^6\s  Player: Sigurd Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-01-09.20:51:21.ttyrec Time: (1547067081) Wed Jan 9 20:51:21 2019 ^6\ [?1l>NetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. ---------|.......||.......|+...$...||...@...|+...f(..|---------[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1  $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1   [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1  $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1 [^6\ K  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--^6\---------|.......||.......|+...$...||...@...|+...f(..|---------Hello Sigurd, welcome to NetHack! You are a neutral male human Wizard.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1  $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1   [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1  $:0 HP:12(12) Pw:6(6) AC:9 X^6\.p:1/0 T:1  ^6\ { Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant weapon j - an uncursed scroll of genocide k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster Potions f - an uncursed potion of restore ability g - an uncursed potion of monster detection h - an uncursed potion of extra healing Rings d - an uncursed ring of see invisible e - an uncursed ring of shock resistance Wands c - a wand of light (0:15)(end) ^6\a---------|.......||.......|+...$...||...@...|+...f(..|--------- [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1  $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1   [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1 ^6\1U s<@You see here a harp.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:2  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:2 ^6\ {[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:3  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:3 @.f^6\sr@<You see here 2 gold pieces.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:3 Murr picks up a harp.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4 f<.^6\7, [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4 $ - 2 gold pieces.@.f[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:4 Murr drops a harp.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:5  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) ^6\X, $Pw:6(6) AC:9 Xp:1/0 T:5 ^6\~ E@..f.Murr picks up a harp.@..f<Murr drops a harp.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:8  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:8 f(<^6\WDThe door opens.[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:9  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:9 -.f<^6\ [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:10  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:10 ..@f^6\66x[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:11  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:11 f.@<^6\! u[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:12  [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1 $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:12 (..@f^6\=Beware, there will be no return! Still climb? [yn] (n) ^6\[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1  $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:12   Coins $ - 2 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant weapon j - an uncursed scroll of genocide k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster Potions f - an uncursed potion of restore ability g - an uncursed potion of monster detection h - an uncursed potion of extra healing Ring^6\s d - an uncursed ring of see invisible e - an uncursed ring of shock resistance Wands c - a wand of light (0:15)(end) ^6\/---------|.......||.......|-...(...||...@f..|+.......|--------- [Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1  $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:12   Sigurd the Wizard's attributes:  Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic).  Final Charact^6\bmeristics: You had 12 hit points (max:12). You had 6 magic power (max:6). Your armor class was 9. You had 0 experience points. You entered the dungeon 12 turns ago. Your score was 2 before end-of-game adjustments. Your strength was 10 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18).  Final Status: You were unencumbered. You were wielding a quarterstaff.  Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived.--More--^6\<i---------|.......||.......|-...(...||...@f..|+.......|---------[Sigurd the Evoker ] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:9 Neutral S:2 Dlvl:1  $:2 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:12  No creatures have been vanquished.--More--^6\-  Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--^6\Zp---------|.......||.......|-...(...||...@f..| The Dungeons of Doom: Level 1: <- You left from here.--More--^6\T KGoodbye Sigurd the Wizard... You and Murr escaped from the dungeon with 9 points, and 2 pieces of gold, after 12 moves. You were level 1 with a maximum of 12 hit points when you escaped. --More--