Skeff, chaotic female borg Cyberninja ### #,# ---------------------------------#########-----------------,# ----------------------##, #####,|......................`.........,,,,,,,,,|...............|,# |.....................,,,##[,,,,|...............................|####,,,,,................|,############-------------- |....................|,#,,,,,,,,-................................ ,`# #,|...............|,,,,,,,,,,,,,-............| |.....................,,,### ###|...............................| #,................|########,`,,,|............| |....................|,###,, ------.-.------------------------ ,,|................,,,,,##,,#,# |............| |....................+,,,,,# |...............|,,,,,`,,,,,` +............| |....................|###,,, |...............| ,,,,##,## -------------- -----------(---------- #,#, ----------------- ,,###,# ####,# #,,,,,,# ##,%,,# ,,,,,,,##### #,,,#### ,,,,,#,## ###,### -------------------- #,##,#,,## -------- #,,,# ...................| ###,,,,,,,,##|......| #,,### |..................| ,,,,,,,`,,,,,.......|###-------- #,,, |..................| ,,,,,,,,###,,|......|,,,.......| ###,# |..................| ,,, ,,,, ,,,---.----,,#|......| #,,,# ------.............| --.----------,,,,,,,,,,^#|......| ,## ##,,#,# ,,,,|.............| ............|,,,,,,,,,,,,|...{..| .....----..-#,,##,# ,,,|.............| ,|...........|,######,####|......| ...........|#,###,# ###,,-----------|---,#,#,............| #,# -------- ............,,, ,,,,,,,,,,,|...........| #,## ...........|#%# ,,,,,,,,,,,,,............| #,,## #|...........`,# ,,,,,, ------------- ##,,,# #,..---------- ,,,,,, ##-.---- #,--# ------.-- ####,, |....| #,### |)......| ,,,,,, ----....---- #%. |.....`.|,,,,#### |..........| .`` |..<....-,,,,# |.........>| ..... ---------,##,# |..........| ..``.. |..........| ..`.... |..........| .......$| |..........| ....``... +..........| |..(`...| ----....---- -------- |....| ------ [Skeff the Looming Shadow] St11 Dx7 Co11 In10 Wi9 Ch6 CybBorFemCha Spa:5 $22 HP-3(34) Pw17(17) AC2 Exp3 T379 Stn Latest messages You feel stunned. You kill the squeak babe! Elif breathes on you! [-1 -> 33] You hear an exhaling sound. The blast of poison gas hits you! Your muscles won't obey you! You lose Dexterity [-15 -> 19] The blast of poison gas bounces! The blast of poison gas hits you! Your muscles won't obey you! You lose Dexterity [-14 -> 5] Warning: HP low! The blast of poison gas hits it. (2x) The blast of poison gas hits you! Your muscles won't obey you! You lose Dexterity You die... Your inventory Implants f - an uncursed implant of tsunami {0} Weapons a - an uncursed +1 katana (weapon in hand) {16} b - 4 uncursed +0 frag grenades (in quiver) {0} r - a cursed -3 silver long sword {16} u - an uncursed +0 steel-capped sandal {100} Armor c - the uncursed +1 special camouflaged clothes named Death's Web (being worn) {6} h - an uncursed +1 robe {16} i - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles q - an uncursed tripe ration {0} Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - an uncursed scroll of symbiosis {0} Potions o - an uncursed finalized potion of invisibility {0} p - an uncursed finalized potion of gain energy {0} t - an uncursed finalized potion of clairvoyance {0} Tools d - an uncursed lock pick {0} e - an uncursed boss visor {0} g - an uncursed +1 red lightsaber (1109) (alternate weapon; not wielded) {24} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: poison resistance You could not have this property intrinsically: searching Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 59% Wand drop chance was reduced to 91% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 76% Tool drop chance was reduced to 97% Food drop chance was reduced to 82% The following skill was trained at half the usual rate: matter spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: gun control The following skill became untrainable if you tried to train it too early: general combat (turn 76) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 54772) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 6 Number of fake artifacts generated was 6 Monster spawn increase started at turn 53815 Monster spawn increase reached its maximum at turn 404059 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 25756416 The monster class that cannot be genocided was vampire The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: druid (freq bonus 14) The monster species that spawned more often: ita mochi (freq bonus 36) The monster species that spawned more often: shaggier excelsior (freq bonus 40) The monster species that spawned more often: chaos spawn (freq bonus 20) The monster species that spawned more often: tremble vortex (freq bonus 42) The monster species that spawned more often: encyclopedia weirdie (freq bonus 36) The monster species that spawned more often: Pride avatar (freq bonus 21) The monster species that spawned more often: portiere boomeranged (freq bonus 24) The monster species that spawned more often: rogue elephant (freq bonus 10) The monster species that spawned more often: death ooze (freq bonus 48) The monster species that spawned more often: balance drake (freq bonus 72) The monster species that spawned more often: nitrohack horror (freq bonus 15) The monster species that spawned more often: fuxxor cat (freq bonus 22) The monster species that spawned more often: yendorian swarm rat (freq bonus 28) The monster species that spawned more often: scrubbot (freq bonus 24) The monster species that spawned more often: water warp fungus (freq bonus 28) The monster species that spawned more often: tooty zruty (freq bonus 18) The monster species that spawned more often: polycyclic aromatic hydrocarbon (freq bonus 21) The monster species that spawned more often: dread rabbit (freq bonus 5) The monster species that spawned more often: celtic (freq bonus 6) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters that have no eyes (freq bonus 9) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster species that never randomly spawned: foocubus The monster species that never randomly spawned: leocentaur shaman The monster species that never randomly spawned: Miss Being Moose The monster species that never randomly spawned: undead unicorn The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: dwarven woarer The monster species that never randomly spawned: teleport sphere The monster species that never randomly spawned: red wort The monster species that never randomly spawned: stinger The monster species that never randomly spawned: elofallen angel The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: ceramic knife ((null)) The RNG hath decreed that this item was never generated: bulky mithril ball ((null)) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: hard mode stone (gray) The RNG hath decreed that this item was never generated: goldspell stone (gray) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 13) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 24) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 26) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 2) The RNG hath decreed that this item was generated more often: snow (tall, freq bonus 16) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 2) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 11) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 11) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 56) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 78) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: cloak of flight (feathery cloak) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 1) The spell school whose books are more common was chaos spells (freq bonus 5) Trap randomization happened for 1 in 593 traps Next attribute increase check would have come at turn 3916 Strength training was 0 Dexterity training was 3 Wisdom training was 3 Constitution training was 1 Your sanity was 0 You were level-drain resistant You were stunned (41) You had not decided on your sexuality yet You were able to use the force like a true jedi You were telepathic You had infravision You had 1103 points of nutrition remaining You were displaced You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Diddy the Fail Master, Bantor the Gay Voice and Conker the Bad Fur Squirrel Your deity was Conker the Bad Fur Squirrel The version you were playing was: Unix SlashEMExtended Version 2.5.7 (d2dbc0b3) - last build Thu Nov 7 14:25:34 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 3X Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) jedi jump 1 R Prepared(0) Discoveries Implants implant of tsunami (scentful) Weapons katana (samurai sword) Armor special camouflaged clothes (camouflage patterned clothes) robe (octarine robe) leather gloves (rayductnay gloves) Scrolls scroll of healing (ONE EYED SAM DATING SIMULATOR) scroll of mana (MUQIN BENDAN XI WO DE JIBA) scroll of phase door (WELCOME TO THE ASTRAL PLANE) scroll of standard id (DER AFFE MACHT 4 SCHADEN) scroll of cure (SCHELLENOE KONTENOE) * scroll of extra healing (RTFM) * scroll of greater mana restoration (LEG TATTOO) scroll of symbiosis (QUASH EM EXTENDED HITMAN SERVICE) Potions potion of invisibility (opaque) potion of gain energy (hidden tea) potion of clairvoyance (unlight) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 5: <- You are here Vanquished creatures 0 turkey chicks (1 created) a jackal a pack jackal (2 created) 0 dwarven children (6 created) 0 baby leprechauns (8 created) 0 baby tuchechauns (11 created) 0 newtechauns (11 created) 0 green lemmings (5 created) 0 mini leprechauns (4 created) 0 geckechauns (2 created) 0 mini tuchechauns (6 created) 0 gizards (17 created) 0 iguanechauns (1 created) 0 plains lemmings (1 created) 0 baby krokodiles (2 created) 0 baby crocechauns (1 created) 0 kabuki monos (1 created) 0 leprechauns (1 created) 0 leprechottas (1 created) 0 krokodiles (1 created) 0 tropical sunsets (1 created) 0 demimondaines (1 created) Elif (0 times) 0 luminochucks (1 created) a bought plant (2 created) a grabhappy plant 0 grain vortices (3 created) a crawling worm mass a white worm mass a boom light 0 spaces (1 created) 0 lichens (1 created) 0 vulnerato lichens (1 created) 0 healtegrators (1 created) 0 death lichens (1 created) 0 small sounders (1 created) 0 crucifix grassplots (2 created) 0 giant children (1 created) 0 total covet liches (1 created) 0 baby ogres (1 created) 0 low speezes (1 created) 0 strict snakes (2 created) 0 denryus (1 created) 2 squeak babes (9 created) 0 air current babes (12 created) 5 farting brats (13 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 0 bus (1 created) a forgotten plant (2 created) a pile of worthless coins a coin from the dirt 0 polycyclic aromatic hydrocarbons (2 created) 0 small turrets (1 created) 0 perfume dispensers (2 created) 0 biem turrets (1 created) 0 dummy monster needed for visual interfaces (1 created) 0 amulets of change (1 created) 161 creatures born. 17 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 15 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 49 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (35 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Skeff the Cyberninja... You died in Space Base on dungeon level 5 with 500 points, and 22 pieces of gold, after 379 moves. Killer: poisoned blast You were level 3 with a maximum of 34 hit points when you died. You reached the 106th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 104 578 ziratha-Use-Gha-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (die haver). - [34] 105 550 ziratha-Fla-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [63] 106 500 Skeff-Cyb-Bor-Fem-Cha died in Space Base on level 5. Killed by a poisoned blast. - [34] 107 494 Darian-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 53 [53] 108 460 ziratha-Kur-Vee-Mal-Neu quit in The Dungeons of Doom on level 1. 33 [33]