s;dP  Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-15.21:26:11.ttyrec Time: (1681593971) Sat Apr 15 21:26:11 2023 s;d>notdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. s;dAWShall I pick a character's race, role, gender and alignment for you? [ynq] u;dnChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) v;dh +v;d Choosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) w;d+w;dCChoosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) y;dna+y;d0--------.......||....@.||...$#f|--------y;d~Skeff the Rhymer St:11 Dx:14 Co:8 In:8 Wi:14 Ch:20 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 It is written in the Book of Pan:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Pan seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Pan. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. y;dPFor the sake of us all: Go bravely with Pan!--More--z;dwz;d$#kHello Skeff, welcome to notdNetHack! You are a neutral female yuki-onnic Troubadour.z;d%Press Ctrl^W or type #ward to engrave a warding sign. 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1{;d%{;d6&Autopickup: OFF. 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1;d5 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] ;dM6[31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true] (1 of 3);ds +;dN9 a - menucolors [false]  b - menu_glyphs [false]  c - mod_turncount [false]  d - msg_wall_hits [false]  e - null [true]  f - old_C_behaviour [false]  g - paranoid_self_cast [false]  h - paranoid_hit [false]  i - paranoid_quit [false]  j - paranoid_remove [false]  k - perm_invent [false]  l - pickup_thrown [false]  m - polearm_old_style [false]  n - polearm_peace_safe [true]  o - polearm_pet_safe [true]  p - polearm_sequential_letters [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quick_m_abilities [true]  t - quiver_fired [true]  u - qwertz_movement [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showborn [false]  y - showbuc [false]  z - showexp [false]  A - show_obj_sym [true]  B - showrace [false]  C - showrealtime [false]  D - sho;d9wscore [false]  E - show_shop_prices [true]  F - silent [true]  G - sortpack [true]  H - sound [true]  I - sparkle [true]  J - standout [false]  K - statuscolors [true]  L - suppress hurtness [false]  M - time [false]  N - timed_delay [true]  O - tombstone [true]  P - toptenwin [false]  Q - travel [true] (2 of 3);dp +;d,C +;d a - UTF8graphics [false]  b - use_inverse [false]  c - win_edge [false]  d - verbose [true]  e - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  f - attack_mode [chat]  g - boulder [`]  h - disclose [ni na nv ng nc]  i -;dL fruit [slime mold]  j - hp_notify_fmt [[HP%c%a=%h]]  k - menustyle [full]  l - menu_headings [inverse]  m - msg_window [single]  n - number_pad [0=off]  o - packorder [$")[%?-+!=/(*`0_\|]  p - pickup_burden [stressed]  q - pickup_types [all]  r - pokedex [8191]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none]  v - suppress_alert [(none)]  w - travelplus [0]  x - autopickup exceptions (0 currently set) (3 of 3);d +;dѧt Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - - broken tile or slab h - + spellbook i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - \ bed r - | strange coin(end) ;dV +;d+;d2c+;d+;d+;dd+;dh/+;d+;d Skeff the Rhymer St:11 Dx:14 Co:8 In:8 Wi:14 Ch:20 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1  13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1--------.......||....@.||...$#f|--------;d Autopickup: ON, for $"?+!=/| objects. 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1;d1h AWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dwt+;dt;dzYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:2  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:3f#.;d| 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:3The kitten picks up 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:4.f;d|&You finish the song.;d~The kitten drops 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:5;dAWhat do you want to use or apply? [ag or ?*] ;dU Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d~N+;dQWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:6f.;dAWhat do you want to use or apply? [ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d<3 +;d3 ;d8 What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:7$f;d AWhat do you want to use or apply? [ag or ?*] ;du  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d( +;d+ What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:8$f;d٭ AWhat do you want to use or apply? [ag or ?*] ;dvJ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dA +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:9f.;dAWhat do you want to use or apply? [ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dw+;d{What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:10f.;d*!AWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dO|+;dB~What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:11$f;dAWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d9;+;d=What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:12$f;d|AWhat do you want to use or apply? [ag or ?*] ;do Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:13f.;d<AWhat do you want to use or apply? [ag or ?*] ;d?P Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:14f.;dAWhat do you want to use or apply? [ag or ?*] ;d$  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:15$f;dJk AWhat do you want to use or apply? [ag or ?*] ;di  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;da +;d You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:15  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:16  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:17  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:18$f;d You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:19f.;d@ AWhat do you want to use or apply? [ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dԆ +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:20$f;dAWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d[What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:21f.;dcAWhat do you want to use or apply? [ag or ?*] ;dS Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dUYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:21  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:22  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:23  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:24.$f;dqYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:25f.;dAWhat do you want to use or apply? [ag or ?*] ;d9 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dR]What you produce is quite far from music...$f;dD 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:25You hear a door open. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:26f.;dpAWhat do you want to use or apply? [ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d,+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:27$f;dRFAWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d~+;dyWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:28$f;d~AWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d#S +;dU What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:29f.;d AWhat do you want to use or apply? [ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d1U +;d:Z What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:30.$f;d AWhat do you want to use or apply? [ag or ?*] ;dx  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d& ;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:31f.;db AWhat do you want to use or apply? [ag or ?*] ;dP Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d]You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:31  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:32  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:33  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:34f.;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:35$f;dGAWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d~+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:36$f;dAWhat do you want to use or apply? [ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dP+;d̃What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:37f.;dpAWhat do you want to use or apply? [ag or ?*] ;dj Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d9+;d9What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:38f.;dAWhat do you want to use or apply? [ag or ?*] ;dn Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d6+;d7What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:39$f;drAWhat do you want to use or apply? [ag or ?*] ;dBU Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d@+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:40.f.;dd AWhat do you want to use or apply? [ag or ?*] ;d9  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d) +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:41$f;d r AWhat do you want to use or apply? [ag or ?*] ;dB  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d# +;d You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:41f.;dH  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:41The kitten picks up 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:42#f;d The kitten drops 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:43.f;d2 Y 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:43The kitten picks up 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:44f.You finish the song.--More--;d5The kitten drops 9 gold pieces. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:45$f;d(<@;d9 gold pieces.9 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:46f..;d:BWhat do you want to use or apply? [$ag or ?*] ;dS  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;duWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:47.f;d6BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d.+;dA2You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:47  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:48  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:49  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:50f<...;d2You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:51.f;dvBWhat do you want to use or apply? [$ag or ?*] ;da Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:52.f;dBWhat do you want to use or apply? [$ag or ?*] ;dK Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:53<f;dBWhat do you want to use or apply? [$ag or ?*] ;dX  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:53  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:54  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:55  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:56.f...;d~You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:57.f;dVgBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d̑+;d1You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:57  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:58  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:59  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:60.f.<.;dŕYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:61.f;d7 BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dp What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:62.f;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;doS +;deT What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:63f.;d BWhat do you want to use or apply? [$ag or ?*] ;dF  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d E+;dFWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:64f.;dBWhat do you want to use or apply? [$ag or ?*] ;d! Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d#You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:64  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:65  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:66  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:67.f.;d2You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:68..f;dWBWhat do you want to use or apply? [$ag or ?*] ;dE Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:68  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:69  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:70.f.<;d 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:71You hear bubbling water. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:71;dߘYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:72..f;d@BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d}+;d˂You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:72  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:73  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:74  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:75.<f.;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:76.f.;dBWhat do you want to use or apply? [$ag or ?*] ;dǻ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dX+;dY9What you produce is quite far from music...;d{Z/ 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:76You hear some noises in the distance. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:77f.;dBWhat do you want to use or apply? [$ag or ?*] ;d? Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d 0+;d1What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:78f<;dBWhat do you want to use or apply? [$ag or ?*] ;di  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:79.f;dѱ BWhat do you want to use or apply? [$ag or ?*] ;dQ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d7 You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:79  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:80  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:81  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:82..f;d You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:83f.;d$ BWhat do you want to use or apply? [$ag or ?*] ;d#  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dE +;dc You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:83  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:84  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:85  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:86f...;d You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:87.f;dA|BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dgW+;dl[You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:87  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:88  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:89  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:90...f..;d,\You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:91<f;dBWhat do you want to use or apply? [$ag or ?*] ;d؛ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dS+;d8WWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:92f<.;dnBWhat do you want to use or apply? [$ag or ?*] ;d } Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dP+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:93.f;dBWhat do you want to use or apply? [$ag or ?*] ;deT Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:94..f;dBWhat do you want to use or apply? [$ag or ?*] ;d) Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d)What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:95f.;d5bBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dj +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:96<f.;dF BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dZ +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:97.f;d BWhat do you want to use or apply? [$ag or ?*] ;d<  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;ddW +;dX What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:98<f.;d BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d-6+;d{:You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:98  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:99  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:100  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:101f...;dZ;You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:102..f;dސBWhat do you want to use or apply? [$ag or ?*] ;d- Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d5What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:103f.;d.fBWhat do you want to use or apply? [$ag or ?*] ;d& Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d,+;d;d@What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:104.f.;dpIBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d]What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:105.f;dQNBWhat do you want to use or apply? [$ag or ?*] ;d: Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dAY+;dV[What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:106<f.;d%BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d< +;dA You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:106  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:107  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:108  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:109.<.f.;dfB You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:110.f;dE BWhat do you want to use or apply? [$ag or ?*] ;dv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d.? +;dbC You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:110  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:111  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:112  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:113..f.;dCD You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:114.f;dw BWhat do you want to use or apply? [$ag or ?*] ;d#Z  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;db You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:114  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:115  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:116  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:117f<..;dE You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:118.f.;d BWhat do you want to use or apply? [$ag or ?*] ;d/ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d,+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:119.f;ds%BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d_+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:145f.;dVBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:145  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:146  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:147...f.;dɔ 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:148You hear water falling on coins. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:148;dϖYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:149f.;d.BWhat do you want to use or apply? [$ag or ?*] ;dQ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dd+;d]kYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:149  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:150  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:151  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:152..f;dslYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:153<f;d: BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d : +;d!< What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:154f..;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d= +;dsB You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:154  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:155  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:156  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:157.<f;d{C You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:158f..;d9 BWhat do you want to use or apply? [$ag or ?*] ;df  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:159f<;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;da+;dF;;da;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:159  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:160  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:161  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:162...f.;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:163f.;d1BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;di+;dooYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:163  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:164  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:165  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:166...<f.;drpYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:167f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;diO+;dQWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:168.<f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d!+;d&You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:168  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:169  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:170  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:171.f.<.;d(You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:172..f;d{BWhat do you want to use or apply? [$ag or ?*] ;d\ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dw&+;dK)What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:173f.;dDBWhat do you want to use or apply? [$ag or ?*] ;d?  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dN What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:174.f;dx BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d ;d^ What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:175f<;d:\ BWhat do you want to use or apply? [$ag or ?*] ;d'  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;di +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:176.f;d_BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dkV+;d[You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:176  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:177  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:178  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:179f...;d\You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:180..f;d/BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dCK+;d`MWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:181.f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dp!+;d#What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:182f.;dBWhat do you want to use or apply? [$ag or ?*] ;d I Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d_+;dgWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:183.f;dBWhat do you want to use or apply? [$ag or ?*] ;d+ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:184f..;d2cBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:185.f;d: BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:186..f;d< BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d T +;dV What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:187f.;d BWhat do you want to use or apply? [$ag or ?*] ;da Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d$+;dPYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:187  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:188  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:189  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:190f<..;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:191.f;dBWhat do you want to use or apply? [$ag or ?*] ;d+ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:191  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:192  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:193  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:194...f;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:195f.;da[BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d_+;diWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:196f<;dQ;d{QAutopickup: OFF. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:196;d>3;d3Autopickup: ON, for $"?+!=/| objects. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:196;d # ;d e;dG nhance;dd Current skills: (0 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills;de enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) ;d Y;dY\ Skeff the Rhymer St:11 Dx:14 Co:8 In:8 Wi:14 Ch:20 Neutral Dlvl:1 $:9 HP: 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:196  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:196;d 4What do you want to use or apply? [$ag or ?*] ;d 3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dvWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:197.f;dGkBWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dߦ+;d@What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:198.f;d}O BWhat do you want to use or apply? [$ag or ?*] ;dI  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d̡ +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:199f<;d BWhat do you want to use or apply? [$ag or ?*] ;dн  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;di +;dm What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:200f<;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dT<+;dAYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:200  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:201  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:202  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:203.<f;dEDYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:204f<.;d|BWhat do you want to use or apply? [$ag or ?*] ;d4 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d0You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:204  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:205  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:206  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:207f..<.;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:208..f;dlBWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dz+;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:209f.;dABWhat do you want to use or apply? [$ag or ?*] ;d3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dώWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:210..f;dEBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;de+;dPhWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:211f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d B+;dIYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:211  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:212  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:213  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:214f..<.;dJYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:215.f;dBWhat do you want to use or apply? [$ag or ?*] ;d~  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d! +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:216.f;d BWhat do you want to use or apply? [$ag or ?*] ;dkS  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;du You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:216  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:217  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:218  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:219.<f.;df You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:220<.f;d8 BWhat do you want to use or apply? [$ag or ?*] ;dV  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:221f.;dBWhat do you want to use or apply? [$ag or ?*] ;dZ< Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dƕ+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:222.f;d}0BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dj+;dKlWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:223f.;dBWhat do you want to use or apply? [$ag or ?*] ;dq Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d]+;di`What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:224.<f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d/+;dF1What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:225f.;dBWhat do you want to use or apply? [$ag or ?*] ;di Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d(+;dLYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:225  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:226  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:227  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:228..f;d- You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:229.f;deBWhat do you want to use or apply? [$ag or ?*] ;dT^  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:230f..;du BWhat do you want to use or apply? [$ag or ?*] ;dv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d7 What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:231.f;dXQ BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dΗ What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:232f..;d@1BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d&+;d,You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:232  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:233  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:234  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:235..f.;d/You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:236f.;dBWhat do you want to use or apply? [$ag or ?*] ;d^` Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d ;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:237f.;dtBWhat do you want to use or apply? [$ag or ?*] ;d> Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dSYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:237  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:238  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:239  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:240....f.;dyYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:241f<;d{BWhat do you want to use or apply? [$ag or ?*] ;d" Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dKWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:242.<f;d^BWhat do you want to use or apply? [$ag or ?*] ;d` Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d3+;d:You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:242  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:243  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:244  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:245..f;d*You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:246f<.;d5BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;djj +;dm What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:247f.;dj BWhat do you want to use or apply? [$ag or ?*] ;dS  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dIG +;dI What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:248..f;d< BWhat do you want to use or apply? [$ag or ?*] ;d{  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d& +;d( What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:249.f;d. BWhat do you want to use or apply? [$ag or ?*] ;dj Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:250.<f;d]BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dPYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:250  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:251  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:252  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:253..f;dBYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:254.f;d8BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dr+;dxYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:254  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:255  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:256  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:257f...;d}You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:258..f;d9 BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dEW+;dYWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:259f.;dBWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d@,+;d3You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:259  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:260  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:261  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:262..f.;d5You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:263.f;dBWhat do you want to use or apply? [$ag or ?*] ;d>f Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d S+You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:263  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:264  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:265  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:266f...You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:267.f;dΧ BWhat do you want to use or apply? [$ag or ?*] ;d;  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;df You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:267  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:268  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:269  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:270..<f;d: You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:271.f;dy BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:271  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:272  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:273  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:274...<f.;d You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:275.f;d+a BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d}+;d7You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:275  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:276  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:277f..;di 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:278You hear the footsteps of a guard on patrol. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:278;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:279.f;d7BWhat do you want to use or apply? [$ag or ?*] ;dX Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dA1+;d8You play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:279  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:280  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:281  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:282f....;d9You finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:283.f;dBWhat do you want to use or apply? [$ag or ?*] ;d~i Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:283  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:284  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:285  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:286f..<;dsYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:287.f;d]BWhat do you want to use or apply? [$ag or ?*] ;daI Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d,What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:288..f;d†BWhat do you want to use or apply? [$ag or ?*] ;di% Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;di+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:288  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:289  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:290  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:291<..f;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:292f..;d'fBWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dщ ;dB r 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:292;d/4What do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dv+;dxWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:293.f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dK +;dM What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:294f.;d BWhat do you want to use or apply? [$ag or ?*] ;dv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d" +;dT% What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:295.f;d4 BWhat do you want to use or apply? [$ag or ?*] ;dm]  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d( +;dL, What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:296f<.;d BWhat do you want to use or apply? [$ag or ?*] ;dU@ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d<+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:296  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:297  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:298  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:299.<.f;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:300f..;dF@BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dx+;dYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:300  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:301  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:302  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:303f<..;dYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:304..f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dT+;dVWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:305f.;dBWhat do you want to use or apply? [$ag or ?*] ;d% Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dG+;dnPYou play the "Lullaby" song... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:305  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:306  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:307  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:308.<.f;dQYou finish the song. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:309f.;dBWhat do you want to use or apply? [$ag or ?*] ;dn Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dC +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:310.f.;dQBWhat do you want to use or apply? [$ag or ?*] ;dG Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:311<f;d BWhat do you want to use or apply? [$ag or ?*] ;d$  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:312f.;db BWhat do you want to use or apply? [$ag or ?*] ;dm 1You don't have that object.--More--;dBWhat do you want to use or apply? [$ag or ?*] ;d};dNever mind. 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:312;d"# ;dM e;dE/ nhance;dB Current skills: (0 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills;dB enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) ;dέ;d\ Skeff the Rhymer St:11 Dx:14 Co:8 In:8 Wi:14 Ch:20 Neutral Dlvl:1 $:9 HP: 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:312  13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:312;d# ;dk;dM i;d c;d k;d'In what direction? ;dtZ ;d] Ouch! That hurts! 9(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:313.f[HP-4=9];dy # ;dk;dxi;dc;dޠk;d5' 'In what direction? ;d<;d|Ouch! That hurts! 4(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:314.f[HP-5=4];d# ;d pray;d ray;day;d y;dz<Are you sure you want to pray? [yn] (n) ;d3yYou begin praying to Pan.;dYou are surrounded by a shimmering light. 4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:315 Invl  4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:316 Invl f.. 4(13)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:317 Invl You finish your prayer.You feel that Pan is pleased.;dJYou feel much better. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:317[HP+12=16];d٭ BWhat do you want to use or apply? [$ag or ?*] ;dP Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d>+;dUWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:318.f<;dcBWhat do you want to use or apply? [$ag or ?*] ;dd Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dN+;d8You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:318  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:319  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:320  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:321.<.f;dYYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:322f..;d>BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dp+;drYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:322  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:323  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:324  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:325.<f.;dsYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:326f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;du +;dv What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:327f.;d BWhat do you want to use or apply? [$ag or ?*] ;ds  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d<+ +;d+, What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:328.<f;d BWhat do you want to use or apply? [$ag or ?*] ;dd  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dX You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:328  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:329  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:330  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:331..f..;d You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:332.f;ds BWhat do you want to use or apply? [$ag or ?*] ;dA7 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dp+;d;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:332  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:333  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:334  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:335..f;dnYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:336f.;d8BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d"w+;dxWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:337<f;d3BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:338f..;d:BWhat do you want to use or apply? [$ag or ?*] ;dL Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d&U+;d]YYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:338  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:339  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:340  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:341..f;dFZYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:342f<.;d]BWhat do you want to use or apply? [$ag or ?*] ;d6 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dR+;dTWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:343.f;dBWhat do you want to use or apply? [$ag or ?*] ;dk Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d@ +;dq What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:344.<f;df BWhat do you want to use or apply? [$ag or ?*] ;dP  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dZ You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:344  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:345  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:346  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:347...f.;d You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:348f..;d BWhat do you want to use or apply? [$ag or ?*] ;d%  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dR +;dT What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:349.f;d^ BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:350f.<;d2BWhat do you want to use or apply? [$ag or ?*] ;dK Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d7+;d8What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:351.f;dBWhat do you want to use or apply? [$ag or ?*] ;dz Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dR+;dhYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:351  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:352  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:353  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:354...f;dIYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:355f<;dXBWhat do you want to use or apply? [$ag or ?*] ;dfR Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:356.f<;dߍBWhat do you want to use or apply? [$ag or ?*] ;d5, Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dzWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:357.f;dzbBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dP+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:358f.<;dF BWhat do you want to use or apply? [$ag or ?*] ;d^  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d, +;d& What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:359.f;d") BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dGV +;d]W What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:360<f.;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dV+;dfWWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:361f.;d_BWhat do you want to use or apply? [$ag or ?*] ;d- Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d?You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:361  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:362  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:363  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:364f...;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:365f.;d/gBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d$+;dRWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:366f.;dmKBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:367.f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dX+;d=\You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:367  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:368  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:369  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:370.f..;d\You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:371.f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d]6+;d9You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:371  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:372  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:373  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:374..f...;d:You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:375.f;d*BWhat do you want to use or apply? [$ag or ?*] ;dv  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dS What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:376.f.;dݽ BWhat do you want to use or apply? [$ag or ?*] ;daQ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d  What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:377f.;d BWhat do you want to use or apply? [$ag or ?*] ;d.  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dl You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:377  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:378  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:379.<.f 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:380You hear someone counting money. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:380;dd You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:381f.;dfBWhat do you want to use or apply? [$ag or ?*] ;dS Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d;`+;dcYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:381  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:382  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:383  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:384f<..;dHdYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:385f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;da+;dibWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:386f.;dBWhat do you want to use or apply? [$ag or ?*] ;dW Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d%+;d&What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:387.f;dBWhat do you want to use or apply? [$ag or ?*] ;dT Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dK+;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:387  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:388  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:389  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:390f.<;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:391f.;dYBWhat do you want to use or apply? [$ag or ?*] ;d2 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d-+;drWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:392..f;d7qBWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dO You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:392  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:393  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:394  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:395f....;d^ You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:396..f;dLP BWhat do you want to use or apply? [$ag or ?*] ;d(  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dB +;dΈ ;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:397f.;d) BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d] +;d^ What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:398.f.;d BWhat do you want to use or apply? [$ag or ?*] ;d9 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d"?+;dAYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:398  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:399  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:400  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:401.<f;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:402f<.;dBWhat do you want to use or apply? [$ag or ?*] ;d3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:403.f;d@zBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:404<f.;dsBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d#You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:404  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:405  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:406  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:407.f..;dJYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:408f<.;d4,BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dg+;d&iWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:409.f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d: +;d"< What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:410f..;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d( +;d} What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:411f<;dֽ BWhat do you want to use or apply? [$ag or ?*] ;dV  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:412..f;d BWhat do you want to use or apply? [$ag or ?*] ;dEZ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d#What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:413<f;d\0BWhat do you want to use or apply? [$ag or ?*] ;dW Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dh+;d`jWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:414f..;dC BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dE+;dGWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:415.f;daBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d;+;d?You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:415  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:416  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:417  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:418.<.f;d5AYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:419f.;dBWhat do you want to use or apply? [$ag or ?*] ;do\ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:420.f.;dBWhat do you want to use or apply? [$ag or ?*] ;d6 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:420  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:421  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:422  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:423.<.f;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:424.f;dU BWhat do you want to use or apply? [$ag or ?*] ;d+#  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:424  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:425  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:426  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:427f<..;d You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:428..f;d] BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d} +;dZ What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:429f<;dO1 BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;di+;dkeWhat you produce is quite far from music.....f;dk 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:430You hear the footsteps of a guard on patrol. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:430;dBWhat do you want to use or apply? [$ag or ?*] ;d_ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;daWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:431f.;dƙBWhat do you want to use or apply? [$ag or ?*] ;dED Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:432.f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:433f<;d`BWhat do you want to use or apply? [$ag or ?*] ;dC Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:434.f<;d|6BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dm+;d~oWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:435.f;d5 BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dmU +;dW What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:436.f;d; BWhat do you want to use or apply? [$ag or ?*] ;d}  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dS+ +;dQ- What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:437f<;d) BWhat do you want to use or apply? [$ag or ?*] ;d=d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dbYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:437  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:438  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:439  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:440..f.;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:441f.;dtBWhat do you want to use or apply? [$ag or ?*] ;d< Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dߔ+;dۖWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:442..f;d1BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dz+;d*|What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:443f<;d<4BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dN+;dPWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:444.f<;dBWhat do you want to use or apply? [$ag or ?*] ;dE Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d0E+;dCHWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:445.f;dGBWhat do you want to use or apply? [$ag or ?*] ;d+;d=What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:525.f;df2BWhat do you want to use or apply? [$ag or ?*] ;dg Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d m+;doWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:526.f<;d3BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d{+;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:526  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:527  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:528  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:529.f.<;d"You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:530.<f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dw:+;dv>What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:531f.;d`BWhat do you want to use or apply? [$ag or ?*] ;dk Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dQ What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:532f.;d'BWhat do you want to use or apply? [$ag or ?*] ;dB  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:532  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:533  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:534  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:535..f.;d You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:536.f;d BWhat do you want to use or apply? [$ag or ?*] ;dM%  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d9 +;d| ;dY You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:536  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:537  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:538  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:539..<f;d You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:540f<.;du^ BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;ds +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:541f.;d=BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d8+;dAYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:541  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:542  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:543  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:544..f.<;doCYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:545.f;d4BWhat do you want to use or apply? [$ag or ?*] ;drp Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:545  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:546  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:547  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:548..f.;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:549.f;d|BWhat do you want to use or apply? [$ag or ?*] ;dDV Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:550f..;dBWhat do you want to use or apply? [$ag or ?*] ;dU9 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dD+;d`You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:550  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:551  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:552  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:553....f;d5You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:554.f;ddBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;df;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:554  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:555  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:556  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:557...f;dˬYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:558f.<;dFBWhat do you want to use or apply? [$ag or ?*] ;dt Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d ~ +;d/ What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:559.f;d BWhat do you want to use or apply? [$ag or ?*] ;d+  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d# You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:559  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:560  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:561  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:562f<.;dL You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:563.f;d BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d>7 +;dq7 ;d-= You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:563  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:564  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:565  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:566<.f;d6> You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:567f.;dk BWhat do you want to use or apply? [$ag or ?*] ;dq Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;d-What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:568f.;dwBWhat do you want to use or apply? [$ag or ?*] ;d1 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:569.f;d[BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;ddz+;d>What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:570.<f;d1BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d k+;dqmWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:571f.;d" BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dI+;dLWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:572f.;dHBWhat do you want to use or apply? [$ag or ?*] ;d! Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:573f.;d" BWhat do you want to use or apply? [$ag or ?*] ;dZ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:574.<f;d BWhat do you want to use or apply? [$ag or ?*] ;d:  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:575f.;du BWhat do you want to use or apply? [$ag or ?*] ;d1 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dɮWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:576.f.;d BWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dA+;dBWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:577<f;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d++;d21You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:577  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:578  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:579  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:580.f.;dD2You finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:581f.;d]BWhat do you want to use or apply? [$ag or ?*] ;d k Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dfWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:582..f;dBWhat do you want to use or apply? [$ag or ?*] ;dE Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dE+;dWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:583f.;d\zBWhat do you want to use or apply? [$ag or ?*] ;d3 Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:583  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:584  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:585  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:586.f.<.;dYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:587f.;dQ BWhat do you want to use or apply? [$ag or ?*] ;dQ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dۊ +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:588f.;dk8 BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dx +;dz What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:589.f;d BWhat do you want to use or apply? [$ag or ?*] ;dܱ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dE+;dYKYou play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:589  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:590  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:591  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:592..f<.;dMLYou finish the song. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:593.f;d# ;de;d, nhance;d  Current skills: (0 slots available)  (Skill flagged by "*" may be enhanced when you're more experienced.)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled];d< S[21;119H dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] * musicalize spell [Basic / Expert](end) ;d{;d.qSkeff the Rhymer St:11 Dx:14 Co:8 In:8 Wi:14 Ch:20 Neutral Dlvl:1 $:9 HP: 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:593  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:593;d 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:594f@..#;d- 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:595@.f.;d  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:596#@.f.;d 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:597#@f#.;dv` 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:598##@..##f#;d< 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:599@f  ;dr 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:599;dpB|d......##@#|#f. ..9  16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:600You feel tough!;dq 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:600You must be leading a healthy life-style. 16(16)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:600;d% 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:601.#@f#.  ;d > 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:602###d#@##f     ;d+  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:603.d#@#f#;d2. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:604.#@#f##;dI 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:605d#@#f#;d]  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:606|-|........d#@##f;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:607-..d#@##f.--;dH  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:608-..d@#f##$-;dV>  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:609--.-.#d@#f#.-;d HYou miss the jackal.You miss the jackal.;d %You hit the jackal!;d2  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:609The jackal misses. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:610##f;d UYou hit the jackal!You miss the jackal.;d &You miss the jackal.;d]  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:610The jackal misses. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:611f#;d:;dYou kill the jackal! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:612#f##;d}O 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:613.@#f#.-;d; 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:614 - .@#f##.-;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:615.- .|@#f#.|-;dk  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:616- @f##-;dn  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:617# @..f;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:618 @f..;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:619..@f;dq @.;d7 17 gold pieces.26 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:620f..;d#  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:621#@f..;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:622.....#@f|..;de` 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:623.#@f..|;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:624-.@.f.  ;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:625-.@#f..  ;d{% 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:626-.@f#.. ..|;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:627..|@f#.| .......|....-----;dF 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:628#-@.#f |.|.|--;d1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:629@f. ;d=@. ;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:629You hear a door open. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:630..f;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:631@ .f.;d : 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:632###@f . .    ;dwr 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:632;d4Br 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:632;d* 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:633#@f.      ;dd 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:634#@#f;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:635--|....`.@##;d{ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:636---?.|.>||.|-@-##;d" E#@-.-;d % You see here a statue of a newt. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:637;dQ  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:638@`f;ds0@.;d/3h - a scroll labeled GARVEN DEH {5}. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:639f. ;d=| 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:640{f.@` ;d5 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:641f.@> ;dv 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:642.f.@. ;dZ" 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:643#@.f# ;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:644 @.f # o ;d'f@ ;d*You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:645.#f  # ;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:646  . #@#o  ;dR  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:647f#@# ;dHP 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:648##f@#o  ;dX 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:649#f@# ;d:  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:650f#@o#;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:651f#@#;dz 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:652##f@o#;dG~ .@f;d You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:652The kitten bites the goblin!;d The goblin is killed! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:653[;d 6f@;d. You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:654#f;dG#@#;dEYou see here a small skull cap. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:655#f;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:656f[@#;dߘ  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:657#f#@;dPP 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:658[#f@.-.......-----;dRt 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:659--------------#|.............f|.............@|......:.... |:........ ---------;dj r 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:659;dD & 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:660-.|f@#:..|.:...-;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:661-#@-|-;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:662:@.f.:.;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:663.f#@;d@4What do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dT+ +;d/ What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:664..-:.:f;d BWhat do you want to use or apply? [$ag or ?*] ;dwe  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dK +;d ;d You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:664;d The newt sleeps. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:665  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:666  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:667.:..f;dc You finish the song. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:668.:.f.;dƧ BWhat do you want to use or apply? [$ag or ?*] ;dW:  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d What you produce is quite far from music... 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:669f.;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:670d.:@f..;dz sYou hit the newt!You touch the newt!The newt is covered in frost!;d~ You kill the newt! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:671d#..f;d. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:672d-d.:f@...;dE@f;dHYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:673.d#.df;dTRYou hit the newt!You touch the newt!;d/The newt is covered in frost!;dYou kill the newt! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:674d-.d.f.;dBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;dC+;d GWhat you produce is quite far from music... 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:675.fd.d.;dU;BWhat do you want to use or apply? [$ag or ?*] ;dL Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d+;dxWhat you produce is quite far from music....d.d.f;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:675The kitten bites the jackal! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:676;dbF BWhat do you want to use or apply? [$ag or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d;+;dNWhat you produce is quite far from music...d.;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:676The jackal misses the kitten.The kitten bites the jackal!;dRThe jackal is killed! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:677.;dBWhat do you want to use or apply? [$ag or ?*] ;dv Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 63% b - Meditative Healing 1 4 63% c - Lethargy 2 5 # 75% d - Friendship 3 6 # 100%(end) ;d +;d< IWhat you produce is quite far from music...d.;d\  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:677The kitten misses the jackal.;d The jackal misses the kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:677The kitten bites the jackal!;d The jackal is killed! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:678.;d9 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:679f.@. ;dq 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:680f.@.. ;dˀ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:681f.@. ;da 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:682..f@. ;d`  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:683f.@. ;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:684.f@.!;dm 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:685f.@.!;dV^ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:686..f@.!;dH 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:687.@.f!;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:688@..f!;d* r 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:688";dY 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:689f.";db 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:690..f";dX1  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:691f.";d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:692f..";du  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:693f.";d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:694..f";dI  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:695f+.";d@I  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:696..f";d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:697.f";d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:698.f";d= 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:699.f";d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:700.f.#;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:701f.#;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:702..f#;dh 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:703f.#;dV 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:704f..#;dM 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:705.f#;dKF 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:706.f.@#;d5 The door opens. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:707f. ||.......##- |$;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:708 .fd#@.$;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:709   .d.#@-f%;dZ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:710  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:711  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:712  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:713  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:714  ---  .. ...d###@#f####-. ..| 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:714%;d|^  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:715  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:716--.. ..d@f###..The jackal bites!%;d 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:716The jackal is suddenly very cold!%;d͝You kill the jackal! 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:717%[HP-1=15]&;dZ^ {-. @#. ... ----&;d`a You see here a jackal corpse. 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:718#f(;dsk EThere is a jackal corpse here; eat it? [ynq] (n) (;d-\ y(;da This jackal corpse tastes terrible! 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:719  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:720f#(;dr t[HP+1=16] 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:721  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:722  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:723  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:724  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:725  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:726  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:727  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:728f#(;dt You finish eating the jackal corpse. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:729#f*;d? 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:730-.| @f##.|...---*;dy 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:731- @.#f|-*;d1s  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:732@ .## +;dM 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:733@.f#+;dd? 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:734.#f+;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:735f.+;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:736..f+;dm2 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:737.f+;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:738f.#,;d* 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:739.f,;d$ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:740.f.,;da 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:741f.,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:742f.,;d5 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:743.f,;dPI 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:744..f,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:745f.,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:746f.,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:747.f,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:748.f.,;dU 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:749.f,;d$ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:750.f,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:751f.,;d+ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:752..f,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:753f.,;d0  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:754..f,;d   16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:755f.,;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:756.f.,;d/G  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:757f.,;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:758.f,;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:759.f,;d)  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:760.f.,;dF  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:761.f,;df 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:762..f,;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:763.f-;dZ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:764f.#-;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:765f.-;djV 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:766@...f-;d; 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:767@..f-;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:768.f.;d9t 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:769f..;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:770f..;d" 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:771.f.;dH 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:772f...;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:773.f.;dy 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:774.f.;dm 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:775.f.;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:776.f..;dZ  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:777.f.;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:778f...;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:779.f.;d0@  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:780f...;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:781.f.;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:782f..;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:783f..;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:784..f.;dW 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:785.f.;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:786.f/;dP 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:787f./;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:788f../;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:789f./;d1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:790..f/;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:791f./;dt 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:792f../;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:793f./;d( 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:794..f/;dG 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:795.f/;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:796.f./;d| 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:797.f/;dL 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:798f../;d` 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:799f./;d2P 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:800..f/;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:801f./;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:802f../;dT  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:803.f/;ds  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:804f../;dr  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:805.f/;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:806.f.0;dJ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:807@.f.0;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:808@...f 0;dfV 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:809f. 0;d*  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:810f.. 0;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:811f. 0;d E 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:812.f. 0;d2 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:813f. 1;d> 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:814..f1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:815f.1;dw 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:816.f1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:817.f1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:818f..1;d \ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:819f.1;d6 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:820f.. 1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:821.f1;d6 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:822..f1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:823.f1;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:824f..1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:825.f1;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:826f..1;dM 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:827.f1;d4 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:828..f1;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:829f.1;d2  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:830f..1;d,  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:831f.1;d5l  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:832f..1;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:833.f1;dF  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:834..f 1;dA  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:835.f 1;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:836.f 1;d| 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:837f. 1;d% 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:838f.. 2;dw 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:839.f2;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:840f. 2;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:841f.2;de 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:842f.2;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:843.f2;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:844.f.2;d"x 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:845.f2;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:846.@f..2;dÙ  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:847f.@.2;dj  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:848...@f3;dc 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:849.@.f3;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:850f@..3;dq 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:8503;d] 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:851.f3;d9 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:852.f.4;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:853.f4;d%1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:854f..4;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:855.f4;dr 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:856.f.4;dZ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:857.f4;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:858.f4;dZ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:859f.4;dV 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:860f..4;dO 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:861.f4;d 1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:862.f.4;dR 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:863.f4;dWi 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:864f..4;dK 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:865.f4;d, 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:866.f4;dt>  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:867f.4;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:868..f4;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:869f.4;d$  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:870.f.4;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:871.f4;d)[  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:872f..4;dT  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:873.f5;dH 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:874f...@..............5;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:875..f@6;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:876 .f.@  6;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:877 ..f#@   7;db 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:878  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:879  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:880  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:881  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:882.....  .......#####f#@   16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:8827;dޥ   16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:883  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:884  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:885  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:886.........................####f@8;dT 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:887.#f@:;dFZWhere do you want to travel to?(For instructions type a ?):;d5 >;dEr 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:887>;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:888  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:889.@.  -f 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:889>;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:890  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:891  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:892  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:893  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:894  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:895  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:896..........@.f. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:896>;dd  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:897  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:898  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:899  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:900  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:901  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:902  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:903@ # -#   16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:903>;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:904  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:905  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:906  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:907  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:908  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:909  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:910@##f#[#### 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:910>;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:911  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:912  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:913  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:914  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:915  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:916..#.f.@#..####?;de'-------|@....||f.....++....[||.$...|-------Skeff the Rhymer St:11 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral Dlvl:2 $:26 HP: 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:916?;d/  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:917.fA;d(<@A;dqj 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:917A;dC  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:918.$fA;d4 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:919.@f.B;dL$r 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:919B;d .(f@B;d^.(You displaced your kitten.B;dP328 gold pieces.54 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:920..fC;d$  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:921f..@C;dR  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:922..f@D;d<#@.D;d You see here a splint mail. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:923f.E;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:924f.@.[E;d» 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:925 .f.@ E;ds 1The door opens. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:926+-----.....|.......|.........|...........|..-...>........|-------------E;d/E 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:927------.$........... |.f#@ - F;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:928--|.|.| .#f@ F;dE  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:929 @ -f F;d8 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:930@.-fG;d1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:931@.f.G;dx @.G;dz76 gold pieces.130 HP: 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:932.fG;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:933.@.fH;d1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:934.@f.>H;d(f@H;dYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:935.f.I;dv@fYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:936f. .I;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:937@f..I;dQX 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:938f@...I;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:939.f.@J;dɈ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:940..f.@J;d$The door resists! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:941.fX;dX;d8The door resists! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:942..fX;dX;d)uThe door opens.##|f.X;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:943You are beginning to feel hungry. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:943 Hungry  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:943 Hungry Y;dP 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:944 Hungry #@ f.  . Y;d;,  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:945 Hungry @| f          Z;dU:+ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:946 Hungry #@#.      Z;dd< 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:947 Hungry @#  Z;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:947 Hungry Z;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:948 Hungry #@     [;dtW 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:948 Hungry [;d] 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:949 Hungry +\;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:950 Hungry f\;dxr 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:951 Hungry f#\;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:952 Hungry #f\;d^3The door opens. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:953 Hungry -------.......$.........|f#\;d Q 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:954 Hungry -..||.||...||...|...(-@-f#];d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:955 Hungry |@.|--|---#f];dz 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:956 Hungry @.|f];d> 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:957 Hungry @.f#];dq @.];dqs 9 gold pieces.9 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:958 Hungry f.|^;d. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:959 Hungry .@.f^;d5J  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:960 Hungry .f.@._;dv  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:961 Hungry ..f@_;d( @._;d' You see here a box. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:962 Hungry f..`;d͖8@f`;d You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:963 Hungry (f`;df 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:964 Hungry @..f.`;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:965 Hungry #@.f(`;d+  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:966 Hungry @.f..a;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:967 Hungry @..f  a;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:968 Hungry @. . f   a;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:968 Hungry a;dUh  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:969 Hungry f.b;d2 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:970 Hungry f..b;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:971 Hungry f.b;d? 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:972 Hungry f.b;dD 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:973 Hungry f.b;d3X 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:974 Hungry ..fb;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:975 Hungry .fb;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:976 Hungry .b;d<  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:977 Hungry fb;d6  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:978 Hungry f..b;du  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:979 Hungry .fb;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:980 Hungry f..b;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:981 Hungry .fb;d}W  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:982 Hungry f..b;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:983 Hungry .fb;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:984 Hungry .fb;d- 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:985 Hungry .fb;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:986 Hungry .f.c;d+ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:987 Hungry f.c;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:988 Hungry ..c;dzi 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:989 Hungry fc;dm 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:990 Hungry f.c;d: 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:991 Hungry .fc;d= 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:992 Hungry ..c;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:993 Hungry fc;dx 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:994 Hungry ..fc;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:995 Hungry .c;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:996 Hungry c;drO 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:997 Hungry c;d$  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:998 Hungry #@.f............d;dZ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:999 Hungry .@f...d;dx 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1000 Hungry f...@d;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1001 Hungry .f.@d;d{  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1002 Hungry f..@e;dGa 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1003 Hungry .f. @e;d 7 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1004 Hungry    .  f   |@e;ds *What do you want to eat? [de or ?*] f;d <f;di?This orange is delicious! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1004  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1005.fg;du f 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1006 . . . ..|f@...........g;ds 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1006h;d[O 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1007     #f@......h;d}C 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1008f#@...............................h;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1009#f|.....@......h;d/_  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1010#|f@i;dTP 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1011.@fi;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1012@f..i;dbb 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1013f@..i;dq  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1014.@.f.i;d8  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1015..@fj;dc 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1016..@f.j;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1017@.f.j;d] s 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1017k;d s 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1017k;dIs 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1017k;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1018........@f...k;d0z  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1019  .@.f..k;d? 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1020   . @-f.>...l;d^ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1021   . @#f....l;d[pv   @.f-.l;dp 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1022You are beginning to feel hungry. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1022 Hungry  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1022 Hungry l;d2) 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1023 Hungry   @.f#l;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1024 Hungry  @.f#m;d*What do you want to eat? [de or ?*] m;d+Blecch! Rotten food!m;dEverything suddenly goes dark. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1024 Blind  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1025 Blind    @ .    n;dh6 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1026 Blind o;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1027 Blind o;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1028 Blind o;dѱ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1029 Blind o;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1030 Blind You can see again. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1030.............@...............f......o;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1031f.p;d% 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1032..fp;dz  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1033 @..fq;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1034 @..fq;dN}  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1035............ @.fq;dj The door resists! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1036f..r;dkkr;dmThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1037##-.fr;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1038  @f..r;d@n  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1039 ##  # .@f. s;d6{ i 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1040# #  @   f#-  s;d9  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1041#@f#t;djy 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1042##@f##t;d_Ds 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1042t;d) 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1043#@f#t;d%  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1044#@#ft;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1045#@#f#u;d*  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1046#@#f#u;dv 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1047#@#f#u;d1 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1048#@#f##u;dh  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1049#@#f#u;d6  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1050@f##u;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1051+---.....@f#v;d_ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1052--|.. .....f@|....#|..#---v;dp You stop. Your kitten is in the way! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1053.v;dQr.|@#.|.f.---v;dS 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1053The kitten eats a food ration. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1054w;d- 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1055-@.|-w;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1056@.w;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1057@.w;dn  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1058#@.f..w;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1059@.f.x;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1060@f..##x;d i @f.  #x;dy  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1061You are beginning to feel hungry. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1061 Hungry  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1061 Hungry x;d/G 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1061 Hungry x;de  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1062 Hungry . #f @  #y;d *What do you want to eat? [de or ?*] z;dHz;d$KThis orange is delicious! 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1062  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1063f.z;d  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1064 # #@{;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1065f#@###{;d 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1066f#@{;dXbs 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1066{;d* s 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1066{;dɂ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1067#f#@##|;dH 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1068##@#|;djI 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1069f#@:|;dg1  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1070##f@#:|;d(  16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1071#f@#};dt9#@#};d$ 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1071The newt bites! 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1071The newt is suddenly very cold!};dYou kill the newt! 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1072f#%[HP-1=15]};dd-#@};d?You see here a food ration. 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1073#f;ds;dqwk - a food ration {20}. 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1074f#;d  15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1075#f#@..--;dX 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1076|#|.#|...f|?..@---;ds 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1076;dFB 15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1077---|..|........:.|#@f-;d"  15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1078-.-..|.|.||@.#;d  15(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1079.:@.;d. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1080f@..[HP+1=16];d!@.;dl - a scroll labeled VERR YED HORRE {5}. 16(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:1080The kitten bites the newt!;d^1The newt is killed!.;dA" 20(16)  Pw: 20(11)  Br:3 AC:9 DR:2 Exp:2 T:1081Welcome to experience level 2. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1081[HP+4=20];d # ;dCe;d nhance;dS Current skills: (1 slot available)  (Skill flagged by "*" may be enhanced when you're more experienced.)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled][;dӴR21;119H dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] * musicalize spell [Basic / Expert](end) ;d ;d tSkeff the Rhymer St:11 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral Dlvl:2 $:139 HP: 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1081  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1081;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1082@...f;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1083@.f.;d. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1084@...f;dT  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1085#@..;dhX 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1086@.f.;dT 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1087##@ .f.;d! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1088#@.  f . . ;d:s 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1088;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1089#@#f     ;d+  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1090  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1091  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1092-------| | | ||. .||. $ .|.. ....#@#f#######  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1092;d=   20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1093  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1094  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1094......... .   .@##f;d` 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1095.|.....|...-@-f#;d| 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1096@f.|-.--#;d["@.;d65 gold pieces.204 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1097.f;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1098.f@..;d7 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1099.f @;dN 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1100      f@d;dA     ..f##@;dA( 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1100The jackal bites! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1100The jackal is suddenly very cold!;ddYou kill the jackal! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1101#[HP-1=19];d=5 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1102  ##@#f...|:|.|;d4 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1103###f#-@-......|...|....|------;d&pc#-.--#@|;d q 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1103The newt just misses! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1104f;dVOBWhat do you want to use or apply? [$ag or ?*] ;dV  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 62% b - Meditative Healing 1 4 62% c - Lethargy 2 5 # 73% d - Friendship 3 6 # 100%(end) ;d+;duWhat you produce is quite far from music... 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1105.f;d8 .You miss the newt.;d] TYou touch the newt!The newt is covered in frost!;d You kill the newt! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1106..f;d)  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1107@.f.;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1108##@..f. ;ds 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1109@.. f  ;ds 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1109;d  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1110@#f .. .....;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1111@#    ;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1112f@#;d  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1113##@#f........;dp  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1114#@f##    ;d_ 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1115@f#;dS 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1116----.....@#f;d& 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1117| ...@|..#---f#;d r 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1117;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1118.|@f.|#-#;d" 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1119-@.#-;da 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1120#@f.;d P  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1121#@f.;d`4  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1122##@..f;d^ 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1123# @f ;d+ 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1124-.#@# #f .;d?  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1125#@#f. [HP+1=20];d[ x 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1125;dg 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1126-.@f#  ;d$ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1127------|.....:@|......#|....#|..f---;dZd r 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1127;dc 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1128-.@#:|...#....#f---.;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1129@.|.|#--;d@.;dB" 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1129The newt bites! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1129The newt is suddenly very cold!;dYou kill the newt! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1130f.[HP-1=19];d W  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1131..@f;dM  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1132...@#;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1133f.@#;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1134..f  .@;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1135  . f  .@##;d  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1136  . f##@;d$ s 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1136;dV+ 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1137   . ..f@#;dns 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1138  #@#f|.@)))|)))|[)---;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1139@#f# @))))))))-----;d #-@-....|))))))|))|--"Hello, Skeff! Welcome to Vanzac's antique weapons outlet!";d# "Feel free to browse my wares, or chat with me about other services!"#f.@;d  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140You are beginning to feel hungry. 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140 Hungry  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140 Hungry ;d ;d Unknown command ' '. 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140 Hungry ;d@What do you want to drop? [$a-df-hkl or ?*] ;dr;drNever mind. 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140 Hungry ;djL8What do you want to eat? [dk or ?*] ;d( ;d+, Core dumped. 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1140  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1141f#;dp  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1142#---|----|.@..|@)|;dFIn what direction? ;d ;d The door resists! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1143;du 'In what direction? ;d;dThe door resists! 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1144;dVC 'In what direction? ;d ;d The door closes. 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1145+;d  19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1146@@);d+ 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1147@.@.;d 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1148@..@;dG[ .@;d^ You see here 11 arrows (11 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1149@);dJ %)@;d You see here a mithril broad pick (166 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1150;dL )@;dPYou see here a long sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1151@);dā%)@;dOYou see here a thonged club (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1152.@;d%)@;dYou see here a morning star (5 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1153.@;du%)@;dyYou see here a long sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1154@.;d؛%)@;dΞYou see here a mace (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1155;d%)@;dcYou see here a bow (30 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1156;du-)@;dyYou see here a mace (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1157;dű &@);d$ You see here a curved sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1158;dU&@);deXYou see here a curved sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1159.@;d%e&@);dhYou see here a pole cleaver (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1160;d~ &@);d You see here a two-handed sword (25 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1161.@;d]&@);daYou see here a katar (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1162@);dW&@);dZYou see here a club (1 zorkmid). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1163@);dw&@);d'"You see here 10 crossbow bolts (10 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1164;d-)@;d You see here a pair of high boots (6 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1165.@;d%[@;d~You see here a spear (2 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1166@.;d%)@;dEYou see here an axe (4 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1167;d%)@;d"You see here a curved sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1168.@;d_i%)@;dlYou see here a long sword (7 zorkmids). 19(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1169@);d?t %)@;dv You see here a silver chakram (10 zorkmids). 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1170[HP+1=20];dm )@;dzpYou see here a staff (2 zorkmids). 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1171.@;d %)@;dZ You see here a long sword (7 zorkmids). 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1172;d@1@);dYou see here a curved sword (7 zorkmids). 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1173;d1@);dTYou see here a long sword (7 zorkmids). 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1174@);do  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1175.@@);djThe door resists! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1176;d[  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1177@@.);dC- The door opens. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1178f|;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1179#f@ . ;d+ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1180@f#|  ;dIn what direction? ;d!;d"The door closes. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1181#f+ ;d> 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1182#@f#;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1183#f;dT 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1184..##@f;dO  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1185.......... @f#;d{W  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1186.............@##;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1187....@.f;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1188@.f.#;d~XWhere do you want to travel to?(For instructions type a ?);doN ;dr 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1188;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1189@.f. ;dܪ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1190You are beginning to feel hungry. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1190 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1190 Hungry  . @   20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1190 Hungry ;dF 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1191 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1192 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1193 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1194 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1195 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1196 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1197 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1197 Hungry  ##;do##...#..@k..f.;dES ;dhV You kill the kobold! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1198 Hungry %f..;d.@ Things that are here: a kobold corpse a small short sword--More--;d,;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1199 Hungry .f;dM  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1200 Hungry f%@.;dϗ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1201 Hungry . f.@ ;d> 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1202 Hungry . %.f @;d0YWhere do you want to travel to?(For instructions type a ?);d)  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1202 Hungry ;dV3 $ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1203 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1204 Hungry  #f##@........ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1204 Hungry ;d \ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1205 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1206 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1207 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1208 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1208 Hungry #.#.###f#@k    ;ddYou hit the large kobold!You touch the large kobold!The large kobold is covered in frost!;dTYou kill the large kobold! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1209 Hungry #f%;d.......... .. .#@;d$You see here a large kobold corpse. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1210 Hungry f##;d 0hWhere do you want to travel to?(For instructions type a ?);dB;d} 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1210 Hungry ;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1211 Hungry  ... .... ... .. . ##@f 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1211 Hungry ;d9u 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1212 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1213 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1214 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1215 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1216 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1217 Hungry       #####%#...f...x@..............;d}u.. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1217 Hungry The kitten bites the grid bug!;dw@The grid bug is killed! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1218 Hungry ..@ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1218 Hungry ;dA[ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1219 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1220 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1221 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1222 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1223 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1224 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1225 Hungry   @ # f #;d[[34m . 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1225 Hungry ;d,9 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1226 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1227 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1228 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1229 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1230 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1231 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1232 Hungry @#f######[17;4;d90H# 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1232 Hungry ;d 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1233 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1234 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1235 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1236 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1237 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1238 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1239 Hungry .......f..@#.....#.....##[24;1;dqH 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1239 Hungry ;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1240 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1241 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1242 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1243 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1244 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1245 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1246 Hungry   . # #f##[1;d' 2;47H@ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1246 Hungry ;d  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1247 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1248 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1249 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1250 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1251 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1252 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1253 Hungry ########...[44;d mf...........#........@........ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1253 Hungry ;d׸ _ 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1254 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1255 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1256 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1257 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1258 Hungry   #.. ..#...@h.......##-.f.;d߻  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1259 Hungry You hear someone cursing shoplifters. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1259 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1260 Hungry .............@h..f 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1260 Hungry ;dY M 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1261 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1262 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1263 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1264 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1264 Hungry ............................ ....#f@h.>  ;di3 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1265 Hungry  @ -f ;d@. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1265 Hungry The hobbit zombie swings his sling at the kitten.;diThe hobbit zombie hits the kitten!The kitten bites the hobbit zombie!;d2 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1265 Hungry The kitten bites the hobbit zombie! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1266 Hungry ;df;.@.;dh 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1266 Hungry The kitten bites the hobbit zombie!The hobbit zombie swings his sling at the kitten.;diThe hobbit zombie misses the kitten. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1267 Hungry ;dTBWhat do you want to use or apply? [$ag or ?*] ;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 62% b - Meditative Healing 1 4 62% c - Lethargy 2 5 # 73% d - Friendship 3 6 # 100%(end) ;df+;dhvWhat you produce is quite far from music... 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1267 Hungry The hobbit zombie swings his sling at the kitten.The hobbit zombie misses the kitten.The kitten bites the hobbit zombie!--More--;dThe hobbit zombie is destroyed! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1268 Hungry .f;dSBWhat do you want to use or apply? [$ag or ?*] ;db  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 62% b - Meditative Healing 1 4 62% c - Lethargy 2 5 # 73% d - Friendship 3 6 # 100%(end) ;d#8 +;dC8 ;d: You play the "Meditative Healing" song... 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1268 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1269 Hungry  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1270 Hungry ;dN; The kitten looks well rested! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1271 Hungry ;d>< You finish the song. 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1272 Hungry f.;dZl  20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1273 Hungry f.....%@;d/ |------|....+..............|....||...........:@f.|-------+---------Skeff the Rhymer St:11 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral Dlvl:3 $:204 HP: 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1273 Hungry ;d4 (f.;d4 % 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1273 Hungry The kitten bites the gecko! 20(20)  Pw: 19(19)  Br:3 AC:9 DR:2 Exp:2 T:1274 Hungry ;dkTYou hit the gecko!You touch the gecko!;dYThe gecko is covered in frost!You kill the gecko!.;dLyrist  22(20)  Pw: 28(19)  Br:3 AC:9 DR:2 Exp:3 T:1274 Hungry Welcome to experience level 3.;d8You feel more confident in your skills. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1275 Hungry .f[HP+2=22];d# ;dMe;d nhance;d Pick a skill to advance: (2 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn ;d [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] a - musicalize spell [Basic / Expert](end) ;d+ Skeff the Lyrist St:11 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral Dlvl:3 $:204 HP: 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1275 Hungry You are now more skilled in musicalize spell. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1275 Hungry ;dq  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1276 Hungry ----|.........[..f@<.;d8  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1277 Hungry ------..........{....@.f-;d.  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1278 Hungry --..|  @.f<.;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1279 Hungry   @.f.;dh 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1280 Hungry .@. f. ;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1281 Hungry @f. ;dR@.;djVYou see here a ring mail. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1282 Hungry f{.;dj^ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1283 Hungry [.@f..;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1284 Hungry f..@.;d" 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1285 Hungry .@.f;d  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1286 Hungry #@f..;da#@f#..;dƄ0  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1287 Hungry You are beginning to feel weak. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1287 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1287 Weak ;de 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1288 Weak  ##@.f..###;df/ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1289 Weak #   @.f. ##;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1290 Weak    @f.. ;d Uu 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1291 Weak .............  ##f @   ##;d/ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1292 Weak  .  . ##+#@f;d6  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1293 Weak     @##;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1294 Weak @#f#;d#uThe door opens. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1295 Weak -----|....-f#|..?|.|;dK  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1296 Weak -@f#.|......|.>.----;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1297 Weak @f#.|.--;dsZs.@.#.n - a scroll labeled KIRJE {5}.;dA^You see here a single-edged polearm. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1298 Weak .f ;dh  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1299 Weak f-)@ ;d9  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1300 Weak ..f@ ;d  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1301 Weak   .f@   ;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1301 Weak  ;d @f ;d You displaced your kitten. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1302 Weak ....... ;d%  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1303 Weak @f# ;d:+ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1304 Weak @.f. ;d`s  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1305 Weak .@f.   ;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1306 Weak .f@     ;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1307 Weak -f@ ;ddz 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1308 Weak ............f#@ ;d,(+ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1309 Weak     #f#@ #;d  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1310 Weak ##f@;d, 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1311 Weak ..............@ #fd;dMlo ... ..... .....@.........#............ 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1311 Weak The kitten bites the fox!;dmThe fox is killed! 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1312 Weak f##;d} 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1313 Weak #  @   f #.   ;d  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1314 Weak #@##  ;du  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1315 Weak @#f;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1316 Weak ##@f##;d$i 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1317 Weak @#f#;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1317 Weak ;d,  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1318 Weak #@#f;dXU 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1319 Weak f#@###;dWg 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1320 Weak You hear the footsteps of a guard on patrol. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1320 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1321 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1322 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1323 Weak ####f#@### 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1323 Weak ;d; 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1324 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1325 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1326 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1327 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1328 Weak  22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1328 Weak ####f#@;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1329 Weak #f;dR 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1330 Weak #f###;d}' 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1331 Weak f#;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1332 Weak f#;da 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1333 Weak #f;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1334 Weak #f;d 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1335 Weak f#;d6f#;d9 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1336 Weak You faint from lack of food. 22(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1336 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1336 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1337 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1338 Fainted ;dl= 22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1339 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1340 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1341 Fainted  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1342 Fainted #fG  22(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1342 Fainted The gnome throws a small dart!);d)#;d)#;d)#;d+The small dart hits you!;dWThe gnome's cold-iron small dart sears your flesh! 12(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1343 Fainted f#@;dC[HP-10=12] 12(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1344 Fainted f# 12(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1344 Fainted --More--;d,4The gnome throws a small dart!);dd)#;dMD )#;dq )#;d` +The small dart hits you!;dX The gnome's cold-iron small dart sears your flesh!#f@ 6(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1345 Fainted You regain consciousness. 6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1345 Fainting [HP-6=6];d@fYou displaced your kitten. 6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1346 Fainting f#;d 7What do you want to eat? [dk or ?*] ;d Comestibles d - 2 uncursed apples {4} k - a food ration {20}(end) ;d(`+Core dumped.;d)UYou feel weak now. 6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1346 Weak  6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1346 Weak The gnome throws a small dart!);d)#;d )#;dV  6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1347 Weak )f;d"8 7What do you want to eat? [dk or ?*]  ;d/O Core dumped. ;d=S1  6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1347 Weak You only feel hungry now. 6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1347 Hungry  6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1348 Hungry f ;dr %@# ;d  6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1348 Hungry The gnome throws a small dart!) ;d+fG  ;d The kitten picks up a small dart. 6(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1349 Hungry f#!;dZs 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1350 Hungry @f#)[HP+1=7]!;d  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1351 Hungry @f#G !;d @#!;d  G 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1351 Hungry The kitten drops a small dart. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1352 Hungry f#";d;@#G ";d{J 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1352 Hungry The kitten picks up a small dart. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1353 Hungry #f";d5 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1354 Hungry @#f##";d_ 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1355 Hungry @#f#G ";d  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1356 Hungry @#f###;d` 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1357 Hungry @#f#G #;d]  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1358 Hungry ####@%;dP)What do you want to eat? [k or ?*] &;d?%k - a food ration {20}.--More--';dk ';dBlecch! Rotten food! 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1359  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1360  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1361  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1361#';dYou finish eating the food ration. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1362#);d5 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1363#@);d  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1364f@#*;dG 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1365##@*;d  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1366#f@*;d) -@f*;dY+ You displaced your kitten. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1367#f+;dU  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1368@f##,;d, 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1369@G#f#-;dkU'f@-;d:XYou displaced your kitten. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1370f##.;d\ 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1370).;d4)#.;d)#.;d 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1371#f.;dUd  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1372#f/;d- 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1373f#0;dX 4What do you want to use or apply? [$ag or ?*] 0;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 33% b - Meditative Healing 1 4 33% c - Lethargy 2 5 # 30% d - Friendship 3 6 # 60%(end) 1;d+1;d2You play the "Meditative Healing" song... 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1373  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:13741;dThe kitten looks well rested! 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:13751;dJThe kitten looks well rested! 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1376The kitten looks well rested!1;d You finish the song. 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:13773;d 7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1378f#3;d  7(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1379#f4;d 8(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1380#f[HP+1=8]4;d_j  8(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1381f#5;d 8(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1382f#6;dd  8(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1383#f@8;duQ# 9;dk9;d$i9;dtc9;dFk9;dd &In what direction? :;dg:;diOuch! That hurts! 4(22)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1384f[HP-4=4]<;d~# <;dpray<;dray<;day<;df` y=;dZ;Are you sure you want to pray? [yn] (n) =;d=1yYou begin praying to Pan.=;d`You are surrounded by a shimmering light. 4(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1385 Invl f#=;d|8 4(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1386 Invl You hear the chime of a cash register. 4(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1386 Invl #f 4(22)  Pw: 27(27)  Br:3 AC:15 DR:2 Exp:3 T:1387 Invl You finish your prayer.You feel that Pan is well-pleased.--More--A;dVIYou feel much better. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1387[HP+20=24]C;d{  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1388f#@C;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1389#f#@....D;d٢@ 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1390#.....#.......f.......@......... ..........D;d+-h 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1391.... .. #.   f @   D;di  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1392   # #....f@D;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1393 #f@###E;d1 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1394##f@##E;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1395#f@E;d' 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1396f#@###F;dl  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1397#f#@####+G;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1398##f...@G;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1399#  f@G;dݡ ~The door opens. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1400-------..+f#.........|-.?........|:!~..(...|.--------H;d ( 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1401-#|.f@|...~---.H;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1402--..#f@.|:-I;dz.@I;dp - a scroll labeled VELOX NEB {5}. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1403-fJ;dSO..@#J;dS*Your boots are not affected.J;dTHq - a white potion {20}..fJ;dU 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1403The gecko bites the kitten!J;d!U-The kitten bites the gecko!J;d9VThe gecko is killed! 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1404%K;d=\j~ @Your boots are not affected.K;d_\:There is a puddle of shallow water here.K;d]You see here a gecko corpse. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1405f.N;d= 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1406. ~f@N;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1407...f@...%.N;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1408.~f.@ O;dV?&-.@O;dIAYou see here an effigy. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1409~fP;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1410.@.f(P;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1411@f...P;d4  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1412@ ...fP;d s 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1412Q;dThe door resists! 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1413f.Q;dQ;d= The door resists! 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1414..fQ;d"5Q;d7The door resists! 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1415f.Q;d Q;d The door resists! 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1416f.R;d R;d#The door opens. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1417-##.fR;dN 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1418.@..f R;d3 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1419###-@     R;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1420#@     S;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1421+@ #  S;d3  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1422@#fT;d} The door opens. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1423|..|-...|f----#T;dZv 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1424--+-...|.f#@#-T;df 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1425-#f-@T;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1426#.@#-fU;d 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1427@..fU;d s 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1427V;d>[ 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1428.@.f.V;dThe door opens. 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1429#|f.V;dM9 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1430--..|[+i....####@..fV;d< G 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1431   |....#@#| f . V;d s 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1431W;d>Y 24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1432----...........i #@#|.f. . W;dE -|x|.|..|x.ii.|-@- i# .W;d  24(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1432The manes hits! 23(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1432The manes hits!W;dr  20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1432The manes misses.The manes is suddenly very cold!W;d You destroy the manes!..i 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1432The homunculus drinks a puce potion!--More--X;d| The homunculus is suddenly moving faster.$xx.f.X;d} The summoned manes vanishes. 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1433#[HP-4=20]Z;dnYou hit the manes!The blunt force is ineffective against the manes.Z;dn$You miss the manes.Z;d You destroy the manes! 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1434.xx.i..f.[;dRJ 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1435x..xi.+.@---.-|   [;dJ  20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1436ix...x.@f..\;dn  20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1437$.xi.x@f..];dMYou hit the homunculus!You miss the homunculus.];dT>You pretend to be friendly to the homunculus.];d 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1437The homunculus drinks an emerald potion!];dThe homunculus looks better..xx.f. 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1437--More--^;dmGThe kitten bites the homunculus! 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1438_;dTZYou hit the homunculus!You miss the homunculus._;dhT>You pretend to be friendly to the homunculus._;dU 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1438The homunculus misses the kitten._;d,WThe kitten bites the homunculus!.xx 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1438--More--_;d The homunculus misses the kitten. 20(24)  Pw: 27(27)  Br:3 AC:9 DR:2 Exp:3 T:1439`;d `;db 8You destroy the homunculus!%`;d c 23(24)  Pw: 35(27)  Br:3 AC:9 DR:2 Exp:4 T:1439Welcome to experience level 4. 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1440f.xx%.[HP+4=24]b;d)@.b;dYou see here a homunculus corpse. 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1441$fx. xe;dm 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1442.. x.xfe;d<;  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1442The kitten bites the grid bug!e;de= The grid bug is killed! 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1443 x.g;d HThere is a homunculus corpse here; eat it? [ynq] (n) h;d==yEcch - that must have been poisonous!h;dn7 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1443This homunculus corpse tastes terrible! 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1444 f..h;d}[HP-2=22] 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1445  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1446  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1447.fYou finish eating the homunculus corpse.h;daYou feel wide awake. 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1448f..k;dl8@fk;dn7You displaced your kitten.xk;d67 gold pieces.71 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1449 xf.l;df 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1450.@ .fl;d 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1451f@.l;d 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1452f.@#.l;d  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1453.f.@#l;dN  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1454..f@#  m;d 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1455.f@#    m;dc 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1456f#@#  m;d 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1457.f#@# n;d|h 22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1458  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1459  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1460  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1461  22(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1462  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1463#######f@# ###[HP+1=23]#@n;dik 23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1463n;d/S  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1464  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1465  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1466  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1467  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1468  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1469  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1470 ######f##@### 23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1470n;dI8  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1471  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1472  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1473  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1474  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1475  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1476  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1477#######f##@## 23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1477n;d  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1478  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1479  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1480  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1481  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1482  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1483  23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1484######--------#........#|.........f|..x........#|.............@|...........$-------------;d<i23;1H 23(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1484n;d6  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1485#.xf[HP+1=24] 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1485o;dn 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1486----........x.|f@#|o;dj 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1487--.||.x#@f-p;d[.@p;d}_55 gold pieces.326 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1488.xf..p;d(E 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1489f.x.@.p;d S  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1490...xf@.q;db(;@f..q;d) 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1490The grid bug misses. 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1491q;d2You miss the grid bug.q;d \You touch the grid bug!The grid bug is covered in frost!q;dYou kill the grid bug! 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1492...fr;d 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1493.@.fr;dr 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1494.@.fr;d3.@f.r;dW  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1495You hear the chime of a cash register. 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1495r;d}  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1496 f.@.r;d*r  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1497   f@ s;ds 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1497s;d(k. 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1498   @ f# .s;dRZ 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1499@f . s;d  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1500@#fs;d  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1501@#f#t;d+q 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1502@##fu;d YWhere do you want to travel to?(For instructions type a ?)u;d7 v;dr 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1502v;d 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1503  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1504  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1505@#f#### 24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1505v;d!d  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1506  24(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1507  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1508@f###v;dm[HP+1=25] 25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1509  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1510  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1511  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1512@#f#### 25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1512v;d  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1513  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1514  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1515  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1516  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1517  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1518  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1519.....@#f####.##### 25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1519v;d  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1520  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1521  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1522  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1523  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1524  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1525  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1526f.######...........@...... 25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1526v;d w  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1527  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1528  25(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1529  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1530 .    ......@ ... ..v;d_ a[HP+1=26] 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1531  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1532  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1533   ... ##|.....@ 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1533v;dIJ   26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1534  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1535  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1536  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1537  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1538  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1539  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1540  .#|  #- #....f#........@...............v;d ...... 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1540v;dR   26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1541  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1542  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1543  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1544  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1545#..-..@.....f.v;dٕ Q 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1545The kitten picks up an effigy. 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1546 @.f.v;d :You hear a door open. 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1547@..f 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1547v;dh v;d(t The kitten drops an effigy. 26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1548  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1549  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1550  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1551  26(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1552  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1553@   # #-. .. (  .v;dv a[HP+1=27] 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1554@##     27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1554v;dO   27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1555  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1556  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1557  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1558  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1559  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1560  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1561    ....@####...#....##..... 27(27)  Pw: 35(35) ;dgP H Br:3 AC:9 DR:2 Exp:4 T:1561v;d5  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1562  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1563  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1564  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1565  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1566  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1567.-)...@.y;d 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1568>@#y;d/J.@# 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1568y;dR+ p  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1569y;d<  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1570  .@#y;dǚ 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1571    .@#z;dբ 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1572  #@#z;d!h 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1573 f#@#z;d[ 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1574 ..f#@z;d"  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1575#f#@z;d #@ 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1575z;d  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1576##f{;d 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1577f#@#{;dYQ 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1578#f@#{;d s 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1578{;d? @f{;dA You displaced your kitten. 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1579.#f|;d9 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1580.@f##|;d}s 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1581..@f#|;dx. 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1582.........@#f|;d 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1583..@.#f|;dd  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1584@.f##|;db" 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1585@.f#~;d 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1586f#;dz 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1587f.;dc,,,,>,- ,,,|| ,,,|,| ,,,||,,| ,n,---|-,,,,- ,,n,,,.,,,,, ,,,,,,.,,, ,,,,,,. f,,,,- ,@,,,| n,,,,| ,,,,,| ,,,,,- ,,,,,, ,,,,,,, ,,,,,,,, ,,,,,,,,,, ,,,,,,,,,,, ,,,B,,,,,,,,;dSkeff the Lyrist St:7 Dx:14 Co:9 In:8 Wi:14 Ch:20 Neutral Dlvl:4 $:326 HP: 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1587;d  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1588,,f;d 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1589|----,-,,.,,,,,,,,,,.f.. ,@<,,,,,B,,,,,,,;d| 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1590,,#}}},,,,,,#,}}}}}}}}}}},,#}}}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}}.-....|,,,,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|,,,,,,,,,,).}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|f@.................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|,,----,,,,,,,.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}},,,,,,,,#}}}}}}}}}},,#,,B,,,,,,,;d ;d# 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1591,,,,,,,,,,,,,,,,,,@,,f,,,,,--..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}},,,#Y}}}}}}}}}}}},,,,,#}}}}},,#B,,,,,,,#,,,,,;d / = 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1592,,,| ,,., ,,,@f,,,|,.,,,|}}}},,,,,,,Y}}}}}}##,}}}}}}},}}}}}}}}}},}}}}}}}}},,,,}}}}},,,,,,,,,,,,,#,,;dq 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1593----n.|.(, ,,f,@,,.,,.|,,,.||},--},},,}},,}} ,,,}} ,,,,, ,,,;d* 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1594....,@,,,   ,,,,f.,,,,, ,,,,,,,,,,   ,,,,,, ,,,,,,,,,,   ,,,,,,,,,, Y,, ,,,,,,,,,,,,,,,,,,,,,,,,-,,,,,,,,,,,,,,,,,,, ,,,,,,,, ,,, ,;dX h 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1595@|,,,,,,,f,,, ,,,,,  ,,,,,,,,, ,,,, ,,,, ,,,, ,,, ,,,, , ,,,, ,,,,,,,,,,,,,;dW<@.,,;dZYou see here 4 candles. 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1596f.Y;dw ;dyr - 4 candles {8}. 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1597|fY,;dd R.@,,;d  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1597The kitten bites the monkey!;dN +The monkey hits the kitten!;d The monkey bites the kitten!The monkey hits the kitten!The monkey misses the kitten.;d The kitten bites the monkey!8  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1598--More--;dmvYou feel strong! 27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1598You must have been exercising.You feel agile!;dv5  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1598You must have been working on your reflexes.You feel tough!;dv710 In:8 Wi:14 Ch:20 Neutral  27(27)  Pw: 35(35)  Br:3 AC:9 DR:2 Exp:4 T:1598You must be leading a healthy life-style. 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1598;dk ;d9k 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1598The kitten bites the monkey!The monkey misses the kitten.;dkYThe monkey bites the kitten!The monkey misses the kitten.;dlThe monkey bites the kitten! 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1599;d ;d< 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1599The kitten misses the monkey.The monkey misses the kitten.;d<The monkey misses the kitten..;d 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1599The kitten bites it! 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1600;d'  27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1601.@,,.,,,,,f,,, ,,,,,..... ,,,,,,,,, ,,,,..,,,, n,,,.,,, ,,,,., ,,,, ,,,,,,,,,,,,,;dE 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1602   ,|,,,..... ,,n,@f,,,,,.B,,,,,,,,,... ,,.,,,,.,,,,,,,,,,...............,,,,,,,,,,.,,..,,,,,,,,,,,,,,,,,,n,,,,,,,,,,,,,,,,,,,,,,,n ,,,,,,,, ,,, ,;dƔ  27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1603,,,-,,,|. ,,,,,,,,,.,,, ,n,.,,@fB.,,,,,,.,,,,,,,, ,,, ,,,,,,,,,,,,, ,,,,,,,, ,,,;d8  27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1604,,,,#,}},,,,,,}}}}}}},,,,,,. }}}}}}}},,},,,f,@B.,,,, ,, ,,,  ,,. ,..---,,,,,,,,,,,;dg 27(27)  Pw: 35(36)  Br:3 AC:8 DR:2 Exp:4 T:1604The kitten bites the bat!;djThe bat bites the kitten! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1605,B;d< CWhat do you want to use or apply? [$agr or ?*] ;dݏ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 26% b - Meditative Healing 1 4 26% c - Lethargy 2 5 # 19% d - Friendship 3 6 # 49%(end) ;d+;dڅYou play the "Lullaby" song... 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1605;d!The bat sleeps.;dQThe kitten bites the bat! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1605The kitten bites the bat!;d4The bat is killed! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1606  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1607  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1608,f..;dcYou finish the song. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1609,f;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1610,,,,,,,,,,,,,, ,, ,,|,,   ,,,,,,,,,,,,   ,,,,, ,,,,,,,,,,   ,,,,,,.f.  ,,@,,,,,,,,,,,, ...| ,,,,,,,,.,,[,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1611   , , ,,,,,,,, ,,,, ,, ,,, f |@;d{b 6 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1612,,,,,,,,,.|f@;dmn 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1613,,,,,,,,,,,,,,,f..@;d ,,,,,,,,,,,,,,,,,,.@.;d You see here a scale mail. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1614..f;d^ ;d`You stop. Your kitten is in the way! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1615f.;dM 2 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1616,,,,,,,, @.f[.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1617,,,,,, @f..;dC 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1618,,,,,,,,,,,,,...@..f;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1619,,,,,,,,,,,,,,,,,,,,,,,,,,,,, .@f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1620.n. ,.., ,n,,n,,,.,,,,.,,.,,,....@.f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1621,,,,,,,,,,,,,,.,, ,,,,..... ,,,,,,,,,,,,... ,,,,,.,,,,,,,,,,.. ,,,,,,@............... ,,|,,,,,,,,,,,,. f .,,,,,,,, .,,,,,,,,,,;d:$ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1622,,} } } f@ ,|,..,,.  ,;d!L / 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1623,,,}}}}}.}}..@ ,, ,,,. ,,,, ,,,,,,,,,,,,,---,||;d3  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1624,,,,,,,,,,,,,,   ,,f@.. ,,,|,,,,,},,},,,},,,,,,r,,,},,,,,,,,}},,,,,,,,,,,-,,,,,,,,,,,;d* 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1625,,,,,,,,,,,,,, ,,f@,,, ,.,..}}}}}}}}}},}}}}}}}}}}}}}}},,}}}}}}}}}},}}}}}}}}}}},}}}}}}}}}}}},,}}}}}}}},n,,,,,;dL9 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1626,,,--,,.|,,,.!|,,,..|,,,..,f,,@ }}},}}}}}},}},}}};d\  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1627---....... , ,,f,@,,,,,,,,}}}},}}}},}};dA 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1628   .,,,f.@,,,,}},}},,,,}},}},}}},}}},,r,,}}};dy 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1629........ ,,,@,f,,,,,,,,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1630....,,@   ,,,,,, ,,,,,.,,,,,,,,   ,,,,,, ,,,,f,,,,,,   ,,,,,,   ,,,,,, , ,,,,,,,,,,,,,,,,,,.,,,},,,,,,,},,,,,,},,,,},,,,,,,},,,,,}},,,,,,,,;d& 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1631@||,,f,,,,,,,,,  ,,,,,,,,,,,,  ,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1632@f|.,,,,,,,,,,,,,,,,,,,;df8n 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1633.@.f,,. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1634f@.. , .. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d@.. .,,,,,;d@s - a milky potion {20}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1635f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1636..@f,.,,,,,,,,,,,,,,,,,,,,,,,,;dB< 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1637..@f,, ..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1638@..f,, ,, ...,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1639.@f.,,.,,.. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1640f..@,,,,,,,,,,..........,,,,,,,,,,,,...,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1641 .  f ,,|..... ,,n,,,.,,,,,@,,,,,,,,... ,,,,,,.,,,,,,,,,.. ,,,,,,....... ,,,,,,.,..,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,n,,,,,,;d " 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1642 ,,,,,,,,,,,,  ,,,,.,,|,,f@,, ,,,,,,,,,,,,;dp 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1643,}}}},,,,,,,,,,,,,}}}}}}},,  }}}}},|}}}},,,}} ,,f..@ ,,,n ,,,,,,,,,,,,,,,,,;dzG 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1644,}}}}}}},  }}}}}}-}}}},,}}}}} n.,. ,,,,,,f.@, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d'* 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1645,,,}}},,,,,,,,,}},,,,,,,}}},,,,,,,}},,,} ,,   ,,,,  ,,,,,,  f. ,,,,,,, @,,,,,,,,,,,,,,,,,,,;d_ ; 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1646,,,,,,. ,,,,,,  ,,,,,,  . ,,,f,@,,,,,,,,,;d@ # 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1647,,, ,,, ,,,,,, ,f,@,,,,, ,,,, ,,,,,;dg 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1648,,,,,,,,,,,,,,,,,,f@,,,,, ,,,,,,-- ,,,, ,;dA2 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1649,,,,,,,,,f,,-----,,,,, ,,,,,,@,,,,,,.}}},,-}}},,,,,,,,,,#,,,,,,,,,,,#;d.  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1650,,,.,,,, ,,,,@f.,,,,,,,,;dd? 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1651    , ,, , ,,-----,,,,,,,,,f,@,.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;dn 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1652,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,},,f@,,,,,}},,,,, ,,,,,,, ,,,,,,,n,;dY 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1653,,,.,f@,,,,,}}} ,,,,,}} ,;d$ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1654.....,,,f,@,,,,,,...}}}}}}}}}}}}}}}}};d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1655,,,,,,,,,,,,,,,,,,,,,,.,,,f,@,, ,,,,,,....,,,,,,,,,,,,};d$ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1656,,}}}}}}}}}}}}}}}}}}}}}}}}......,.,,..,,.....,,,,f@,|.-,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1657,,}}}..,,,,,,,..,,,...|,.-@ ,,,,,,,,,,,,,,,,,,,,,f ,,,,,,,,,,;dkes 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1657;dЅY 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1658,. ..%@,,,f,,,,,,,##,;dG_ v 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1659,,,,,,,, ,.@.,,,, ,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1660,,,  , ,  ,, ,,,,@-,,,,,, ,, r ,,,,,,,,;d,,,,,,,,,,,,,,,,,,,,, ,@., ;d<You see here a C-ration. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1661f,;dE ;d t - a C-ration {10}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1662.f,;d? 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1663,,,,,,,,,,,,,,,,,,,,,..,.@f.,.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1664,,,...,..,....,,.,,,,.@..f,,,,,..,,.....,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1665,,,,,,,,., -@,f,,,,...,,,,,,,,;d0:  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1666,,,,,,,,,,,,,,,,,,., .@,f,,-;d(f@;d7{You displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1667,,,,,,,..f .,,,,,,,,,,;d% 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1668,,,,,,,,,,, , .f ,,,,,,,,,,,,,,,,,,,@ ,,,,,,,,,;dP 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1669 ,,r, ,,,,,,,,,,,,,,,,,f ,,,,,,,@.--,;dԯ b 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1670,,, ,r,,,,,@f.-,,;dg 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1671,,, ,,,r..(,,..@f-,,,,,,,;d˽  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1672,,,,  ,, ,, ,,,,, ,,r.@.f.;dϗ   27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1673,,,,    , , ,,,  ,,, ,,, ,,,,,r@-.,,,,;d #,,,,,,,,,,,,,,,,,,,    ,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,@,,, ,,,,. ,,,,,,,f,,,,,,,,,,,,,,,,,,,,,,,,,,,;dYou see here an iron hook. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1674.f,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1675(@f ,,,,,,,;ds 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1675;dm 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1676,,,,,,,,,,,,,,,,,,,....,,,,,,,,,,,,,,,,,,,..,,,,,,,,,,.,,,..,,,,@-f.....,,,,,,,,,,,,,,,,,,,,,,rn,,,,,,,,,,,,,,,,,,;dE   27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1677,,,,....,.,..,,,.....,,,.,,,.,,,,.@.f,r,,,,;dA  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1678,,,,..,,.,,..,,,,,.,f ,-@.,r;d f  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1679,,,.,,f.@,,r,;dxQ  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1680,,,, ,f.@r,,;di   27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1681,,,,.,, f@..r,,,,,,,;d\  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1682,,,,-,,|,,,,,,,,,,f,@,,r ,,,;dVD 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1683,,.n..... ,,,,,,,,,,,,,,,,@ ,,,,,fr,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1684,,,.,,,, ...@ ,,,,,,,,,,,,,,,,,fr ,,,,,,., ;dȊ o 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1685,,,,.n @f.r,,,.,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1686,,,.,,,..,,@f.r,.,,,,,,,;dP 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1687,, ,,,,. ,,n,,,.,,,,, ,,,,,.,,,,,,,.........,,,@f.r .,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1688,,. ,,,,,,,...,,,,,,@f.r,,, ,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1689,,,,@.,,,,nfr,,,,,;d. ,,,,@.,,,,,,,,,,,,,,,,,;d8 'You see here a thonged club. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1690f,r,n,,;d y 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1691,,@)f ,.,,,,,r,,,,,,,,n;d g 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1692--@..-@ ,,,,,, ,,,,,,, ,,,,,,,,.| ,,,,,, ,,,,,,, ,,,,,,)f ,,,,,, . ,,,,,,,,,,,r,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1693 (@.,,f,,,. ,,,,,,,,,r,,;dy 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1694, @f..,,,,,, r,,n,,, ,,;d 'f@;d You displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1695,f@,,,,,,.,,r,,,,,.,,;dAu 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1696,,,.,@f, ,, ,, ,,,,  ,,, ,,,, r,,,,, ,,,,  ,,,,,,,,,,,,,,,;d֪+ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1697,,,,,,,@f.   ,r;dW @. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;dZ You see here a lock pick. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1698.f;d ;du - a lock pick {4}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1699f-;d3-f@;dYou displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1700.f.,,,,,,,,,,,,,,,,,,,,,n,r,,,,,n,,,,,,;dm 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1701,,,,,,,.f@....n,,r;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1702,, .f-@,..,,.,,..,,,,......,,,.,,,.,,,,,..,,,,..,......n,,,,,,,r,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1703. .f.@,,,,,.....,,,,,,,,,,,,rn;dA<k 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1704  -. ,,n,,,.,,,,,,,.,,,,,,,,@ ,,,,,,.,,,,,,,.,,,,,, ,,,,,,............. ,,,,,,,,,,,,,,,,,rn;dQH 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1705,,,,,,f@. ,r,,n;d 7 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1706,,, , @,,,rn,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1707, @,,,,,, ,rn,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1708,,,,,,,,,,,,,,.,.@f ,,,,,,,,,,,,,,,,, r,,,n,,,,,,;d1 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1709,,,,,.,.@f,,,,,,,,, ,,,,,,,,,, ,,, r ,n,,,,,,,,,,,,,,,,;dE F 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1710,. ,,..@f,,,,,,,,  ,   r ,n,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1711,,, ,@,f,,,r,n,,,,,,,,,,,,,,,,,,;dX 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1712,,. ,f@,,,, ,,r,,,,,,,,;d+q 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1713,.,,.,,,,. n,.@,f, ,,,,,,,r,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1714,,,,.,,.,. ,,@,f,,r,,,,,,,,,,,,,,,,,,,,,,,,,,;dw  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1715,,,,,,,,,,, ,,,,,,,, ,,,,,,, ,,, ,,   ,,,,  ,,,,,, ,  ,,,,,,, @,,,,,,,,,,,,,,;dX 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1716,,,,,,,,.., ,, ,  ,,,,,   f,,@,,;d#" 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1717,,, , .,,,,,,,,,,  f,,@,,,,;d`a 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1718,,,, ,, ,, ,,,,,,,,f,@,,,,,,e,,,, ,,, ,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1719,,,,,,,,,, ,,,,,,,, ,,,,,f,,,,,,,,, ,,,,,,,,,@,,,.,, ,,,e,,,,,,,,,,,,, ,,,,,,,,, ,,,,;dm / 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1720,.,,,,,. ,,,,,, e,,,,f,,,,,,,,,, ,,@,,,,,,,,,,,,,,;dF 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1721,,, ,,,f,,,,,@,;dq~ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1722,,,,, n,,,,,,f@;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1723,,,,,,,,,.  ,e,,,f,,@,,,,;dB 7  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1724....,,, ,<ef,,,,,,,,,,,,n,,##@,,,,,,,,,n,,,,,,,,,,,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1725,, , , ,,,,,,fn,,@;dH  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1726,,..,..,,,,,,,f,n,@;dP`  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1727,,, , ,,,,,,,,,,nf,,@;dG0  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1728,,,.,.,,,,,,,,,,,,,,,@,,,,,,f,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;d*FJ, , ,.,,,,,, ,,e@,,,;dhF  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1728The monoton studies you with a level stare.,e;doIThe monoton studies you with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:16 DR:-6 Exp:4 T:1729,ef,;dҷ 27(27)  Pw: 36(36)  Br:3 AC:15 DR:-5 Exp:4 T:1730,,,, ,, ,, ,,,,,,,,,,,, ., ,,,,@f,,,;d  27(27)  Pw: 36(36)  Br:3 AC:14 DR:-4 Exp:4 T:1731,,,, ,, ,,,, , ,,,,, ,,,,,,,@,,f,;d] 27(27)  Pw: 36(36)  Br:3 AC:13 DR:-3 Exp:4 T:1732,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,,,,,,,@,,,.,,,f,r,,,,,,,,,,,,,;d&  27(27)  Pw: 36(36)  Br:3 AC:12 DR:-2 Exp:4 T:1733,,@,f,,,,,;d ! 27(27)  Pw: 36(36)  Br:3 AC:11 DR:-1 Exp:4 T:1734,,,,@,,,f,;d y 27(27)  Pw: 36(36)  Br:3 AC:10 DR:0 Exp:4 T:1735,,,,,,,,,,,,,,, ne,,,,,,,@,,f;d,,,,,,,,,,n,n,,,,,,,,,,,@,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,;dfZ 27(27)  Pw: 36(36)  Br:3 AC:10 DR:0 Exp:4 T:1735The monoton studies you with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:16 DR:-6 Exp:4 T:1736,e,,f;dE 27(27)  Pw: 36(36)  Br:3 AC:15 DR:-5 Exp:4 T:1737,,,,n,,@,,,,,,,,,,,,,,,;dת| 27(27)  Pw: 36(36)  Br:3 AC:14 DR:-4 Exp:4 T:1738,,,,,,,n,.,,.,@,,,,;d\- k 27(27)  Pw: 36(36)  Br:3 AC:13 DR:-3 Exp:4 T:1739,,,,,,,,,,n,,,. @,,;d5~ 27(27)  Pw: 36(36)  Br:3 AC:12 DR:-2 Exp:4 T:1740,,,,.,,,,,,,,,,.,n,,,,.,,,... @<,,,,,,;d/,,,,,,,,,,,.......,,,,,,,.. @................ ,,,,,,.,,,,,,,,,,e,,,,,;d0 27(27)  Pw: 36(36)  Br:3 AC:12 DR:-2 Exp:4 T:1740The monoton studies it with a level stare.e,;d^2The monoton studies you with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:13 DR:-3 Exp:4 T:1741n,e,;d 27(27)  Pw: 36(36)  Br:3 AC:12 DR:-2 Exp:4 T:1742,,,,,,,,,,,@n,,,,,,,.,,,,,,,,,,,;d s 27(27)  Pw: 36(36)  Br:3 AC:11 DR:-1 Exp:4 T:1743,, @,,n,,,.r,,,,,,,,,,,,;dL6What do you want to use or apply? [$agru or ?*] ;d9} ;d You produce a high whistling sound.n,,n ,nr,;d  27(27)  Pw: 36(36)  Br:3 AC:11 DR:-1 Exp:4 T:1743It bites the monoton!;d It freezes! 27(27)  Pw: 36(36)  Br:3 AC:10 DR:0 Exp:4 T:1744;d,@,I,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:10 DR:0 Exp:4 T:1744It misses the monoton.;d%JThe monoton studies it with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:9 DR:1 Exp:4 T:1745,nn, n,r,;dr,,,,,,@,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:9 DR:1 Exp:4 T:1745It bites the monoton!;dTEIt freezes! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1746,n,n ,nr,n;d,,,,,,,,,,,,@.,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1746It bites the monoton!;d<RThe monoton is killed! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1747,nnn,<,r,n,;d. ,,,@,,,,,,,,,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1747The monoton studies you with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:9 DR:1 Exp:4 T:1748,n,,n,rn ,ef,;d  ,,@,,,,,,,,,,,,,,,,,,;d 27(27)  Pw: 36(36)  Br:3 AC:9 DR:1 Exp:4 T:1748The kitten misses the monoton. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1749n,n<r n,;dl@ 6,,,,,,,,,,,@, ,,,,,,,;d@  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1749The kitten misses the monoton.;dD The monoton studies the kitten with a level stare.n,,,r ,nnn 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1749The kitten bites the monoton!;dkE The kitten freezes! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1750;dG,,,,,@,,,,,,,,;d[G 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1750The kitten bites the monoton!;d-KAThe monoton studies the kitten with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1751,nn, ,,n;dBWhat do you want to use or apply? [$agru or ?*] ;d ;d You produce a high whistling sound. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1751The kitten bites the monoton!;d eThe monoton studies the kitten with a level stare.n,,n,r n 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1751The kitten bites the monoton!;dw The monoton is killed! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1752,;d  ;d Unknown command ' '. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1752;d/,,,,@,,,,,,,,,,,,,,;d5 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1752The kitten bites the monoton! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1753,nn<nr, ,e;d,,,,,,,,,,@,,,,,, ,,,,,,,,,,,;d? 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1753The kitten bites the monoton!n,n,nnr ,;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1753The kitten misses the monoton. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1754;d CWhat do you want to use or apply? [$agru or ?*] ;dJ  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 26% b - Meditative Healing 1 4 26% c - Lethargy 2 5 # 19% d - Friendship 3 6 # 49%(end) ;d"+;d";dl$You play the "Meditative Healing" song... 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1754  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1755,,nnr n,,;dJ%.The kitten looks well rested! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1756n,<,r ,nn;d$&*The kitten looks well rested! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1757,n,,rnn;d}&You finish the song.The kitten bites the monoton!The kitten freezes!--More--;d TThe monoton studies the kitten with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1758n,nr,,nn;d ,,,,,,,,,,,,  ,,,,  ,,,,,,,,,,  , @,,,,,, ,,,,,,,,,,,,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1758The kitten bites the monoton!;d &The monoton studies the kitten with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1759,nn,,n;d7CWhat do you want to use or apply? [$agru or ?*] ;dW Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 26% b - Meditative Healing 1 4 26% c - Lethargy 2 5 # 19% d - Friendship 3 6 # 49%(end) ;d +;d You play the "Meditative Healing" song... 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1759The kitten bites the monoton!;d! VThe monoton is killed! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1760  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1761  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1762,n,f,,, ,n,,,n,,,;d~ :You finish the song. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1763.nf,n,n,;de 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1764,,,,,,,,,,,,.....n,,,,...,,,,,,,,,,,..@.................,,,,,,,,,.fr,,,,,,, ,,,n,n,,,;d] ,,,,,,,,,@,,,,,,,..,,,,,,,,,,,;da  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1764The monoton studies you with a level stare. 27(27)  Pw: 36(36)  Br:3 AC:10 DR:0 Exp:4 T:1765.nf,,rn,n,e,;ds 27(27)  Pw: 36(36)  Br:3 AC:9 DR:1 Exp:4 T:1766,,,@fn.,,,n,,,,rn,,,,,,,,,,,,;d} 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1767@   f,, ,,,,,,, ,,,,,,,,,,  ,,,,,,,,, ,,,,,,,,,,  n ,,,,,,,,,,,,, n,,, ,,,,,,,,,,,n,,,,,,,,,,,,,,,,,,,,;de8^ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1768@,,f,,,, ,,  n,n,,;dDG] 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1769@,f,,,n,,,n,,;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1770@,,f,n,n,,,,,,,,;db 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1771,,@,f,,n,n,,,,;du 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1772, @,f,,,,,,n,nn,,e,,,,,,,,,;dO z-------+....F.#|...@f|...{_..#-------Skeff the Lyrist St:8 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:5 $:326 HP: 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1772;dX ;dX  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1772The kitten bites the lichen!;dZ The lichen touches the kitten! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1773;d 0SYou hit the lichen!You touch the lichen!;dI00The lichen is covered in frost!;d3You kill the lichen! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1774%f;d* (@<;d You see here a lichen corpse..f 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1775Someone shouts "Off with her head!";d *You are beginning to feel hungry. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1775 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1775 Hungry ;d6 ;d+v - a lichen corpse {20}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1776 Hungry ._;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1777 Hungry .@f##;d- 'f@;d_1 You displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1778 Hungry .f;dm  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1779 Hungry f#.|@-............>||;du There is a chaotic altar here. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1779 Hungry ;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1780 Hungry ._@;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1781 Hungry f.@#;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1782 Hungry   f.@#;d#) 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1783 Hungry  |#.f@##.##--;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1784 Hungry  .f#@#.-;d} 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1785 Hungry  ..#f##@##..- 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1785 Hungry ;d' 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1786 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1787 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1788 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1789 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1790 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1791 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1792 Hungry --------##.......#.......#######f##@##;d.......#------ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1792 Hungry ;do  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1793 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1794 Hungry  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1795 Hungry ------......|..####f@|...-#;d| 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1796 Hungry -+f-@-#;dk 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1797 Hungry #f.@;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1798 Hungry -.f@;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1799 Hungry f..@;d?3 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1800 Hungry .f..@.;dJ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1801 Hungry .f@;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1802 Hungry   ...f@#;d,, 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1803 Hungry .f.@;d1  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1803 Hungry ;d` 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1803 Hungry ;dj5 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1804 Hungry    ..f @###;dM$A 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1805 Hungry        . .#@;dn 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1805 Hungry ;dv2 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1806 Hungry  ... ... ....#@f#`;db 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1807 Hungry     f#@;dָ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1807 Hungry ;d?  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1808 Hungry     ##@;dX<With great effort you move the boulder. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1809 Hungry f#@`;dB] 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1810 Hungry ##f@`;da $ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1811 Hungry #f@$.`#`....|..---;d? 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1812 Hungry ---|..|...f|./.|#|..@||F-;dok.-.||#@.|-;d19 gold pieces.45 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1813 Hungry ;dP,@.;dUw - a wand of make invisible {7}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1814 Hungry f.;ds;dThere is nothing here to pick up. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1814 Hungry ;dI  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1815 Hungry .@.f;d.@ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1815 Hungry The kitten bites the brown mold!;dThe brown mold is killed! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1816 Hungry f..;dt  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1817 Hungry @..f;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1817 Hungry ;d- 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1818 Hungry  f.@.;dt6  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1819 Hungry    @ f ;d' ? 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1820 Hungry f .@  ............$-----;de 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1821 Hungry #f##-@-|.|..+...|.....------;dOL 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1822 Hungry f#.|-------@..../..|.....|.).|.|-;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1823 Hungry #f..@;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1824 Hungry ..f.@;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1825 Hungry .f.@;d.@;d11 gold pieces.56 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1826 Hungry .f.;dH 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1827 Hungry f.@.;di  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1828 Hungry ..f@.;d:.@f;d-;(You displaced your kitten.;d]?x - a zinc wand {7}. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1829 Hungry f.;d AWhat do you want to write with? [- wx or ?*] ;dAYou write in the dust with a zinc wand {7}.--More--;dZ{:What do you want to write in the dust here? ;d).;d ;d$The bugs on the floor speed up! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1830 Hungry ..f;dG 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1831 Hungry ..@f;d .@;d( You see here a pole sickle. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1832 Hungry f..;dD  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1833 Hungry .f@);d[Y@f;d `You displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1834 Hungry .)f;dg 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1835 Hungry @.f.;dw 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1836 Hungry @..f;dj 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1837 Hungry @.f.;d]  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1838 Hungry @.f..;d! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1839 Hungry @..f;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1840 Hungry @..f.;d`@The door resists! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1841 Hungry f.;d;d7The door opens. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1842 Hungry .#-f.;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1843 Hungry ##@f.;dz 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1844 Hungry   @-f. ;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1844 Hungry ;d~, 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1845 Hungry  @ #.  .f ;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1846 Hungry @#  ;d2 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1846 Hungry ;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1847 Hungry #@....;dT  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1848 Hungry .......#.........@.f....... .......;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1849 Hungry ....#@f..;dB2 f@;d44You displaced your kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1850 Hungry #f;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1851 Hungry -f@;dر 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1852 Hungry @-f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1853 Hungry @f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1853 Hungry ;dU  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1854 Hungry .f@.;d2 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1855 Hungry #f..@;dP 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1855 Hungry ;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1855 Hungry ;dz 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1856 Hungry ##@ f. . ;d=  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1857 Hungry .....#@f...       ;dF 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1858 Hungry #@#f| ..  .. ;d` 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1859 Hungry #@f#        ;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1860 Hungry #@#f;d5  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1861 Hungry ..@#f#;d9L 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1862 Hungry ..@f##;d9 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1863 Hungry ....@f#;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1864 Hungry ...................@#f;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1865 Hungry ....................@.f#;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1866 Hungry ...@f.#;d< 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1867 Hungry @..f;daJ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1868 Hungry @f..;d5 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1869 Hungry @..f;d7  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1870 Hungry f@..;d 3f.@.;dl 7  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1871 Hungry You are beginning to feel weak. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1871 Weak  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1871 Weak ;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1872 Weak .@.f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1873 Weak @..f;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1874 Weak @..f.;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1875 Weak @.f.;d1  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1876 Weak @.f..;d  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1877 Weak @.f.;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1878 Weak   @f.. ;d8d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1879 Weak .. .   f- @ #;d% $ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1880 Weak   f #@####;d'  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1881 Weak #f##@#;d>U[ 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1882 Weak ........#.##f@.-...|$.---;d;P 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1883 Weak     #----f...@|  ;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1884 Weak -f@#.|..-;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1885 Weak #@-f|-;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1886 Weak #f-#@;d .@;d 13 gold pieces.69 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1887 Weak .f;d@A#@.I;d 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1887 Weak The kitten misses it.pSuddenly, you notice a rock piercer.;dA4The rock piercer bites the kitten!;d0 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1887 Weak The kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1888 Weak ;d2* N###@.;dv*  27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1888 Weak The kitten bites the rock piercer!;d . The rock piercer misses the kitten. 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1889 Weak  ;dJE(.@ ;dE 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1889 Weak The kitten bites the rock piercer! ;dG4The rock piercer bites the kitten! ;dkI0 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1889 Weak The kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1890 Weak  ;d FWhat do you want to use or apply? [$agruwx or ?*]  ;dx/ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 26% b - Meditative Healing 1 4 26% c - Lethargy 2 5 # 19% d - Friendship 3 6 # 49%(end) ;d޸+ ;ddYou play the "Lullaby" song... 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1890 Weak  ;d*The rock piercer sleeps. ;dThe kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1891 Weak  ;d4The kitten bites the rock piercer! ;dXA 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1891 Weak The kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1892 Weak --More-- ;daThe kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1893 Weak  ;d8c&You finish the song. ;dd4The kitten bites the rock piercer! ;df0 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1893 Weak The kitten bites the rock piercer! 27(27)  Pw: 36(36)  Br:3 AC:8 DR:2 Exp:4 T:1894 Weak  ;dݳbYou hit the rock piercer!You touch the rock piercer! ;d47The rock piercer is covered in frost! ;dYou kill the rock piercer!% 31(27)  Pw: 44(36)  Br:3 AC:8 DR:2 Exp:5 T:1894 Weak Welcome to experience level 5. ;dYou feel awake! 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1895 Weak .f--More--;dn [HP+4=31];d6 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1896 Weak @f.%;dy###@f.  ;dd* 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1897 Weak You hear water falling on coins. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1897 Weak ;dg  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1898 Weak ###@#f..;dq 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1899 Weak #@f#.  ;d")k 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1900 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1901 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1902 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1903 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1904 Weak #`#@#f#####   31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1904 Weak ;d 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1905 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1906 Weak  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1906 Weak @#f#;d^With great effort you move the boulder. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1907 Weak `@#f#;dj 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1908 Weak ###`@f####;d You try to move the boulder, but in vain. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1908 Weak ;d7[ 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1909 Weak f#@#;d 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1909 Weak ;d[ 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1910 Weak ##@###`;deG 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1911 Weak f#@#;d 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1911 Weak ;dK 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1912 Weak ##f@#;d% 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1913 Weak #f@+#;d$You try to move the boulder, but in vain. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1913 Weak ;d 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1914 Weak #f#@;dL 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1914 Weak ;dThe door resists! 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1915 Weak #f;d:;d(bThe door opens. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1916 Weak --..|...|.....#|..'....f..$......-----------;d6 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1917 Weak ----+-...............|#'@#-;d 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1918 Weak --.|.||.'@-f;dQ 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1919 Weak .'@.f#;d .'@;d^  31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1920 Weak You faint from lack of food. 31(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1920 Fainted  31(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1920 Fainted ;dO # 31(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1920 Fainted The paper golem hits! 28(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1921 Fainted ;dި [HP-3=28]-f 28(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1921 Fainted The paper golem hits!;d; f 27(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1921 Fainted The paper golem is suddenly very cold! 27(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1922 Fainted f#[HP-1=27];d Z-f 27(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1922 Fainted The paper golem hits! 26(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1922 Fainted --More--;d)The paper golem is suddenly very cold! 26(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1923 Fainted ;do+'[HP-1=26]#;d.8 26(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1923 Fainted The paper golem hits! 25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1924 Fainted f;d/[HP-1=25]f# 25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1924 Fainted The paper golem hits! 24(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1924 Fainted The paper golem is suddenly very cold!;d5You destroy the paper golem! 24(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1925 Fainted ?--More--;d[HP-1=24] 25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1926 Fainted -f;d1[HP+1=25] 25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1927 Fainted  25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1928 Fainted f#;dZ' 25(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:1929 Fainted You regain consciousness. 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1929 Fainting !;dmz@.y - an unlabeled scroll {5}.y - an unlabeled scroll {10}.!;dµ/y - an unlabeled scroll {15}.!;d|z - an unlabeled scroll {5}. 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1930 Fainting f.-";dD8What do you want to eat? [tv or ?*] #;dM{ Comestibles t - a C-ration {10} v - a lichen corpse {20}(end) %;dH+%;dв0This lichen corpse tastes terrible! 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1931 Hungry  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1932 Hungry  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1933 8  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1933f..-%;dhYou finish eating the lichen corpse. 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1934.f.&;d 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1935f.@.&;d5  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1936f..@.&;dT  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1937$f@.';dPYou stop. Your kitten is in the way! 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1938$f';d #@f';d{ You displaced your kitten. 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1939f.';d>7 0#@.';d; 41 gold pieces.410 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1940..f(;d^ 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1941@.f.(;d 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1942  @.f.-(;d  25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1943    @.f.(;d" s 25(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1943);dYV 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1944..............#@f..[HP+1=26]);d  26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1945..@f.*;d 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1946@f..*;du#@..f 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1947You feel tired!*;dZYou feel wide awake the next moment, though. 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1947*;df 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1948#@f...*;dx  26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1949#@f.  *;dp 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1950#@..    +;d} 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1951#@#f    +;d]  26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1952`@f#.  ,;d 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1953@f# ,;d8 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1954@#f ,;d! With great effort you move the boulder. 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1955`@#f## #-;dQ. 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1956###f## @ ###+-;d!  26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1957#f@.;dE.@f.;d6You displaced your kitten. 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1958f#.;d5 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1959####@f#/;dF% 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1960#@f###0;dx 26(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1961#@#f##0;db2 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1962#f#@##[HP+1=27]0;dK  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1963#f@0;dr; 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1964#f#@1;ds 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:19641;ds 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:19641;ds 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:19641;dK s 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:19652;d/| 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1966+2;dT 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1967You are beginning to feel hungry. 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1967 Hungry  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1967 Hungry 2;di 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1968 Hungry 2;d 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1969 Hungry #f2;d 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1970 Hungry f#2;d7  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1971 Hungry #f2;dm  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1972 Hungry f#2;dp  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1973 Hungry #f2;d  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1974 Hungry #f2;d  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1975 Hungry f#2;dY<The door opens. 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1976 Hungry --------- |......$.#f |v........- |........ ---------3;dk  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1977 Hungry -.|#@fl|-3;d 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1978 Hungry -v.@f#-4;d) 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1979 Hungry @f-5;dG8What do you want to use or apply? [$agruwx or ?*] 5;d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 25% b - Meditative Healing 1 4 25% c - Lethargy 2 5 # 18% d - Friendship 3 6 # 48%(end) 5;dj +5;dOl You play the "Lullaby" song... 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1979 Hungry 5;dq The leprechaun sleeps. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1980 Hungry f..5;dx [HP+1=28] 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1981 Hungry f.5;d^z O 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1981 Hungry The kitten picks up 25 gold pieces. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1982 Hungry .f5;d{ 'You finish the song.5;d~ The kitten drops 25 gold pieces. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1983 Hungry $f7;d 3You hit the leprechaun!7;d' `You touch the leprechaun!The leprechaun is covered in frost!7;dn You smile at the leprechaun seductively. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1984 Hungry f.8;d 3You hit the leprechaun!8;d%`You touch the leprechaun!The leprechaun is covered in frost!8;dYou smile at the leprechaun seductively. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1985 Hungry $f8;d ^You hit the leprechaun!You touch the leprechaun!8;d 5The leprechaun is covered in frost!8;d, You kill the leprechaun! 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1986 Hungry f..%9;dAE.@88 gold pieces.9;db98 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1986 Hungry 9;d3You see here a leprechaun corpse.9;diW 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1986 Hungry The kitten picks up 25 gold pieces. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1987 Hungry .f;;da1@%;;dcR 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1987 Hungry The kitten drops 25 gold pieces. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1988 Hungry f%<;dx}.f@<;d}(You displaced your kitten.<;d 25 gold pieces.523 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1989 Hungry .f=;d 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1990 Hungry .vf@...>;d 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1991 Hungry f..@>;d- 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1992 Hungry d..f@>;d  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1993 Hungry # d.f@?;ds HYou miss the jackal.You miss the jackal.?;du %You hit the jackal!?;du  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1993 Hungry The jackal bites!?;du  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1993 Hungry The jackal is suddenly very cold!?;dx You kill the jackal! 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1994 Hungry %f-[HP-1=27]@;d`u @ # @;d|You see here a jackal corpse. 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1995 Hungry .f@;d @;d: 7There is a jackal corpse here; eat it? [ynq] (n) A;dI yA;dSThis jackal corpse tastes terrible! 27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1996 Hungry  27(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1997  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1998#-fA;dWg[HP+1=28] 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:1999  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2000  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2001  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2002  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2003  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2004  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2005  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2005#fA;dfjYou finish eating the jackal corpse. 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2006#fB;db 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2007@f # B;djj  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2008@##  B;dSs 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2008C;dR= 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2009#@#fC;d8  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2010@f##D;d 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2011##@f#D;d 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2012@#f#D;d 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2013--|(.....@#f#D;d0  28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2014---..(. @f##E;dr 28(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2015---e.....!|...-@-f#E;d*  29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2016#|f@.e|-.----#[HP+1=29]F;dx )@.F;dy IYou see here a leash.fI.F;d|  29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2016It misses the kitten. 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2017G;d ~@(>.d".`--+-G;d You see here a box.G;d  29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2017The kitten bites the jackal!G;d [The jackal misses the kitten.The jackal bites the kitten!G;d The kitten bites the jackal! 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2018K;dwEWhat do you want to use or apply? [$agruwx or ?*] L;dȓ4 Wands w - a wand of make invisible {7} x - a wand of speed monster {7} Tools a - an uncursed wooden harp {30} g - an uncursed tin whistle {3} r - 4 candles {8} u - a lock pick {4}(end) N;dnj +In what direction? O;d/;There is a box here, pick its lock? [ynq] (q) O;d?y 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2018The kitten bites the jackal!O;d1The jackal is killed! 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2019  29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2020#.f#O;dYou succeed in picking the lock. 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2021.fQ;dA# Q;d7 lootR;dy\;There is a box here, loot it? [ynq] (q) R;dC 6yYou carefully open the box...--More--S;d Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) S;d(- b+ Take out what type of objects?  a - All types b - Coins ('$') c - Scrolls ('?') d - Rings ('=') A - Auto-select every item X - Items of unknown B/C/U status(end) T;dǢ+T;doT;d{ Take out what?  Coins ('$') a - 74 gold pieces Scrolls ('?') b - a scroll labeled HLY HLS Rings ('=') c - a shiny ring(end) U;d#+++U;dT vU;d 74 gold pieces.97 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2021A - a scroll labeled HLY HLS {5}.U;d B - a shiny ring {3}. 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2022#f#V;dL(@..|V;d ) 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2022The monoton studies you with a level stare. 29(31)  Pw: 43(43)  Br:3 AC:14 DR:-4 Exp:5 T:2023.eW;dg 29(31)  Pw: 43(43)  Br:3 AC:13 DR:-3 Exp:5 T:2024@. . W;dt&  29(31)  Pw: 43(43)  Br:3 AC:12 DR:-2 Exp:5 T:2025| |..# |$.f@ X;dr 29(31)  Pw: 43(43)  Br:3 AC:12 DR:-2 Exp:5 T:2025X;dتYou stop. Your kitten is in the way! 29(31)  Pw: 43(43)  Br:3 AC:11 DR:-1 Exp:5 T:2026fY;dx"@fY;dCYou displaced your kitten. 29(31)  Pw: 43(43)  Br:3 AC:10 DR:0 Exp:5 T:2027---|...%.....|f#|Z;d!g 29(31)  Pw: 43(43)  Br:3 AC:9 DR:1 Exp:5 T:2028--.||#e@f#-Z;d] 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2029   @>.[;dR@.[;d'53 gold pieces.650 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2030f.[;d/..@[;dC - a hexagonal amulet {20}. 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2031f>\;dܚ  29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2032%f. @.];d 29(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2033.@f.];d @.];d You see here a tripe ration. 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2034..[HP+1=30]^;d@ 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2035%@f#_;d  30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2036.......e.@f_;d{ f@_;d~ You displaced your kitten. 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2037 ef >d;d` 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2038.%f..@.e;dW z----|f...|@..h|....|h.M---Skeff the Lyrist St:8 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:6 $:650 HP: 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2038e;dY` .e;d=b  30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2038The kitten falls into a pit! 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2039fh;dB h;dxh;d*The kitten is still trapped.--More--h;d---------------------------|...|--------+ .###+ ||.%.||(....e.| < |##| ||...|#..e. !|. {_ .#############- >||..@.#| |-------##| ||..`|--.-----######-.------.--.-----+--########################------+---`############-----###;d17H####`######. |##. -#---.-## -----------##| |#| || |## | |######| |#####| % || |## | -##| |#-----| |## | %|#. -#`| .`#`#### -----------+-----------| |-.-|-.------| |#| h;du[m|-----#| |#- ) || |------------Skeff the Lyrist St:8 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:5 $:650 HP: 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2039h;d!'o  30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2040w;d w----|....|@f.h|....|h.M---Skeff the Lyrist St:8 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:6 $:650 HP: 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2040w;dW w;d  30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2040The garo thrusts her small stiletto at the kitten.The garo hits the kitten!The garo misses the kitten.w;d The kitten bites the garo! 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041.x;d:_ x;d^_ Unknown command ' '. 30(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041z;d-MThe kitten yowls!f@z;d-wYou displaced your kitten.-....-z;d._You fall into a pit!You land on a set of sharp iron spikes!z;d!.2The cold-iron sears your flesh!z;d(/ 22(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041The spikes were poisoned!5  22(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041--More--z;d} You feel weaker! < f  I z;d  12(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041It misses the kitten.hz;dw %It hits the kitten!z;d WThe garo thrusts her small stiletto!The garo hits!z;d The garo's cold-iron small stilettos sears your flesh! 10(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041--More--|;dj 'The garo hits!.|;d^l  9(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2041You hear a blast. 9(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2042[HP-21=9];dh/ # ;d;pray;dra ;d ;d ray;day;d y;d<Are you sure you want to pray? [yn] (n) ;d/3yYou begin praying to Pan.;dEYou are surrounded by a shimmering light.I;d8 9(31)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2042 Invl The kitten misses it.;dpMIt misses the kitten.It hits the kitten!;dm@The kitten is killed!.--More--;d<The garo starts to attack you, but pulls back.;dThe garo starts to attack you, but pulls back. 9(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2043 Invl ;d 9(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2043 Invl The dwarf zombie starts to attack you, but pulls back.h--More--;d+o<The garo starts to attack you, but pulls back.;d{The garo starts to attack you, but pulls back. 9(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2044 Invl ;d} 9(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2044 Invl The garo starts to attack you, but pulls back.--More--;dThe garo starts to attack you, but pulls back. 9(31)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2045 Invl You finish your prayer.;d\You feel that Pan is well-pleased.You feel much better.;d 32(32)  Pw: 43(43)  Br:3 AC:15 DR:2 Exp:5 T:2045The dwarf zombie turns to flee!--More--;dOVThe dwarf zombie turns to flee!The garo turns to flee!;dThe garo turns to flee! 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2045[HP+23=32];d';d4You are still in a pit. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2046....;dy 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2047;d) y 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2048M;dYou crawl to the edge of the pit. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2049M......h.;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2050. @^ h .h ;dJ(---------------------------|...|--------+ .###+ ||.%.||(....e.| < |##| ||...|#..e. !|. {_ .#############- >||..@.#| |-------##| ||..`|--.-----######-.------.--.-----+--########################------+---`############-----###[3;d)4m####`######. |##. -#---.-## -----------##| |#| || |## | |######| |#####| % || |## | -##| |#-----| |## | %|#. -#`| .`#`#### -----------+-----------| |-.-|-.------| |#| |;d*o-----#| |#- ) || |------------Skeff the Lyrist St:5 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:5 $:650 HP: 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2050;d2o  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2051;d" 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2052  >@;d: 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2053     (.@;dA 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2054..e @e... #......;d=  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2055.@.;d( 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2056@. ;d" 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2057.@ ;d) .@;d * 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2057The monoton studies you with a level stare. 32(32)  Pw: 43(43)  Br:3 AC:14 DR:-4 Exp:5 T:2058e(;dj 32(32)  Pw: 43(43)  Br:3 AC:13 DR:-3 Exp:5 T:2059#.@;d .@;d4"(D - a sky blue potion {20}.;d($ 32(32)  Pw: 43(43)  Br:3 AC:13 DR:-3 Exp:5 T:2059The monoton studies you with a level stare. 32(32)  Pw: 43(43)  Br:3 AC:15 DR:-5 Exp:5 T:2060;d  32(32)  Pw: 43(43)  Br:3 AC:14 DR:-4 Exp:5 T:2061@##.;d! 32(32)  Pw: 43(43)  Br:3 AC:13 DR:-3 Exp:5 T:2062.@#  ;d, 32(32)  Pw: 43(43)  Br:3 AC:12 DR:-2 Exp:5 T:2063#@# # #;dP----....#@ ;dU 32(32)  Pw: 43(43)  Br:3 AC:12 DR:-2 Exp:5 T:2064You hear the footsteps of a guard on patrol. 32(32)  Pw: 43(43)  Br:3 AC:11 DR:-1 Exp:5 T:2064  32(32)  Pw: 43(43)  Br:3 AC:10 DR:0 Exp:5 T:2065# ##@ ## 32(32)  Pw: 43(43)  Br:3 AC:10 DR:0 Exp:5 T:2065;d  32(32)  Pw: 43(43)  Br:3 AC:9 DR:1 Exp:5 T:2066  32(32)  Pw: 43(43)  Br:3 AC:9 DR:1 Exp:5 T:2066;d0 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2067---@....| #|.....+ .....|-----;dU 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2068.@|-.;de  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2069.@;du  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2070.@;d> 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2071.@;dc 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2072.@;dThe door resists! 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2073;d ;d The door opens. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2074-##;d_ 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2075.@#;d/ 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2076 -@# ;dt 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2077 #@ ..;dtC  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2078 ##@ ##;dw  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2079 .. #... @.............#;de 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2080....#@B#;d  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2081.@#B;d>N 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2082.@B##;dU  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2083.@B#;d q 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2084{@B##;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2085_@B##;dU[ 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2086.@B##;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2087  .@B#;dŎ] .#@B#.;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2087The giant bat bites!;dȏ  31(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2087The giant bat is suddenly very cold! 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2088;d ;dYou miss the giant bat.You touch the giant bat!The giant bat is covered in frost!;dYou kill the giant bat! 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2089#;d{B 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2090 .#@.;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2091 .#@.;d Z .#@G.;d  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2092You hear someone counting money. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2092;du 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2093.#@G..;d6 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2094.#@.;d]  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2095.#@G..;dn 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2096.#@G..;dj 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2097..#@.;d 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2098....#@G..;dg....#@. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2098The gnome lady throws a small dagger!;dg);dF).;d% ).;dT ).;d ).;d= )-;d )#;dsW ;d[ It misses. 32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2099@G.;d_  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2100....)@.;dW` J....#@.;d`  32(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2100The gnome lady throws a small dagger!);d;).;dp).;dت).;d-The small dagger hits you!;dThe gnome lady's cold-iron small dagger sears your flesh! 26(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2101@;d[HP-6=26];d5)@ 26(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2101The gnome lady throws a small dagger!;d);d).;d).;dT-The small dagger hits you!;dXThe gnome lady's cold-iron small dagger sears your flesh! 19(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2102#B@[HP-7=19];dO  19(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2103.  )@;d.@;dթ 19(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2103The gnome lady thrusts her small dagger!;d%The gnome lady hits!;dJThe gnome lady's cold-iron small dagger sears your flesh!;d3 15(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2103The gnome lady hits! 14(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2104[HP-5=14];d  ;d`NYou miss the gnome lady.You miss the gnome lady.;d[>You pretend to be friendly to the gnome lady.;dM 14(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2104The gnome lady thrusts her small dagger!The gnome lady hits!--More--;dFThe gnome lady's cold-iron small dagger sears your flesh!;d 10(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2104The gnome lady hits! 9(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2105[HP-5=9];d EWhat do you want to use or apply? [$agruwx or ?*] ;d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 0% b - Meditative Healing 1 4 0% c - Lethargy 2 5 # 0% d - Friendship 3 6 # 0%(end) ;d& +;d You play the "Lullaby" song... 9(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2105;dYou stop playing the wooden harp. 10(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2106[HP+1=10];dv_ZYou hit the gnome lady!You miss the gnome lady.;d`>You pretend to be friendly to the gnome lady.;dAa 10(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2106The gnome lady thrusts her small dagger!The gnome lady hits!--More--;dЖ FThe gnome lady's cold-iron small dagger sears your flesh!;d  2(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2106You hear the howling of the CwnAnnwn...;dc The gnome lady hits! 1(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2107[HP-9=1];d7What do you want to zap? [wx or ?*] ;d[ Wands w - a wand of make invisible {7} x - a wand of speed monster {7}(end) ;dx >;d Never mind. 1(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2107;dZYou hit the gnome lady!You miss the gnome lady.;db>You pretend to be friendly to the gnome lady.;d 1(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2107The gnome lady thrusts her small dagger!;d8The gnome lady misses.--More--;d#x!The gnome lady hits!;dKxy 0(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2107--More--;dvYou die...;dg< 0(32)  Pw: 43(43);dg--More--;dFDo you want your possessions identified? [ynq] (n) ;df1y Inventory: 339/827 weight (22/52 slots) Amulets C - an uncursed amulet versus sickness {20} Armor b - an uncursed +1 leather cloak (being worn) {15} c - an uncursed +0 pair of high boots (being worn) {20} Comestibles t - an uncursed C-ration {10} Scrolls h - an uncursed scroll of identify {5} l - a cursed scroll of antimagic {5} n - an uncursed scroll of magic mapping {5} p - an uncursed scroll of teleportation {5} y - 3 uncursed scrolls of blank paper {15} z - a blessed scroll of blank paper {5} A - an uncursed scroll of enchant armor {5} Potions f - 5 uncursed potions of booze {100} q - an uncursed potion of hallucination {20} s - a blessed potion of paralysis {20} D - an uncursed potion of oil {20} R;d1ings B - an uncursed ring of conflict {3} Wands w - a wand of make invisible (0:8) {7} x - a wand of speed monster (0:4) {7} Tools a - an uncursed wooden harp {30} g - an uncursed tin whistle {3} r - 4 uncursed wax candles {8} u - an uncursed lock pick {4}(end) ;dV. ;d. zSkeff the Lyrist St:5 Dx:15 Co:10 In:8 Wi:14 Ch:20 Neutral Dlvl:5 $:650 HP: 0(32)  Pw: 43(43)  Br:3 AC:8 DR:2 Exp:5 T:2107Do you want to see your attributes? [ynq] (n) ;dOy Final Attributes:  You last prayed 65 turns ago That prayer was well received You were devoutly aligned. 9550 gold was created. You were cold resistant. You were sleep resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You had infravision. You had a carrying capacity of 488 remaining. You had 201 points of nutrition remaining. You are dead.--More--;d ;d̿ GDo you want an account of creatures vanquished? [ynq] (n) ;dyA q;d[C  ;d~C