h Player: Sidrock Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-10-03.12:55:20.ttyrec Time: (1759496120) Fri Oct 3 12:55:20 2025 hIVBad option line: "QOPTIONS=showexp,showscore,time,color," Hit return to continue: hB hr This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net h!WShall I pick a character's race, role, gender and alignment for you? [ynq] hsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) h5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) hF V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) h $+Choosing Alignment Pick the alignment of your male doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) h| X+h ------|...@.|.{.f||....||....||...$|.....|------h3 Sidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Exp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: h` ,Go bravely with Thoth!--More--hM&------|...@.|.{.f||....||....||...$|.....|------hh\Hello Sidrock, welcome to SlashEM! You are a neutral male doppelganger Wizard.h .Unknown command ' '.hM h] Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of teleportation  j - an uncursed scroll of genocide  k - an uncursed scroll of punishment  Spellbooks  l - a blessed spellbook of sleep (0:3)  m - a blessed spellbook of resist poison (0:3)  n - a blessed spellbook of detect food (0:3)  o - a blessed spellbook of insulate (0:3)  Potions  f - an uncursed potion of healing  g - an uncursed potion of paralysis  h - an uncursed potion of monster detection  Rings  d - an uncursed ring of conflict  e - an uncursed ring of slow digestion  Wands  c - a wand of enlightenment (0:19)  Tools (1 of 2)h( 9 p - a magic marker (0:88) (2 of 2)hSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Exp:1------|...@.|.{.f||....||....||...$|.....|------hYa -What do you want to put on? [de or ?*] hD4Which ring-finger, Right or Left? [rl] h rhLDe - an uncursed ring of slow digestion (on right hand).hP.Unknown command ' '.hL  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of teleportation  j - an uncursed scroll of genocide  k - an uncursed scroll of punishment  Spellbooks  l - a blessed spellbook of sleep (0:3)  m - a blessed spellbook of resist poison (0:3)  n - a blessed spellbook of detect food (0:3)  o - a blessed spellbook of insulate (0:3)  Potions  f - an uncursed potion of healing  g - an uncursed potion of paralysis  h - an uncursed potion of monster detection  Rings  d - an uncursed ring of conflict  e - an uncursed ring of slow digestion (on right hand)  Wands  c - a wand of enlightenment (0:19)  Tools (1 of 2)hc79 p - a magic marker (0:88) (2 of 2)hSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Exp:1------|...@.|.{.f||....||....||...$|.....|------hv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) h& +------|...@.|.{.f||....||....||...$|.....|h  10(10) Pw:7(12) AC:8 Exp:1You feel healthy ..... for the moment at least..fh!  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of teleportation  j - an uncursed scroll of genocide  k - an uncursed scroll of punishment  Spellbooks  l - a blessed spellbook of sleep (0:3)  m - a blessed spellbook of resist poison (0:3)  n - a blessed spellbook of detect food (0:3)  o - a blessed spellbook of insulate (0:3)  Potions  f - an uncursed potion of healing  g - an uncursed potion of paralysis  h - an uncursed potion of monster detection  Rings  d - an uncursed ring of conflict  e - an uncursed ring of slow digestion (on right hand)  Wands  c - a wand of enlightenment (0:19)  Tools (1 of 2)h` 9 p - a magic marker (0:88) (2 of 2)hSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:7(12) AC:8 Exp:1------|...@.|.{..||...f||....||...$|.....|------hz ,<@..fhc3@.h% .What do you want to drink? [fgh or ?*.] h[ hr =The cool draught refreshes you.f$.h;What do you want to drink? [fgh or ?*.] hu& h& <The cool draught refreshes you..fh$;What do you want to drink? [fgh or ?*.] hh=The cool draught refreshes you.f..hG;What do you want to drink? [fgh or ?*.] hŚhך?The cool draught refreshes you.f.h! ;What do you want to drink? [fgh or ?*.] h [Wow! This makes you feel great!You feel charismatic!--More--h]> h> 1  10(10) Pw:7(12) AC:8 Exp:1A wisp of vapor escapes the fountain....$fh91{@f.h .@.$fh .@hh28 gold pieces.28 10(10) Pw:7(12) AC:8 Exp:1f.hj f@...hh(3You displaced your kitten.f@.h*# .f.@h .@.fhCount: 20hh 10(10) Pw:9(12) AC:8 Exp:1.f.......h0Count: 20h <{ 10(10) Pw:11(12) AC:8 Exp:1d........f...hP<kYou stop searching. 10(10) Pw:11(12) AC:8 Exp:1d.fh -d.df.@..h 1<dd@f..h:@.h:sThe jackal bites! 9(10) Pw:11(12) AC:8 Exp:1d.f.h:.The kitten misses the jackal.hb .You miss the jackal.h oThe jackal bites! 8(10) Pw:11(12) AC:8 Exp:1{dh <The kitten bites the jackal.--More--hW*The jackal is killed!.h.d@The kitten bites the jackal.The jackal misses the kitten.--More--h2 *The kitten misses the jackal.h`| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) h+&+------|...<.|.{..||....||df..||@...|.....| 8(10) Pw:6(12) AC:8 Exp:1In what direction? [hykulnjb><] h|h"3The sleep ray hits the jackal.|h|h8|h dGThe sleep ray bounces!...dh*< |hY |h |hx |h --More--The sleep ray hits the jackal.--More--...dThe kitten bites the jackal.h .The jackal is killed!.h .Unknown command ' '.hl@...fhf '@..fhjCount: 20h z 9(10) Pw:6(12) AC:8 Exp:1+f...........h&In what direction? [hykulnjb><] h)2 (This door is locked.hv3In what direction? [hykulnjb><] h=(This door is locked.hj3In what direction? [hykulnjb><] hTh,UBAs you kick the door, it crashes open!fx.hO 9You miss the grid bug.f.h@ iThe grid bug bites! 9(10) Pw:7(12) AC:8 Exp:1f{h hSpYou kill the grid bug! 9(10) Pw:7(12) AC:8 Exp:1f..h(*..#f#@.h4${#@##..#htY 10(10) Pw:7(12) AC:8 Exp:1#@########.h@###h# hՂ offerh$;You are not standing on an altar.h  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)hu0ySidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:28 HP: Dlvl:1 $:28 HP:10(10) Pw:7(12) AC:8 Exp:1------|...<.#|.{..|@############.....|#|....||....|.....|------b - an uncursed +0 cloak of magic resistance (being worn).h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hb - an uncursed +0 cloak of magic resistance (being worn).h!Unknown command ' '.hi Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)h+h+h  +h& a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)hB% +h+h8)- h+ h + h-h +h a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Sidrock]  role [Wizard]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)"h a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$?!/="+]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (1 currently set) (4 of 4)$hSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:28 HP: Dlvl:1 $:28 HP:10(10) Dlvl:1 $:28 HP:10(10) Pw:7(12) AC:8 Xp:1/1------|...<.#|.{..|@############.....|#|....||....|.....|------&h>Count: 20&hzC(+#'h&In what direction? [hykulnjb><] 'h'h"eThe door resists! 10(10)  Pw:9(12) AC:8 Xp:1/1(h3In what direction? [hykulnjb><] (h5#(h{#The door resists!(h-3In what direction? [hykulnjb><] )h<)h<The door resists!)h_ 3In what direction? [hykulnjb><] )hr )h The door opens.---------------|..............-|.....$.......|...........|.........---------*hx%-@#.|.......----*hA@-.|--*h 0@..*h .@+h6R@@.....+h$Y.-@..f+h$88 gold pieces.116 HP: 10(10)  Pw:9(12) AC:8 Xp:1/1f.,hZe..@f.,h pO..@f,hh G..@#-hA.##@-hp###@#o..>.....---The goblin throws a crude dagger!)-h[You are hit by a crude dagger.)# 9(10)  Pw:9(12) AC:8 Xp:1/1-h6@-h|U 9(10)  Pw:11(12) AC:8 Xp:1/1)@....---h~You kill the goblin! 9(10)  Pw:11(12) AC:8 Xp:1/7%.h' 7#-@-....|.x.{......||....-----There is a doorway here..h*( DYou see here a goblin corpse {400}.--More--/hhNYou hear some noises in the distance.x./hM6What do you want to eat? [* or ,] /h[ y eat what?  Comestibles a - a goblin corpse {400}(end) /h +----..<.{..|...|/h bThis goblin corpse tastes terrible!x.--More--/ht You stop eating the goblin corpse. 9(10)  Pw:11(12) AC:8 Xp:1/7x.0h0Unknown command ' '.0hD@x.0h You kill the grid bug! 9(10)  Pw:11(12) AC:8 Xp:1/8%1hic@#You see here a crude dagger {10}.1ho0 1h0 &q - a crude dagger {10}.2h1#@2hX#@There is a doorway here.--More--3hYou see here a partly eaten goblin corpse {312}. 10(10)  Pw:11(12) AC:8 Xp:1/84há6What do you want to eat? [* or ,] 4h>X eat what?  Comestibles a - a partly eaten goblin corpse {312}(end) 4h+------|...<.#|.{..|###########.....|4hYou resume your meal. 10(10)  Pw:11(12) AC:8 Xp:1/8 Satiated#You finish eating the goblin corpse.4he0Unknown command ' '.4h" 4h --.-----|@.(.|.|5hp>f.@5h, K.f.@5h~#  10(10)  Pw:12(12) AC:8 Xp:1/8 Satiated...@.f6ht.What do you want to drink? [fgh or ?*.] 6h 4You feel self-knowledgeable...--More--7h Current Attributes:  You are aligned. You are poison resistant. You are magic-protected. You have slower digestion. You can not safely pray.--More--7h----..<.{..|...|...|...|7h?NThe feeling subsides.f..8h<What do you want to drink? [fgh or ?*.] 8hE% 4This tepid water is tasteless.8h% OThe fountain dries up!f.9hTo cYou displaced your kitten.@f9ho UYou see here a large box.f..;h# ;hloot;hKE BThere is a large box here, loot it? [ynq] (q) ;h  6yHmmm, it seems to be locked.H(1 of 2)=hQ Tools  p - a magic marker (0:88) {2} (2 of 2)=hßSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:116 HP: Dlvl:1 $:116 HP:10(10) Dlvl:1 $:116 HP:10(10) Pw:12(12) AC:8 Xp:1/8 Satiated------|...<.----------------#|.{..||..............-#############.....||..............|#|....||...............|....||..............|.....|-----.----------------######---.------|.....f@.||........|..>......||.........----------=hD .What do you want to wield? [- aq or ?*] =h^The crude dagger welds itself to your hand!f.>h # ?h force?h?4In what direction? [hykulnjb><] ?hX{CThere is a large box here, force its lock? [ynq] (q) ?h y?h You force your crude dagger into a crack and pry......f.........--More--@hYYou succeed in forcing the lock.f..Ahv# Ah*lootAh>jBThere is a large box here, loot it? [ynq] (q) Ah byYou carefully open the large box...You trigger a trap!--More--AhD Aha A tower of flame bursts from the large box! 7(10)  Pw:12(12) AC:8 Xp:1/8 SatiatedYour cloak smoulders!--More--Bh@ Your scroll of teleportation catches fire and burns! 6(10)  Pw:12(12) AC:8 Xp:1/8 Satiated--More--Ch{ Your spellbook of detect food catches fire and burns! 5(10)  Pw:12(12) AC:8 Xp:1/8 Satiated--More--DhYour spellbook of insulate catches fire and burns! 4(10)  Pw:12(12) AC:8 Xp:1/8 Satiated  4(10)  Pw:12(12) AC:9 Xp:1/8 Satiated.fEh 0Unknown command ' '.Fh# FhlootFh:p BThere is a large box here, loot it? [ynq] (q) Fhp =yYou carefully open the large box...--More--GhY5~ The large box is empty. Do what?  i - Put something into the large box(end) Gh+ ------|...<.#|.{..|Hhԣ[(@..fHhA  Weapons  a - a blessed +1 quarterstaff {40}  q - a cursed crude dagger (weapon in hand) {10}  Armor  b - an uncursed burnt +0 cloak of magic resistance (being worn) {10}  Scrolls  j - an uncursed scroll of genocide {5}  k - an uncursed scroll of punishment {5}  Spellbooks  l - a blessed spellbook of sleep (0:3) {50}  m - a blessed spellbook of resist poison (0:3) {50}  Potions  f - an uncursed potion of healing {20}  g - an uncursed potion of paralysis {20}  h - an uncursed potion of monster detection {20}  Rings  d - an uncursed ring of conflict {3}  e - an uncursed ring of slow digestion (on right hand) {3}  Wands  c - a wand of enlightenment (0:19) {7}  Tools  p - a magic marker (0:88) {2} (end) UhSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:116 HP: Dlvl:1 $:116 HP:4(10) Dlvl:1 $:116 HP:4(10) Pw:12(12) AC:9 Xp:1/8 Satiated------|...<.----------------#|.{..||..............-#############.....||..............|#|....||...............|....||..............|.....|-----.----------------######---.------|......(.||.....@..|..>......||.....f...----------UhS "Unknown command ' '.Vhy R@..fWhk%U@.f..Wh<@.f.WhU..@.f........|-------Wh-( #f.#@.>....Wh ###@.#.f.WhG{ 5(10)  Pw:12(12) AC:9 Xp:1/8 Satiated@#########..>Xh5dCount: 20Yh 6(10)  Pw:12(12) AC:9 Xp:1/8 Satiated---- |.$..##Yh1 D#@## |Yh} -@###### ...| |... |..|..|.--Yh@v@..|.|.|..|---Yh(@47 gold pieces.63 6(10)  Pw:12(12) AC:9 Xp:1/8 SatiatedZh) %..@[h-.#@f[h [h֟ You displaced your kitten. 7(10)  Pw:12(12) AC:9 Xp:1/8 Satiated#@\hCf##@\h?.###@d]h@h!You hit the jackal.]hqhThe jackal bites! 5(10)  Pw:12(12) AC:9 Xp:1/8 Satiatedf^h3E..@d#^h v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) _h:V+------|...<.---------#|.{..|........-#############.....|........|#|....|.........|....|........|.....| 5(10)  Pw:7(12) AC:9 Xp:1/8 SatiatedIn what direction? [hykulnjb><] _h8O-_hw07The sleep ray hits the jackal.d_hK-_h2The sleep ray hits the jackal.--More--_h.d_h,A"Unknown command ' '._hk 0You miss the jackal.`h7`hF7"You miss the jackal.`h `h "You miss the jackal.`h The jackal bites! 4(10)  Pw:7(12) AC:9 Xp:1/8 Satiated#ahƧ0Unknown command ' '.ahA#@d#bhn5#@d#bh'@d#bh< 5(10)  Pw:7(12) AC:9 Xp:1/8 Satiated.@d#bhS '@d#bhF'@d#chL@d# fchsb@d# .f.ch{\..@d.fch2$ f..@d.f.dh.@dhThe jackal bites! 3(10)  Pw:7(12) AC:9 Xp:1/8 Satiatedf.fh| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) fh܂+------|...<.---------#|.{..|........-#############.....|........|#|....|.........|....|........|.....| 3(10)  Pw:2(12) AC:9 Xp:1/8 SatiatedIn what direction? [hykulnjb><] fh'/fh?The sleep ray hits the jackal./fh/fh<0 The sleep ray bounces!--More--fh# ..dThe kitten bites the jackal.The kitten misses the jackal.fh .Unknown command ' '.fh ghSYou kill the jackal!f. 3(10)  Pw:2(12) AC:9 Xp:1/9 SatiatedThe kitten eats a jackal corpse {300}.hh1a 3(10)  Pw:4(12) AC:9 Xp:1/9 Satiated@.hhqg &@.hhE &@.ihA.@ih C.#@ .ih% 4(10)  Pw:4(12) AC:9 Xp:1/9 Satiated..#######@ihٸg########@ihb 5(10)  Pw:4(12) AC:9 Xp:1/9 Satiated##f@jh0  5(10)  Pw:5(12) AC:9 Xp:1/9 Satiated#f#@jhAM 0#.@jh.@khF-$>.@khC..f....@kh>.--+-------f@#.......lhKa..f.#@#lhj!.f#@F.-The lichen touches you!..flhٚlhҁYou miss the lichen. 6(10)  Pw:5(12) AC:9 Xp:1/9 Satiated.fmh8mh'9AYou hit the lichen..fmhFD =You miss the lichen.#nhlnhؔ6You miss the lichen.fnhnh].You hit the lichen.#nhp nh <You miss the lichen.fohuBYou miss the lichen.dohv/The kitten misses the jackal.ohsbohhcBYou just miss the lichen.d.ohoh8WYou miss the lichen.d.f.oha oh You miss the lichen. 6(10)  Pw:6(12) AC:9 Xp:1/9 Satiated.f.ohbN0You miss the lichen.ohN7You hear some noises in the distance.phZph&["You miss the lichen.ph}[)The lichen touches you!phY@You hit the lichen..phZ8The kitten eats a jackal corpse {300}.pht ph You kill the lichen! 6(10)  Pw:6(12) AC:9 Xp:1/13 Satiated%ph ##@#.-You see here a lichen corpse {20}.qh& 7(10)  Pw:6(12) AC:9 Xp:1/13 Satiated%@.-qh` M@#You see here a lichen corpse {20}.qh6What do you want to eat? [* or ,] rhVx eat what?  Comestibles a - a lichen corpse {20}(end) rht+---.<...|..|rh fThis lichen corpse tastes terrible!.f--More--rhVDYou finish eating the lichen corpse..rh0Unknown command ' '.rhue-##@|.-rh w.....@f.-rh O 8(10)  Pw:6(12) AC:9 Xp:1/13 Satiated  8(10)  Pw:8(12) AC:9 Xp:1/13 Satiated#..d.......f@#......sh#@#####.....#sh#@####shYou hear some noises in the distance. 9(10)  Pw:8(12) AC:9 Xp:1/13 Satiated@####th(#@th#@th.@th@ .@th x 9(10)  Pw:10(12) AC:9 Xp:1/13 Satiated..@uh) Count: 20uh  10(10)  Pw:10(12) AC:9 Xp:1/13 Satiated<{.............vh$@.vh&\z 10(10)  Pw:12(12) AC:9 Xp:1/13 Satiated@.vh a 4<@##vh .#####@fvhO A##@fwhM whM ~You displaced your kitten.##@##xh$ #######@##xh ######----------##@........||$....{..|--------yhM-.@-zhT/.@zh/x7 gold pieces.70 10(10)  Pw:12(12) AC:9 Xp:1/13 Satiatedzh%.@zh3.@zho .@zh % .@zhG,.@.{h9.What do you want to drink? [fgh or ?*.] {h pAn endless stream of snakes pours forth!SSSSS{hN(The fountain dries up!|hg# }h:t}h%echnique}h Choose a technique  Name Level Status a - reinforce memory 1 Prepared b - liquid leap 1 Prepared(end) ~h+------|...<.##|.{..|###########.....|##|....|#Where do you want to leap to?(For instructions type a ?)~h| ~h hhhh $Too far!hg# h thyechniquehO Choose a technique  Name Level Status a - reinforce memory 1 Prepared b - liquid leap 1 Prepared(end) h$+------|...<.##|.{..|###########.....|##|....|#Where do you want to leap to?(For instructions type a ?)hhhs>h1You liquify!-hg.-h.-h.hYou reform! 10(10)  Pw:12(12) AC:9 Xp:1/13 Satiated..S.f@SSSS.h: q@SSSS.f..S..h2j@SfSS..SS.h[@SfS..SSS.The water moccasin bites! 7(10)  Pw:12(12) AC:9 Xp:1/13 Satiatedh+Zx@S.S.S.fhv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) hW+------|...<.#---------#|.{..|#........-#############.....|#........|#|....|#.........#|....|#........|#.....|# 7(10)  Pw:7(12) AC:9 Xp:1/13 SatiatedIn what direction? [hykulnjb><] hy-h~CThe sleep ray hits the water moccasin.-h --More--hAThe sleep ray hits the water moccasin.-h+ -hQ--More--hW 4The sleep ray hits the water moccasin.--More--h)6 SSSSSf..h: Weapons  a - a blessed +1 quarterstaff {40}  q - a cursed crude dagger (weapon in hand) {10}  Armor  b - an uncursed burnt +0 cloak of magic resistance (being worn) {10}  Scrolls  j - an uncursed scroll of genocide {5}  k - an uncursed scroll of punishment {5}  Spellbooks  l - a blessed spellbook of sleep (0:3) {50}  m - a blessed spellbook of resist poison (0:3) {50}  Potions  f - an uncursed potion of healing {20}  g - an uncursed potion of paralysis {20}  h - an uncursed potion of monster detection {20}  Rings  d - an uncursed ring of conflict {3}  e - an uncursed ring of slow digestion (on right hand) {3}  Wands  c - a wand of enlightenment (0:19) {7}  Tools  p - a magic marker (0:88) {2} (end) h)TSidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:170 HP: Dlvl:1 $:170 HP:7(10) Dlvl:1 $:170 HP:7(10) Pw:7(12) AC:9 Xp:1/13 Satiated------|...<.#----------------#|.{..|#|..............-#############.....|#|..............|#|....|#|...............#|....|#|..............|#.....|#-----.----------#------###### -----##### |....###########HT30m#### |...|#### |...|###---.------#### |...|##|......(.|## |...|###|........|#### |...|#..>......|#---+-.------##---------- -----|.........#####............##@SSSSf....|----------|..........||........|-------------------.--hd"Unknown command ' '.h hE ,What do you want to put on? [d or ?*] hR Yd - an uncursed ring of conflict (on left hand) {3}.--More--h#You hear some noises.hmThe kitten misses the water moccasin..f.h hò You miss the water moccasin.S.Sf--More--hO LThe water moccasin misses the water moccasin..h7 | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) h +------|...<.#---------#|.{..|#........-#############.....|#........|#|....|#.........#|....|#........|#.....|# 7(10)  Pw:2(12) AC:9 Xp:1/13 SatiatedIn what direction? [hykulnjb><] h$-h CThe sleep ray hits the water moccasin.-h --More--hdAThe sleep ray hits the water moccasin.-h7--More--hAThe sleep ray hits the water moccasin.-h--More--hѽ4The sleep ray hits the water moccasin.--More--hjSSSSSThe kitten misses the water moccasin.f.--More--h3The kitten misses the water moccasin.hWThe water moccasin bites the water moccasin.--More--h 3The kitten misses the water moccasin.hu 0Unknown command ' '.hFYou hit the water moccasin.--More--h- IThe water moccasin bites the water moccasin.--More--hY VThe water moccasin misses the water moccasin..--More--hAThe kitten bites the water moccasin.--More--hM 3The kitten misses the water moccasin.hL 0Unknown command ' '.h{GYou miss the water moccasin.--More--h lThe water moccasin misses the water moccasin.SS--More--hs2BThe kitten misses the water moccasin.--More--hrPGThe water moccasin misses the water moccasin..h0Unknown command ' '.hk SYou miss the water moccasin.S--More--h-'[The water moccasin misses the water moccasin..--More--h AThe kitten bites the water moccasin.--More--h 2The kitten bites the water moccasin.h @The water moccasin is killed!%h@#...You hear some noises in the distance.h I@#.h'n+@#h  7(10)  Pw:3(12) AC:9 Xp:1/13 Satiated@#hΞ 8(10)  Pw:3(12) AC:9 Xp:1/13 Satiated@#####h~]@###hYou hear some noises in the distance.@####hf@.You have a sad feeling for a moment, then it passes.ha /<@h`.@hy 9(10)  Pw:3(12) AC:9 Xp:1/13 Satiated@..h&(@#.h  9(10)  Pw:4(12) AC:9 Xp:1/13 Satiated@#######S..h&  10(10)  Pw:4(12) AC:9 Xp:1/13 Satiated@#####.h^@-h 4@.Fh:_ s@....S...-...F.h?  10(10)  Pw:5(12) AC:9 Xp:1/13 Satiated@..S.......h7..@Shf v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - detect food 2 divine 0% d - insulate 2 protect 0%(end) hh+------|...<.#---------#|.{..|#........-#############.....|#........|#|....|#.......F.#|....|#........|#.....|# 10(10)  Pw:0(12) AC:9 Xp:1/13 SatiatedIn what direction? [hykulnjb><] h-hBThe sleep ray hits the water moccasin.-ha -h" -hOx -hI -h# -h -h -hu -his -hE o--More--S..........ZUnknown command ' '.h  h MYou miss the water moccasin.F.hFVYou miss the water moccasin.Z.hThe water moccasin bites! 4(10)  Pw:0(12) AC:9 Xp:1/13 Satiatedhu_eYou just miss the water moccasin.The water moccasin bites!h_n 0(10)  Pw:0(12) AC:9 Xp:1/13 Satiated--More--h;You die...hP/ 0(10)h%--More--h { FDo you want your possessions identified? [ynq] (n) h,y Weapons  a - a blessed +1 quarterstaff {40}  q - a cursed -1 orcish dagger (weapon in hand) {10}  Armor  b - an uncursed burnt +0 cloak of magic resistance (being worn) {10}  Scrolls  j - an uncursed scroll of genocide {5}  k - an uncursed scroll of punishment {5}  Spellbooks  l - a blessed spellbook of sleep (0:3) {50}  m - a blessed spellbook of resist poison (0:3) {50}  Potions  f - an uncursed potion of healing {20}  g - an uncursed potion of paralysis {20}  h - an uncursed potion of monster detection {20}  Rings  d - an uncursed ring of conflict (on left hand) {3}  e - an uncursed ring of slow digestion (on right hand) {3}  Wands  c - a wand of enlightenment (0:19) {7}  Tools  p - a magic marker (0:88) {2} (end) h%------|...<.#----------------#|.{..|#|..............-#############.....|#|.@S.........FZ|#|....|#|...............#|....|#|..............|#.....|#-----.----------#------###### -----##### |....############### |...|#### h#|...|###---.------#### |...|##|......(.|## |...|###|........|#### |...|#..>......|#---+-.------##---------- -----|.........#####............###..%......|----------|..........||........|-------------------.--Sidrock the Evoker St:10 Dx:14 Co:12 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:170 HP: Dlvl:1 $:170 HP:0(10) Dlvl:1 $:170 HP:0(10) Pw:0(12) AC:9 Xp:1/13h^@ SatiatedDo you want to see your attributes? [ynq] (n) hKnDo you want an account of creatures vanquished? [ynq] (n) hp <nDo you want to see your conduct? [ynq] (n) hPP nhP  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Sidrock |  | 170 Au |  | killed by a |  | water moccasin |  | |  | |  | 2025 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sidrock the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 205 points, and 170 pieces of gold, after 423 moves. You were level 1 with a maximum of 10 hit points when you died. --More--h--More--hĠ  h_b  h You made the top ten list! No Points Name Hp [max]  1 205 Sidrock-Wiz-Dop-Mal-Neu died in The Dungeons of Doom   on level 1. Killed by a water moccasin. - [10]