$bd>] Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-03-22.20:16:36.ttyrec Time: (1679516196) Wed Mar 22 20:16:36 2023 $bdJfnotdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. $bd{gWShall I pick a character's race, role, gender and alignment for you? [ynq] %bd{nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) (bd +(bd" Choosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) bd ;+bd>;Choosing Gender Pick the gender of your treantic Troubadour  m - male f - female * - Random q - Quit(end) bd Ga+bdf-------.--.........||.........|........|....f....+|...@....|----------bd Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:1 $:0 HP: 16(16)  Pw: 10(10)  Br:1 AC:5 DR:3 Exp:1 It is written in the Book of Pan:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Pan seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Pan. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has comebdS. For the sake of us all: Go bravely with Pan!--More--bdbdpHello Skeff, welcome to notdNetHack! You are a neutral female gingko treantic Troubadour.bdGPress Ctrl^W or type #ward to engrave a warding sign.bdBe careful! New moon tonight. 16(16)  Pw: 10(10)  Br:1 AC:5 DR:3 Exp:1bdA bdRA Autopickup: OFF. 16(16)  Pw: 10(10)  Br:1 AC:5 DR:3 Exp:1bd 9@fbd( You displaced your kitten. 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f<bd  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@.f.bdu  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@.f.bdqp 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#@.f..bdC {#@ . f.bd bd} The kitten is almost hit by a dart! 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bd\ - 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#@. f  )..   bdf2 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1d@#f    bd<|.|.|.####@#.  bd֔The jackal bites! 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1dbdғbdXYou kill the jackal! 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1.d%f.bdza @#  bd {7You see here a jackal corpse..bdb|The jackal misses. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bd bd You kill the jackal! 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1.fbd:What do you want to drop? [a-g or ?*] bdKbdL}Never mind. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bdsEThere is a jackal corpse here; eat it? [ynq] (n) bd! ybd'This jackal corpse tastes terrible! 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1.bd'[[mf###.bdN(You finish eating the jackal corpse. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f#bd 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1---.-|...||...+|...||...|...$.-@-###f     bd 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1|@--.f#bdM,@.#bdOYou see here 21 gold pieces. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bd_ bd` "21 gold pieces..bda 21 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1You hear bubbling water. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1fbd  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@.f.bd 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@f..bdj  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@f..bdU 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1@..fbdThis door is locked. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bdThis door is locked. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bd This door is locked. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bd$ bdi$This door is locked. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1bdl# bd/t kbd ibd+/cbd2kbdb&In what direction? bd bd WHAMMM!!! 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f...bd5 # bd&kbdAibdcbd&kbd &In what direction? bdbdiAs you kick the door, it shatters to pieces!f.#.bd>bd*The rock hits the kitten.bd 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1The kitten picks up a rock. 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f^bdp 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1.f@#  bd(5  15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1 f.@#    bd 15(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1 .f#@# bd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1 .f#@# cd|  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#######@##cdZ - 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1 ######f####@##cd`E  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1###@f##cdr f@cds You displaced your kitten. 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f##cd|mq 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1cd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1###f@##cd79 #@cdE:  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#fcd(k 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1cd` 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#f@####cda 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1##@cd+w l 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1cdK 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f#@##cd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1##@f#cd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f##@#cd1 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#f#@#cd؝ 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1##f@#cdJ  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#f@#cd-N 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1#####f#@##cd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1##fcd27(f@cd8You displaced your kitten. 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1f##cd1 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1##f@.....#..........-./....-------cdV s 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1--------#........#|.......f@|....: ##|... |.  cdzl 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1cdFeYou stop. Your kitten is in the way! 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1:.. cd 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1-.|.@#f.|............- cd"-.:@.|..|--The kitten bites the newt! cdThe newt is killed! 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1% cd)P7@.. cdwRYou see here a newt corpse. 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1.f. cd3CThere is a newt corpse here; eat it? [ynq] (n)  cd; y cdU>This newt corpse tastes terrible! 16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 10(10)  Br:3 AC:5 DR:3 Exp:1...f..You finish eating the newt corpse. cdJ? 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1You feel a mild buzz. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f. cd@ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1....@f........-----cdaF 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@....f ......| ....|----cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.---------@.....|.f  cd M 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f. @.. cd4'.@.cd6You see here a balsa wand. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fcdcdh - a balsa wand {7}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..f.cdF @What do you want to write with? [- h or ?*] cd3BYou write in the dust with a balsa wand {7}.--More--cd+:What do you want to write in the dust here? cd.cd_mcd oThe bugs on the floor speed up! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fcd3 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f .@.cd|  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1. .@.fcdsJ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 .@f.cd2\ f@cd^You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f .cd, 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@.................cdf  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@f....cd{  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  |.@f....-cde 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1    f.@. |-cdo 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1    .f.@ cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  ..@ .fcdB2  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 .@ f.cda 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 .@ .fcd2 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 f@ . cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ..@ .f. cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1# ..@ f. cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##@  f. . !cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@f   !cdr  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@f.  #cdy 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..........@###### #cd]> 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.............@#........f###......................(cd[  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.#@#..)cd, 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@...............)cd h 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@....... ... )cdT|  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f. @ *cd+ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.@.*cdó 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1...@.f*cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@.f.*cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.#@...*cd_B  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   ..#@.f.+cd6 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   # # #@-f.+cdZ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1    #@#.f+cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  #@#f.+cd]  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#f...+cdY 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#f..,cd- 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#-,cd( 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#,cdAs 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#,cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@#,cdX 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#-cd| 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#-cd- 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#f-cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@##-cdC @#-cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1You hear someone counting money. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-cd! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#.cdhThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1......................-.......cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1........@#..cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@-/cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@f-r/cdA 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@..rr.f0cdc 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@f. .1cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1xf..@.-r.......1cd4 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.x.f. @2cd ..x..f@-........< 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites the grid bug!2cd: The grid bug is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.3cdГ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@f. 3cd- 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.@........4cdv 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.@.4cdE  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@.4cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@.f4cdU; 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1+f#@..5cdN 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ###.@f##5cdU 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  # @.f.# 5cd l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:16cdb+v 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1## #  #@ #.  .f 6cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#f... ...6cd֙  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@###   6cd The door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1---|...-f|..|7cdҩ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-@##.|...----Xcd} 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#.@-|-Xcdj 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.-Xcdnn  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#####@.f-Ycd{ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@........f.  Ycd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#f .   ZcdM 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##@f#......... . Zcdo 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@f#   [cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##@###[cd\  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@f####\cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#\cdx  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f\cdf .It bites the kitten!I\cd 'The kitten misses it.\cd_  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites it! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#]cdlO+IThe kitten misses it.]cduIt misses the kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1]cd0It bites the kitten!]cdUThe kitten bites it! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f#^cdz)  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#_cd,This door is locked. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1`cd*`cd+This door is locked. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1acd# bcd0 kbcdZ ibcdcccdkccdl@ 'In what direction? dcd"dcdZ$WHAMMM!!! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#fecdO # fcdSkfcdifcdcfcdu kgcd5t'In what direction? gcd gcd !As you kick the door, it shatters to pieces! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--|.|...|.....|......d#f-------hcdWqhcdmsYou kill the jackal! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1d#hcd, hcd&- 7You miss the jackal.fhcd. AThe jackal bites!f#hcd.  15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The jackal just misses! 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1icdkicdtYou kill the jackal! 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.#ficd'V 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1----...{.>!.|@#f#-jcdy 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--.|+@f##jcd` 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@..jcdAL  15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..@.kcd  15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@f. kcd "@.kcdٔ You see here a dark potion. 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.lcd lcd i - a dark potion {20}. 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f>.mcd 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1{@fcdm f@cd2q You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1>.f.cd\ucdWwThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-#f.cd^ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@.cd/ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 f-@  cdo l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd Il 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdZl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd> 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@#....cd2  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@-cd3  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1>..@fcd*(f@cdi.You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.........cd\ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 >.f@cd, 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1    .f@cd9  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   .f@cdx  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 f#@cd* 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #f#@cd_ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ##f@cdP 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #f@cd9  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f@....cd&  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@ ##f  . ..cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@f#  cd@ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#fcdØ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#f#cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#f#cdOl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdZ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1fcd4O l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdQn 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#cdqU 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##cdU! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1fcdi 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1+f#cd} 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1dcd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f.cd^ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#fcd9IThe kitten misses it.cdIt misses the kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdcd#It misses the kitten.cd&The kitten bites it!cd4, 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites it! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f##cd8< 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#dcdgx 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.cd\ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#cd" 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#fcd9IIt misses the kitten.cdThe kitten bites it! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f#cd? 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#cdDM This door is locked. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdcdQThis door is locked. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd # cdXkcd|eicd\ccd1ukcdH 'In what direction? cddcd{WHAMMM!!! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd# cdkcd s icd5ccdUkcd'In what direction? cd cd As you kick the door, it shatters to pieces! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-----?....d..cdMtQ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-------|$...{....%.d......-@-f#cdܠ-.+....||.@d.....|---f------#cdʣ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites the jackal! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites the jackal!cddThe jackal is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1%cdX X.@   cdH[ You see here a jackal corpse. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..cdܿ DThere is a jackal corpse here; eat it? [ynq] (n) cd ycd\ This jackal corpse tastes terrible! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..cd <[m%....fcd You finish eating the jackal corpse. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cd7  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@....cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@.   cd /@fcd 'You displaced your kitten.cd You see here a carrot. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.cd{ cd:~j - a carrot {2}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..cd2 8@fcdg 6You displaced your kitten.#cdYou see here 22 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cd cds 22 gold pieces.43 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@f##cdu 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 @..f.# cdk 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cds  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.  #. @ ##cdK 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ..f.@#cd7  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.  f #@cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f  #@cd1 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.........@f..........#...........cdfe f@cd@gYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..@cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.@cdU.@..cdYou see here a scroll labeled TLASFO SENIL. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cdEk cd3pk - a scroll labeled TLASFO SENIL {5}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f...@cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@.cdj @fcd# You displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.cd+ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  .. @ cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1......@#cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  #@#cd@/  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  #@cdb  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@cdYl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cdT l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cduy 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#cdV[  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@........cdK 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1....#....@... . cd- 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@#....cd7 @-cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1You hear the footsteps of a guard on patrol. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd\  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.cd@>cdl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.cdR 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.cdq ~ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@cdo; 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@fcdH 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@.-cde 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@cd'@fcdYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1{fcdcdY--.--+---....fx...|...@x..|--------- Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:2 $:43 HP: 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd4The kitten bites the grid bug!cdThe grid bug is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.cdvcdwTYou miss the grid bug.The kitten bites the grid bug!cdxThe grid bug misses.  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites the grid bug!cdzThe grid bug is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fcdCWhat do you want to use or apply? [$agh or ?*] cdcd_}Never mind. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@.f.cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1####@f < cdEQ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.   cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#. .cdE  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1+##@f##   cd# 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1+@#fcd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##@#f#cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@##cd#R l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd<@fcdXYou displaced your kitten. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#fcdyv cdw The door resists! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#cdUcdVThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1----..|..|.|##fcd*c 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1----....$.....-@-f#cd# 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--..|....|@......||-+-----fcd9 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@.#cdY 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f|cd U  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@..cd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@cd| 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@fcd@#|.@cdYou see here 117 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fcd cd 117 gold pieces.160 HP: 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.cd> 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@.f.cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1####@ .f . cd L 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@|   . fcd~[ k 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#... ... cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#@# #  cd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1##f@#dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f@#dd9 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#@####dd 3 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f|#......|@..*.........|......|#-------dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f$#@#.-dd' 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|#..##.#@###.#-dd#  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--.....f#@.-dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-----.....%...##f@.-ddc 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1----.......|.#f@|.-dd. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--|.f.@-dd1.#.@ddYou see here 2 red gems. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fdddd]l - 2 red gems {2}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fdd9 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@..ddn"@.ddoYou see here a pancake. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.ddddXGm - a pancake {2}...fdd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten picks up 81 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fddB (.@ddC The kitten drops 81 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.dd.f@dd(You displaced your kitten.ddYou see here 81 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.fdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@$f.ddG.@ddCJYou see here 81 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f. dd dd81 gold pieces.241 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1...f-dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f..-ddx  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f.-ddp 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f...ddÕ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f..ddlQ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@f..../dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@..f /dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 @.. f  0dd#5  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 # @   0ddͪ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..#........@..f................0ddp  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  # @ ##1ddv! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#1dd8c 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@###1ddV  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#1ddp  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@....2dde 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#......@... 2dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#.2ddC.  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.2dds3 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.3ddf 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.3ddԝ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.3ddc 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.3dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.3dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.4dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.##4dd[ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.# 5dd#W 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1# #@  5ddВ  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.#@#6dd-  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1## ##@###6dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw:6dd 11(11)  Br:3 AC:5 DR:3 Exp:1##+#@############6ddhF 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@#7ddA 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@7dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@7dd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@8ddq 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@8dd* 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@9ddY 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1###@#9ddThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|..|-...|----9ddp2K 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|.|.$.-.-..|......|$#@f-#9dd+ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   --|.|.|-@#:dd_|....@.:ddbYou see here 30 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1fddCUR..f@..>ddUl 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1>ddVThe kitten is missed by an arrow! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1>dds  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1||||||..|@-).f>dd׎e@-.-   >ddѐYou see here 9 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f?dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@$f   ?dd: E.@...?dd= You see here 9 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@dd00@dd29 gold pieces.80 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..Addy 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@. f  Add`  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.-@... Addy  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.f BddG-@. BddSYou see here a cram ration. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f...Cdd1  Cddn - a cram ration {15}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..Dddυ $ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|.....|@#........|.-------f....Eddp 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1----#...#.f@.#.#        Edd) 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1---.....f@     EddQ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--...#|.-f@ -Edd ,  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1-#-@ Edd܎ } 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@Uddw~ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@.UddA 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@..Udd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  @-f.Udd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  @#f.........Vdd& 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  @-f.............Vdd\ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 @.-   Vdd; 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@.Vdd? @ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #@.f        Vdd!I * 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 @.f.-# #    VddT: 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 @#f. Wdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f.  @ ##WddF  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f@Xddxk 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1Xdd?h 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@f##Yddg 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#@##Ydd-  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f#@##ZddY` 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1####@#Zdd{ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#[ddv 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..|.d#@##[ddYou kill the jackal! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#[ddj= 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1| .@#\dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--------|......|.............-@-#]dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|$#|.:.@-----.]ddL  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1:@..^dd6 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@.f^ddA @.^dds The newt just misses! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f._dd\BWhat do you want to use or apply? [$agh or ?*] _ddO Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 33% b - Meditative Healing 1 4 # 33% c - Lethargy 2 5 75% d - Friendship 3 6 95%(end) _dd! +_ddY You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1_dd The newt sleeps. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.The kitten bites the newt!_dd The newt is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..._dd &You finish the song._ddA The kitten picks up 53 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.bdd9! "@fbdd" 'You displaced your kitten.bdd$ The kitten drops 53 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1$fddd{ dddThere is nothing here to pick up. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1eddwX.@edd`[You see here 53 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..fddG fddd53 gold pieces.333 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.gdd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1...f.@gdd k 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1hddb? 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 .f ..@idd6 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   . f.@jdd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   ..f#@jdd] 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ###f@##jdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 ##@fkdd˓ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1||.........#@---+-+---#fkdd8W  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#@#f#ldd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1|.#@f##ldd@ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.#@f#mdd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1...##@####mdd>fmdd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1You hear bubbling water. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--------|.......|...%.........#....|@f####-nddcC 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1--.|.||f@.#ndd9  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@.oddk 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f@...oddL 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@f#.oddI!@.oddLYou see here a food ration. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f...pddb pddho - a food ration {20}. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..fpddš 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@.pdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f..@qddr  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.@qddOThe door opens. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1...f:#qdd= qdd8@ You kill the newt! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..|rdd, 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1. .f @####.......---rdd!~ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1        . f@+.$ ..--sdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 .. . . .|#f-@-..#..|...| ----tdd"39 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1   .# ------. |.....@. |...f |.-tddgw     .@tdd5jYou see here 55 gold pieces. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.udd: udd(55 gold pieces.88 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.vddK vddMYou stop. Your kitten is in the way! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..vddF  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..........@wddci 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1     .f..@ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1wdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@#.wdd  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f@# # ...xddf^" 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#@#  |. |. |>.|..----xddA 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f#@#       xdd 2 l 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1yddC 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1 #f#  @.......-yddE 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f#-@-................------ydd 4 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#f.-+-----------@.....................|.......|.....|-----ydd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1#..@zddS 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.@{dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..f.>@{dd_  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..f@.|dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1:.>f@}dd   16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1@...f~ddӘ 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.:f.dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1....f:dde 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f:.dd 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..fddJ5What do you want to use or apply? [$agh or ?*] dd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 33% b - Meditative Healing 1 4 # 33% c - Lethargy 2 5 75% d - Friendship 3 6 95%(end) ddJk +ddAo 7You play the "Lullaby" song... 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..f:...ddYp  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1You stop playing the wooden flute. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.dds Inventory: 302/2637 weight (15/52 slots) Armor b - an uncursed huge +1 leather cloak (being worn) {45} c - an uncursed huge +0 pair of high boots (being worn) {60} Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} j - a carrot {2} m - a pancake {2} n - a cram ration {15} o - a food ration {20} Scrolls k - a scroll labeled TLASFO SENIL {5} Potions f - 5 uncursed potions of booze {100} i - a dark potion {20} Wands h - a wand of speed monster {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} Gems l - 2 red gems {2}(end) ddddAD Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:2 $:388 HP: 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1ddp  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1>@..feds 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@:..fedf9.@ed= 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..edP  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..@:.ed ..f.@:. 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1The kitten bites the newt!ed The newt is killed! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.ed 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..f.@ed  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..@fedbYou stop. Your kitten is in the way! 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.ed 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.@.fed_  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..d@.f.ed5-  16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.d@...fed 16(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.d@.f.edYou miss the fox.edThe fox bites! 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f..ed& CWhat do you want to use or apply? [$agh or ?*] ed' Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 33% b - Meditative Healing 1 4 # 33% c - Lethargy 2 5 75% d - Friendship 3 6 95%(end) ed-+edw/You play the "Lullaby" song... 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1ed5 The fox sleeps. 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1  15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1.f.ed7The fox moves while sleeping. 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1..fed8You finish the song. 15(16)  Pw: 11(11)  Br:3 AC:5 DR:3 Exp:1f.ed9 ed: #You kill the fox!.ed:  19(16)  Pw: 16(11)  Br:3 AC:5 DR:3 Exp:2Welcome to experience level 2. 19(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2..fed  19(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2@.f.edB  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2@..f edg 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2@.f. ed9 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2@f. ed 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2.@f.edt----------|.........|.....@f.||........||........||........|.........+----+-----Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:3 $:388 HP: 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2ed   20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2f.ed >.<f@ed  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2.f.edH  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2..f@edtBQ..f@+edC 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2ed] 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2...@fedd)#@f.ed 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2You hear someone counting money. 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2ed<  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2   .#@..fed^  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2      @.f.. edF 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2    @#f. edV3The door opens. 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2----- |.... |...... |........ |.%.(.....-#f -------- ed 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2----....... .| @#f.-!ed 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2--.| @-f#.!ed 20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2. @f-#"edK  20(20)  Pw: 16(17)  Br:3 AC:5 DR:3 Exp:2 @..f.##edS 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 @..f#ed< 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 @.f-#ed)3@..##ed -You see here a box. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f...$ed|#  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f..$ed\ @.$ed You see here a food ration. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f(%ed} %edo - a food ration {40}. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f.&ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2. .f  @&ed} 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2         . f@&ed k 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2&edxV k 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2'edE-@f'edvYou displaced your kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.... ...... .... ...'ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..@............f#'ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f@.. .(ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..@f (edhg 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..(f@......(edm  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2    f.  @#(ed3 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2         f@##)edF 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2    .#@f)ed^k 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2)ed` f@)ed)d "You displaced your kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  . . f###)ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  #f@*edt 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@##*edZ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@*edQ l 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2+ed+ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@##+edP 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@+ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@+edu 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@,edgl 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2,edP 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f,ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f-ed@/ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#-ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f##-ed( 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f-ed~  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#.ed\ You stop. Your kitten is in the way! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#.edf.f@.ediYou displaced your kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f##/edgM#f@#/ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear someone counting money. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2/ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@#/edW 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f#@#/edZ  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f@#/ed` 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@#0edYZ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@#1edtF 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#####f@#2edaH 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@2edm  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:22edS~m  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:22eds  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3edQb  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f##+3ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3ed'  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3edXA  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3ed4  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f3edz  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3ed)  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3ed$  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3edrI  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3ed!  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3ed#  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#3edJ  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f3edц  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#4edʏThe door resists! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f4ed4edThe door opens. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2|(.|#f....|-.....|------4edSU  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2---.-....|.!.....#|.f@-5ed'J  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2--|.|.|f-@5ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#f.5ed)  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@.-.f6edU @.6edYou see here a purple-red potion. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f..6edX 6edT p - a purple-red potion {20}. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f(7ed(.@7ed=You see here a box. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f:edW # ;edloot;ed8<There is a box here, loot it? [ynq] (q) edel 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2>edKl 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2>ed% 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#####@ ..f?ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#@. f .   ?ed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###@f..   @edk 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@f#@ed 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#f# @ede l 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2Aed0 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###@#f#     Aedm 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@`#Aed  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f@BedRl 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2BedSj l 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2Cedb 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#@f##Ced >@f##Ced$  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear the chime of a cash register. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2CedL q 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2DedNk 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2Ded*You stop. Your kitten is in the way! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##IfdmH 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#@fIfdk 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2Jfd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fJfd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Jfd>D  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fJfd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fJfdz  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Jfd9  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Jfd0  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fJfdb 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Jfd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##KfdkP 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fKfd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fKfd݆ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Kfd 99+#fKfd69 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear someone cursing shoplifters. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2Kfd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#Kfd@~f~fd} 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You are beginning to feel hungry. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry fd/' 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @.~f fdT 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@.f~#.#  fd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@#f~fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @f#.   fd You stop. Your kitten is in the way! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f#fd6f@fd You displaced your kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #...fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #f  @ #fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #f@fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry fd.@ffdӂYou displaced your kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #ffdg 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ##@..f.##fd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@f# fdC 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@#ffd ' 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #.###@#######fd T 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ----|...|...B#.?...||%...@####------###  ##fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry --..|B.@.fd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ...B@.fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry B..%@.f.fd[@.fd^You see here a food ration. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .Bf..fd3fd5o - a food ration {60}. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .B..ffd+@.fdYou see here a scroll labeled HLY HLS. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ..fB..fdfd /r - a scroll labeled HLY HLS {5}.fd The kitten bites the bat! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry B..fdCWhat do you want to use or apply? [$agh or ?*] fd$ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) fd{g +fdHl What you produce is quite far from music... 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ..Bf...fd fd5What do you want to use or apply? [$agh or ?*] fdY  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) fdb +fdaj You play the "Meditative Healing" song... 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry B..f.....fdj  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The kitten misses the bat.fdl The bat misses the kitten. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .BfdfdB[s - a scroll labeled TLASFO SENIL {5}.?f.fdD8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry You are beginning to feel weak. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak fd"(.@fd[You see here a scroll labeled TLASFO SENIL..ffd , 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak You hear the footsteps of a guard on patrol. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak fdfd\t - a scroll labeled TLASFO SENIL {5}. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak f.fd# fd& You stop. Your housecat is in the way! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak $.ffdM !@.fdP You see here 141 gold pieces. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak f.fdU$fd%B141 gold pieces..ffd(^610 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak You hear the footsteps of a guard on patrol. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak f..fdl<What do you want to eat? [dejm-o or ?*] fd  Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} j - a carrot {2} m - a pancake {2} n - a cram ration {15} o - 3 food rations {60}(end) fdt+fd This cram ration is bland. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..f.fdTYou finish eating the cram ration. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.ffd&W 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@f.fdE  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f..fdp=  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@..ffd![e#@..f.fdl[ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear someone cursing shoplifters. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fdyr 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fdE  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#.@f.fds  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@.f ..fdfX#@f .     fdX 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear the chime of a cash register. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@f. ..fd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#f    fd2  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###@f#.......fdt 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@#    fd l 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fdW 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@#f.fd0 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f# fdWzl 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2fd<  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..Ff@#fd"C.  #@fd(The shrieker shrieks. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#ffdl fdn #You hit the shrieker!fdSo 2The housecat bites the shrieker!fdq 1The housecat hits the shrieker!fdGq  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat bites the shrieker!The housecat hits the shrieker!--More--fdO The shrieker is killed! 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f#gd G  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..@#f#gds 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2........@f#gdց*@...gdYou see here 13 poisoned bamboo arrows. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.#gd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@).fgdhE;.@f.gdG 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat picks up 13 poisoned bamboo arrows..fgdG& 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat drops 13 poisoned bamboo arrows. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2)fgd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@f.gd4  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@)fgd#  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.@).gd% 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f.@gdg* 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...@ gd%  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@ gd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f#@  gd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f@ gdwS 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@  gd5& 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@ #f gdyk 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 gdV 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 # @#f gd 'f@ gd You displaced your housecat. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f gd/ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f@ gdT 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@ gd} 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f#@.... gdc l 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 gd: 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@ gdh,  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###@f   gd&$ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#f## gdml 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 gd\q 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f@## gdq  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###f@ gd  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#f@gd}Vl 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2gdio 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2+##@#fgdN 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@##gdZ k 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2gd/ 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##@fgd3 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f@#gdV  20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#fgdsEThe door opens. 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2-------/////[|-@////[/|f#--------gdy-|.#@-"Hello, Skeff! Welcome to Rhydaman's quality apparel and accessories!"gdz"Feel free to browse my wares, or chat with me about other services!" 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#.#fgdd 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2-@/f-@#gd'T #.@gdYYou see here an iron wand (150 zorkmids). 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@/-fgd $/@gdC You see here a spiked wand (200 zorkmids). 20(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.fgd,|mgdC})Wait! That's a small mimic!gdh}QThe housecat picks up an iron wand.f.gd~The small mimic hits! 16(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2gd؅ 2You hit the small mimic!gd HThe blunt force is ineffective against the small mimic.gd The housecat drops an iron wand. 16(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2/fgd gdYou stop. Your housecat is in the way! 16(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.gd gd)QYou stop. Your housecat is in the way!f.gd 16(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The small mimic hits! 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2/fgdlABWhat do you want to use or apply? [$agh or ?*] gd̂ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) gd +gd You play the "Lullaby" song... 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2gdJ The small mimic sleeps. 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.gd The housecat picks up an iron wand. 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.gd " 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat drops an iron wand. 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The small mimic sleeps.gd You finish the song. 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2/f!gdG6 !gdv:QYou stop. Your housecat is in the way!f.!gd; 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat picks up an iron wand./f!gd= 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat drops an iron wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f/#gd3%@/#gdw36You see here an iron wand (150 zorkmids).#gd4The housecat picks up an oak wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f%gd %gd You stop. Your housecat is in the way! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@f.m.&gdn  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@.#f@/'gdd-You stop. Your housecat is in the way! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f-(gd @f-m/(gd߾  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The housecat drops an oak wand.(gd@  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You are beginning to feel hungry. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry )gdI2  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @.*gdD@f*gdo9You displaced your housecat. *gdYou see here an oak wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry -f+gd@/@"Hello, Skeff! Welcome again to Rhydaman's quality apparel and accessories!"+gdu"Feel free to browse my wares, or chat with me about other services!" 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.-gd' 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .m/f1gdu. @-1gd&You see here an oak wand.1gd.RThe housecat picks up a spiked wand.f.1gd 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry You hear someone counting money. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry 1gd̊ 1gd !u - an oak wand {7}.1gd The housecat drops a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/3gdXBWhat do you want to write with? [- hlqu or ?*] 4gd1@You write in the dust with an oak wand {7}.--More--4gd9What do you want to write in the dust here? 5gdc.5gdVL  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .m.f6gd0You hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .f8gd1 8gdaYou hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/9gdҍ 9gdLYou miss the small mimic../f9gdN1 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic hits! 13(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.CWhat do you want to use or apply? [$aghu or ?*] gdS; >gdAYou hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/>gdW >gdZYou hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .f?gd ?gd* %You hit the small mimic!?gd The housecat picks up a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/Agd% Agd'%You hit the small mimic!Agd)  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The housecat drops a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Agd Agd You hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry BgdI Bgd%You hit the small mimic!Bgd/5The housecat picks up a spiked wand.Bgd! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic hits the housecat! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Egd,CWhat do you want to use or apply? [$aghu or ?*] EgdJb  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Egd +Egd You play the "Lullaby" song... 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Egd (The small mimic sleeps.Egd The housecat drops a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fEgd You finish the song. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/Ggd Ggd %You hit the small mimic!Ggd @ 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The housecat picks up a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fHgdN HgdR You hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/IgdR IgdS%You hit the small mimic!IgdUThe housecat drops a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Jgd= Jgd.%You hit the small mimic!JgdThe housecat picks up a spiked wand. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/Kgd KgdYou hit the small mimic! 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fLgdY Lgd%You hit the small mimic!LgdTThe housecat drops a spiked wand.f/Lgd@ 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic misses the housecat. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fMgd CWhat do you want to use or apply? [$aghu or ?*] Ngd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Ngdq+NgdsYou play the "Lullaby" song... 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry NgdvYou stop playing the wooden flute. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/OgdQCWhat do you want to use or apply? [$aghu or ?*] Ogd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) OgdY +OgdZ You play the "Lullaby" song... 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Ogd[ You stop playing the wooden flute. 14(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fPgd* CWhat do you want to use or apply? [$aghu or ?*] Pgd@  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Qgd+QgdWhat you produce is quite far from music... 15(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ./fQgd CWhat do you want to use or apply? [$aghu or ?*] Rgd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Rgd+RgdYou play the "Lullaby" song... 15(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry RgdPYou stop playing the wooden flute..fRgd4 15(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic hits! 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry TgdCWhat do you want to use or apply? [$aghu or ?*] Tgdx  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Tgd'8 +Tgd9 You play the "Lullaby" song... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Tgd= You stop playing the wooden flute. 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f./VgdCWhat do you want to use or apply? [$aghu or ?*] Vgd c  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Vgdx+VgdWhat you produce is quite far from music... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.Wgd CWhat do you want to use or apply? [$aghu or ?*] Xgd| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Xgdv+Xgd̼You play the "Lullaby" song... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry XgdCUYou stop playing the wooden flute.f/Xgd˽# 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic misses the housecat. 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry YgdFCWhat do you want to use or apply? [$aghu or ?*] Zgd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) Zgd6+Zgd6Zgd7You play the "Lullaby" song... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry Zgd7You stop playing the wooden flute. 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/[gd<5CWhat do you want to use or apply? [$aghu or ?*] [gdv=  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) [gd8+[gdWhat you produce is quite far from music... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .f\gdx CWhat do you want to use or apply? [$aghu or ?*] \gdt Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) ]gd\ +]gd You play the "Lullaby" song... 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ]gdJ PYou stop playing the wooden flute..f]gd/ 5 11(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic hits! 5(20)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/agdk# bgdqpraybgdӖraybgdaybgd; ycgdf;Are you sure you want to pray? [yn] (n) cgdϼ1yYou begin praying to Pan.cgdPYou are surrounded by a shimmering light. 5(20)  Pw: 17(17)  Br:3 AC:12 DR:3 Exp:2 Hungry  Invl  5(20)  Pw: 17(17)  Br:3 AC:12 DR:3 Exp:2 Hungry  Invl .f 5(20)  Pw: 17(17)  Br:3 AC:12 DR:3 Exp:2 Hungry  Invl You finish your prayer.You feel that Pan is pleased.cgd'You feel much better.cgd5 22(22)  Pw: 17(17)  Br:3 AC:12 DR:3 Exp:2 Hungry The small mimic turns to flee! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ggd, ggdx-&You miss the small mimic.ggd-WThe housecat picks up a spiked wand.f/ggd//The small mimic hits the housecat! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry hgd CWhat do you want to use or apply? [$aghu or ?*] igdNL Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) igd&|+igdk}8What you produce is quite far from music...igd2The housecat drops a spiked wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/jgd_CWhat do you want to use or apply? [$aghu or ?*] jgd>  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) jgdٲ +jgd jgd0 You play the "Lullaby" song... 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry jgd You stop playing the wooden flute. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry kgd CWhat do you want to use or apply? [$aghu or ?*] lgdƵ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) lgd$+lgdP)What you produce is quite far from music... 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry -mfmgd(0@#@"Hello, Skeff! Welcome again to Rhydaman's quality apparel and accessories!"mgd4"Feel free to browse my wares, or chat with me about other services!" 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.pgd  pgd%You hit the small mimic!pgdThe housecat picks up an iron wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.qgd"B qgdIEYou hit the small mimic!f.qgdJ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The small mimic misses the housecat.qgd;J4The housecat bites the small mimic!qgd\J4The housecat hits the small mimic!qgd5LThe small mimic is killed! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @/tgdc$-@tgddhYou see here a spiked wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .ftgd> tgd v - a spiked wand {7}. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fugd4% @.ugd& The housecat drops an iron wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f./ugd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  @-f.vgd]w 6What do you want to write with? [- hlquv or ?*] wgd BYou write in the dust with a spiked wand {7}.--More--xgd- 9What do you want to write in the dust here? ygd!.ygdD 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f..zgd6What do you want to write with? [- hlquv or ?*] zgd  Weapons q - 16 small darts {16} Wands h - a wand of speed monster {7} u - an oak wand {7} v - a spiked wand {7} Gems l - 2 red gems {2}(end) }gd?+Do you want to add to the current engraving? [ynq] (y) ~gdԳ q~gd Never mind. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdxCWhat do you want to write with? [- hlquv or ?*] gdkJ DDo you want to add to the current engraving? [ynq] (y) gdb\QyYou add to the writing in the dust with an oak wand {7}.--More--gdFWhat do you want to add to the writing in the dust here? gd .gdB  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry -fgd@  Inventory: 394/2637 weight (21/52 slots) Weapons q - 16 small darts {16} Armor b - an uncursed huge +1 leather cloak (being worn) {45} c - an uncursed huge +0 pair of high boots (being worn) {60} Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} j - a carrot {2} m - a pancake {2} o - 3 food rations {60} Scrolls k - a scroll labeled TLASFO SENIL {5} r - a scroll labeled HLY HLS {5} s - a scroll labeled TLASFO SENIL {5} t - a scroll labeled TLASFO SENIL {5} Potions f - 5 uncursed potions of booze {100} i - a dark potion {20} p - a purple-red potion {20} Wands h - a wand of speed monster {7} u - an oak wand {7} v - a spiked wand {7} Toolsd̒ 27H a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} Gems l - 2 red gems {2}(end) gd}gd~Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:3 $:610 HP: 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gd{@#@"Hello, Skeff! Welcome again to Rhydaman's quality apparel and accessories!"gd~"Feel free to browse my wares, or chat with me about other services!" 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @f.gdh  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .f-@.gd~  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fgdK 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f./gd% 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fgdZ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.gdT 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /.fgd9  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f/gdH 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.gd:  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fgd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fgd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f.gdWThe housecat picks up a steel wand.f..gd0 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry The housecat drops a steel wand.gd8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry You are beginning to feel weak. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak gd3I 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak /@.fgdX-What do you want to eat? [dejmo or ?*] gdT Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} j - a carrot {2} m - a pancake {2} o - 3 food rations {60}(end) gd h+gdV&This carrot is delicious!gd9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak You only feel hungry now. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @f..gd-[ 9What do you want to eat? [demo or ?*] gd_ Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} m - a pancake {2} o - 3 food rations {60}(end) gd< ]+gd 'This pancake is delicious!gd BThe housecat picks up a steel wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ..fgdg You finish eating the pancake. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f@..gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  @-fgd.#@"Hello, Skeff! Welcome again to Rhydaman's quality apparel and accessories!"gd"Feel free to browse my wares, or chat with me about other services!" 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .fgd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  @f..gdp ~ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gd| 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry . f- @gd#[ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .#.@fgdE  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f#gd3The housecat drops a steel wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fgd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry /fgd L @.#gd You see here a steel wand. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f#gdS= gd@w - a steel wand {7}. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #fgd DWhat do you want to write with? [- hlqu-w or ?*] gdeAYou write in the dust with a steel wand {7}.--More--gd 9What do you want to write in the dust here? gdD.gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry f#gd 'f@gdR You displaced your housecat. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .#f gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  - f@gdR 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry   #f@gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@##gdW 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @#gd @#gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry You hear someone counting money. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gd^  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@....gdM 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @#. gdIM  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@ .gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #..@. gdО 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .#@.gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@gdc  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @.gdU5ZWhere do you want to travel to?(For instructions type a ?)gd -Can't find dungeon feature '>'.gdg-Can't find dungeon feature '_'.gd gdr 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdw 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @# . gd\v 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .......@..#######  gd1@  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .######...@#gd"  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ..#@..).f.gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 d 24;58HHungry  #. ) ###@#gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@gd8 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@gd_ oYou try to move the boulder, but in vain.However, you can easily push it aside.--More--gdу Do it? [yn] (n) gd/y@#gd You see here a boulder. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdUp 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @`gd+ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @#gd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@#gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  #@.......gd1  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry #@#     gd# 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @#gdwm 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @#gdd The door opens. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .......F........ ................-gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ...................@#gdB....@-gd8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry You are beginning to feel weak. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak gd*  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak @.gdqE  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak @.gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak .@.gdM`  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak  @   .gdpYou kill the lichen! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak %gd'@@. gdYou see here a lichen corpse. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak gdEThere is a lichen corpse here; eat it? [ynq] (n) gd ygdThis lichen corpse tastes terrible! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdM9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak You only feel hungry now. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdYou finish eating the lichen corpse. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry gdh_ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@.gd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ... .......@gdThe door opens. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry |.....).....------gdeF Y 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry     . @.>.||..|.|||gde_ v 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry            -|-|@hd * 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  . .. .. ... ...@.hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ....  . >@hdG,.. .. .. .   .@hd-You see here a curved sword. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ..@)hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .........@.hd"" 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .....................@.hdR  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ...........@..|    hd# 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  @   .   hds  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@... . hdr 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@. .   hd4 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@.  hdq 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@.hd(  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry . ...@hddž 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry    .@hd8What do you want to use or apply? [$aghu-w or ?*] hdI , Wands h - a wand of speed monster {7} u - an oak wand {7} v - a spiked wand {7} w - a steel wand {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3}(end) hd= x+hd] hd You produce a high whistling sound. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry hd]  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry       -@hd^-  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry     #@hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry hd%  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry   #@hdu 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ...@#hdf 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ........@#hdW  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ...................@#hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry ....@-hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @.hdَ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry @.hdf4 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@.......hd˅  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@. .. ....hdg 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@..   hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@.   hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  .@....hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  .@ .......hdy 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  .@. .  hdS  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  .@    hd?  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@hd} 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry .@hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry    .@hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak hdo 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Weak #@#     hdW"+What do you want to eat? [deo or ?*] hdf$  Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} o - 3 food rations {60}(end) hdS+hdjThat food really hit the spot! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 Hungry  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2hdYou finish eating the food ration. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#@hdk8 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f#@###hdkt  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#fd#@hdf #d#@...........FThe housecat bites the coyote!hd The housecat hits the coyote! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2hd x@#    hd ]The coyote misses the housecat.The housecat bites the coyote!hd The housecat hits the coyote! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 hd FWhat do you want to use or apply? [$aghu-w or ?*] !hd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 31% b - Meditative Healing 1 4 # 31% c - Lethargy 2 5 74% d - Friendship 3 6 94%(end) !hd+!hd߄You play the "Lullaby" song... 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You stop playing the wooden flute.!hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The coyote misses the housecat.The housecat bites the coyote!!hdeThe coyote is killed! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##f#hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f##hdu  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f##hd1  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f#$hdx 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f#..............$hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@#f  . . .. ..$hd5 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2`@#f#    $hd5  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@### %hdS  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#@f..&hdRo 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@f#......&hd&f 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.... ................@##&hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@#f     'hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...@##'hds 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2........@#'hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...................@#'hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2....@-(hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@.(hdf 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2@.(hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@.......(hdj  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 .@f    )hd4 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@.f.-......)hdv 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 f.@.    )hda 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...@.f......*hdf.@. .. ....*hd' 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.*hdJ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.@.f..   *hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 .@..f .......+hd/  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2    .f @....+hd]nX 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2        .  f |@+hdW  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2       ..@,hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 ... .. .. ...@.,hd` 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.. .. .. ..  f .@-hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.......f..@..hdw' 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 . .. .. ... ...f.@..hdK  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2....  . .f>@/hd\  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2   .  |f.@/hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.... ....@f./hdq  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2   ... ..@..0hdN  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f.1hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.3hdXn3#### #.....#### #......... #........####..####|#...Hf@H............|##########.###|Skeff the Rhymer St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:4 $:610 HP: 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:23hdVu  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.5hd 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2####..#f.. @< 5hdO}@H5hdՁYou displaced the ent. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#..Hf ..H5hdh  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#Hf....@.H...##5hdN  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..Hf@.<H#6hdzH 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...@HfH.6hd H@6hdQ You displaced the ent. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f .. 6hd$  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 ..H@<H7hd| 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  H.....@H..7hd'H@7hd You displaced the ent. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  . .H<.7hd^  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 .### ..... ...@.7hd  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##.####..#####......###..##............H...........................  ... ..@..........-#.||7hd= 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2# ###.. ...H .. ..f  .@.........##...#...#.......####id #..#.#.f.......  @ . .......#### .#The ent drinks a cloudy potion!idThe ent seems more experienced. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.H..fHid8b 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#.#.#..H. .....H.....f@- #... ##  H. .  ...## id& 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2########.........H........f@  ......  ..H . . .. ###id M Z 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 #####....H......f.........-.@...........*...|...------|  -         # idP} 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..H ..Hf.@. -.#H  . id  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##.HH.....f@..-. H ..  .id= 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2H..H.f..@ ..H          idYJ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.H.H .f.@ ..H . id5 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..f.@  ....|.....id82  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..HH.f.@ .||       idS @ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 .. .fH...@ H.  id 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2##.#.H f.  .   .@ .|id e 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2   . .f .@....|%..|----idC^ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2     .  .f.@|....idF 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2         f|@idn    .|f@ido 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2You hear some noises in the distance. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f.idC 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  .f.@id% 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  . ...f.@id]    @.idYou see here an egg. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f.idˬ idh y - an egg {1}. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.fidT 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2......@f.idK  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...... . @..fid}l 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2idT= 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2....@.f.idJ1 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..................................@f..idB C 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.........................H....@f .  id | 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2..H..................H...H.@.........f..|  idmw 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  H. H...@..f. .   idW/ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2...HH.@ .|-  idM  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2  .@ . id G 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2###..#.. H..f.@H .idVC 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2 .H..H..f..@H* .....id* 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#. H..H.f.@. H..........{....k....H..-..........--|---|----...|--id$H@idYou displaced the ent.      |.|..|-....k-..|:.||..|-..-..####id`The kobold lord picks up a puce potion. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2H.H.idS [ 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2      .@.-...|...---- id 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2#.  ....--|...@. |k.H..:-. id6@  f . . @H.:..-idP@  22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2The kobold lord thrusts his small short sword!idA The kobold lord just misses! 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2.f.HidѪid߫You miss the kobold lord. 22(22)  Pw: 17(17)  Br:3 AC:5 DR:3 Exp:2f..HidM^ id^ 4You kill the kobold lord!%id` cLyrist  28(22)  Pw: 23(17)  Br:3 AC:5 DR:3 Exp:3Welcome to experience level 3. 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3.f:.H.idid You miss the gecko. 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3..fidôid^PYou miss the gecko.The housecat bites the gecko!idmThe gecko is killed! 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3H%. id  .@........#-|......... #####..--- id Things that are here: a kobold lord corpse a small short sword a lembas wafer a puce potion--More--!idX B!id  28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3.H...f."id# Pick up what?  Weapons (')') a - a small short sword Comestibles ('%') b - a kobold lord corpse c - a lembas wafer Potions ('!') d - a puce potion(end) "idt+#id-$id@~ +$idq+%idN{%idv-z - a lembas wafer {5}.%idA - a puce potion {20}. 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3..HfH&idz` 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3....@.%f.H    . &idO  28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3.. ...@....f.. 'idz 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3 .   .@...f. H     'id7 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3        @-.f . .. H.  'id: ^ 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3.......................@f.........H..(idcm 28(28)  Pw: 23(24)  Br:3 AC:5 DR:3 Exp:3. ..... f-@. H...........(id͔ 28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3... ..f.@ . .(id[ U 28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3   f... . @H... (idx [ 28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3. f. ....H@........k........ )id 28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3 |.|fH..---#..@H---| )id  28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3 . ..fHk@..)id  28(28)  Pw: 24(24)  Br:3 AC:5 DR:3 Exp:3 .       ..@f..... -  .#*id0You kill the kobold lord!)*id= 35(28)  Pw: 30(24)  Br:3 AC:5 DR:3 Exp:4Welcome to experience level 4. 35(35)  Pw: 30(31)  Br:3 AC:5 DR:3 Exp:4.H.f*id&r 35(35)  Pw: 30(31)  Br:3 AC:5 DR:3 Exp:4+idLp          @.    . -   Things that are here: a small club an axe--More---idW,-id! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4...Hf/idAj 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4............ ..   )f @ .....-0id[~ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4          -|....@..--1idaE 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4.....................)f.@ . 2id[ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4          |....@..2idEE 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4....................f)..@ . 3id       ... .....H.......@...................|.   Things that are here: a small club an axe--More--5id,5id 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4.f.HH6id 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4...........................f)@...H..... ...7idxb 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4. .............f).@  .... 8id͏ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4. ..f.@H.H9idd? 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4#-.)f..@H....  . #9idT ...f.@.H  .. .  9idHU} 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4You are beginning to feel hungry. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry 9id n 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##.......f.@H.  .(--:id8u 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry   |.     .f. @..|:id4  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry               f |-@;id        .@;id~You see here a copper bell. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .f.;idX ;id<\ B - a copper bell {30}. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry f|id 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry       ......f.@H.............. >idv  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .......   .f..@..H  ..?id# 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  . .   .  f @......-?id_ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry             . |@...|(|-?id"6  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry    ..@?id_ ] 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry        .. . ..f.@@id:ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ............... ..... . .  f.@@idn 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry           |f.@@id 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .f.@@id .@@id You see here 2 candles. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ..fAid*AidaC - 2 candles {4}. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .fAid| #@fAid You displaced your housecat. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .f..Bid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry f.@.Bidw- 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .....H.....................@fBidJr 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry      .  .. . ..@.fBidI a 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ........ H. ... @.f.Cid{ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .H...............................H............@.f. . Cid% 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .H. . ....HH............@.........|   Cid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ......  H. . .....H..@H.   Didx 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry     .    . . .@..................... EidI  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .....H  .  .      . H#...@.   Eid;  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry         -- .| .| .. |.H.@% EidV 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  --  .. ..  H ...@. Eid  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry    # ?..% .H.@. ..#Fid@[+ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ......... . @. . Fide 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry   .| @   .   Fid  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry @|  GidU'@..Gid;You see here a scroll labeled TLASFO SENIL. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry GiduGid`s - a scroll labeled TLASFO SENIL {10}. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry Hidxp 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .@ Hid; 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .@f...Hid¤ R 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ......  .......|..................f@................Hid5@fHidNYou displaced your housecat. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ....... H.... ....f . .Iid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry    .. .. f  |..@. Iids b 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry     .... |.f@. ..Iid<  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry # ---.# ....  ... ...@. ..G........#...#####JidE 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry |-. ..f@G .....###Jidv 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  ..@f Jidn |#. .@ .#Jidn iThe gnome zombie misses the housecat.The housecat bites the gnome zombie!Jid4q The housecat hits the gnome zombie! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry Kid##..#.#.#.....# ##...........#  .#............H....#@..................#.......#####KidqYou see here a gnome corpse.:The housecat bites the gnome zombie!Kid5The housecat hits the gnome zombie!Kid{The gnome zombie is destroyed! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .fPidSs 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #-||#.......H%f%@.Qid  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry        .. ##..H.:.....%.@f..##  Qid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry # H ##.. #.... .:f.@. .   Qidyz  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #......H. #.. .f.@ .. ##Qid_ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##.#..#..#..#....... ....@:  .#Rid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry     . H  .f@... Sid@fSid)You displaced your housecat. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry   . ...  ..f:..  ..Sid3 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .... .... ...  . @.f.:.. ............Sid=}  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ....... .    @.f.  ..Tidį 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry    . .............@ ... f. pid3 ...... ...........  ..................@........:.......... .......pidE You see here a gnome corpse. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry f.sids.f@sidf:You displaced your housecat. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ...f.....%:..sid\ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry        .. ....f..@:...  sidȽ! . . ... .Gf@ .   sid+! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry The gnome zombie rises from the dead! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry sid5 d 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ...... .. ..@:. f.. sid>+X 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .............. .Gf@  .tid 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .H..#.. f.G..@:. ....##tid? 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ..H#. .. .f.@:.  ......###tiddYou kill the iguana! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry H...Gfuidʔ Y 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry   .  ..@f...   uidR 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry    .H  ..G@f..  vidYou hit the gnome zombie!The blunt force is ineffective against the gnome zombie..H.f 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry The gnome zombie hits the housecat!The housecat bites the gnome zombie!--More--zidThe gnome zombie is destroyed! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .Hf.{id~N 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ....H... %f@ ...{id1 o 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .H.. .. f..@  ......|idS 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #....##....  .f..@.....#....##....#.#####|id[#.....H....f.@##|id}8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry You are beginning to feel weak. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak |idH 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ##>#.....####.....H#....@f##|id v 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ##......#..H .@.f.#id -What do you want to eat? [deoyz or ?*] idE Comestibles d - 3 uncursed apples {6} e - 3 uncursed oranges {6} o - 2 food rations {40} y - an egg {1} z - a lembas wafer {5}(end) id i+id #Blecch! Rotten food!id WEverything suddenly goes dark.                  @       id 9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak  Blind You only feel hungry now. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind @id6;What do you want to eat? [deoyz or ?*] id*idThis orange is delicious! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind id EWhat do you want to drop? [$a-iklo-wyzA-C or ?*] idҰid Never mind. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind ldK 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind  @ld Count: 30ld|ld(You hear a chugging sound.ldr 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  Blind You can see again..................................#.............................................H......................................f................................................ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry You stop waiting. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ldq/ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .#. .Hf@.....ld! v 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##.. #f@.H..   ..##ldn  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #....# # .@.f  .#ldwL 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .#..@ f#..H  ld} 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##.###..#.#@.H ... f.  .#ldpi 1 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .@.H.  . f ldE 6 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##.##@H.f .ldF 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ##@#. f. .  ld K 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry @.H.f.       ldvD 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry . @.f....H..## ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #@.f..H . ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry .@.f .H.... ld3 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry  .@f..... ld ----.-------+.^........|||..........+$.||..........|......||.....f........>..|....@.....|------------Skeff the Lyrist St:19 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:5 $:610 HP: 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ld>  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry <fldY@ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry   @f.....---------+ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry @ ..f ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry @.f<  ldt  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #@.f.< ld  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ####@ .  .fld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ----------@............|.++   .        ldw 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry ldE& ? 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #@#f. .. ... ... ....ld2  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry #@f.     ldNJ-#@#f............ |....... --------ldL8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Hungry You are beginning to feel weak. 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ld6C 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak -@#f# # .#l+-ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak @#f#   .-ld 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ldu 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak -------- |....... |.........#f#  |.>.......@ |....... ..... #ldOYU 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak -- .. .#  f @ ldH 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak -.............|#........@f..........|#.......l..-ldY 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak -|.#@-ld6  35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak .f.@ld7What do you want to drop? [$a-iklo-wyzA-C or ?*] ldld 0 HP: 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak You drop 610 gold pieces.The housecat bites the leprechaun!ld!3The housecat hits the leprechaun!ld$#3The leprechaun hits the housecat!ld$The leprechaun hits the housecat! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ldGWhat do you want to use or apply? [aghu-wBC or ?*] ldr Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 28% b - Meditative Healing 1 4 # 28% c - Lethargy 2 5 72% d - Friendship 3 6 92%(end) ldu+ldqwYou play the "Lullaby" song... 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak ldw(The leprechaun sleeps.ldw4The housecat bites the leprechaun!ldzThe housecat hits the leprechaun! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak lde|EThe housecat bites the leprechaun!--More--!ldS/The housecat hits the leprechaun!!ldCT 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak The housecat bites the leprechaun!!ldLVThe housecat hits the leprechaun! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak The housecat bites the leprechaun!!ldWThe housecat hits the leprechaun! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak --More--"ld\VYou finish the song.The housecat bites the leprechaun!"ldC^3The housecat hits the leprechaun!"ldK_ 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak The housecat bites the leprechaun!"ld\`The housecat hits the leprechaun! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak --More--#ld( 0The housecat bites the leprechaun!#ldX The housecat hits the leprechaun! 35(35)  Pw: 31(31)  Br:3 AC:5 DR:3 Exp:4 Weak $ldÍ$ld /You kill the leprechaun!%$ldt 40(35)  Pw: 37(31)  Br:3 AC:5 DR:3 Exp:5 Weak Welcome to experience level 5.$ld?You feel awake!.f$ld& 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The housecat eats a leprechaun corpse. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak &ld5O&ldhQ610 gold pieces.610 HP: 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak 'ldO 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @.'ldM  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @.$f(ldmW 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .@...f(ldH  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .@f.(ld.@(ld|You see here 75 gold pieces. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .f)ldS )ld#U 75 gold pieces.85 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .f.*ldHp 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @..f*ld[  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ..@f.nd  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @f..nd ? 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @..fnd  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .@.fnd{ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .@f.ndAG  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak   f@  ndcG 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak   f@...........  .# ..od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #f@....  od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak f#@   odY 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #f#@.................od?9 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #f#@ .. .. .... .... od+9 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #f#@#... .. . . od 3 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ####@#     od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #f@#od0 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .#f@#od _ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ----|...|..$.|............#.##@#f od/e 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak     .. #|... |.....@-------f#od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak -................|@#f-# od X 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ---..|..|.@f## od`2D.@.. odv8 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak You faint from lack of food. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odi>y 40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted f... od> 40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted You regain consciousness. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting  odG@..f od?O 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting You faint from lack of food. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odj 40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted  40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted ..$...f....... od 40(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted You regain consciousness. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting  odAw *@. ody You see here 31 gold pieces. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting ..f od  od 31 gold pieces.716 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting f. od@:What do you want to eat? [deoyz or ?*]  od  Comestibles d - 2 uncursed apples {4} e - 2 uncursed oranges {4} o - 2 food rations {40} y - an egg {1} z - a lembas wafer {5}(end) odh+od[Core dumped. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting f..odNR :What do you want to eat? [deoyz or ?*] od^J Core dumped.odM 1You feel weak now. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .fodv 9What do you want to eat? [eoyz or ?*] od0You don't have that object.--More--od13What do you want to eat? [eoyz or ?*] od od This orange is delicious! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak .fodB Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) od> od? ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odT ,What do you want to eat? [eoyz or ?*] od% -This orange is delicious!od 9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak You only feel hungry now. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .f.odo88What do you want to eat? [oyz or ?*] odG0You don't have that object.--More--od2What do you want to eat? [oyz or ?*] od9  Comestibles o - 2 food rations {40} y - an egg {1} z - a lembas wafer {5}(end) odl#I od#Never mind. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  od&z  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .@.f!odvc 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .@..f.!od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .@#.!odv) 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .@##  !odE  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  .@#    !od3 #@#f   !od'48/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry You are beginning to feel weak. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak "od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  ..f#@# #od7+What do you want to eat? [oyz or ?*] #odE  Comestibles o - 2 food rations {40} y - an egg {1} z - a lembas wafer {5}(end) %odR+%od|That food really hit the spot! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 9 Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.#f%odYou finish eating the food ration. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#&od]  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 f#@# ....%.......---------'odJ1 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5# ###f@ # #. -'odr 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 #f@   'odk 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5(od 8 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5----------- ##..........|@...........|##f ........---(od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5-|.f@#|.(od0  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5-#.@-)odQ.@You see here a cream pie.f 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5You hear water falling on coins. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5*od *od{ I - a cream pie {10}. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.*odS2  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f..@+odr 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f..@+odPG 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f.@+od֦ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5..f@+od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f@+odf' 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f...@,od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f@,od' 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f@,odJ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f.@#,odg  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f.@##-od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  .f-@+-odo( 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 .. . .f#@#####.odJx 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5   -f#......@#.od _ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5## f@#####.odl 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@...........#/od) 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f## @#/od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@#/odk  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@#0od.@f0odlYou displaced your housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f#0odQ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5@f#0odAu  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f...........##1od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#1odT 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#1odtP 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@f##1od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@f#1odw 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@f#2od[ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@##2odJ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#2od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f2odP<  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#3odЫ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#3od,( 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#3od\ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#@#f#3od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5@f##3odƏ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5@f#4od f@4odLYou displaced your housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f#4od:  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@4od߆  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@5od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5##f@5od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@5od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@5od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@5od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@6odQ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f#@6odr 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@6od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@6odG  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@7od6 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f#@7od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5##f@7od$ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@8od< 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5##f @8od&c 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@8od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@8od?  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#f@###8od+a 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#..f................@|9odR 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.##@f#9odj  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.#@f#9od0  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.#@f#:od3 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5...@#f:odw 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5----.......@#f#:od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5----........@#f#.:od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5--. @ .f#.......odm 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 . f.@ >od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5   . f.@ >od& 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5   ..f@>od~%  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  #f@>od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 #f@?odVh 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5P #f@?od4  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5     #f@@odLEThe door opens. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5|+..|....|f#.u....+-.......|--------@odi A 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5------......u.$.)(.#|..f@-@od% 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5--|....u|#-@Aodd 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5u$@f.Bod6@.#BodgYou see here a dagger. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5u.Dod0vDodxIJ - a dagger {10}.u.Dod={ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5You hear some noises. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5Dod  .@DodYou see here a chest. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.u.EodH N.u(@EodL  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5You hear some noises in the distance. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.uFodK*@.FodIYou see here 53 gold pieces. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.uFod Fod 53 gold pieces.79 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5(uGod^  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.u@.fGod[  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5...@-fuGodgs.@The housecat bites the pony!The housecat misses the pony.God/The pony misses the housecat.GodThe pony misses the housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.u..fIod|JWhat do you want to use or apply? [$aghu-wBCIJ or ?*] Iod Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) Iod+IodYou play the "Lullaby" song... 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5IodϚPThe pony sleeps.The housecat bites the pony!IodThe housecat hits the pony! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5The housecat bites the pony!The housecat hits the pony!--More--KodThe pony is killed! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f...KodYou finish the song. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.fMod 6.f.@Mod # 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5You hear water falling on coins. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f..Nodn 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f..@Nod(  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f@.Nod  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f..@OodƧThe door opens. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f-#Ood, 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 #f#...@Oodu 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5   f-@ Ood l 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5Podu* 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 #   @ .f# .Pod3 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5###@f -# PodH 9 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#.......+@..%..........f.............|#|-Qod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#...##.f@##...---Qod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5# ....#f@....---QodJ  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5....#f@....---QodK  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5...|.f#@|.$..---Rod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5-#f.@|-Rod2.#.@RodYou see here 2 food rations. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5fSod?Sodo - 2 food rations {60}. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.fTod$$6f@Todh%You displaced your housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.fTod% @.*.@Todq You see here 41 gold pieces. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5..fUod~Uod 41 gold pieces.820 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.fUod T  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5f.@..VodI 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f..@Vodމ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f@VodFw 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5.f.@Vod  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5..f.@Vod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 .f.@Wod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5  .f.@WodjX 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5-. .f.@WodG 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 ..f@Wod)  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5#.f@#......*Xod#f@ ... #***Xod } 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5You are beginning to feel hungry. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry Xodl 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry   .f@ Yod~N 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry - . @ .f   Yod The door opens. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry +....|-....*f....ZodQ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry -f@.#|............Zod*#-@..... . -Zod 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry You hear a chugging sound. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ZodF  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .@   [od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry @...........[od,  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry #.f.@  \od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .f.@.h\odA####@ . There is a doorway here.\odDYou see here 37 rocks. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ...fh*\odI ##@*    The housecat bites the dwarf!\odu .The housecat hits the dwarf!\od BThe dwarf swings his broad pick at the housecat.\od The dwarf misses the housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ^od#@.......There is a doorway here.^odWYou see here 37 rocks.The housecat bites the dwarf!^od.The housecat hits the dwarf!^odSThe dwarf swings his broad pick at the housecat.--More--_odThe dwarf misses the housecat. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry h._odkp q*.@..The housecat bites the dwarf!_odp .The housecat hits the dwarf!_odq qThe dwarf swings his broad pick at the housecat.The dwarf hits the housecat!_odHr The housecat is killed! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .aodho.@ The dwarf swings his broad pick!aoddThe dwarf misses. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry codiJWhat do you want to use or apply? [$aghu-wBCIJ or ?*] cod  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) cod +cod 9What you produce is quite far from music...cod  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry The dwarf swings his broad pick!cod0 The dwarf hits! 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry eodc9JWhat do you want to use or apply? [$aghu-wBCIJ or ?*] eod  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) eod +eodJ What you produce is quite far from music... 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry fodJWhat do you want to use or apply? [$aghu-wBCIJ or ?*] god Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) godu+godYou play the "Lullaby" song... 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry god,4You stop playing the wooden flute.god 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry The dwarf swings his broad pick!godYThe dwarf misses. 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry hodȮ JWhat do you want to use or apply? [$aghu-wBCIJ or ?*] hods Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) iod+iodYou play the "Lullaby" song... 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry The dwarf is too hurt to listen closely to your song.iodThe dwarf sleeps. 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry  35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry iodYou finish the song. 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry kod;'kod*You kill the dwarf! 35(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry [lodC;.@.lodEThere are several objects here. 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry modu Pick up what?  Weapons (')') a - a stout spear b - a broad pick Armor ('[') c - a leather hooded cloak d - a hard hat Potions ('!') e - a potion of booze Gems ('*') f - 443 rocks(end) ood~ +sod}+sodsod6K - a leather hooded cloak {15}.sodL - a potion of booze {20}. 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry tod 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry )@.tod]O_.@..........There is a doorway here.todQYou see here 25 rocks. 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry tod  36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry uodS  36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ..........*........@ **uod............... .. . @#**There is a doorway here.uodYou see here 23 rocks. 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry vodY .. ..  *@`****vodYou see here 25 rocks. 36(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry wod\   *@*wodYou see here 30 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry wodL 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry    @*xod@#xodYou see here 35 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry xod{  37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry *@yodG.......#@yodDYou see here 30 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry yod   *@*****yodYou see here 33 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry zodmW *@**zodoYou see here 20 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry zodڔ[   *@zodvYou see here 36 rocks. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry {odh    @*{od,You see here 24 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry {odR)e    @*{odW+You see here 35 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry {od JWhat do you want to use or apply? [$aghu-wBCIJ or ?*] }od0z Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) ododB 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odQ(J....*@od+You see here 24 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odS.......*@odYou see here 36 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od5}P....*@odYou see here 28 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odQ+@*odzYou see here 22 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od?+@*odXAYou see here 22 rocks. 38(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odT W...........@*od*X You see here 25 rocks. 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od6 .... ....... ..........@*There is a doorway here.odB You see here 23 rocks. 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry   . .........@.....*od 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry   @ . od5  39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry @. od 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry @...odk@ . There is a doorway here.odYou see here 37 rocks. 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odH} 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry @*    od} 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry +@#  ody 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry .#@#od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od% ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ody~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odI*~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od]~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od%~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odX~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od$~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odA~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odQ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od7~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ods~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odN~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry #@odW 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry ##@#  od.^ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry #@#  od ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry odJ3@#.odK8/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Hungry You are beginning to feel weak. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #@# odL  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #@#od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @#ody 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @#od The door resists! 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odf odL The door opens. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak -----.......|odc  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ---|...|....|....-@-#od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak |@{-|---od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @..odP 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @.od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #@.odH 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #@.odD  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  #@. ode 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  #@# od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  #@# odT 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ### @### #odt 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @ # od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak #@#od<"  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak ##@##od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak @######od 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odX` ~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odė~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od O~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od)~ 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak d#od2 The little dog misses. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od odq "The little dog bites!od/  39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The little dog misses. 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od7c odc #The little dog misses.odwd  39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The little dog misses.odd  39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The little dog misses. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od odz The little dog misses. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od od #The little dog misses.od  40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The little dog misses. 40(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak od"a oda The little dog bites! 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odv od (The little dog just misses!od^  39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak The little dog misses. 39(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak odχ od["The little dog bites!od 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Weak You faint from lack of food. 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainted od/The little dog misses.odw 37(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainted The little dog bites! 36(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odThe little dog bites! 35(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted oduod'The little dog bites!od% 34(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 32(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--odThe little dog bites! 32(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odw&The little dog bites!odn 31(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 30(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odr&The little dog bites!od 28(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites!od 27(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 26(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odThe little dog bites! 24(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--od"The little dog bites!od^ 23(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites!od| 22(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted You regain consciousness. 22(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting odb@ od@Unknown command ' '. 22(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting odȣ IWhat do you want to use or apply? [$aghu-wBCIJ or ?*] od  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 27% b - Meditative Healing 1 4 # 27% c - Lethargy 2 5 71% d - Friendship 3 6 91%(end) od+odA8What you produce is quite far from music...od'The little dog misses.odB 22(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainting You faint from lack of food. 22(40)  Pw: 37(37)  Br:3 AC:5 DR:3 Exp:5 Fainted  22(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted od'The little dog bites!oḏ 20(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 18(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odThe little dog bites! 17(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--odM"The little dog bites!odk 16(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 16(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odThe little dog bites! 15(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted od7&The little dog bites!odp  14(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 13(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odxodPThe little dog bites! 12(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odjThe little dog bites! 10(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--oddjThe little dog bites! 8(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odk&The little dog bites!od\m 7(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites!odo8 6(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 4(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites!odp% 3(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted You hear the howling of the CwnAnnwn... 3(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odqThe little dog bites! 2(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--odU CThe little dog bites! 1(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted The little dog bites! 0(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted --More--od? You die...odA n 0(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted odgC --More--odMHFDo you want your possessions identified? [ynq] (n) od@y Inventory: 507/2637 weight (27/52 slots) Weapons q - 16 cursed small +0 darts {16} J - a cursed -3 dagger {10} Armor b - an uncursed huge +1 leather cloak (being worn) {45} c - an uncursed huge +0 pair of high boots (being worn) {60} K - a blessed +0 leather dwarvish cloak {15} Comestibles o - 3 uncursed food rations {60} y - an uncursed egg {1} z - an uncursed lembas wafer {5} I - an uncursed cream pie {10} Scrolls k - a cursed scroll of identify {5} r - an uncursed scroll of taming {5} s - 2 uncursed scrolls of identify {10} t - a blessed scroll of identify {5} Potions f - 5 uncursed potions of booze {100} i - a blessed potion of gain ability {20} p - an uncursed potion of extra healing {20} Aodp] - an uncursed potion of acid {20} L - a cursed potion of booze {20} Wands h - a wand of speed monster (0:6) {7} u - a wand of undead turning (0:5) {7} v - a wand of teleportation (0:3) {7} w - a wand of nothing (0:3) {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} B - a cursed copper bell {30} C - 2 uncursed wax candles {4} Gems l - 2 uncursed worthless pieces of red glass {2}(end) od0od\1Skeff the Lyrist St:18/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:5 $:820 HP: 0(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted Do you want to see your attributes? [ynq] (n) od˗2y Final Attributes:  You last prayed 890 turns ago That prayer was well received You were devoutly aligned. 4439 gold was created. You were poison resistant. You were sleep resistant. You had a drunkard score of 0. You had 100 sanity points. You had 0 insight points. You had a carrying capacity of 2130 remaining. You had -63 points of nutrition remaining. You are dead.--More--od)odw*GDo you want an account of creatures vanquished? [ynq] (n) od+Ly Vanquished creatures:  a small mimic a leprechaun a housecat a pony a shrieker a gray ooze a dwarf 2 kobold lords an iguana a coyote 2 giant rats 4 gnomes a gecko 9 jackals a fox a kobold 2 sewer rats 4 grid bugs 2 bats 2 lichens 5 newts  44 creatures vanquished.--More--odod=7 Skeff the Lyrist St:18/** Dx:16 Co:11 In:10 Wi:11 Ch:14 Neutral Dlvl:5 $:820 HP: 0(40)  Pw: 37(37)  Br:3 AC:12 DR:3 Exp:5 Fainted Do you want to see your conduct? [ynq] (n) oddZy Voluntary challenges:  You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never paid a shopkeeper to identify an item. You never magically identified an item.--More--odI oodK  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Skeff |  | 820 Au |  | killed by a |  | little dog, |  | while fainted |  | from lack of |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Skeff the Troubadour... You died in The Dungeons of Doom on dungeon level 5 with 2032 points, and 820 pieces of gold, after 1979 moves. You were level 5 with a maximum of 40 hit points when you died. --More--od  od  od{You didn't beat your previous score of 10542 points. No Points Name Hp [max] 1 1315705 Skeff-Acu-Inc-Mal-Law died in Law Quest on level 19 od [max 27]. Killed by a hallucinogen-distorted aphanactonan assessor. 58 [44] 2 973674 Skeff-Acu-Inc-Mal-Law died in The Quest on level 16 [max 24]. Killed by a legion devil sergeant. - [309] 3 536384 Skeff-Acu-Inc-Mal-Law was crushed to death in The Quest on level 19 [max 17]. Crushed to death by a falling drawbridge. 154 [174]  9 10542 Skeff-Brd-Swn-Fem-Cha died in The Dungeons of Doom on   level 9. Killed by a leocrotta. - [43]  2032 Skeff-Brd-Ent-Fem-Neu died in The Dungeons of Doom on   level 5. Killed by a little dog, while fainted from   lack of food. - [40]