0d Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-07.21:35:58.ttyrec Time: (1680903358) Fri Apr 7 21:35:58 2023 0d notdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 0dD WShall I pick a character's race, role, gender and alignment for you? [ynq] ˏ0dnChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) ͏0d +͏0d'Choosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) 0dH+0dHChoosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) 0da+0dO-------+.@..%||..f..||...*.|.....:||.....|-------0dSkeff the Rhymer St:8 Dx:17 Co:12 In:9 Wi:9 Ch:20 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 12(12)  Br:1 AC:7 DR:2 Exp:1 It is written in the Book of Pan:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Pan seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Pan. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. F0dOor the sake of us all: Go bravely with Pan!--More--0d0driHello Skeff, welcome to notdNetHack! You are a neutral female yuki-onnic Troubadour.0dFPress Ctrl^W or type #ward to engrave a warding sign.0dcYou are lucky! Full moon tonight. 13(13)  Pw: 12(12)  Br:1 AC:7 DR:2 Exp:10d9 0d :Autopickup: OFF. 13(13)  Pw: 12(12)  Br:1 AC:7 DR:2 Exp:10d 0d You stop. Your kitten is in the way! 13(13)  Pw: 12(12)  Br:2 AC:7 DR:2 Exp:10dq 0d There is a staircase up here. 13(13)  Pw: 12(12)  Br:2 AC:7 DR:2 Exp:10dù 5f@0d{ You displaced your kitten. 13(13)  Pw: 12(12)  Br:3 AC:7 DR:2 Exp:1<f0d(.@0d@You see here 9 rocks..f0dy?The newt misses..f0d 13(13)  Pw: 12(12)  Br:3 AC:7 DR:2 Exp:1The kitten eats a tripe ration. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d2p0d>qi - 9 rocks {9}. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dP -You hit the newt!0d $You miss the newt.0d $You miss the newt.0dP The newt misses. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.f0dy RYou miss the newt.You miss the newt.0d You miss the newt. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.f0dR 0dYR EYou miss the newt.You touch the newt!0d{R /The newt is covered in frost!0dtU GYou kill the newt!.f0dV  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1The kitten eats a newt corpse. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dKA  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.@0d*H 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#@.f.0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#@.f.0d_r 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 ##@.f.0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 #  @.f. 0d8 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1## @ ####. ..0d5 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1####@#  0da  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1###@#  0dŬ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@#0d7|  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@#0d? k 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dk 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d/ t 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1+0d( k 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d k 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dPc k 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f#0dn x 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#0d8 x 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#0d=  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f0ds 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f0dThe door opens. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-------+......|..................(|...........-------------0dJ  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1----.......$|@#-f 0dh 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1--.||@-# 0dh @. 0di You see here 25 gold pieces. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#f 0d2  0dl325 gold pieces.25 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f# 0d @. 0dN You see here a chest. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f## 0d! 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1(@f- 0df  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.@.f. 0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#.@...f..... 0dŶ  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f.0dk+ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##@f...0d݈  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1## # #@.f. 0d3# 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1## @ f.   0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##@f#0d# 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#@#f#0dC 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##@##f#0dv 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1###@##f#######0dX0 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#############+#@####0d>  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1###-----##....@f#####|...|#...?##|..---0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@-f#.|--0d! 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.f#@.##0d~*1-.@0d,You see here a scroll labeled GARVEN DEH. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.0dl* 0d , j - a scroll labeled GARVEN DEH {5}. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f-#@.0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1---|.......f@.0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-.# #.@..#f##0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#   @.f .0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1|.....@ |$..|#f. ----.0dg 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-@ .f. -0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.#@.#f  0d~M+#..@0dYou see here 59 gold pieces. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1f.0dzI 0dK 59 gold pieces.84 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.f.0dRj 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1## @f.###.#0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@ (.#.f .0dmk 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dS 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##@###..0dg 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@#.. #0d.k 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1--|.#-..@ |. |0dC 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-.@#.0doD 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1--....|@#.|.$.----0d5q{-- . .-@.|-0dsYou see here a bag. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:10dۂ# 0dnloot0d<There is a bag here, loot it? [ynq] (q) 0dOA y0dA+You carefully open the bag...--More--0dl v The bag is empty. Do what?  i - Put something into the bag(end) 0d] 70d] l 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 0d:k - a bag {15}. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1!0d] 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-.#.@!0d.@!0dTYou see here 10 gold pieces. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1!0dO !0df 10 gold pieces.9 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1"0d54 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@."0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1.@."0d:{  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1- . @.#"0dJ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1  @.###0d" 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 @- # #0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##.## @ ##0dͅ  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 #@##+$0dk 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1$0dQ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 ..@#$0d9  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1# @ #%0dV 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1#@#%0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1##@#%0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1@#%0dʧ j 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1&0d= 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1----.$...@#&0dL 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1- .......|@...!.....#--------&0dj 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1&0d&  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1|.#@-'0d) 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1-.@'0dW @.'0d (You see here 26 gold pieces.'0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1You hear the footsteps of a guard on patrol. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1(0d (0d&26 gold pieces.120 HP: 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1*0dse26 gold pieces. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1*0d> You see here 26 gold pieces. You hear the footsteps of a guard on patrol. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1/0d9 /0d You have found nothing of note. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:150d=  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] 50d [31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true]  L - menucolors [false]  M - menu_glyphs [false]  N - mod_turncount [false]  O - msg_wall_hits [false]  P - null [true] (1 of 3)0dp+0d+ a - old_C_behaviour [false]  b - paranoid_self_cast [false]  c - paranoid_hit [false]  d - paranoid_quit [false]  e - paranoid_remove [false]  f - perm_invent [false]  g - pickup_thrown [false]  h - polearm_old_style [false]  i - polearm_peace_safe [true]  j - polearm_pet_safe [true]  k - polearm_sequential_letters [true]  l - prayconfirm [true]  m - pushweapon [false]  n - quick_m_abilities [true]  o - quiver_fired [true]  p - qwertz_movement [false]  q - rest_on_space [false]  r - safe_pet [true]  s - showborn [false]  t - showbuc [false]  u - showexp [false]  v - show_obj_sym [true]  w - showrace [false]  x - showrealtime [false]  y - showscore [false]  z - show_shop_prices [true]  A - silent [true]  B - sortpack [true]  C - sound [true]  D - spa0d+rkle [true]  E - standout [false]  F - statuscolors [true]  G - suppress hurtness [false]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false]  L - travel [true]  M - UTF8graphics [false]  N - use_inverse [false]  O - win_edge [false]  P - verbose [true]  Q - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna] (2 of 3) 0d+0d +0d gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all] [26;10d7)H m - pokedex [8191]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (3 of 3)0dSkeff the Rhymer St:8 Dx:17 Co:12 In:9 Wi:9 Ch:20 Neutral Dlvl:1 $:120 HP: 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:114-------------################+ |------------##| ||.@........|#####. ( |#.....!.....+#####+| -##--------.---#-----#-----##-------------#-------####| |###| |#. -#############+ < |##- .####. .[0d42m#| |##| |###| |###| |#. .######| |#| |##-----#| |#####. |#-----##-----| |#-------#+0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:115.@0dQ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:116.f.@0d;i.@0dFlYou see here a fizzy potion. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:117.f0d 0dp l - a fizzy potion {20}. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:118f..&0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:119.f@.&0dk  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:120.f@.&0d?  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:121f.@.&0dg 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:122..@f'0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:123@f.'0d5 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:124 @..f'0d &f@'0d You displaced your kitten. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:125. #f (0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:126 f. #@(0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:127#f#@(0d8 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:128##@)0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:129f#@)0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:130#..f...@)0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:131.# f@)0d?  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:132  ##@#*0dp 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:133f#@..## ... |.># ---*0dB' 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:134# ---# |..f |..@# |  *0d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:135-{#  f  @+0dh The door opens. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:136##f.--,0dD 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:137  # ..# .@,0d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:138.....#.|#@f--0dr2 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:139-|@-#.0d <  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:140f.@#/0d q 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:14000d9 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:141  f #-@00d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:142...f#  @  #00dcc  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:143 ..f#@# .# 00d< 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:144 .#f@#  10dXS 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:145#f@#10d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:146  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:147?#f##@### 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:14710d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:148  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:149  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:150  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:151  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:152  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:153  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:154##########f##@### 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:15420d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:155  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:156  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:157  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:158  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:159  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:160  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:161#########f#@## 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:16120d(k  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:162  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:163  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:164  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:165  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:166  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:167  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:168  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:168 .. ...f@..#######  #####30d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:169... .f @30d֭  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:170   f#@40d) 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:171#f#@40d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:172#@f40dj r 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:17250d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:173## ...@f50dM 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:174@#f50dS 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:175@#f#50d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:176@#f#50d^  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:177@#f#60d* 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:178@#f##60d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:179@#f#60d'5 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:180@f##60dH  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:181@##f60d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:182@##f70d19 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:183@##f70d  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:184@##f70dj 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:185@#f#70dr  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:186@#f##70dq  13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:187@##f80d 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:188@##f80d+@  ## Things that are here: a scroll labeled DUAM XNAHT a scroll labeled READ ME--More--90d ,90dnr 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:18990d6  Pick up what?  Scrolls ('?') a - a scroll labeled DUAM XNAHT b - a scroll labeled READ ME(end) :0d@0++:0dOM:0dz:m - a scroll labeled DUAM XNAHT {5}.:0dLn - a scroll labeled READ ME {5}. 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:190:0d- 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:191# ...@f#;0d1k#@;0dѭ 13(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:191The kobold swings her small club!;0d߮The kobold hits! 5(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:192f##[HP-8=5];0d 5(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:193#@f#;0d #@;0d  5(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:193The kobold swings her small club!;0d "The kobold hits!;0dO x 0(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:193--More--?0dYou die...?0dX< 0(13)  Pw: 12(12)?0d--More--@0dGDo you want your possessions identified? [ynq] (n) A0d y Inventory: 219/827 weight (14/52 slots) Armor b - an uncursed +1 leather cloak (being worn) {15} c - an uncursed +0 pair of high boots (being worn) {20} Comestibles d - 4 uncursed apples {8} e - 4 uncursed oranges {8} Scrolls j - a cursed scroll of fire {5} m - an uncursed scroll of scare monster {5} n - a cursed scroll of teleportation {5} Potions f - 4 uncursed potions of booze {80} g - a blessed potion of booze {20} l - a blessed potion of invisibility {20} Tools a - an uncursed wooden flute {5} h - an uncursed tin whistle {3} k - an uncursed oilskin sack {15} Gems i - 9 uncursed rocks {9}(end) F0dF0d Skeff the Rhymer St:8 Dx:17 Co:12 In:9 Wi:9 Ch:20 Neutral Dlvl:1 $:120 HP: 0(13)  Pw: 12(12)  Br:4 AC:7 DR:2 Exp:1 T:193The oilskin sack is empty.--More--H0d"BDo you want to see your attributes? [ynq] (n) I0dy Final Attributes:  You were fervently aligned. 704 gold was created. You were cold resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You had infravision. You had a carrying capacity of 608 remaining. You had 701 points of nutrition remaining. You were lucky. You are dead.--More--M0dEM0dHDo you want an account of creatures vanquished? [ynq] (n) N0d& _y Vanquished creatures:  a newt--More--O0dSh eDo you want to see your conduct? [ynq] (n) P0dy Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You never magically identified an item.--More--Q0dz Q0d  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 120 Au |  | killed by a |  | kobold |  | |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 1 with 112 points, and 120 pieces of gold, after 193 moves. You were level 1 with a maximum of 13 hit points when you died. --More--R0dXYou didn't beat your previous score of 234328 points.  No Points Name Hp [max]  1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19  [max 27]. Killed by a hallucinogen-distorted  aphanactonan assessor. 58 [44]  2 1315468 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 16  [max 28]. Killed by an aphanactonan assessor. - [310]  3 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16  [max 24]. Killed by a legion devil sergeant. - [309]  6 234328 Skeff-Brd-Swn-Fem-Cha died in Fort Ludios. Killed by   Croesus. - [94]  112 Skeff-Brd-Swn-Fem-Neu died in The Dungeons of Doom on   R0dU level 1. Killed by a kobold. - [13]--More--S0d4