Unix NetHack Version 3.6.1 - last build Sun May 6 09:59:49 2018. Game began 2019-01-09 18:28:43, ended 2019-01-09 20:23:14. Sigurd, neutral male human Wizard --- ---- ---.-- |..-- |....---- ---- --...| --.......--|..----....| |......[f<--.......|.-- --................---- |.....--.........---- |-...----.--......|.-# |....| |.|----...@h)| --.-----|.| --.%..-- --- |.|.| ---...| --...| |...- |....-- ---.. |-....| --- ... |.....---.-- --- |..*...|...| --......-..| ----....--- ------ Sigurd the Conjurer St:12 Dx:13 Co:10 In:18 Wi:10 Ch:12 Neutral S:458 Dlvl:3 $:36 HP:0(21) Pw:17(33) AC:7 Xp:3/68 T:1172 Latest messages: A - a pair of hard shoes. What do you want to wear? [x or ?*] ? Never mind. What do you want to drop? [$a-zA-D or ?*] x You drop an iron skull cap. You swap places with Murr. You see here an iron skull cap. x - an iron skull cap. What do you want to wear? [x or ?*] x You finish your dressing maneuver. What do you want to take off? [bux or ?*] ? Never mind. What do you want to drop? [$a-zA-D or ?*] ? You drop a pair of hard shoes. You swap places with Murr. You see here 7 candles. E - 7 candles. You have no ammunition readied. What do you want to throw? [$apqzD or ?*] ? You ready: q - 3 daggers named quiver. In what direction? 6 The dagger named quiver misses the gnome lord. In what direction? 6 The dagger named quiver hits the gnome lord. You miss the gnome lord. You miss the gnome lord. The gnome lord hits! In what direction? 3 The spell hits the gnome! You kill the gnome! In what direction? 3 The spell hits the gnome lord! In what direction? 3 The spell hits the gnome lord! You kill the gnome lord! There are a few objects here. There is a gnome corpse here; eat it? [ynq] (n) y This gnome corpse tastes okay. You stop eating the gnome corpse. You see here 2 daggers named quiver. q - 2 daggers named quiver (at the ready). In what direction? 6 The dagger named quiver hits the dwarf. In what direction? 6 The dagger named quiver misses the dwarf. You miss the dwarf. You hit the dwarf. The dwarf swings her broad pick. The dwarf hits! You die... Inventory: Coins $ - 36 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) p - 12 +0 darts q - a +0 dagger named quiver (at the ready) z - a +0 dagger named melee (alternate weapon; not wielded) D - 12 +1 darts Armor b - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 pair of speed boots (being worn) x - an uncursed +0 orcish helm (being worn) Comestibles w - an uncursed tripe ration y - an uncursed cram ration B - an uncursed lembas wafer Scrolls i - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of teleportation o - an uncursed scroll of food detection t - an uncursed scroll of taming C - an uncursed scroll of earth Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - a blessed potion of invisibility g - a blessed potion of gain energy h - an uncursed potion of confusion n - an uncursed potion of speed Rings d - an uncursed ring of stealth e - an uncursed ring of invisibility Wands c - a blessed wand of lightning (0:6) Tools m - an uncursed blindfold s - an uncursed tin opener E - 7 uncursed tallow candles Gems/Stones r - an uncursed fluorite stone v - an uncursed obsidian stone Sigurd the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). Final Characteristics: You had 0 hit points (max:21). You had 17 magic power (max:33). Your armor class was 7. You had 68 experience points. You entered the dungeon 1172 turns ago. Your score was 458 before end-of-game adjustments. Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You were very fast. You are dead. Vanquished creatures: a gnome lord a dwarf a large kobold 2 gnomes 5 jackals 2 foxes 4 goblins 3 grid bugs 3 lichens a kobold zombie 5 newts 28 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: "shop" Many fountains. Stairs down to The Gnomish Mines. Level 3: An altar, a fountain. Level 4: The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sigurd | | 36 Au | | killed by a | | dwarf | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sigurd the Wizard... You died in The Gnomish Mines on dungeon level 3 with 455 points, and 36 pieces of gold, after 1172 moves. You were level 3 with a maximum of 21 hit points when you died.