Siegfroind, neutral male alien Bosmer ------------- |...........| |...........---- |..............| |..............| ------------ |..............| |*...`.....| ----.--.-------- |..........| ####,,,,,,,,,,# |`.........| #,,,,,,,#####,#######---------|-,### ---.--,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ---- |....-,,,,,-.---.-#############,##,,,## .... |<...|####,|...`.| #,,,,,,,,,,,,,,,`,@, |...(+,,,,,|.....| #,---|----#######¯,, ------####,|.....|##,.......| #,|.`....,,,|.[..>.| #,-------##,|......| #,,,,,,,,,,,-------- ############# [Siegfroin the Treehut Dweller] St12 Dx18 Co6 In12 Wi11 Ch15 BosAliMalNeu Dlvl:1 $5 HP19(19) Pw9(9) AC6 Xp1/9 T396 Brd Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Siegfroind, the alien Bosmer, welcome back to SlashEMExtended! The moon is waxing tonight. Your movements are slowed slightly because of your load. You don't have anything to drink. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons b - an uncursed +0 elven bow (weapon in hands) {12} c - 49 blessed +4 elven arrows (in quiver) {25} Scrolls e - 6 uncursed scrolls of healing {6} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Gems d - a cursed +0 loadstone Final attributes You have transgressed Your alignment was -9 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 261 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 75% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30280 Monster spawn increase reached its maximum at turn 88320 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 401829 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: Uniform Kchief (freq bonus 32) The monster species that spawned more often: ultramarine force patch (freq bonus 5) The monster species that spawned more often: whirlwind weasel (freq bonus 40) The monster species that spawned more often: giant ebony scorpion (freq bonus 10) The monster species that spawned more often: thick carrion creeper (freq bonus 16) The monster species that spawned more often: Nether Kop (freq bonus 6) The monster species that spawned more often: large mind flayer (freq bonus 14) The monster species that spawned more often: chasing yellow jacket (freq bonus 8) The monster species that spawned more often: volt mushroom (freq bonus 8) The monster species that spawned more often: clear rubber (freq bonus 16) The monster species that spawned more often: sensation GT (freq bonus 4) The monster species that spawned more often: undead spore (freq bonus 4) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 3) The monster species that spawned more often: insurmountable force fungus (freq bonus 8) The monster species that spawned more often: thick giant (freq bonus 8) The monster species that spawned more often: noxious force fungus (freq bonus 5) The monster species that spawned more often: metal piercer (freq bonus 3) The monster species that spawned more often: leprechaun wizard (freq bonus 7) The monster species that spawned more often: hell swarm (freq bonus 12) The monster species that spawned more often: archer fish (freq bonus 20) The monster species that never randomly spawned: Klara's pointy combat boot The monster species that never randomly spawned: hell master The monster species that never randomly spawned: troll The monster species that never randomly spawned: Nicole's block-heeled combat boot The monster species that never randomly spawned: slut with syphilis The monster species that never randomly spawned: Vorlon The monster species that never randomly spawned: rotten icky thing The monster species that never randomly spawned: COM2COM The monster species that never randomly spawned: medium The monster species that never randomly spawned: Haxxor The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 73) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 11) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 46) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 12) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 12) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 4) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 63) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 15) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 5) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 2) Next attribute increase check would have come at turn 593 Strength training was 6 Dexterity training was 1 Wisdom training was 0 Constitution training was 28 You were poison resistant You saw invisible You had infravision You had 1097 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Vhaeraun You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a cockatoo chick a dingo puppy 0 ego gas spores (1 created) 2 wild rabbits 0 millipedes (1 created) a vulture a grid xorn a newt 0 fire troves (1 created) 7 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (26 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Siegfroind the Bosmer...