remaining. You had reflection. You are dead.--More--Ad?oAd4pHDo you want an account of creatures vanquished? [ynq] (n) AdLy Vanquished creatures:  The Lokoban Pinata a pyrolisk a winter wolf cub 4 grimlocks 10 leprechauns a brown pudding 2 rust monsters a gold golem a white unicorn a fire ant a pony a shrieker a gnome lord a tinker gnome 4 giant ants a little dog a duton a homunculus a kobold lord 2 rothes a giant bat 3 parrots 2 coyotes a gas spore a giant rat 3 yellow molds 6 jackals 6 grid bugs a bat 2 lichens a clockwork dwarf 6 newts  70 creatures vanquished.--More--AdrAdsSkeff the Sonneteer St:13 Dx:20 Co:9 In:7 Wi:10 Ch:18 Chaotic Dlvl:8 $:2967 HP: 0(50)  Pw: 9(58)  Br:3 AC:6 DR:0 Exp:8 T:3764Do you want to see your conduct? [ynq] (n) Ad y Voluntary challenges:  You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You magically identified 2 items.--More--Ad. oAdJ0  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 2967 Au |  | killed by a |  | Grey-elf |  | |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 8 with 15619 points, and 2967 pieces of gold, after 3764 moves. You were level 8 with a maximum of 50 hit points when you died. --More--AdYou didn't beat your previous score of 263336 points.  No Points Name Hp [max]  1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19  [max 27]. Killed by a hallucinogen-distorted  aphanactonan assessor. 58 [44]  2 1315468 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 16  [max 28]. Killed by an aphanactonan assessor. - [310]  3 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16  [max 24]. Killed by a legion devil sergeant. - [309]  6 263336 Skeff-Brd-Swn-Fem-Neu died in The Dungeons of Doom on   level 14 [max 19]. Killed by a mandrake's dying   shriek. 92 [92]  15619 AdP Skeff-Brd-Swn-Fem-Cha died in The Dungeons of Doom on   level 8 [max 10]. Killed by a Grey-elf. - [50]--More--AdM