2*d4 Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-03.01:59:20.ttyrec Time: (1680487160) Mon Apr 3 01:59:20 2023 2*dnotdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 2*dۜWShall I pick a character's race, role, gender and alignment for you? [ynq] 2*dg nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) 2*d +2*dChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) 3*d%+3*df&Choosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) 3*da+ 3*d*--|-.------|.........|......d...||......@..+----------- 3*dr Skeff the Rhymer St:9 Dx:17 Co:6 In:12 Wi:12 Ch:19 Chaotic Dlvl:1 $:0 HP: 12(12)  Pw: 10(10)  Br:1 AC:7 DR:2 Exp:1 It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Dionysus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of des 3*detiny has come. For the sake of us all: Go bravely with Dionysus!--More-- 3*d@  3*d" kHello Skeff, welcome to notdNetHack! You are a chaotic female yuki-onnic Troubadour. 3*d Press Ctrl^W or type #ward to engrave a warding sign. 12(12)  Pw: 10(10)  Br:1 AC:7 DR:2 Exp:13*d|3*d)}Autopickup: OFF. 12(12)  Pw: 10(10)  Br:1 AC:7 DR:2 Exp:13*d9 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1<@3*d  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.d.@3*dThe door opens. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d<.-#3*dH 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#.#d.@3*dE  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#  ..d@3*dį  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#  @  -d3*ds= 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1@# d3*dM9 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#####@#d#3*dk 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#@d##3*d # 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1##d@#3*d% 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d##@3*di.@d3*dlYou displaced your little dog. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1--d-...#..#d#3*d c u.--d$.|.@#3*de A gush of water hits the fox's right forelimb! 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1^dd##3*d AWhat do you want to use or apply? [ag or ?*] 3*dvA Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) 3*d}+3*dHWhat you produce is quite far from music... 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d.3*dc#@d3*dYou displaced your little dog. ..dThe little dog bites the fox!3*dThe fox is killed! 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#d3*dx  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.d #@#3*d2  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1 #. #@3*d-  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1|.@d...|#|...{.|------3*dQ  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1-.d.@.-"3*d2#.@"3*dThe little dog picks up 4 gold pieces. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.d"3*d  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d..@.#3*d @.#3*dX The little dog drops 4 gold pieces. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1$d$3*d0 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1##@.$d.$3*d .@$3*dC You see here 4 gold pieces. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.d%3*dm:%3*d;4 gold pieces.4 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d..&3*dT  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1@d.&3*d 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1##@d. .   '3*d| 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1#@d#   (3*d 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1++####@#########)3*d  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1##@d)3*dB 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1@#d#*3*dKThe door resists! 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d#+3*dk +3*dfmThe door resists! 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d#+3*d" +3*d The door opens. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1-------............|#d,3*dR 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1----.....||.:..$.|.....|....-@-d#,3*d  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1...:|...@.|----|---#-3*d_4What do you want to use or apply? [$ag or ?*] -3*d3  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) -3*d +-3*dk You play the "Lullaby" song... 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.:#d-3*d: The newt sleeps. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1##-3*d* You finish the song. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d/3*d6' 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1@d|#/3*d(M pYou hit the newt!You touch the newt!The newt is covered in frost!/3*dO You kill the newt! 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1d%.03*d@ @.03*dhCYou see here a newt corpse. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1.d.13*d@BThere is a newt corpse here; eat it? [ynq] (n) 13*d y13*d RThis newt corpse tastes terrible!d.13*dȓ * 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1You hear the footsteps of a guard on patrol. 12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 10(10)  Br:2 AC:7 DR:2 Exp:1...dYou finish eating the newt corpse.13*d7  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1You feel a mild buzz. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1..d33*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1d@..33*d !@.33*d The little dog picks up 33 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1d.43*dw.@43*d\xThe little dog drops 33 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1$d43*d.@43*dYou see here 33 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1..d53*d[ 53*d]33 gold pieces.37 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1d.53*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@..d.53*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1.@d.63*d\ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1d@...63*dBT  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@d..63*d2 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@...d73*dt 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#@d.73*dU 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@..#.d73*d% 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@.##.#d 73*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1@. .d .# 83*dRj 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#### @ .. ..... 83*d)  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1.@#. ...93*d1 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#@ # . 93*dY  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1##@#  93*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#@#:3*d-R 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1###@####d###:3*d9 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#########d--#.|+##...|#@.....|...## ...|---# ..#----;3*dJ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#---------# | # | # | # ---------#. +#;3*d###-|d#| .#######+----#@###;3*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#d<3*dij.@d<3*dYou displaced your little dog. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1#d<3*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1..od@##<3*d<  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1d@ ##d=3*d. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1dd............@d##=3*dX 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1##...|.@...d-#>3*dA 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1--|.d|.d @.#?3*d4What do you want to use or apply? [$ag or ?*] ?3*d6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) ?3*d\ +?3*d] ?3*d] You play the "Lullaby" song... 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1The jackal sleeps.?3*d^ #The jackal sleeps.?3*d_ It bites the jackal! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1It bites the jackal!?3*da @The jackal is killed!d?3*dnb _ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1The little dog eats a jackal corpse. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1?3*dc You finish the song. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1B3*dl B3*dl Unknown command ' '. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1D3*dc AWhat do you want to use or apply? [$ag or ?*] D3*d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) E3*dl+E3*duYou play the "Lullaby" song... 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1E3*duYou finish the song. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1F3*dq 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1G3*doThe little dog bites the jackal! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1The little dog bites the jackal!G3*dThe jackal is killed! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1%L3*dk Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] L3*d[31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true]  L - menucolors [false]  M - menu_glyphs [false]  N - mod_turncount [false]  O - msg_wall_hits [false]  P - null [true] (1 of 3)S3*dG+V3*d+  a - old_C_behaviour [false]  b - paranoid_self_cast [false]  c - paranoid_hit [false]  d - paranoid_quit [false]  e - paranoid_remove [false]  f - perm_invent [false]  g - pickup_thrown [false]  h - polearm_old_style [false]  i - polearm_peace_safe [true]  j - polearm_pet_safe [true]  k - polearm_sequential_letters [true]  l - prayconfirm [true]  m - pushweapon [false]  n - quick_m_abilities [true]  o - quiver_fired [true]  p - qwertz_movement [false]  q - rest_on_space [false]  r - safe_pet [true]  s - showborn [false]  t - showbuc [false]  u - showexp [false]  v - show_obj_sym [true]  w - showrace [false]  x - showrealtime [false]  y - showscore [false]  z - show_shop_prices [true]  A - silent [true]  B - sortpack [true]  C - sound [true]  D - spaV3*dT rkle [true]  E - standout [false]  F - statuscolors [true]  G - suppress hurtness [false]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false]  L - travel [true]  M - UTF8graphics [false]  N - use_inverse [false]  O - win_edge [false]  P - verbose [true]  Q - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna] (2 of 3)_3*d+c3*dc+d3*d gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all] 3*d)H m - pokedex [8191]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (3 of 3)e3*dSkeff the Rhymer St:9 Dx:17 Co:6 In:12 Wi:12 Ch:19 Chaotic Dlvl:1 $:37 HP: 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:108#############-----------#------##. |-------#|....|###| || +#%|....|#. || ##d....|#| || .##|@...|-+----|----------------#......####+####------########|###---.---| .#######3*dMC+##| ^ |----##. |######| { |##-------######--|-.------#| |#. |#| < -#-----------x3*dq 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:108x3*dW  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:109  ...@y3*d> 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:110 d    @.y3*d L 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:111---.........................`.. .k..........@ # y3*dޢ  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:112--- ... .|.@#-.y3*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:113- #..k@. z3*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:114 @.z3*d  @. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:114The kobold throws a small dart!z3*do )z3*d.)z3*d.)z3*d9 .)z3*dw .)z3*d}H .)z3*d .)z3*d z3*d It misses. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:115.k@z3*do  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:116@).##{3*dk @. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:116The kobold throws a small dart!){3*dT .){3*d; .){3*dz .){3*d:M *The small dart hits you!{3*d$O The kobold's cold-iron small dart sears your flesh! 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:117@d[HP-3=9]}3*dAWhat do you want to use or apply? [$ag or ?*] }3*dJC Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) }3*d+}3*dYYou play the "Lullaby" song... 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:117  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:118d.#The kobold throws a small dart!)}3*d; .)}3*dd] .)}3*da< .)}3*d[ }3*d It misses. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:119.k@d.}3*dS The kobold sleeps. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:120d).}3*d You finish the song. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:121d.3*dm 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:122.@)d#3*d* 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:123@..d3*dUvYou hit the kobold!You touch the kobold!The kobold is covered in frost!3*dhW.You kill the kobold!)3*dY' 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:123The little dog picks up a small dart. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:124d..3*d> @.3*dIYou see here 8 small darts. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:125d)3*dg 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:126d)@.)3*do p 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1263*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:127..@d3*dV  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:128   .d. @#3*d۴}     .@3*d+ 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:128The little dog drops a small dart. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:129)d3*d 3*dA The door opens. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:130-d|...-#..3*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:131   -.@#d.|...3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:132@-d##-3*dl  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:133.#@#3*dF 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:134.@o##3*d o@3*d You displaced the goblin. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:135  #3*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:136 do@#3*d #@ 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:136The little dog bites the goblin!3*dThe goblin is killed! 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:137[3*dl>.d#@3*dm( 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:137The little dog picks up a small skull cap. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:138#d3*d %#@3*d) % 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:138The little dog drops a small skull cap. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:139[d3*dB  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:140d##@3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:141#d#@3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:142##d#@3*dC  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:143#d#@3*dd' 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:144###@#d3*dk_ 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:145d@##3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:146d##@##3*dp  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:147#d@###..-3*ds  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:148d#@ #3*dV 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:149#d#@3*dThe door opens. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:150------##-.$...|d......>|---3*d= 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:151-#@#|.....-3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:152-@-.3*dm 1.@..3*d You see here 37 gold pieces. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1533*d' 3*d 37 gold pieces.74 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:154d3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:155 .@d.#3*dC  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:156.@d.#   3*d. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:157@.d.#3*dA 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:158  @d..3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:159  @d.#3*d q 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1593*dq 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1593*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:160..@# ##d 3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:161...@...#d... 3*d9 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:162@##d#  3*dXw 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:163@#d# 3*dW  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:164@##d3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:165 ## @3*d{T 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:166#@##3*dN 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:167#@##3*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:168#@##3*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:169#@##....3*dN @#@....3*dN  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:170You hear the footsteps of a guard on patrol. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1703*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:171#..o.....@....... ..3*dNmq 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1713*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:172d.o.#@.3*d  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:173#d.@3*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:174...#o.#d.@3*d7  9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:175.d3*d:@dYou displaced your little dog.   o. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:175The little dog misses the goblin.The goblin thrusts her small crude dagger at the little dog.The goblin misses the little dog. 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:175The little dog bites the goblin! 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1763*d 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:176The little dog bites the goblin!3*d)The goblin is killed! 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:177%3*d@. Things that are here: a goblin corpse a small crude dagger--More--3*d,3*dC 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:178.d.3*d# 9(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:179...d@.3*dJ 2 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:180..##@%. d  [HP+1=10]3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:181..@#| .d   3*d# 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:182.......@#d. . ....3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:183@.       3*dw 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:184#.@3*dU  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:185@d..3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:186...@d..3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:187 ..@d3*d3 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:188d#...@3*dVu 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:189.d3*d6 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:190..d3*d----------|........||...d....||....@...||.........-........|----------Skeff the Rhymer St:9 Dx:17 Co:6 In:12 Wi:12 Ch:19 Chaotic Dlvl:2 $:74 HP: 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:1903*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:191d.3*dd  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:192d.<|@-......||3*d Y 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:193d..@3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:194..d.@3*d*  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:195.d.@#3*d% 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:196..d@#3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:197 ##|#..d@#$--3*d| 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:198   ...@# .-3*d!  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:199   .d#@ .-3*d3 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:200  ..#d@ .-3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:201--.|....#d@ .-3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:202----....... |.d#@ |.-3*d9]  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:203-+|. #d-@ -3*d40 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:204.  #-d @3*d8 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:205  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:206  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:207...d....@3*d=:You see here 61 gold pieces. 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:208d..3*d 3*d161 gold pieces.135 HP: 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:209d.3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:210d.........@.3*d> 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:211.d@ .3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:212@...d3*d f  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:213@#.d.3*d4 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:214@.d..3*dThe door opens. 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:215#|.d3*dM 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:216`#@. . 3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:217@|     3*df  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:218@#. d. ... ... ...3*d- With great effort you move the boulder. 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:219`@#     3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:220`@#3*db 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:221`@#d3*dc 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:222`@#d##3*d 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:223`@#d#3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:224`@#d##3*d  10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:225`@#d#3*d( 10(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:226`@d##3*d...$....#|~d@-3*dJ r 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:3473*d R--|.|.|-@3*d Your boots are not affected. 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:348d-3*d@~Your boots are not affected. 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:349#d3*d  11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:350@d-~3*d_d#@.There is a fountain here.3*d}You see here 58 gold pieces. 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:351d~3*d 3*dI 58 gold pieces.93 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:352.d3*d$  11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:353#{@.d3*dp 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:354d@.~ 3*d8t  11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:355.d@   4*d9@d4*dVYou displaced your little dog. 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:356....4*dx  11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:357@d#.4*d 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:358@..d4*d1& 11(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:359@d{4*dl %d@4*dq You displaced your little dog. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:360.{d[HP+1=12]4*d#  4*d;pray 4*dray 4*day 4*dʖy 4*d<Are you sure you want to pray? [yn] (n)  4*dW8yYou begin praying to Dionysus. 4*dYYou are surrounded by a shimmering light. 12(12)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:361 Invl  12(12)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:362 Invl .d.~ 12(12)  Pw: 11(11)  Br:2 AC:15 DR:2 Exp:1 T:363 Invl You finish your prayer. 4*dBYYou feel that Dionysus is pleased. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:3634*d 4*dZ #----.-------|..........||....@.....||...d......||........:.||..........||........$.|-.--.-.--.--Skeff the Rhymer St:9 Dx:17 Co:6 In:12 Wi:12 Ch:19 Chaotic Dlvl:3 $:193 HP: 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:3634*d-  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:364<.d4*d '  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:365.@.d4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:366.@:...d4*dCYou hit the gecko!You miss the gecko.4*d#You hit the gecko!4*di2 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:366The little dog picks up 91 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:367d.4*d 4*d DYou miss the gecko.You miss the gecko.4*do #You hit the gecko!4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:367The little dog drops 91 gold pieces.The little dog bites the gecko!4*d The gecko is killed! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:368.$d4*d A.@#4*dg You see here 91 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:369d.4*d` 4*db91 gold pieces.284 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:370d.4*dX  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:371..d@##4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:372   ..d@####4*d_ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:373        d#@##4*d K 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:374     .#d@#####4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:375  #d@4*dt  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:376  ##d@####4*d1 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:377  #d#@#4*dr 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:3774*dS 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:378      #d@#4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:379#d@#4*dӐ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:380d##@####.....---4*du 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:381#d@ . -4*d#  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:382##@d#.4*d\ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:383##d@ .--4*dr 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:3834*dK'$ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:384d##-@-.F...$..+---4*dm 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:385#----.-|..@||4*d\Gd..@  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:385The little dog misses the yellow mold. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:386 4*d  4*db  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:386The little dog bites the yellow mold! 4*dm The little dog staggers 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:387!4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:387The little dog bites the yellow mold!!4*dThe yellow mold is killed! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:388.d"4*dT  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:389%d@."4*d @d"4*d You displaced your little dog. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:390.d.#4*dUIO@dYou displaced your little dog.#4*dLYou see here 86 gold pieces. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:391.d$4*d $4*d 86 gold pieces.370 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:392d..%4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:393.d.@%4*d9  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:394.%.@d%4*dY d@%4*dF\You displaced your little dog. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:395d.&4*dB; 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:396#..d@&4*dK  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:397.d@&4*d The door opens. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:398.d-#'4*d$P 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:399##.d@'4*dފ  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:400# d-@(4*d/'  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:401#  @ .d#(4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:402#@d -#(4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:403###@d#(4*d+ 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:404#@d##)4*d7 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:405#@d#)4*d4*d" 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:462d-. @  ##>4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:463# d@>4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:464 d#@>4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:465#d#@?4*dD 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:466##@?4*dD=  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:467#@@4*d] 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:468#@@4*d0 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:469d#@A4*dW 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:470#d@#..A4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:471#@# . .A4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:472@d#F . A4*de  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:473@d# . .B4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:474d@##..C4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:475#d@ .C4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:476##d@.F......C4*d 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:477#d..@D4*d.@D4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:477The little dog bites the yellow mold!D4*do   12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:477The little dog misses the yellow mold. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:478E4*d& E4*d Unknown command ' '. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:478F4*dCWhat do you want to use or apply? [$agi or ?*] F4*d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) F4*d +F4*d  F4*d You play the "Meditative Healing" song... 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:478F4*du The little dog misses the yellow mold. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:479The little dog bites the yellow mold!F4*d 7The yellow mold is killed! 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:480  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:481.%.dF4*d" You finish the song. 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:482d.J4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:483@d..K4*dz r 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:483L4*dR 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:484@ .dL4*dk  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:485@.    M4*d* 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:486@#. .M4*d  12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:487@#. N4*dW 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:488F@#d# .N4*dO 12(12)  Pw: 11(11)  Br:2 AC:7 DR:2 Exp:1 T:489@#d#  N4*d ZYou hit the yellow mold!You kill the yellow mold!#N4*d = 16(12)  Pw: 19(11)  Br:2 AC:7 DR:2 Exp:2 T:489Welcome to experience level 2. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:490#d[HP+4=16]P4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:491@#d#P4*d  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:492........@d##P4*dQ  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:493      #@d#P4*dn 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:494##@#dQ4*dH 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:495........#@##dQ4*dW2 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:496      @#d#####R4*dF 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:497##@#R4*dq 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:498###@R4*df r 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:498R4*d!r 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:498S4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:499@#T4*d. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:500  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:501  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:502###-@-~~~.|.~~.~.|--------U4*d i-------.-|.....@|...---U4*d Your boots are not affected. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:503Z4*dI&@~Z4*dKYour boots are not affected. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:504[4*d}5&@~[4*d7Your boots are not affected. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:505[4*dw 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:506@~d[4*d3 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:507@.d~[4*dW  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:508@.d~~[4*d  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:509@.d.\4*d%z 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:510@d..\4*do 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:511.d\4*dD 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:512.d]4*dL 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:513d+.]4*dm 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:514d.]4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:515.d]4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:516.d]4*dN 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:517d.]4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:518d.]4*dy 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:519.d]4*d2 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:520d..]4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:521.d]4*d,c 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:522..d]4*d  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:523d.]4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:524d.]4*d11 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:525.d]4*d (d@]4*d You displaced your little dog. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:526d.^4*d^4*dThe door opens. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:527.##-d^4*dL  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:528@.d.^4*dfK  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:529### @-d._4*d:   16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:530##@  #   `4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:531##@#`4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:532##@#d#`4*d 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:533#@##`4*d  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:534+##@#b4*d}r 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:534b4*d*  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:535#@#d4*d2y 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:536  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:537  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:538  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:539@##### 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:539d4*d{y  16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:540dThat door is closed. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:540e4*d e4*dzThe door resists! 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:541#f4*d  f4*dThe door resists! 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:542d#f4*dh< f4*d.>The door resists! 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:543d#f4*d3 f4*d The door resists! 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:544d##g4*dEK g4*dMThe door resists! 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:545d#g4*dk g4*dBThe door opens. 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:546-------....>..|........|..........|..........r-|..........d-----------#g4*d}----........|@d.|#-g4*d+* 16(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:546The sewer rat bites! 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:546The sewer rat is suddenly very cold!g4*dYou kill the sewer rat! 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:547%[HP-1=15]j4*dZ--.||@--j4*dYou see here a fortune cookie. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:548d#k4*d> k4*d k - a fortune cookie {1}. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:549l4*d] 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:550@.dl4*d] 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:551@.d-l4*d5U  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:552@d..l4*d  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:553@..dm4*dӱ 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:554@.d..m4*dˎ 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:555@..dm4*d 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:556@.d..m4*d3  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:557@>d.n4*ds0 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:558#@.d..o4*dmF 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:559  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:560@..d>.###.  p4*d1C 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:561|.   |......#@  |   q4*d 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:562|.d.#@#.|r4*d-t 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:563  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:564  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:565  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:566----- |.............|. @###d#.x..|..... -+--.-s4*d 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:567--.||@.d#.x|-s4*d @.s4*d  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:567The grid bug misses. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:568d##t4*d>.You miss the grid bug.t4*dXYou touch the grid bug!The grid bug is covered in frost!t4*dYou kill the grid bug! 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:569d#.u4*d 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:570d.@.#u4*d<  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:571..d@v4*dF 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:572. d.@###v4*dՋ  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:573     . d@#v4*diq 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:573w4*dr 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:574     ..@#dw4*d H q 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:574|4*d?q 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:574|4*d Unknown command ' '. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:574}4*d" w 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:574~4*d+'d@~4*dc!You displaced your little dog. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:575....##4*dX 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:576    ####d@##4*dS 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:577   #d@###+4*d9  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:578 ##@d4*d_1 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:579d#@4*d/@d4*dYou displaced your little dog. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:580d#4*dV  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:581#d@4*d( 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:582d#@4*d The door opens. 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:583#d|....... -----4*dF! 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:584d#-@- ..*. |...| |...| ---4*d) 15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:585#d --|--- |@.|4*dL  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:586#|d@4*dY  15(16)  Pw: 18(18)  Br:2 AC:7 DR:2 Exp:2 T:587.d@e9*dt0Really save? [yn] (n) f9*dX ySaving...f9*dvf Be seeing you...