*d  Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-02.22:42:41.ttyrec Time: (1680475361) Sun Apr 2 22:42:41 2023 *d' notdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. *d@, WShall I pick a character's race, role, gender and alignment for you? [ynq] *d nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) *dF +*dHChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) *d*+*dChoosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) *dTa+*d ------|---+.........||.......f@|+.........||.........||.......%.|-----------*d Skeff the Rhymer St:12 Dx:15 Co:8 In:9 Wi:11 Ch:20 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 10(10)  Br:1 AC:8 DR:2 Exp:1 It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Dionysus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of dest*d!diny has come. For the sake of us all: Go bravely with Dionysus!--More--*d *d$ kHello Skeff, welcome to notdNetHack! You are a chaotic female yuki-onnic Troubadour.*d.& Press Ctrl^W or type #ward to engrave a warding sign. 13(13)  Pw: 10(10)  Br:1 AC:8 DR:2 Exp:1*dt*dGuAutopickup: OFF. 13(13)  Pw: 10(10)  Br:1 AC:8 DR:2 Exp:1*dW 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.<@*dl 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f@*d .@*d You see here a food ration. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1..f*d& *d( i - a food ration {20}. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.f..*dK 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f..*dd  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@f...*dK 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@..f*dmb l 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.@f.*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1##@ f .*d" 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@| f      *d l 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*d< 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@#f..  .  *dmH 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@f#|.. ... ... .. .. *d4= 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1####@f#  .. .. .... ....*dj / 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#@##. .. ... ... ...*d*  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1##@f     *d`  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1##@#f.............*d' 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@f# .  *dZ  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f##     *d1Fl 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*dv  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f# *d&l 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*d9 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#*dL  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*d_8 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#*dr 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#*d* 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*dH  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1##*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*d$.  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1+###f#*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f*dDy 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#*d4 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@f##*d'  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f#*dH  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@#f*dgj@#*dkYou hear a door open. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#*dI*dMThe door opens. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1-----.......|#f*dT6 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1-----|.....||.:.....#.-@-#f#*dV%  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.|+.:@.$|---f----##*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f|*dpYou hit the newt!You touch the newt!The newt is covered in frost!*dYou kill the newt! 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1..#f*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.@.f*d1.@.f*d 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1The kitten picks up 55 gold pieces. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*d  13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@f#.*de: # *d|k*dyi*d3 c*d k*dmz&In what direction? *dm *d' Klunk! The pipes vibrate noisily. 13(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f.*dQ)# *dt k*di*dWc*d+k*d&In what direction? *d*d!Ouch! That hurts! 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*d; # *dtq 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*dy9Count: 40*d3 *d The kitten drops 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*d (The kitten picks up 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1...f*dC# The kitten drops 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f.*d% The kitten picks up 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f..*d+  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1The kitten drops 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f...--More-- *d8%The kitten picks up 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f. *d(zThe kitten drops 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.. *d,The kitten picks up 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f.. *dl7The kitten drops 55 gold pieces. 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1 [24 *dB;1H 10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10( *d^F10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  10(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1$f.... *dU.@ *d4XYou see here 55 gold pieces. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f *d  *d 55 gold pieces.55 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f*d+# *d^6 k*d%\i*d_rc*dɡk*dm&In what direction? *dM*dPPKlunk! The pipes vibrate noisily. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#f*d7 # *d k*d+i*dЊc*dLk*d &In what direction? *de*dKlunk! The pipes vibrate noisily. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*d# *dhjq 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f#*dn # *dsk*di*dHc*d k*df#&In what direction? *d%;*d]>Klunk! The pipes vibrate noisily. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*dc "@f*d You displaced your kitten. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f#*dJ 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@..f*d4  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@..f*d6 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.@f#*dh  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f@...*dz The door resists! 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.*dhB *dFThe door opens. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1||.f..$..|....-|...|.--F*d  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1----....)...f@..|...---F*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1--.|  @-f.+-G*du 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  @.f.G*d,y #@ .  G*d$You see here 31 gold pieces. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.-H*d"  H*d31 gold pieces.86 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.H*d} >@. H*d% You see here a silver bow. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.J*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f.)@...J*d  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1.f#)#@.#.J*d+  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#.#f@.###. K*dVB  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#  .@.. . ## K*dB!% 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1... #f @    #L*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  . #@..-.#L*d6' 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1|-|....f|.......o#|........@---------#L*d~:" 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1 # # f@###L*d l 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1M*dYou stop. Your kitten is in the way! 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#M*d r 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1N*dm3 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1-----................#.........f.......o..@#N*dv 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1------..............|#o.@f-#N*d  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1--.|.||@.fO*d2 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1o.@.#f#O*dc  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.f##O*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@..fo.O*dR  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.f.O*d 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.fo..P*d5 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.f..P*d(l 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@.f..oP*dK 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1#@.f..P*dU  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1-.#@.f.>.#--o.P*d  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1# ##@.f..### Q*d% 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1# @-.f o .# Q*d #------|......:@ ......# |.. --...Q*dI mIt bites the goblin!The goblin thrusts her small crude dagger at it.IQ*dA =The goblin misses it.:.Q*dL  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1It bites the goblin! 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1Q*dœ 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1@#..... ....---  R*d" 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1-.@#:| .. -  R*dm}AYou hit the newt!You miss the newt.R*dYou miss the newt. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1S*daOYou miss the newt.You miss the newt.S*dc#You miss the newt.S*dbdThe newt misses. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1T*du ,You miss the newt.T*du RYou touch the newt!The newt is covered in frost!T*d7y You kill the newt! 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1%U*d)(8.@-U*d+You see here a newt corpse. 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1V*dzBThere is a newt corpse here; eat it? [ynq] (n) V*dI yV*d This newt corpse tastes terrible! 11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1  11(13)  Pw: 10(10)  Br:2 AC:8 DR:2 Exp:1f#You finish eating the newt corpse.V*dɩ  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1You feel a mild buzz. 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1.#]*dZ Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] ]*d[31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true]  L - menucolors [false]  M - menu_glyphs [false]  N - mod_turncount [false]  O - msg_wall_hits [false]  P - null [true] (1 of 3)a*d +d*d a - old_C_behaviour [false]  b - paranoid_self_cast [false]  c - paranoid_hit [false]  d - paranoid_quit [false]  e - paranoid_remove [false]  f - perm_invent [false]  g - pickup_thrown [false]  h - polearm_old_style [false]  i - polearm_peace_safe [true]  j - polearm_pet_safe [true]  k - polearm_sequential_letters [true]  l - prayconfirm [true]  m - pushweapon [false]  n - quick_m_abilities [true]  o - quiver_fired [true]  p - qwertz_movement [false]  q - rest_on_space [false]  r - safe_pet [true]  s - showborn [false]  t - showbuc [false]  u - showexp [false]  v - show_obj_sym [true]  w - showrace [false]  x - showrealtime [false]  y - showscore [false]  z - show_shop_prices [true]  A - silent [true]  B - sortpack [true]  C - sound [true]  D - spad*d?rkle [true]  E - standout [false]  F - statuscolors [true]  G - suppress hurtness [false]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false]  L - travel [true]  M - UTF8graphics [false]  N - use_inverse [false]  O - win_edge [false]  P - verbose [true]  Q - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna] (2 of 3)l*d= +q*dv+q*d  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?-+!=/(*`0_\|]  k - pickup_burden [stressed]  l - pickup_types [all] *d7 )H m - pokedex [8191]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - travelplus [0]  s - autopickup exceptions (0 currently set) (3 of 3)r*d Skeff the Rhymer St:12 Dx:15 Co:8 In:9 Wi:11 Ch:20 Chaotic Dlvl:1 $:86 HP: 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:142###---------------#------------#| |---------|........###| |##| ) | |.......@|#- |##. | ||......>.###| |##| - # |---------#| |##| |---|-----#| .##| +#####----------.-#------#########*d< Pm############----.--|---+ || <|+ || || |-----------[HP-2=11]t*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:143.@u*d`6 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:144@>u*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:145@.u*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:146@.v*dY 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:147f@.v*dZ 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:148.##@f.v*d#2  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:149@.f.v*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:150@.f..##v*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:151 @.. f#w*d-q 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:151w*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:152. # @ #x*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:153  ##@.d##...#...$#.............--------The jackal bites!x*d  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:153The jackal is suddenly very cold!x*dxYou kill the jackal! 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:154%[HP-1=10]z*d* o 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:155-----------#|.........@#|....... |..... |... #|. -{*d-@#.|............-There is an open door here.{*dYou see here a jackal corpse. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:156}*dpx 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:156}*d<r 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:156}*dc"  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:157@%|..|--~*d 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:158.@~*dt 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:159.@.~*dY. @.~*d&1 DYou see here 39 gold pieces.f~*dJ2  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:159The kitten eats a jackal corpse. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:160*dѷ*dO39 gold pieces.125 HP: 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:161*d   10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:162-.@#*d9 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:163 .@`*df 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:164   .@ *d| 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:165 f  #@ *dOWith great effort you move the boulder. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:166-  #@` *d%  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:167  #@` *d@ 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:168 #@` *dy  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:169 #@` *d 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:170 .f#@` *d: 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:171 .f#@` *d  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:172 ##f#@` *ds  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:173 #f#@` *dA 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:174##f#@`*d  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:175#f#@`*d ;You hear a monster behind the boulder.I*d7 Perhaps that's why you cannot move it. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:175*d-p 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:176##f@#*dd 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:177#f#@*dWYou hear a monster behind the boulder.Perhaps that's why you cannot move it. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:177*d;@  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:178#f@#*dV @f*dX You displaced your kitten. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:179#f*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:180.@f##.[HP+1=11]*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:181.@f#.*d/ 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:182.@#f.*dƼ  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:183.@#f#.*d.  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:184.@f##.*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:185.@f#.*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:186..@#f.*d8Z 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:187....@#f#.*d]  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:188  @ f## ..*d 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:189.@f # *dΥ 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:190.........f@#........#....#*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:191#f@#  *d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:192f#@#  *d n 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:193  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:194  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:195  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:196####f##@###  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:196*d>   11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:197  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:198  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:199  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:200  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:201  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:202  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:203..............@#f ########  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:203*d   11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:204  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:205  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:206  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:207  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:208  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:209  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:210###@#### #  #  # ) # # *d[ z  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:210*dj  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:211  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:212  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:213  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:214  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:215  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:216  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:217###f#####@### 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:217*dEi  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:218  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:219  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:220  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:221  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:222  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:223  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:224##########f#.#..@.... ........ .  11(13)  Pw: 11(11)  Br:2 A*diC:8 DR:2 Exp:1 T:224*dFZ  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:225  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:226  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:227  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:228  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:229  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:230  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:231## #  )#  ##    #  [*dZ$C##f#####@###d## 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:231*d9  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:232  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:233  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:234  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:235 #### ##f-@-.............|...........------------*dr 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:235*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:236#----------.---|.......:@.+|......|....----*d  11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:237.@*d6f@.*d$" 11(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:237The newt bites! 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:237The newt is suddenly very cold!*djYou kill the newt! 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:238.%f[HP-1=10]*d9 ,@.*dQ< You see here a newt corpse. 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:239.f*dCThere is a newt corpse here; eat it? [ynq] (n) *d~ y*dThis newt corpse tastes terrible! 10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:240  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:241  10(13)  Pw: 11(11)  Br:2 AC:8 DR:2 Exp:1 T:242f...You finish eating the newt corpse.*d+ 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:242You feel a mild buzz. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:243.f*d) 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:244.@f.*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:245.@f.*d f@*d3You displaced your kitten. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:246..f*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:247@ ..f   *d[# 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:248@.      *d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:249.@#f  .*d* & 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:250..........#@#.f. .*dc, 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:251     #@#   *d_ 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:252#@#*d8 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:253#@#f*dώ  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:254#@##*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:255#@#*dM 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:256#@#*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:257@#*dv 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:258@#*d]  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:259@#*d| 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:260f#*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:261#*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:262#ddf#*d` 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:262The jackal bites!*da\ 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:262The jackal is suddenly very cold! 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:263d#f#[HP-1=9]*doK *dK "You miss the jackal.*dL You kill the jackal! 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:264#d##f*d &@#*d'$ 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:264The jackal bites! 7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:264The jackal is suddenly very cold!*dYou kill the jackal! 7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:265#f#[HP-2=7]*d  7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:266@#f##*dz 7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:267#@f#*d 7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:268#@f#*d f@*dF You displaced your kitten. 7(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:269f#*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:270##f@[HP+1=8]*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:271#f@*dS 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:272f#@*dy 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:273#f#@*db  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:274##f@*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:275#f@*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:276.............@##f.*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:277 . . . @f# *dq 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:277*dx q 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:277*dĊ  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:278.......................@#f#*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:279................@.f#*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:280@.#*d H@.Something is written here in the dust.*d You read: "ad aer ri?m" 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:281*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:282@..f*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:283@.f.*d`u 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:284@f...*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:285@f..*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:286@f...*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:287.@.f.*dl @. There is an open door here.*dǚYou see here a small crude dagger. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:288..f*d{ 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:289 @)f .  *dd+ 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:290. ....# ......@   *dR  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:291......@#*d۞  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:292... ....f.@#*dG 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:293... . @#*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:294@.*du 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:295@>f*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:296@.#f*d!  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:297@.f#*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:298.@f.#*d.@*d( 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:298The kitten drops a small crude dagger. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:299)f*dP.@There is a staircase down here.*d:You see here a small crude dagger. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:300.f*di *dS a-----------|.......f.|.......@..+|......o..|-----------Skeff the Rhymer St:12 Dx:15 Co:8 In:9 Wi:11 Ch:20 Chaotic Dlvl:2 $:125 HP: 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:300*d6  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:301.f*d'4What do you want to use or apply? [$ah or ?*] *d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) *d +*d *d You play the "Lullaby" song... 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:301*d EThe goblin sleeps..f*d,  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:301The kitten bites the goblin!*d The goblin is killed! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:302  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:303  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:304f.%.*d You finish the song. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:305f.*df<@ Things that are here: a goblin corpse a small crude dagger--More--*dM,*d̬ 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:306..f*d|  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:307.f@%*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:308.f.@.*dC 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:309.f@.*dH 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:310f.@.%*dl 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:311#<@.f*d0.  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:312@.f..*d}. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:313@..#f#*dk 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:314 @.f. %#*d p 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:314*dE  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:315. #  @  #*d"   #@# 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:315*d   8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:316  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:317  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:318  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:319  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:320  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:321  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:322f#######@## 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:322*dj +  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:323  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:324  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:325  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:325####f##@*db  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:326##f*dk 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:327#f*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:328##f*d` 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:329f#+*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:330f#*df;The door opens. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:331----|$..#|.....f|......--------*d)%  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:332.--....|f@#-*deP J-|#@-*dS You feel your magical energy drain away! 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:333f*dK 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:334@^-f*d9 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:335@.#*d[  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:336#@.f#*dV 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:337@.*d"@.*duYou see here 35 gold pieces. 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:338f#*dS*d{V35 gold pieces.60 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:339*d2 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:340.@*d]  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:341.@-f*d& 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:342#@ .-#*d 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:343##@.     *dM  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:344#@#  *dJ q 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:344*d^ 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:345#@# . . *d( 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:346@#  *d 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:347  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:348  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:349------|....||..[.||....|#..(.-@-###*d%D@.|#|---*d 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:349  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:350*d .@*d +You see here a looking glass.*dT  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:351You hear the chime of a cash register. 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:351*dKm*d5pj - a looking glass {13}. 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:352*di- 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:353@.*dl@.*dYou see here a splint mail. 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:354*d> 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:355[@*d 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:356@.#*d  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:357 .@#*d 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:358   @.#*dl f..# @#*d  8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:359You hear the chime of a cash register. 8(13)  Pw: 10(12)  Br:2 AC:8 DR:2 Exp:1 T:359*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:360  .@##[HP+1=9]*d, 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:361...  #@#*d4  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:362     #@#*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:363#@#*dQ 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:364#@*d, 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:365#@..--*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:366|.).#|.d@--*d q 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:366*dϰ 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:367----....|.d@#-*d K# *dy pray*d[ray*dCay*dNy*d <Are you sure you want to pray? [yn] (n) *dζ8yYou begin praying to Dionysus.*dZ;You are surrounded by a shimmering light.*d2 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:367 Invl The jackal starts to attack you, but pulls back. 9(13)  Pw: 11(12)  Br:2 AC:15 DR:2 Exp:1 T:368 Invl *d 9(13)  Pw: 11(12)  Br:2 AC:15 DR:2 Exp:1 T:368 Invl The jackal starts to attack you, but pulls back. 9(13)  Pw: 11(12)  Br:2 AC:15 DR:2 Exp:1 T:369 Invl  9(13)  Pw: 11(12)  Br:2 AC:15 DR:2 Exp:1 T:369 Invl --More--*dThe jackal starts to attack you, but pulls back. 9(13)  Pw: 11(12)  Br:2 AC:15 DR:2 Exp:1 T:370 Invl You finish your prayer.You feel that Dionysus is pleased.*d The jackal turns to flee! 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:370*d*dYou kill the jackal! 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:371.*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:372-|@.*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:373#@.*dڝ "@.*d% MYou see here a dart.A dart shoots out at you!*d It misses. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:374*dH  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:375##@)*dM0 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:376# @. *dݭq 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:376*d< 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:377@ # .*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:378###@# *dn  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:379@#*d%q 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:379*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:380##@*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:381##@#*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:382@#*d&~ 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:383------ |=%%*? |???/%% ![![)))(???@..-@#*dܪ 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:384|]|%?( |?%("]  |![/%?**@ ---------#*d+ p 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:384*dUnknown command ' '. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:384*dP-!/..|@#-"Hello, Skeff! Welcome to Wonotobo's general store!"*d"Feel free to browse my wares, or chat with me about other services!" 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:385*dR  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:386---[.|.|.||[@@-*d !@.*d You see here a studded leather armor (7 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:387@.*d!$@[*d#You see here a scroll labeled VENZAR BORGAVVE (133 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:388*@*d0@?*dYou see here a scroll labeled KIRJE (10 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:389@.*dxRThe list price of the scroll labeled KIRJE is 10 zorkmids.*d{k - a scroll labeled KIRJE (unpaid, 10 zorkmids) {5}. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:390*@*d.@*d\You see here a scroll labeled FOOBIE BLETCH (150 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:391*diR0@?*dqTYou see here a silver saber (37 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:392*d# *d"ie*du nhance*d*  Current skills: (0 slots available)  Fighting Skills bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills*d  enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) *d*dY Skeff the Rhymer St:12 Dx:15 Co:8 In:9 Wi:11 Ch:20 Chaotic Dlvl:2 $:160 HP: 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:392  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:392*d>The list price of the silver saber is 37 zorkmids.*d͇l - a silver saber (unpaid, 37 zorkmids) {34}. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:393*dHM'@.*dOYou see here a uranium wand (75 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:394*d>^,@/*d`You see here a ring mail (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:395*d'p$@[*drYou see here a black potion (25 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:396*d)!@*dYou see here 2 food rations (44 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:397*ds1 )%@*d3 You see here a spear (2 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:398*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:399)@*d@U .@*dW You see here a scroll labeled VENZAR BORGAVVE (133 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:400*dm -?@*d0 You see here a scroll labeled VELOX NEB (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:401@.*dm*dWait! That's a small mimic! 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:402*d@?*dtYou see here a slime mold (8 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:403*d$@%*dYou see here a platinum wand (100 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:404*d@/*dYou see here a scale mail (22 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:405m.  *d $@[ *dL You see here a cloudy potion (133 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:406 *d# 0@! *d You see here a scroll labeled VELOX NEB (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:407.@  *d ?@ *dYou see here a tin (2 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:408*d0 *d04The list price of the tin is 2 zorkmids.*d3m - a tin (unpaid, 2 zorkmids) {10}. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:409m. *d .@*dPYou see here a towel (25 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:410*d#(@*dYou see here a triangular amulet (75 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:411*dEAWhat do you want to use or apply? [$ahj or ?*] *d<  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) *d& +*d' What you produce is quite far from music... 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:412*d")"@*dUYou see here a slime mold (8 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:413m(@.*dVwAWhat do you want to use or apply? [$ahj or ?*] *d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) *dB +*d You play the "Lullaby" song... 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:413  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:414  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:415  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:416*dK You finish the song. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:417m)*d-@%*diYou see here a towel (25 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:418.@*dv-@(*dwYou see here a scroll labeled KIRJE (13 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:419*d RThe list price of the scroll labeled KIRJE is 13 zorkmids.*d n - a scroll labeled KIRJE (unpaid, 13 zorkmids) {5}. 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:420*dF@.*dYou see here a food ration (22 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:421m/ *d+@%*d You see here a cyan potion (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:422!*d״-@!!*dYou see here a scroll labeled VELOX NEB (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:423"*do?@"*dYou see here a scroll labeled VENZAR BORGAVVE (100 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:424#*dY ?@#*d\ You see here a scroll labeled DAIYEN FOOELS (166 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:425.m%*dDC1@?%*dEYou see here 2 food rations (44 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:426&*d9&$@%&*d(You see here an engraved opal ring (75 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:427&*d=@&*dyYou see here 2 food rations (44 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:428(*dZ#%@(*d^You see here a food ration (22 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:429.m@.)*d9#%@)*dYou see here 2 blue gems (3000 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:430.@)*d #*@)*d You see here a scroll labeled ANDOVA BEGARIN (53 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:431,*d -?@,*d You see here a food ration (22 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:432.*d)%@.*d-You see here a brown potion (50 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:433m./*dT)!@/*dWYou see here an expensive camera (100 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:4340*d!] )(@0*d_ You see here a scroll labeled VENZAR BORGAVVE (133 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:4353*d6-Itemized billing? [yn] (n) 4*dn5 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:435You bought a scroll labeled KIRJE {5} for 10 gold pieces.4*d37 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:435You bought a scroll labeled KIRJE {5} for 13 gold pieces.4*d65 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:435You bought a tin {10} for 2 gold pieces.4*dY98 HP: 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:435--More--6*dJ >You bought a silver saber {34} for 37 gold pieces.6*d "Thank you for shopping in Wonotobo's general store!" 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:4368*dg-?@8*d}You see here a red gem (1750 zorkmids). 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:437m.[@9*d x 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:438@.:*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:439[@@;*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:440   .@;*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:441%    @.-@<*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:442m.  .   .*#@<*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:443)    #@<*dJ 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:444#@<*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:445#@=*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:446#@=*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:447#@...=*d 9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:448#..@.. >*d  9(13)  Pw: 11(12)  Br:2 AC:8 DR:2 Exp:1 T:449.#@.A*d+What do you want to read? [kn or ?*] A*d  Scrolls k - a scroll labeled KIRJE {5} n - a scroll labeled KIRJE {5}(end) C*d>m |+As you read the scroll, it disappears.C*dm -This is an identify scroll.--More--D*d What would you like to identify first?  Weapons (')') l - a silver saber {34} Comestibles ('%') i - a food ration {20} m - a tin {10} Scrolls ('?') n - a scroll of identify {5} Tools ('(') j - a looking glass {13}(end) H*d+I*d(Il - a +0 silver saber {34}. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:450[HP+1=10]N*dY ;What do you want to wield? [- l or ?*] O*dqO*dBl - a +0 silver saber (weapon in hand) {34}. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:451P*d>o.@There is a dart trap here.You see here 2 darts.P*d You escape a dart trap. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:452Q*df2 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:453)@R*d̢ 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:454.@S*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:455.@S*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:456  @ .S*d7  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:457@# T*dP 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:458@#T*dZ 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:459@#T*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:460.......@#T*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:461 ..@#U*d=v 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:462  @..#U*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:463......#@U*da  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:464..@U*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:465.@W*dDr 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:465W*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:466@.X*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:467. @X*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:468    |@X*dg 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:469   #@X*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:470 #@X*dqR  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:471#@..Y*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:472#@. .....Y*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:473#@.........fY*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:474..@f#Y*d7  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:475.@-fZ*dW 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:476.@fZ*d> r 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:476[*d}  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:477#]*d} In what direction? ]*d ]*d The door closes. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:478+_*dx# _*dtHk_*d i_*dg c_*djlk`*d'In what direction? `*dٓ`*dWHAMMM!!! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:479a*d# a*d ka*dyib*dFcb*dykb*d&'In what direction? b*dK b*d WHAMMM!!! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:480c*d # d*dKkd*dŔid*dcd*dVkd*d 'In what direction? e*d e*dsWHAMMM!!! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:481e*d# f*dkf*dif*dOcf*dD kg*dh'In what direction? g*dJg*dNWHAMMM!!! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:482h*d # h*dkh*dx ih*d ci*d0ki*dg 'In what direction? i*de[ i*d] WHAMMM!!! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:483j*d@ # k*d"kk*dr{ik*dck*dkk*d{ 'In what direction? l*d.'l*dU*As you kick the door, it crashes open! 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:484fm*ddQ6f@m*d-TYou displaced your kitten. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:485.fm*dO; 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:486  .f@n*dZ~r 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:486n*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:487  @ .fn*dL B@#fn*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:488You hear someone counting money. 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:488n*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:489@#f#o*dg 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:490@f##o*dW 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:491@f#o*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:492@#fo*d  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:493@#f#o*dD  10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:494@f##o*d 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:495d@f#p*d!You miss the jackal.p*d' 10(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:495The jackal bites! 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:495The jackal is suddenly very cold!p*dYou kill the jackal! 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:496%[HP-1=9]r*d& O...d.@#r*d$( PYou see here a jackal corpse. 9(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:496The jackal bites! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:496The jackal is suddenly very cold!r*d/ You kill the jackal! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:497%f#[HP-1=8]w*d DThere is a jackal corpse here; eat it? [ynq] (n) x*dI yx*d This jackal corpse tastes terrible! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:498  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:499  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:500  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:501  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:502  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:503  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:504  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:505  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:506  8(13)  Pw: 12(1x*dW X2)  Br:2 AC:8 DR:2 Exp:1 T:507#fx*d You finish eating the jackal corpse. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:508#fy*d ......@.......#........#There is a doorway here.y*dYou see here a jackal corpse. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:509f{*d1 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:510%@#{*dz 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:511.@{*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:512%f.@{*d 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:513.f.@|*d^ 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:514...@f|*d_P 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:515f.@.|*dR 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:516...@f|*dC  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:517<@.f|*d  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:518.@f.}*dXThis door is locked. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:518}*d }*d! This door is locked. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:518*d'N # *dZUk*dMi*dc*dJk*d &In what direction? *d5*d9WHAMMM!!! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:519%f*d# *dk*dB i*d,} c*d k*d_&In what direction? *dt*dwWHAMMM!!! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:520.f.*d- # *d/k*di*d+c*dVk*dPB &In what direction? *d *dAs you kick the door, it crashes open! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:521.:#%f*d$ZN#+.@ 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:521The newt misses. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:522f..*d_ *d You kill the newt! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:523.%f*d  ##.@ ###*dȢ You see here a newt corpse. 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:524f.*dJBThere is a newt corpse here; eat it? [ynq] (n) *dE y*d2 This newt corpse tastes terrible! 8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:525  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:526  8(13)  Pw: 12(12)  Br:2 AC:8 DR:2 Exp:1 T:527..You finish eating the newt corpse.*d&  8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:527You feel a mild buzz. 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:528.*dL  8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:529 @#  f#  *dB#@.f#*d 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:530You hear the splashing of a naiad. 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:530*d 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:531#@..f......*d` 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:532#f#@ #  *dUNThe door opens. 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:533-----------#f-......(...|.........|.......|./...|...|..--*d 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:534-f#@|...........$.........----.--*d 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:535#f-@|.|...---*d  8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:536#-f@.*d/  8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:537..@f.*dn 8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:538..@.f*d  8(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:539.@.f*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:540..@f.[HP+1=9]*dgh-f@*dh'You displaced your kitten.*dkYou see here a crystal wand. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:541.f*d *do - a crystal wand {7}. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:542f..*d@What do you want to write with? [- lo or ?*] *dCYou write in the dust with a crystal wand {7}.--More--*d9What do you want to write in the dust here? *dH .*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:543$f*d+KYou stop. Your kitten is in the way!f.*dT-0 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:543The kitten picks up 13 gold pieces. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:544.f*dD$ 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:545@..f*d9\R.@f.#*d], 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:545The kitten drops 13 gold pieces. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:546f$*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:547.@.f*d.@*d\You see here 13 gold pieces. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:548f.*d*d@13 gold pieces.111 HP: 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:549f.*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:550f..@.*d` 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:551.f@.*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:552.f@..*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:553f@..*d@.*dCYou see here a chest. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:554.f*d9! 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:555f(.@*d~  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:556.f..@*di  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:557.f.@*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:558f...@*dH.f.@*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:559You hear bubbling water. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:559*da1 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:560.. f . @###+*dm^ 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:561        .  f .@*dw:> 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:562...  .... ... ... .. ...f@*d t Inventory: 296/827 weight (14/52 slots) Weapons l - a +0 silver saber (weapon in hand) {34} Armor b - an uncursed +1 leather cloak (being worn) {15} c - an uncursed +0 pair of high boots (being worn) {20} Comestibles d - 4 uncursed apples {8} e - 5 uncursed oranges {10} i - a food ration {20} m - a tin {10} Scrolls n - a scroll of identify {5} Potions f - 4 uncursed potions of booze {80} g - 2 blessed potions of booze {40} Wands o - a crystal wand {7} Tools a - an uncursed wooden harp {30} h - an uncursed tin whistle {3} j - a looking glass {13}(end) *d+*d,= Skeff the Rhymer St:12 Dx:15 Co:8 In:9 Wi:11 Ch:20 Chaotic Dlvl:2 $:111 HP: 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:562  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:562*d q 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:562*dCFq 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:562*dx  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:563      #f@*ds The door opens. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:564f#|.......-----*dJ^ 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:565      #f-@-........|......-------*d4@ 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:566f--------|--|......@||..{.|..--*dlq  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:567#f.@*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:568|..f@*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:569f..@#*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:570f...@*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:571.#f#.@*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:572#  .f@*dK 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:573#   @ -f*de  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:574###@# f*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:575|@##...>|#|f#*d&r 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:576f@##*d: 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:577#f@#*d0S 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:578  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:579  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:580  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:581####f#@### 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:581*dS  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:582  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:583  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:584  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:585  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:586  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:587  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:588--.-...||...#######f@|...----*d.8 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:589-|#f@-*dK 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:590.f@.*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:591..@f*d.  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:592#@f>..*d6 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:593@f.*dK 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:594##@.f*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:595#@. f . *d\ q 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:595*d 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:596#@f..   *db  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:597  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:598  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:599------------...$......|........|.....-@-#f### 9  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:600You feel tough!*d  9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:600You must be leading a healthy life-style. 9(13)  Pw: 13(13)  Br:2 AC:8 DR:2 Exp:1 T:600*d^ 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:601||.......@.|------.---#*d  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:602@.f*db 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:603@.f.*d,H 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:604@f..*de$ @.*d+ You see here 79 gold pieces. 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:605f.*d *d79 gold pieces.90 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:606f.*d: 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:607f.@*dr;...f@*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:608You hear someone counting money. 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:608*dE  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:609 . .f @*d ; 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:610     . f@*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:611   .f@*d  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:612f#@.*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:613#f#@......*d" 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:614##f@....*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:615#.@*d5  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:616..@*d^  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:617f.@*dS  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:618.f.@>*dO 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:619.f.@*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:620..f@*dHH3@f*dKYou displaced your kitten. 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:621f.*dn*d~v--------------|.............||..........f@.||.............|---------------Skeff the Rhymer St:12 Dx:15 Co:9 In:9 Wi:11 Ch:20 Chaotic Dlvl:3 $:190 HP: 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:621*d`  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:622f..*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:623.f@<*d3 @f*d You displaced your kitten. 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:624..f*dz  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:625@.f.*dy) 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:626@...f*dq. 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:627@.f.*d 9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:628.@.f.*d)6  9(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:629@.f.*d  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:630##@f...[HP+1=10]*d`I 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:631+#####@. f   *d1, 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:632###@. f  .   *d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:633@#f..  *dp# 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:634@f#.   *d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:635@##f*djThe door resists! 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:636f##*d. *d3 The door opens. 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:637-----......$|*d9C! 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:638-----......|...+...-@-#f*d---...|.....|@.(.....|-|---------*dӲYou see here 126 gold pieces. 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:639f#*dܻ *d$ 126 gold pieces.316 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:640|f*dT+ 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:641.@#*d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:642.@*d  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:643.@*d,.@*dnYou see here a box. 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:644*dhb 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:645@(*d7.  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:646f.@.*d  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:647.f@.*d`@f*dhYou displaced your kitten. 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:648f..*dW 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:649.f@.*dnThe door opens. 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:650.#-f.#*dh=  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:651@.f.##*dS r 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:651*dK 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:652  @-f#*d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:653. . #f.  @##*d  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:654.  f-. #@##*d  10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:655  # f#@##*d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:656f##@#*d 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:657#---+..#|:h....#@.....---*d@r 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:657*d C -.@# .- 10(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:657The hobbit shoots a small rock!*dVC **d.**d.**dي.**di.**d]A#**d!*d%$The small rock hits you! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:658:.@[HP-4=6]*d& 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:659-.@*f.-*d # *d} pray*d ray*dJay*dy*d"<Are you sure you want to pray? [yn] (n) *d y*dYou begin praying to Dionysus. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:659The hobbit shoots a small rock!**d'.**d̠.**d|.**dO .**d$+ *d. The small rock hits you! 2(13)  Pw: 13(13)  Br:3 AC:15 DR:2 Exp:1 T:660.:@*f*dG3 [HP-4=2] 2(13)  Pw: 13(13)  Br:3 AC:15 DR:2 Exp:1 T:661.h.:f#*d4 4 2(13)  Pw: 13(13)  Br:3 AC:15 DR:2 Exp:1 T:662You finish your prayer.You feel that Dionysus is displeased. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:662*d.f@*dNYou displaced your kitten.  *di,You see here a small rock.*dZ  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:662The kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:663f#*dL 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:664.h.:f#*d e .h*@. *dl  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:664The kitten bites the gecko!*dx The gecko bites the kitten! 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:665*dװ  @ .#  *d  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:665You hear some noises in the distance. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:666*d5 w 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:667*dvu 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:668f*db{ 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:669**d6 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:670..#.....f*@...*dI q 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:671*d*O.@# .*dYou see here a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:672*d=w 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:673*d 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:674.f*dDbq 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:675*d+ 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:676f**d@:.@*.*dVFYou see here a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:677f.*dx 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:678-)|f@*.|.*dX 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:679.f*d~ 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:680-@.f.-#*d. @.*da/ There is a fountain here.  Things that are here: a sling 5 small rocks--More--*d B*d q 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:681*dd Count: 40*d, Count: 409*d*dpUnknown command '^?'. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:681*d4 Count: 40*d *d  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:681The kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:682  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:683f..#*d  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:683The kitten drops a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:684  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:685  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:686  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:687  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:688f..*d The kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:689.f*dS The kitten drops a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:690  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:691  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:692f.*dz 4The kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:693  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:694f..*d 1The kitten drops a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:695  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:696f.--More--*d/oThe kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:697.f*dt.You hear a door open. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:698  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:699..f.*d2 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:699The kitten drops a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:700  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:701  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:702  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:703  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:704  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:705  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:706  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:707  2(13)  Pw: 13*dU(13)  Br:3 AC:8 DR:2 Exp:1 T:708  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:709  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:710  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:711  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:712  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:713.f#*dl 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:713The kitten picks up a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:714  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:715  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:716..#f*d The kitten drops a small rock. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:717  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:718  2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:719..f*d%The kitten picks up a small rock.f. 2(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:719--More--*dThe kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:720*f*dm[HP+1=3] 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:721.f*dqCount: 40*d  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:722  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:723  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:724  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:725  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:726  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:727  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:728  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:729  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:730  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 *d T:731  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:732  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:733  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:734  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:735  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:736  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:737  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:738.f.#.*d 'The kitten picks up a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:739  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:740f..*d The kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:741  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:742  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:743  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:744  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:745  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:746  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:747  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:748  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:749  3(13)  Pw: 13(13*d 2 )  Br:3 AC:8 DR:2 Exp:1 T:750  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:751  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:752  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:753  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:754  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:755  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:756  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:757  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:758  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:759  3(13)  Pw: 13(13) [*d}4 24;33H Br:3 AC:8 DR:2 Exp:1 T:760  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:761..f.#.*ddcCount: 40*dJw 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:761*dpCount: 40*d 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:762  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:763f..*d 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:763The kitten picks up a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:764  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:765f.*dThe kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:766.f*dQThe kitten picks up a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:767  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:768  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:769f.#*d;The kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:770  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:771  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:772  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:773  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:774  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:775  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:776  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:777  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:778  3(13)  Pw: 13(1*d83)  Br:3 AC:8 DR:2 Exp:1 T:779  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:780..*.f.*dThe kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:781  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:782  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:783.f*dHThe kitten picks up a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:784  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:785f.#.--More--*d,The kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:786*f.*dThe kitten picks up a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:787  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:788  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:789  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:790  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:791  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:792  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:793  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:794  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:795  3(13)  Pw: 13*d(13)  Br:3 AC:8 DR:2 Exp:1 T:796  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:797  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:798  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:799..*.f#*d)The kitten drops a small rock. 3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:800  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:801f*..*dlCount: 40*dX  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:802  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:803  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:804  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:805  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:806  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:807  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:808  3(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:809  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:810.*#.f*d [HP+1=4] 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:811f..*dN  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:811The kitten picks up a small rock. 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:812  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:813  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:814  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:815  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:816  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:817  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:818  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:819  4(13)  Pw: [24;27*d)& H13(13)  Br:3 AC:8 DR:2 Exp:1 T:820  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:821  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:822  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:823  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:824  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:825  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:826  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:827  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:828  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:829  4(13)  Pw: 13(*d|8 13)  Br:3 AC:8 DR:2 Exp:1 T:830  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:831  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:832  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:833  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:834  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:835  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:836...f...*...*dI pThe kitten drops a small rock. 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:837  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:838  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:839  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:840  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:841..*....f*d%RCount: 40*d 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:842  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:843  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:844  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:845  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:846  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:847  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:848  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:849  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:850  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 *dT:851  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:852  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:853  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:854  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:855  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:856  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:857  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:858  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:859  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:860  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:86*d71  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:862  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:863  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:864  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:865  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:866  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:867  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:868  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:869  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:870  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:871 [*d A 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:872  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:873..f...*..*dGThe kitten picks up a small rock. 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:874  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:875  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:876  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:877  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:878  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:879  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:880  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:881.......f*d0Count: 40*dk~ 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:882  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:883  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:884  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:885  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:886  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:887..f.*....*dۆ&The kitten drops a small rock. 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:888  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:889*.f..*d 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:889The kitten picks up a small rock. 4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:890  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:891  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:892  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:893  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:894  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:895  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:896  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:897  4(13)  Pw: [24;27*dӬ@H13(13)  Br:3 AC:8 DR:2 Exp:1 T:898  4(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:899  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:900..#..f*d[HP+1=5] 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:901  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:902  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:903  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:904  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:905  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:906  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:907  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:908  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:909...f.#[14;*d`35H*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:909The kitten drops a small rock. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:910  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:911  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:912  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:913  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:914  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:915  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:916  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:917  5(13)  Pw: 13*d8(13)  Br:3 AC:8 DR:2 Exp:1 T:918  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:919  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:920*...f.*dThe kitten picks up a small rock. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:921f.*dS`-)@*deYou see here a small rock. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:922..f*d# 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:923@*f.*d}L  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:924@.*.#f*d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:925---+--------.|.....!.....#@f.|..|*dï 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:926#@.f.*d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:927  #@.f..*d\ 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:928  #@#.f.*dw 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:929 #@#f..*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:930#@#f#..*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:931 @#f#...*d&<  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:932@f##......|*d* 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:933@f#.....[.......-----*d"-@f#d|.....(.......------*d# 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:933The coyote just misses! 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:934#f*dCt@.f#|..|--*dhF 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:934The coyote misses. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:935*d0 R@.f#.*d1  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:935The coyote misses the kitten.*d2 The kitten misses the coyote. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:936*dG*dJYou miss the coyote. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:936The kitten bites the coyote!*dLThe coyote is killed! 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:937%*d$=. @*dYou see here a coyote corpse. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:938.f*dp EThere is a coyote corpse here; eat it? [ynq] (n) *d[ y*d5This coyote corpse tastes terrible! 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:939  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:940  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:941  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:942  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:943  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:944.....f(*d The kitten drops a small rock. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:945  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:946  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:947  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:948..*..f*d You finish eating the coyote corpse. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:949f.*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:950@.f.*di 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:951@.f.*d s  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:952@.f*.*d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:953@..f*d2@......*dYou see here a pink potion. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:954f.(*d*d͐p - a pink potion {20}. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:955f.*dr6  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:956f.. @*d%  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:957.f@*d.@*d+You see here a box. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:958..f*d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:959.@(f*dU 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:960@.f.*d)/ 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:961@.(f*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:962@.(f.*d2 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:963@..f*d @.*d You see here a plate mail. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:964f..*d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:965#@[(f*d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:966#@.f(.*dg5  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:967 ##@..f *d_  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:968 #  @..f . *dl @ 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:969#  @  # ( .  *dF  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:970##@#   *dp 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:970 *d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:971#@#   *dF  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:972#@# *d,  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:973#@# *d) 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:974#@# *d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:975#@# *d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:976#@# *d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:977#@# *dZ  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:978#@# *d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:979#@# *d 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:980---|..# ...$.@# *d+ 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:981 |  |>.@ ----# *dM  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:982##  @  #f# *dj 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:983..# .@f# *d  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:984-..?.|@#-# *dM 0-|@. *dt You see here 61 gold pieces. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:985*ddm *do61 gold pieces.77 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:986*dC[  5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:987@.*d@.*d You see here a scroll labeled RW NW PRT M HRW. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:988*d *d q - a scroll labeled RW NW PRT M HRW {5}. 5(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:989*dM 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:990.@f#[HP+1=6]*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:991.@.*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:992#.@#f*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:993  .@#f*d M  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:994 @  f##*d" 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:995-------------@#.......$......f.......| #|*dDg 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:996#@#f.*d9E  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:997  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:998  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:999  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1000-###f@B.B #|.?...........................|--.--------*diP@f*dVYou displaced your kitten. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1001.B..B. .  *d ^#@f.......*dE  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1001The bat bites the kitten!The kitten bites the bat!*dA The bat is killed! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1002f...B*dK 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1003..f@B.||.--*dO.@*dXUYou see here a scroll labeled NR 9. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1004.f.B..*d? *d r - a scroll labeled NR 9 {5}. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1005.fB$.*d.@*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1005The bat misses the kitten.*d@TThe kitten bites the bat!The kitten bites the bat!*dThe bat is killed! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1006.*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1007.f.@*dQ 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1008.$.@f.*dE>  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1009f.@.*d!@.*dBYou see here 39 gold pieces. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1010..f*d *d 39 gold pieces.416 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1011.f*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1012.@f..*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1013.@f.*d} 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1014..@.f*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1015.@#.f*dݡ 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1016.@#.f.*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1017.@#f#.## *d f@# B  #*dU  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1017The kitten misses the bat.*d The bat bites the kitten! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1018*dj#@`   *d' 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1018The bat misses the kitten.The kitten bites the bat!*dThe bat is killed! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1019%*d% 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1020.#f@   *daq 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1021#f@   *dd"With great effort you move the boulder. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1022f#@`  *dE  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1023#f#@` !*dUK 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1024##f@` !*dE? 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1025#f@` "*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1026f#@` "*d8  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1027#f#@` "*di  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1028##f@` #*d9 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1029#f@` #*d9W/f#@`#*dW 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1030You hear bubbling water. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1030#*dH 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1031#f#@`#*d;  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1032##f@`####*dYou try to move the boulder, but in vain. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1032$*dQA  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1033 #f@####$*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1034##f@## ##%*d= 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1035#f@%*dM 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1036f#@##r #'*d] 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1037#f#@# r'*dD 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1038##f@#'*dV  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1039#f@# '*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1040f#@#(*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1041#f#@#(*d# 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1042##f@#(*dK  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1043#f@#r)*d)You stop. Your kitten is in the way! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1044#f**dН  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1045#f@#r +*de@f+*d^kYou displaced your kitten. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1046##fr +*ds4 :#@r +*d5  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1046The kitten bites the giant rat! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1047,*dCWhat do you want to use or apply? [$ahjo or ?*] ,*d  Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) ,*dS +,*de 8What you produce is quite far from music...,*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1047The giant rat misses the kitten.,*d 0The kitten bites the giant rat!,*ds The kitten misses the giant rat. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1048/*dCWhat do you want to use or apply? [$ahjo or ?*] /*d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) /*d+/*d8What you produce is quite far from music.../*d1 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1048The giant rat misses the kitten.The kitten bites the giant rat!/*d4The giant rat is killed! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1049#0*d;  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1050#@f##1*d f@1*d!You displaced your kitten. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1051f##1*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1052##f@#1*dYd 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1053#f@#1*dV  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1054f#@##2*ds 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1055#f#@2*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1056###|f@##.......|------3*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1057#f@#4*d%Y|.#@### 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:10574*d1   6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1058  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1059  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1060  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1061  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1062  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1062--.|##...#....######@k#5*d6What do you want to use or apply? [$ahjo or ?*] 5*d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) 5*d +5*d{ You play the "Lullaby" song... 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:10625*dY The kobold sleeps. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1063 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1063It bites the kobold!5*d The kobold is killed! 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1064  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1065)f5*d You finish the song. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1066f..7*dO  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1067)8*dnr----.......|f#@-8*dRo There is a doorway here.  Things that are here: 11 small darts a pair of combat boots 2 carrots--More--9*d:M9*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1068.f.:*dC^ Pick up what?  Weapons (')') a - 11 small darts Armor ('[') b - a pair of combat boots Comestibles ('%') c - 2 carrots(end) ;*d +<*do<*d5<*dީs - a pair of combat boots {15}. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1069f.=*d6 Pick up what?  Weapons (')') a - 11 small darts Comestibles ('%') b - 2 carrots(end) >*d+>*d; X>*dd >*d t - 2 carrots {4}. 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1070f.?*d5 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1071--|.f.)@?*d 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1072...f.@?*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1073)f.@?*dx  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1074f..@@*d q 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1074@*d;o  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1075.f.@|#@*d q 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1075A*d?q 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1075A*dV  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1076..f.@#A*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1077  .f.@#B*dߋ 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1078    .f@C*d  #@# 6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1078C*d  6(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1079  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1080 |##@f[HP+1=7] 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1080D*d.f@D*dYou displaced your kitten. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1081    f#E*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1082f#+E*d  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1083#fF*d!The door resists! 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1084#fF*d F*d? The door opens. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1085f#|.......-----G*d>$ 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1086#f-@-|..F|..||..|--G*d  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1087#-f---@.|H*d8  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1088|.f@I*dz.@I*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1088The kitten misses the lichen. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1089I*d'.@ 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1089The kitten bites the lichen!I*dThe lichen is killed! 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1090.fJ*da@fYou displaced your kitten.J*d%You see here a lichen corpse. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1091f.K*d/K*du - a lichen corpse {20}. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1092.fL*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1093..f@L*d @fL*dw You displaced your kitten. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1094.fM*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1095@..fM*d  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1096@f ..M*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1097@| . f  N*dC*  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1098......@#f.. . .O*d ZWhere do you want to travel to?(For instructions type a ?)P*d c P*d. r 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1098P*d  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1099..............@##|    7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1099P*dZ   7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1100  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1101  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1102  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1103  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1104  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1105  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1106 .@...f..|### 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1106P*d?  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1107  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1108  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1109  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1110  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1111  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1112  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1113   @####f#)..... 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1113Q*d O  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1114  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1115  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1116  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1117  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1118  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1119  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1120@##f#########  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1120Q*d 0  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1121  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1122  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1123  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1124  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1125  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1126  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1127@#f######## 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1127Q*dk   7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1128  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1129  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1130  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1130@f###dR*d 6What do you want to use or apply? [$ahjo or ?*] S*dK Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) S*d+S*dYou play the "Lullaby" song... 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1130S*dPThe coyote sleeps.The kitten bites the coyote!S*d!The coyote is killed! 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1131  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1132  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1133#f#S*d~#You finish the song. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1134fU*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1135@#f#U*d, 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1136#@f##U*d(p 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1137#@f#U*d~  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1138#@#fU*di 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1139#@#f#V*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1140`@f##V*d% 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1141@f#V*dA 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1142@#fW*dSzYou try to move the boulder, but in vain. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1142W*dX W*dY You try to move the boulder, but in vain. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1142X*dD  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1143#@#fX*dQ 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1144#@f#Y*dYou stop. Your kitten is in the way! 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1145#fZ*dho 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1146#@f#Z*dYJ f@Z*dKYou displaced your kitten. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1147f#Z*d& 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1148##f@Z*df~ 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1149@#f[*de9 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1150............#dd@##[*d !You miss the jackal.[*d  7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1150The jackal misses. 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1151d#]*dx 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1152 ##d@##f]*d'f@]*dw2You displaced your kitten.I]*d 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1152It misses the kitten.]*dThe kitten bites it! 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1153^*d}CWhat do you want to use or apply? [$ahjo or ?*] _*d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 59% b - Meditative Healing 1 4 59% c - Lethargy 2 5 # 69% d - Friendship 3 6 # 99%(end) _*d+_*dYou play the "Lullaby" song... 7(13)  Pw: 13(13)  Br:3 AC:8 DR:2 Exp:1 T:1153_*dYEThe kitten bites it!##_*d 10(13)  Pw: 21(13)  Br:3 AC:8 DR:2 Exp:2 T:1154Welcome to experience level 2. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1154_*da[HP+3=10] 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1155  10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1156f_*dYou finish the song. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1157#a*d  10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1158f@#b*d?7You try to move the boulder, but in vain. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1158b*d(8@fb*d,You displaced your kitten. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1159............#d#c*d 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1160#d@#c*dn  10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1161#d@#d*d'6What do you want to use or apply? [$ahjo or ?*] d*dV Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) d*dh +d*dj You play the "Lullaby" song... 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1161d*dp The jackal sleeps. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1162  10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1163#fd*dyr The jackal moves while sleeping. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1164#fd*dv You finish the song. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1165f#g*d  -f@g*dm You displaced your kitten. 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1166#fh*d 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1167f#i*df#@# 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1167The kitten bites the jackal!i*dThe jackal is killed! 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1168#fi*d 10(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1169f#@#j*d0 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1170f#@#.[HP+1=11]j*dw 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1171#f@#.j*dz) @fj*d, You displaced your housecat. 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1172#f.j*dv  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1173@#f#.k*dA 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1174@f##.l*d~Y 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1175  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1176@#f##... 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1176l*d5  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1177  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1178  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1179@f####...................l*d9Y 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1180You are beginning to feel hungry. 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1180 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1180 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1181 Hungry @f#........n*dF  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1182 Hungry @f#.o*d3 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1183 Hungry @.fo*d-) 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1184 Hungry @.f.o*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1185 Hungry @.f.p*dD 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1186 Hungry @...fp*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1187 Hungry @.f.p*d  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1188 Hungry @..fp*dl  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1189 Hungry @.f..q*dd 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1190 Hungry @.f.q*d޲ 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1191 Hungry @.f.q*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1192 Hungry @.f..r*d9 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1193 Hungry @.f.r*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1194 Hungry @..f r*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1195 Hungry @.. f.  r*d&  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1196 Hungry @# f.  r*dn  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1197 Hungry @# f  s*d@ 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1198 Hungry @# f s*d 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1199 Hungry @#f .s*d8  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1200 Hungry # @ .s*dw  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1201 Hungry ..# .@t*d} 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1202 Hungry ....@#t*dԼ 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1203 Hungry @.t*d:  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1204 Hungry @.t*d2  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1205 Hungry @.u*dBCount: 40w*d}= 11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1206 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1207 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1208 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1209 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1210 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1211 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1212 Hungry  11(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1213 Hungry  11(16) w*dD[24;24H Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1214 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1215 Hungry .....f w*dI][HP+1=12] 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1216 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1217 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1218 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1219 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1220 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1221 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1222 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1223 Hungry  *dwH12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1224 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1225 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1226 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1227 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1228 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1229 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1230 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1231 Hungry  12(16)  Pw: 21(21)  Br:w*d]3 AC:8 DR:2 Exp:2 T:1232 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1233 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1234 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1235 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1236 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1237 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1238 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1239 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1240 Hungry w*d 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1241 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1242 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1243 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1244 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1245 Hungry .....f.. y*d[y*d~##...##..##....|##.....##.|#......@f..|#...........-#.............|...............|#....####.......-######.......o###.#########Skeff the Rhymer St:12 Dx:15 Co:9 In:9 Wi:11 Ch:20 Chaotic Dlvl:4 $:416 HP: 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1245 Hungry y*dz 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1246 Hungry f..z*dR T 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1247 Hungry  -.| #..#.<f@# {*d8[ 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1248 Hungry ... ##.f-@ o.{*dߑ  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1249 Hungry ##..## ##..##f@ o.*dH5.What do you want to eat? [deimtu or ?*] *dg Comestibles d - 4 uncursed apples {8} e - 5 uncursed oranges {10} i - a food ration {20} m - a tin {10} t - 2 carrots {4} u - a lichen corpse {20}(end) *dt+*dL It is not so easy to open this tin. 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1250 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1251 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1252 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1253 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1254 Hungry ....fo..*dp  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1254 Hungry The housecat bites the hobgoblin!*d The housecat hits the hobgoblin!The hobgoblin thrusts his bone crude dagger at the housecat.--More--*dY The hobgoblin misses the housecat. 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1255 Hungry The housecat bites the hobgoblin!*d- The hobgoblin is killed! 12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1256 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1257 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1258 Hungry  12(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1259 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1260 Hungry f....)*d^ [HP+1=13] 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1261 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1262 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1263 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1264 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1265 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1266 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1267 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1268 Hungry  [2*d s4;18H13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1269 Hungry  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1270 Hungry .f.....You succeed in opening the tin.It smells like jackals.--More--*dX(Eat it? [yn] (n) *d y*dU You consume dried jackal. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1271 Hungry f.*dd 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1272 Hungry       .f.@. #*dnc........ @...#*dfYou see here a bone crude dagger. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1273 Hungry ..f*d6  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1274 Hungry         ..f)@  *d; 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1275 Hungry      f..---------------------@.............:.............########################*d  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1276 Hungry          .  .@.:*d  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1277 Hungry     f.@*dug   13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1278 Hungry    .f.@.:*d  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1279 Hungry  f..@*dS  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1280 Hungry  .f.@.:.##*de  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1281 Hungry  .f.@.#*d\   13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1282 Hungry | ...f.@.:#*d )  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1283 Hungry ..n-.|n...f.@*d5a  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1284 Hungry ######.#....#.##.#...............-.....|........|...-.... -.|.|@ f. *d 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1285 Hungry ##. .       .@. . f*d# 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1286 Hungry  . ..-.|..|..--.....{.... .@. . *dx  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1287 Hungry ##.|-|-.|...|....|--........@.f *d81 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1288 Hungry              ---.----|...@..............n....#----|.----------##..f... .  .*d3 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1289 Hungry         @.    .   *dO  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1290 Hungry ............ .. .  .f @ .....*dU  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1291 Hungry          . ----|%...@..*d`  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1292 Hungry .@.*d  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1293 Hungry  @.*d 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1294 Hungry @.*d 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1295 Hungry @.f*dh 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1296 Hungry @.f.*d: @.*d You see here a lembas wafer. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1297 Hungry ..f*d  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1298 Hungry f.*d~v - a lembas wafer {5}. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1299 Hungry f.*dh<What do you want to eat? [deit-v or ?*] *d  Comestibles d - 4 uncursed apples {8} e - 5 uncursed oranges {10} i - a food ration {20} t - 2 carrots {4} u - a lichen corpse {20} v - a lembas wafer {5}(end) *d.t+*d3Core dumped. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1300 Hungry ..f*d!d<What do you want to eat? [deit-v or ?*] *di# *d' Core dumped. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1300  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1301f.*dl<What do you want to eat? [deit-v or ?*] *d^ *d Core dumped. 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1302f.*dg 13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1303.@.f*d/|  13(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1304.@.f*d;  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1305.@.f[HP+1=14]*dC 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1306.@.f.*d3 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1307..f@.*d- 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1308 .f@*dI E 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1309........................@ f. *d 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1310      ... ..... ........@..................n....|n  *dzQd 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1311........................@.f.... ...*d w k 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1312..................@  n... *d 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1313....-@ . |....*d&?% 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1314-----|.(....@.   .*d0 S 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1315##.. |..@|...| |.|-*d"@ 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1316 n   .@.. .: *d՛ 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1317       .@..      *ddx 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1318        @-     *d6 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1319 @ . . ... *dV~t@.. ...  .*dhYou see here a copper bell. 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1320f*d 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1321(...@....... f.  *dF 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1322....@..f.......*d d 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1323.n..................@.f........n.*d  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1324......... -@. .f....n.....*d2> 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1325. ... .@ {f. .*d  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1326. ##....@ f.:*dn 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1327### .#. . .@.f . . )  *d R 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1328 #....@.f.: .   *d/r^ 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1329   # .   .@.f ...*d> 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1330     | . .@..f: |.. *d|0 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1331--- ..  .@f.   .*d E 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1332. @  ..  : ...*d} 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1333@|              *dy' k 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1334.@..f...:...............n.....*dD 7 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1335 ...|.........@....f..  *d.............. ........@.f..  *dd) 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1335The newt misses. 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1336rf.*d 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1337.. ... ... ...... rf.@.... .*d 6What do you want to use or apply? [$ahjo or ?*] *d Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) *d|+*dpWhat you produce is quite far from music... 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1337The housecat bites the newt!*dt1The newt is killed!.*dֽThe sewer rat misses the housecat. 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1338*dߝDWhat do you want to use or apply? [$ahjo or ?*] *dW~ Play which song with the wooden harp?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 58% b - Meditative Healing 1 4 58% c - Lethargy 2 5 # 67% d - Friendship 3 6 # 97%(end) *dM +*d O You play the "Lullaby" song... 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1338*dUP ZThe sewer rat sleeps.The housecat bites the sewer rat!*d/W The sewer rat is killed! 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1339  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1340  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1341....f*d~Z You finish the song. 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1342.f.*d} 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1343 .. . . .    f....#@.....n....   *d'd 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1344...... ... ...f @....*d}s 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1344*dq 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1345   . @.. .*dB 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1346  .    . @..|*d  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1347               |-@*ds           .@*d"{You see here an axe. 14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1348*d  14(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1349..............@)*dʘz 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1350..........................f.....@.[HP+1=15]*d` M 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1351.. ............@............n....|  *dڧ 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1352.....@f. *d 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1353     .   . f..@.  *d, 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1354 .  ....@f.......*d3b } 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1355###. .. .. .n..@.f. .n *d 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1356 . .     .. @ .n......*di(n@*dNnYou displaced the yuki-onna. 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1357            f n |...|?|*dP. 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1358   .n.@*d,Z 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1359      .. . ..|n.@*d0h p 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1360.................. ..... . .  .n.@*d f 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1361           .n.@*d{ 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1362n..@*di.@*dQYou see here a scroll of identify. 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1363.n*d *d5 z - a scroll of identify {5}. 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1364.n*d;What do you want to read? [nqrz or ?*] *d<As you read the scroll, it disappears.*d`-This is an identify scroll.--More--*d What would you like to identify first?  Armor ('[') s - a pair of combat boots {15} Comestibles ('%') i - a food ration {20} t - 2 carrots {4} u - a lichen corpse {20} v - a lembas wafer {5} Scrolls ('?') n - a scroll of identify {5} q - a scroll labeled RW NW PRT M HRW {5} r - a scroll labeled NR 9 {5} Potions ('!') p - a pink potion {20} Wands ('/') o - a crystal wand {7} Tools ('(') j - a looking glass {13}(end) *d+*d 4*d24<s - an uncursed +1 pair of kicking boots {15}.*d6 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1365n.*d2y 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1365*dB/What do you want to take off? [bc or ?*] *d  Armor b - an uncursed +1 leather cloak (being worn) {15} c - an uncursed +0 pair of high boots (being worn) {20}(end) *dA @+*dD  15(16)  Pw: 21(21)  Br:3 AC:15 DR:2 Exp:2 T:1366n*dFD  15(16)  Pw: 21(21)  Br:3 AC:15 DR:2 Exp:2 T:1367You finish taking off your boots. 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1367*dIg9What do you want to wear? [cs or ?*] *dk  Armor c - an uncursed +0 pair of high boots {20} s - an uncursed +1 pair of kicking boots {15}(end) *d@+*dߟ&.n*dx 15(16)  Pw: 21(21)  Br:3 AC:8 DR:2 Exp:2 T:1367You feel itchy. 15(16)  Pw: 21(21)  Br:3 AC:13 DR:2 Exp:2 T:1368.n*d  15(16)  Pw: 21(21)  Br:3 AC:13 DR:2 Exp:2 T:1369You finish your dressing maneuver. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1369*dq 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1370n.@.*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1371.n@.*dIZ5 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1372.............................n.@.*db| 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1373      .  .. . ..n.@.*d5P 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1374....n.. .. ..  n.@.*d] 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1375...n|@.*d56} 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1376..........................................n.....@.  *d- 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1377. . .......................@n........n....|..   *d  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1378  .  . . ....@ n.    *d\  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1379      .  .@. n. ..*dLd W 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1380.   .   @.n .n*d+C 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1381 ...n ......@...n *d : 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1382#........... .. .@.n..  ..*d~s 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1383.  .   .   ........n@.......n........  *duu      -- .| .| .n..# |...@.*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1384You are beginning to feel hungry. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1384 Hungry  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1384 Hungry *db  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1385 Hungry  --   ..# ..#...# n ... ..@....##*do 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1386 Hungry    %.n|  @  .   *d0 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1387 Hungry n@.|  *d'@..*dYou see here a tripe ration. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1388 Hungry n.*d *d A - a tripe ration {10}. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1389 Hungry .n*dG`.n@*dxcYou displaced the yuki-onna. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1390 Hungry n. *ds  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1391 Hungry .n@....*dő  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1392 Hungry ......... . .............|.......................@....n.............*d8 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1393 Hungry # .#  #.. .... .n.@..............###*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1394 Hungry # ---.# ....  ... .n..@.f...................###.##*d / 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1395 Hungry ##|-.. ..@f.....*d f@*dc You displaced your housecat. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1396 Hungry  ..f*d\K 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1397 Hungry #.  @ ..#f *dr: 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1398 Hungry #.  @.# f..*d![* 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1399 Hungry ###.#-.||.f@..*dQ ' 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1400 Hungry     ...f@. *d!k= 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1401 Hungry ##. #... ..f@  *d8< 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1402 Hungry #.# ..@f    *d  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1403 Hungry ## .@.f. *d1> 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1404 Hungry   @ .f##.   *dū 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1405 Hungry ..@f...   *dF f@*dJ.You displaced your housecat. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1406 Hungry ###....f  *ds i 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1407 Hungry   @ f# .    *d  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1408 Hungry #@.f .        *d4U W 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1409 Hungry f@.........n.................................*d=O3 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1410 Hungry .......f...@.......................*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1411 Hungry .f..@..*d. 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1412 Hungry   ..... f@..n.....*d<  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1412 Hungry *d- 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1413 Hungry ..f..........@....##*dƮ 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1413 Hungry *dE 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1413 Hungry *d  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1414 Hungry .f@..... .... .*dIT1 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1415 Hungry .f. .@.....*d5 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1416 Hungry .f .@. *dOD L 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1417 Hungry .  .  .f.@...##*d: 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1418 Hungry        .f.########@.....>.......#...... #####*dN2 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1419 Hungry    .f.@. *dq { 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1420 Hungry    ##.n.@. f.####*dd 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1421 Hungry       # ..@. .f.*dW O 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1422 Hungry    # f@ ..#*d:  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1423 Hungry   f..@ . #*d{v 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1424 Hungry ## ..f@ .#*d  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1425 Hungry #  ..f@ .#*de/What do you want to eat? [deit-vA or ?*] *dUK , Comestibles d - an uncursed apple {2} e - 5 uncursed oranges {10} i - a food ration {20} t - 2 carrots {4} u - a lichen corpse {20} v - a lembas wafer {5} A - a tripe ration {10}(end) *dk x+*d *dyThis carrot is delicious! 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1425  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1426*d=What do you want to eat? [deit-vA or ?*] *d *dR This carrot is delicious! 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1427*d1 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1428#  .f@ .#*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1429# f...@ .*dk  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1430 ..f@.#.##*d 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1431  ..f@#*d(  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1432#..#...# ..>@f#*ds 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1433##.##..#...#........#....##...............@.f*d<2  15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1434####......##..#..##..........#..#.......@.f*d, 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1435#........###.#.#.@ ..f.n##*d@+ 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1436##..o..@f# .*dx J 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1437#...o..@#f.  *dU 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1438##..o..#.#@f.. *dm 15(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1439...#@..f*d' 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1440#.#.#@. f.[HP+1=16]*dW 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1441o#..@#.#f .  *d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1442.#@.f .*dr 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1443 @##..f*d(b  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1444 ##@#. f..*dh 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1445...@.  .f   *d\ W 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1446##o.#.#@.f .   *d _ 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1447#.#@#.  .f.     *dG 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1448. o.#@. f           *dP~ 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1449...o .@.................n*d(  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1450 ..@f..........*dJg'f@*d7jYou displaced your housecat. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1451   .f......*dKv 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1452 ..@f....*dc 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1453 f.@..*d8b  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1454.f@.*dqp  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1455. .f@.*dx 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1456  ...@f.*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1457...@f....*d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1458   ..@f*dw  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1459    f.@..*d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1460    ..f@...*dkD 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1461        ..f@.*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1462              .....................@f *d r 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1463          @..f*d8 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1464  . @.f.*d0  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1465.. @>f..*dy 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1466  ..@f.*d8 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1467.. @>f.*dL 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1468  ..@f.*d4:}-------------|............||..f.........|+..@.........|--------------Skeff the Rhymer St:12 Dx:15 Co:9 In:9 Wi:11 Ch:20 Chaotic Dlvl:5 $:416 HP: 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1468*d<  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1469.f*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1470f@<.*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1471..@f*d%e  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1472@..f*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1473.@f.*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1474.@f..*dǴ f@*dUYou displaced your housecat. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1475#..f*d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1476##@ . . f*df! 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1477#@. f  .  . *d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1478#@#f.  *d@ l@#f.  *dD  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1479You are beginning to feel hungry. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1479 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1479 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1480 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1481 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1482 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1483 Hungry  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1483 Hungry +[10*dcD ;61Hf@######   *dT9@f*dUYou displaced your housecat. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1484 Hungry #f*d9 *d: The door resists! 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1485 Hungry f#*dT*dUThe door opens. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1486 Hungry -----.......|f#*du 9 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1487 Hungry ------+............|....-@-##*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1488 Hungry |.....@.|-----|---f*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1489 Hungry @.f*d. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1490 Hungry #.@f#*dMc  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1491 Hungry .@f|*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1492 Hungry @#.f..*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1493 Hungry f.@. # ##*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1494 Hungry .f#@  *dF 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1495 Hungry  .#f @ ##*d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1496 Hungry #f@##*dO 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1497 Hungry #f@##*d1 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1498 Hungry ##f@##*dQm 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1499 Hungry #f@+*d  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1500 Hungry #f@*d}  16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1500 Hungry *d^The door resists! 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1501 Hungry #f*d *d] The door resists! 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1502 Hungry *d*d*The door resists! 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1503 Hungry f#*d *d ,The door opens. 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1504 Hungry .|f...|#-....|$.>|.|--*d' 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1505 Hungry ----...|..[#|.f@|....---*d 16(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry --|.|#f@|-*de2.@You fall into a pit!You land on a set of sharp iron spikes!The cold-iron sears your flesh!*dx4~ 5(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry The spikes were poisoned!9 Dx:15 Co:9 In:9 Wi:1 Ch:20 Chaotic  5(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry You feel weaker!*d4 0(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry --More--*d You die... 0(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry *d --More--*d~2GDo you want your possessions identified? [ynq] (n) *dBy y Inventory: 363/827 weight (20/52 slots) Weapons l - a +0 silver saber (weapon in hand) {34} Armor b - an uncursed +1 leather cloak (being worn) {15} c - an uncursed +0 pair of high boots {20} s - an uncursed +1 pair of kicking boots (being worn) {15} Comestibles d - an uncursed apple {2} e - 5 uncursed oranges {10} i - an uncursed food ration {20} u - an uncursed lichen corpse {20} v - an uncursed lembas wafer {5} A - an uncursed tripe ration {10} Scrolls n - a blessed scroll of identify {5} q - an uncursed scroll of punishment {5} r - an uncursed scroll of gold detection {5} Potions f - 4 uncursed potions of booze {80} g - 2 blessed potions of booze {40} p - an uncursed potion of monster detection {20}[23*dy ;151H Wands o - a wand of cancellation (0:7) {7} Tools a - an uncursed wooden harp {30} h - an uncursed tin whistle {3} j - an uncursed mirror {13}(end) *dd*dreiSkeff the Rhymer St:9 Dx:15 Co:9 In:9 Wi:11 Ch:20 Chaotic Dlvl:5 $:416 HP: 0(16)  Pw: 21(21)  Br:3 AC:6 DR:2 Exp:2 T:1506 Hungry Do you want to see your attributes? [ynq] (n) *diy Final Attributes:  You last angered your god 844 turns ago You were fervently aligned. 4615 gold was created. You were cold resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You healed slowly due to your equipment. You had infravision. You had a carrying capacity of 464 remaining. You had 122 points of nutrition remaining. Dionysus was angry with you. You are dead.--More--#*dM#*d"HDo you want an account of creatures vanquished? [ynq] (n) $*dK y Vanquished creatures:  2 coyotes a hobbit a hobgoblin a giant rat a gecko 8 jackals a fox a kobold 2 goblins a sewer rat 3 bats a lichen 5 newts  28 creatures vanquished.--More--%*d+ %*dv 9Do you want to see your conduct? [ynq] (n) &*d\ Qy Voluntary challenges:  You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You magically identified 2 items.--More--(*dc(*d ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 416 Au |  | killed by a fall |  | onto poison |  | spikes |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 5 with 681 points, and 416 pieces of gold, after 1506 moves. You were level 2 with a maximum of 16 hit points when you died. --More--(*d You didn't beat your previous score of 95670 points.  No Points Name Hp [max]  1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19  [max 27]. Killed by a hallucinogen-distorted  aphanactonan assessor. 58 [44]  2 1315468 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 16  [max 28]. Killed by an aphanactonan assessor. - [310]  3 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16  [max 24]. Killed by a legion devil sergeant. - [309]  8 95670 Skeff-Brd-Swn-Fem-Cha died in The Dungeons of Doom on   level 17. Killed by an ochre jelly. - [68]  681 Skeff-Brd-Swn-Fem-Cha died in The Dungeons of Doom on   (*dP Tlevel 5. Killed by a fall onto poison spikes. - [16]--More--**d`