R0dq Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-08.03:41:06.ttyrec Time: (1680925266) Sat Apr 8 03:41:06 2023 R0dnotdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. R0drWShall I pick a character's race, role, gender and alignment for you? [ynq] S0d'nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) U0dN +U0d.OChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) W0dQ"+W0d"Choosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) [0d&a+[0d1--------|......||......+|d.....||.@...%.-|------##[0dP2Skeff the Rhymer St:10 Dx:14 Co:11 In:12 Wi:8 Ch:20 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1 It is written in the Book of Pan:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Pan seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Pan. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. [0dm2Q For the sake of us all: Go bravely with Pan!--More--]0dϙ]0d.iHello Skeff, welcome to notdNetHack! You are a neutral female yuki-onnic Troubadour.]0dFPress Ctrl^W or type #ward to engrave a warding sign.]0d19 gold pieces.19 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1`0dMONote: Please use #quit if you wish to exit the game.--More--a0d*-8What do you want to ready? [- or ?*] a0d} a0d;~ |Never mind. 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1c0d%Z c0dZAutopickup: OFF. 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1e0d` Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] e0d.a[31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true]  L - menucolors [false]  M - menu_glyphs [false]  N - mod_turncount [false]  O - msg_wall_hits [false]  P - null [true] (1 of 3)o0d+s0dW  a - old_C_behaviour [false]  b - paranoid_self_cast [false]  c - paranoid_hit [false]  d - paranoid_quit [false]  e - paranoid_remove [false]  f - perm_invent [false]  g - pickup_thrown [false]  h - polearm_old_style [false]  i - polearm_peace_safe [true]  j - polearm_pet_safe [true]  k - polearm_sequential_letters [true]  l - prayconfirm [true]  m - pushweapon [false]  n - quick_m_abilities [true]  o - quiver_fired [true]  p - qwertz_movement [false]  q - rest_on_space [false]  r - safe_pet [true]  s - showborn [false]  t - showbuc [false]  u - showexp [false]  v - show_obj_sym [true]  w - showrace [false]  x - showrealtime [false]  y - showscore [false]  z - show_shop_prices [true]  A - silent [true]  B - sortpack [true]  C - sound [true]  D - spas0d X rkle [true]  E - standout [false]  F - statuscolors [true]  G - suppress hurtness [false]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false]  L - travel [true]  M - UTF8graphics [false]  N - use_inverse [false]  O - win_edge [false]  P - verbose [true]  Q - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna] (2 of 3)y0d̲ +|0d +}0d@  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all] [26;1}0d3A )H m - pokedex [8191]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (3 of 3)0d9+0d<t Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - - broken tile or slab h - + spellbook i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - \ bed r - | strange coin(end) 0d +0d2 +0d/ +0d4+0d +0d++0d++0d y+0dC0dC Skeff the Rhymer St:10 Dx:14 Co:11 In:12 Wi:8 Ch:20 Neutral Dlvl:1 $:19 HP: 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1 T:1  13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1 T:1--------|......||......+|d.....||.@...%.-|------##0dIUnknown command ' '. 13(13)  Pw: 10(10)  Br:1 AC:9 DR:2 Exp:1 T:10d 13(13)  Pw: 10(10)  Br:2 AC:9 DR:2 Exp:1 T:2<@0d  Autopickup: ON, for $"?+!=/| objects. 13(13)  Pw: 10(10)  Br:2 AC:9 DR:2 Exp:1 T:20dO 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:3.d.@0dW6  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:4<.d@#0dY `--#...@#..0d You see here 2 pancakes. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:5.d0d ? 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:6 #d## .%@##...|.|--0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:7  . d.@#.-0dfo 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:70d....  #@. 0dD 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:7The little dog picks up 2 pancakes. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:8..d0d6 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:9 .  |#d.>.@.|  0dp 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:90d 8 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:10 . --...|...d|.#@|....-0dr 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:11  - .|#d.@|-0dB @#.0d 0 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:11The little dog drops 2 pancakes. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:12d%.0dm 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:13..@d0dP 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:14.d>@.## 0dE 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:15  .d.@   #0dq 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:16... >.d @#0dB 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:17  #d@#0dN! 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:18d#@#0dL  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:19#d#@#0dg  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:20##d@#0dTE 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:21#d@#0dp 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:22d#@0d> 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:23#d#@#####.....----0dJ  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:24# ------#-+-- |......d.... |..............-#@ |.....%.. | ......------0d7 q 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:240dx  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:25-.# #@d.  0dL 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:26-.#@#d.0dc 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:27  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:28---...##@###d#... ..... ------ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:280dC?  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:29  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:30  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:31  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:32---...|@##d####...|......$..---------0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:33-@-d#|-0d)?  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:34.d##@0dk-..@0dp39 gold pieces.58 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:35d-0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:36..d@.0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:37.@.d0d<  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:38@.d..0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:39@.d.0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:40@.d..0d!@.0dcYou see here 2 food rations. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:41.d0d  0di - 2 food rations {40}. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:42.d.0d2 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:43#@.d.0di 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:44@d...0dn  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:45##@  .    0d5 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:46#@.           0d& 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:47@#d    0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:48###@#d..  0dP  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:49@#d#  0d p 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:490d#% 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:50.......d@##    0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:51.. @#d0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:52. . d@##0d$ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:53...........@#d0dP 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:54.@...|d0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:55@.d#0di 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:56.@d#0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:57.@d|0dH  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:58.d@.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:59d..@.....0d9  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:60.d...@  0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:61 . d.@....0d0 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:62   ..d.@.0d2p 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:620dl  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:63....  .d#@. 0d1  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:64   ..#d@ .0d/.. .. . #.@..  0dYou see here 2 pancakes. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:65#d0d$ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:66 . ......d.%@....0d% 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:67   .#d.@0d1H  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:68.......... #d@.0d @d0di You displaced your little dog.. .      0dm You see here 2 pancakes. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:69.0d< 0dH j - 2 pancakes {4}. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:70d.0dI! 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:71 . .......#@.d....0d.@   0d`L 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:77... d# @0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:78  .d#@0d1Y 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:79#d#@0dX  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:80##d@0di  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:81#d@0d9 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:82d#@0d6z 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:83#d#@0dY 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:84##d@....0d ( 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:85# ......d... ..............@ ........ ......0d>  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:86 ## d#@  . 0df: 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:87  #d#@   0dq 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:870d7o 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:88-------  d@........|  ###|........!|  ......=.| ......|0dR$ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:89#d@|.-0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:90d.@0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:91.d.@0dp 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:92d...@0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:93.d.@0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:94..d.@0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:95.d.@0d.@0dk - a bronze ring {3}. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:96..d0d*@.0dl - a smoky potion {20}. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:97.d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:98@.d.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:99@d.0dR 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:100@..d0dW 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:101@..d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:102@.d..0d& 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:103@..d0d@ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:104@.d..0dN The door opens. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:105|.d0d< 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:106@.   0dr 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1060dar 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1060d3 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:107d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:108d..0d R  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:109d.0d>  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:110..d0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:111d.0d0  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:112###d..0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:113.d0dn  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:114.d0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:115.d0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:116.d.0dO 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:117.d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:118.d0dt? 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:119d.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:120d.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:121.d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:122..d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:123#@|   d . 0dDK 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:124  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:125  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:126######@###d|.      0dj 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1260d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:127  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:128  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:129  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:130  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:130---..| ..|#$.#|@#d######0dC@ > 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:131--|. |. | d@#    0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:132....-@-##d0dnK@.|--#0dTq10 gold pieces.6 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:133d0dVU  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:134.@#d#0dW? 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:135.@##0d2. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:136.@#0d1x 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:137  d.@#0dE  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:138 ..d#@#0dź 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:139  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:140 ..#d##@### 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1400d   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:141  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:142  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:143  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:144  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:145  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:146  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:147########d#@#### 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1470dW   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:148  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:149  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:150  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:151  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:152  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:153  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:154 #########@### 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1540dNb   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:155  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:156  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:157  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:158  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:159  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:160  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:161######d#@##.- 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1610dA h  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:162  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:163  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:164  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:165-----------##..........|#|.{........|#d@..........|-----------0d N  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:166-|d.@0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:167#d.@0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:168..@d0d[ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:169@d.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:170  @.d.0d>v  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:171 @ #d 0d9U 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:172@#.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:173@#d0d´ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:174@#d#0dRZWhere do you want to travel to?(For instructions type a ?)0d1 0d r 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1740d$ 2 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:175@#### 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1750d?   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:176  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:177  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:178  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:179  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:180  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:181  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:182...@#d######## 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1820d   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:183  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:184  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:185  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:186  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:187  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:188  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:189......@##d###### 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:1890d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:190@d###0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:191You hear the footsteps of a guard on patrol. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:191  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:192  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:193  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:194  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:195  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:196   .#|##@.... 13(13)  Pw: 0dZ 3[24;27H10(10)  Br:3 AC:9 DR:2 Exp:1 T:1960d   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:197  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:198  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:199  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:200  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:201  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:202  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:203##d####|.@............................... 13(13) 0d A Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2030d   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:204  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:205  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:206  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:207  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:208  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:209  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:210###d#d#@#  #.   ##  0d    13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2100d   13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:211  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:211#dd0dT* 0d* yYou hit the jackal!You touch the jackal!The jackal is covered in frost!0d/ You kill the jackal! 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:212#d0d! 0d/" GYou hit the jackal!You miss the jackal.0d# &You miss the jackal.0d' ' 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:212The jackal bites! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:213:[HP-1=12]0dDs 0You miss the jackal.0ds &You miss the jackal.0dvw You kill the jackal! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:214%0d2@# Things that are here: a jackal corpse a jackal corpse--More--0d6,0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:215#:0dDYou miss the newt.You miss the newt.0dܞYou hit the newt! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2160dr.You miss the newt.0dTYou touch the newt!The newt is covered in frost!0d܄You kill the newt! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:217#d0d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:218@%d##0d9RV@#d#0d?S 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:218The little dog eats a jackal corpse. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2190d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:220@#0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:221.....@#0dΫ  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:222  ..@..#0dJ 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:223....@#......%0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:224@..0d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:225@>0d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:226@.0d{2 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:227.@0d~ 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:228.@0d:  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:229@>0dq  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:230.@0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:231@>0dl 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:232@.0dE4What do you want to use or apply? [$ah or ?*] 0d_0dϲThat is a silly thing to use or apply. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2320dAWhat do you want to use or apply? [$ah or ?*] 0d 0d You produce a high whistling sound. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2330dcm 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:234.@0dG  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:235.@0d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:236>@d## 0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:237@d#.0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:238d@>.0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:239d..@0d> 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:240d..0dv  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:241.d0d_-.-.------------|.x............|+..x.......$...||....@d........||.......)......|----------------Skeff the Rhymer St:10 Dx:14 Co:11 In:12 Wi:8 Ch:20 Neutral Dlvl:2 $:68 HP: 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2410d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:242..d0d4What do you want to use or apply? [$ah or ?*] 0dD Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 0d|( +0d) You play the "Lullaby" song... 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:242The grid bug sleeps.0d%, The little dog picks up a runed spear. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:243.xd.0d&2 The grid bug sleeps. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:244  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:245d..The grid bug moves while sleeping.You finish the song.0dd2 --More--0d9 The little dog drops a runed spear. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:246).d0dn BWhat do you want to use or apply? [$ah or ?*] 0dZ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 0dU+0dU0dXWhat you produce is quite far from music... 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:247.d0d)BWhat do you want to use or apply? [$ah or ?*] 0d[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 0d +0dԣ You play the "Lullaby" song... 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:247  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:248  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:249...d0d The grid bug moves while sleeping. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:250d..0dʦ You finish the song. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:251.d0d*@<0dYou see here a runed spear. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:252.d.0dB 0d m - a runed spear {10}. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:253d.0d/;What do you want to wield? [- m or ?*] 0dG0dJm - a runed spear (weapon in hand) {10}. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:254..d0dy_  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:255@.d.0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:256#@...d0d You hit the grid bug! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:257.d0dT0dWYou kill the grid bug! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:258d...0d0dYou kill the grid bug! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:259..d0d  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:260@d...0d+ 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:261###@. d    0dL0 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:262#@.   d    0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:263#@..d..................0d4(d@0d5You displaced your little dog. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:264d........................0dR 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:265.d.@0dm  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:266.d..@0dE  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:267.d.@0d{  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:268.d<@0d: 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:269.d.@0d. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:270..d.@[HP+1=13]0db 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:271.d.@0d"@.0dء19 gold pieces.87 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:272.d0dH0d!IThere is nothing here to pick up. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2720d#@d0dYou displaced your little dog. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:273d.0d@ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:274d..@.0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:275.d@.0dY@d0dYou displaced your little dog. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:276d.0d  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:277@..d0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:278@.d0d( 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:279@.d.0d[ 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:280@. d .  0dc@ S 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:281##@.   d     0dˊ+###@# .d .. .. 0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:281  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:282.0dzr 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2820d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:283@#      0d & 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:284###@     0dc  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:285@# 0d 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:286@# 0d3The door opens. 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:287-------............| 0d1 8 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:288------..>....|......|..`)..:.-@-# 0db?  13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:289---...|.....|.......|.@..........--|----------- 0dWYou miss the newt. 0d( 13(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:289The newt bites! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:290d[HP-1=12] 0de  0dYou miss the newt. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:291d# 0dfG  0dH You miss the newt. 0dH  12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:291The newt bites the little dog! 0d9J The little dog misses the newt. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:292 0d+*  0d+You miss the newt. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:2930d)3 0d5HYou hit the newt!|d0d`6 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:293The newt misses. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:294d#0d'< 0d= You miss the newt. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:295|d0d 0dIYou miss the newt.d#0d. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:295The newt misses the little dog. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:296|d0dR 0d] You miss the newt. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:297d#0d 0dYou miss the newt.0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:297The newt bites the little dog!The little dog bites the newt!0dThe newt is killed! 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:298%0d L.@0dNYou see here a newt corpse. 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:299|d0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:300%@#0d 12(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:301.@0dN @.You see here an arrow.An arrow shoots out at you!The arrow hits you!0dR The cold-iron arrow sears your flesh! 3(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:302[HP-9=3]0d@6There is an arrow trap here.0dYou see here 2 arrows. 3(13)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:3020d%z# 0dʱpray0dK2 ray0dI ay0d>Yy0d\;Are you sure you want to pray? [yn] (n) 0d\1yYou begin praying to Pan.0d "You are surrounded by a shimmering light. 3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:303 Invl  3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:304 Invl ..d. 3(13)  Pw: 10(10)  Br:3 AC:15 DR:2 Exp:1 T:305 Invl You finish your prayer.You feel that Pan is pleased.0dw You feel much better. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:305[HP+13=16]0d# 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:306.d`)@ 0d2  16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:307.d@. 0d 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:308.d@.!0d @.!0dYou see here a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:309.d"0d[ 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:310@.d|"0d(o@."0dp+ 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:310The little dog picks up a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:311d."0d (@."0dG 9 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:311The little dog drops a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:312.%d#0d  16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:313@.`d#0de 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:314@.d..$0d@)#@.$0dA- 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:314The little dog picks up a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:315d.$0du:1@d.$0d;& 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:315The little dog drops a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:316%d$0d? 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:317@.d.#` $0dj N@.   $0di % 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:317The little dog picks up a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:318d..$0d#w 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:318%0dх 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:319d.  @    %0d With great effort you move the boulder. #@#`.#%0d? , 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:319The little dog drops a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:320%#&0d#v  16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:321.d#@ ###'0d; 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:322#d@###(0d 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:323#d@##x(0d 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:324#@#d (0dI  16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:325##@d####)0d 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:326#++#d###@##)0d  16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:327x#####d@#*0dZ* 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:328.x#@d##*0d &------|......(......x@## 16(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:328The grid bug bites!*0d * 15(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:328You get zapped! 14(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:328The grid bug is suddenly very cold!*0d You kill the grid bug! 14(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:329#d#[HP-2=14]+0d9 |. |.:. |.....@-----##+0d< 14(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:329The grid bug misses. 14(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:330.:+0dE +0d You miss the grid bug. 14(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:330The grid bug bites!+0du & 13(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:330You get zapped! 12(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:331d[HP-2=12]-0dF-0dYou miss the grid bug. 12(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:331The grid bug bites!-0d) 11(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:331You get zapped! 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:331The little dog bites the grid bug!-0dNThe grid bug is killed! 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:332.:d#[HP-2=10]-0dX.#@d-0d1You displaced your little dog. 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:333........|--0da  10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:334--.||.:@.d.0dK 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:335@.d#.0d 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:336:d.@....0d 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:337.@.d/0dYou miss the newt. 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:338:d.../0d! *@./0dp  10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:338The little dog bites the newt!/0d The newt bites the little dog! 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:33900dce 00doj You kill the newt! 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:340%.d10d\ (@.10d You see here a newt corpse. 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:341.d20d#BThere is a newt corpse here; eat it? [ynq] (n) 20d y20dThis newt corpse tastes terrible! 10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:342  10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:343  10(16)  Pw: 10(10)  Br:3 AC:9 DR:2 Exp:1 T:344.d....You finish eating the newt corpse.20dg 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:344You feel a mild buzz. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:345d.30dN @.30dQ You see here a black torch. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:346..d40d# 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:347d@.50d.@50d4 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:347The little dog picks up a black torch..d50d+ 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:347The little dog drops a black torch. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:348(d50d"a50dcThe door resists! 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:349.d50d 50d KThe door opens. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:350.d.|##...........-----60d 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:351d . @####..60d$M    |@#x..60dsM 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:352You hear someone counting money. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:35260dqa K 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:353 ##@..x.........----60d7 | 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:354 d#-@-....|.....||.xx..|+..||..|||70d 5What do you want to use or apply? [$ahm or ?*] 80dX Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 80d|+80dm~You play the "Lullaby" song... 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:35480dTThe grid bug sleeps. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:355.d..x80dكThe little dog drops a black torch. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:356d#x.80dThe little dog picks up a black torch. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:357|d80dphYou finish the song.#dx.80d$5 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:357The little dog drops a black torch. 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:358d(:0d{  10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:359 #d---.---|.@.|x.;0dB.@.x;0deZ 10(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:359The little dog picks up a black torch. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:360#.d[HP+1=11];0d[;0dTYou kill the grid bug!..x;0d44 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:360The little dog drops a black torch. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:361d(<0dGx % 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:362    ..d.@.x<0d 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:363(d.@.x=0dx 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:364...d@.x=0dH  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:365..d@.x>0d6<....@>0d  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:365The grid bug bites the little dog!>0d~aThe little dog gets zapped!The little dog bites the grid bug!>0dThe grid bug is killed! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:366d..?0d 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:367   d.@.?0dR  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:368d..@.@0du 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:369.d@.@0d]The door opens. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:370..#-d.#-@0dR 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:371 @.d.##@0d`  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:372    @-d..  A0d Y 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:373..|. |.#d. |....#@ ---- A0d- 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:374   ..-.@#dA0d~  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:375 | . . @#d#A0d  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:376--+|..|.........$|@##d-B0dh 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:377-.-..|.|.||@.#dB0dh 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:378@.d##B0d 8@.#B0dI 79 gold pieces.166 HP: 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:379dC0d~C0dThere is nothing here to pick up. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:379C0d/BT@.d.#C0dB  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:380You hear the footsteps of a guard on patrol. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:380D0d 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:381@.d.D0d^U 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:382@d..D0d  11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:383@d.D0d~ The door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:384..dE0d E0d The door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:385d.E0d E0dThe door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:386.d.E0d9 E0dA:The door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:387d.E0d< E0d= The door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:388..dE0d2 E0d The door resists! 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:389.dF0d^ F0dؕ The door opens. 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:390#|.dF0d> 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:391.|######@.d.G0d 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:392. .@d . .  G0dq 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:392H0d 11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:393------...?..k.... @d|.. .    H0d-.|..|...||...-....-@-##         11(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:393The kobold throws a small dart!H0d)H0d.)H0d.)H0ddo0d.@ 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:585The little dog bites the newt!o0dCThe newt is killed!d.o0d҈ 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:585The little dog eats a newt corpse. 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:586p0do 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:587.@q0d! 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:588.@q0d*0 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:589.d.@r0d 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:590>.@dr0dZ  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:591.d.@r0d  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:592...@dr0d^ 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:593..d@s0dw 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:594..d.@s0d 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:595.d.@#s0d 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:596d...@#s0d"  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:597 .d.@#s0d:0 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:598   ..d.@#t0d# 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:599    .d#@#u0d & 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:600  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:601  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:602   .##d##@## 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:602u0d  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:603  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:604  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:605  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:606  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:607  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:608  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:609-##.@#d#  # ###### 7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 u0d7T:609u0d[m  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:610  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:611  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:612------#d@......|#|......|##......|-------2  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:613You feel tough!u0d(  7(16)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:613You must be leading a healthy life-style. 7(16)  Pw: 11(12)  Br:3 AC:9 DR:2 Exp:1 T:613v0dVx 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:614d.@+-v0ds  7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:615#d.@v0dMs 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:616...@dw0dI 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:617...@dw0dit 'd@w0dqw You displaced your little dog. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:618.dx0d 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:619.@.dx0d s 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620@d..x0d p 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620y0d|4This door is locked. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620y0d%This door is locked. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620y0d This door is locked. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620y0dN This door is locked. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:620z0d3# {0dk{0d i{0d c{0d k|0d1r&In what direction? |0dn |0dp WHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:621.d}0d # ~0dAk~0d%Ii~0dHGc~0dE k0dX)&In what direction? 0dDp0dSsWHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:622.d0d# 0du k0d-i0d`c0dk0dA&In what direction? 0dOO 0dQ WHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:623d.0d # 0dk0d6i0dc0d< k0d&&In what direction? 0d\n0doWHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:624d..0d=# 0dD k0d!oi0dAMc0dOk0do h0db  0dr &In what direction? 0dl60d{8WHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:625.d0dJ # 0d~k0di0dQ/c0d k0d&In what direction? 0dH0dnWHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:626.d.0d# 0d k0dUi0dMc0d k0d&In what direction? 0d 0d WHAMMM!!! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:627.d0dW 0d]W Autopickup: OFF. 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:627# 0dk0di0d>c0d) k0d&In what direction? 0dFl0doAs you kick the door, it crashes open! 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:628..d0dX 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:629@.d.0d+ p 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:6290drRp 7(16)  Pw: 11(12)  Br:4 AC:9 DR:2 Exp:1 T:6290d>q 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:630.@d.[HP+1=8]0dM 0dr You stop. Your little dog is in the way! 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:631d.0dV 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:632@d..0dEG  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:633@.d.0d/$ 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:634@...d0d 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:635@.d . 0d7 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:636@#..  0d6 XWhere do you want to travel to?(For instructions type a ?)0dK 0d!p 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:6360d@. 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:637# # @ 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:6370d@   8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:638  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:639  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:640  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:641  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:642..#........#...............##d@###0dͿ The fox just misses! 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:6430dBWhat do you want to use or apply? [$ahm or ?*] 0d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 0dF+0dtYou play the "Lullaby" song... 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:6430d|nThe fox sleeps. 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:644  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:645  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:646d0dDYou finish the song. 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:647d#0dر 0d =You begin bashing monsters with your bare hands.0dB DYou hit the fox!You touch the fox!0dd -The fox is covered in frost!0dK You kill the fox! 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:648%d##0d!=....@#0d#You see here a fox corpse. 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:649d#0dAThere is a fox corpse here; eat it? [ynq] (n) 0dړ y0d]%This fox corpse tastes terrible! 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:650  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:651  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:652  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:653  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:654  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:655  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:656#d#0dfYou finish eating the fox corpse. 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:657d#0dk 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:658........@#d0d 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:659........@#d#0d  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:660........@d##0dwn 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:661.@d#0d/ 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:662@.d#0di 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:663@d..0d-  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:664@.d.0d  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:665@..d0d9M 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:666@.d..0d 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:667@.d.0dͣ 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:668@.d..0d"  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:669@>.d0d  8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:670@.d.0d? 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:671@.d.0d 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:672@.d..0d" 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:673.@d.0dQ 8(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:674@...d0d8 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:675.@d.[HP+1=9]0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:676.@..d0d  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:677@.d.0d@  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:678.@>.d0d& 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:679.@.d0d' 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:680.@`d.0d0w 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:681>@.d0d:< 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:682@.d..0dB 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:683>@.d0ddq 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:684@.d.0d/ 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:685>@.d0d  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:686@d..0dԛ 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:687@>.d0d&Q  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:688.@d.0d% 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:689@>d.0d  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:690.@..d0dƘ 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:691@>.d0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:692@..d.0dfU 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:693.@d.0dW  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:694.@d.0dn 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:695@>d.0dF  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:696.@.d.0d\w-.-.--.--.d......||.......||.....d.||......@+---------Skeff the Rhymer St:10 Dx:14 Co:12 In:12 Wi:8 Ch:20 Neutral Dlvl:3 $:166 HP: 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:6960dg   9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:697.d0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:698.d.d@.<0d5What do you want to use or apply? [$ahm or ?*] 0dw7 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) 0d% +0d% 0d() &You play the "Lullaby" song... 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:698  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:699.dd.0dr* VThe jackal sleeps.The little dog bites the jackal!0dD- The jackal is killed! 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:700  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:701...d0d. XYou finish the song..d. 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:702You hear the chime of a cash register. 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7020d6  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:703#@d..0dd 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:704@..d.0dl3  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:705###@ . .d0d]c....@.d.<0dA^q 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7050d_The little dog is missed by a poisoned dart! 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7060db 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:707.@)d0dI-  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:708d.@.0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:709.d.@0d[ 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:710.d.@0dThe door opens. 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:711.d-#0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:712 #.#d<@0dë  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:713   .d-@0dBJ q 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7130dg 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:714   @ <-d0dB0 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:715@d#0d q 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7150d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:716d#0dt  9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:717#d0d. 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:718#d0d 9(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:719d#0d. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:720d#[HP+1=10]0d/ 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:721#d0dP 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:722#d0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:723d#0d2 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:724###d#0dM 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:725#d0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:726#d0dkW  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:727#@#d#0d1 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:728#@d##0d%#@# 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7280dՒx  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:729  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:730  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:731  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:732  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:733  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:734  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:734##d##@#####0dtA.@d0dDYou displaced your little dog. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:735##d#0d4 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:736##d@##0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:737#+###@#d0d7 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:738d@##.!.#---0d? 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:739@#d 0dYThe door opens. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:740------....|#...|#.|--0d1  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:741-#@|d..0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:742-@d-0d'd@0dYou displaced your little dog. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:743.d0d'&.@0dYou see here a milky potion. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:744..d0d 0do - a milky potion {20}. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:745d.0d1  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:746d@.0dՋ  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:747  .@.d0d@]q 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7470d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:748.. @ #. 0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:749.#@#d.0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:750 #@#d. 0d` ( 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:751  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:752  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:753  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:754  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:755  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:756##########@## 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7560dK   10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:757  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:758  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:759  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:760  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:761  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:762  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:763----->.. . ..###########@######     K IH10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7630d'  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:764  11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:765 . .. .r##@##d0dC,[HP+1=11] 11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:766  11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:767  11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:768  11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:768----.{.  .   .  ..##@r#d#######0d8x 11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7680d M..@##0dG ( 11(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:768The giant rat bites! 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:769d[HP-1=10]0d--|.....|........-@-###0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:769You hear some noises. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7700dR  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:771-----.....|.......||@.........|--.---------0dM 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:772.@##0dZ  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:773@.d0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:774@.##0d]3 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:775>@d0ds 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:776.@d##0d q 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7760d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:777   . @#0d)q 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7770dq 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7770diT  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:778      .@#d0d` 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:779 . . .#@d#0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:780 .  . d##@##0dۮ x  #d@##0d>  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:781You hear someone cursing shoplifters. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7810dUR 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:782#d#@#####+0d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:783#d###@0d&tr 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7830d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:784d###@#0dh 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:785#d#@0dN 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:786###@0dU The door resists! 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:787d0dO 0dQ The door opens. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:788d|!$.....-.-0d8, 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:789#d-@-|#.|||..--0d/-|-@0dYou see here a dark green potion. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:790d|0d Y!@##0d You see here 22 gold pieces. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:791#d0d5 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:792$#@0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:793|## #@.0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:794#d.#@0dM"@.0d+RYou see here 22 gold pieces. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:795d|0dH0d22 gold pieces.88 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:796d|0de *@.0d g You see here a dark green potion. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:797d#0d%0dN(p - a dark green potion {20}. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:798d#0dQ 0dΌ Autopickup: ON, for $"?+!=/| objects. 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:7980d 10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:799#d.@#0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:800#|d.@0d  10(16)  Pw: 12(12)  Br:4 AC:9 DR:2 Exp:1 T:801.d@.0dn+y Final Attributes:  You last prayed 539 turns ago That prayer was well received You were fervently aligned. 5099 gold was created. You were cold resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You had infravision. You had a carrying capacity of 550 remaining. You had 247 points of nutrition remaining. You are dead.--More--R0dR0dGDo you want an account of creatures vanquished? [ynq] (n) S0d y Vanquished creatures:  a giant rat 3 jackals a fox a kobold a goblin 6 grid bugs 4 newts  17 creatures vanquished.--More--T0d Do you want to see your conduct? [ynq] (n) U0d  xy Voluntary challenges:  You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You never magically identified an item.--More--W0d oW0d  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 0 Au |  | killed by Mr. |  | Sablja, the |  | shopkeeper |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 3 with 172 points, and 0 pieces of gold, after 841 moves. You were level 1 with a maximum of 16 hit points when you died. --More--Y0dYou didn't beat your previous score of 234328 points.  No Points Name Hp [max]  1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19  [max 27]. Killed by a hallucinogen-distorted  aphanactonan assessor. 58 [44]  2 1315468 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 16  [max 28]. Killed by an aphanactonan assessor. - [310]  3 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16  [max 24]. Killed by a legion devil sergeant. - [309]  6 234328 Skeff-Brd-Swn-Fem-Cha died in Fort Ludios. Killed by   Croesus. - [94]  172 Skeff-Brd-Swn-Fem-Neu died in The Dungeons of Doom on   Y0d-U level 3. Killed by Mr. Sablja, the shopkeeper. - [16]--More--Z0d1z