<\>cR  Player: Sidrock Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-10-06.04:40:28.ttyrec Time: (1665031228) Thu Oct 6 04:40:28 2022 <\>cb# This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net <\>c& Restoring save file...<\>c. <\>c. Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:24 Dlvl:1 $:0 HP:10(10) Pw:26(26) AC:8 Xp:1/6 T:118 You return to level 1 in The Dungeons of Doom.--More--=\>c -----------------------...........||.........||..........||.........|...........||.`.......-######--------------------|@f........||.........|#..#|...........######--------.-----------.--||#|..........|###########|.#####|..........|######|{|#...........+#--------#------------######=\>cG ##--.------|.......||.......||.......||.<.....|---------Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:24 Dlvl:1 $:0 HP:10(10) Pw:26(26) AC:8 Xp:1/6 T:118 Hello Sidrock, the doppelganger Wizard, welcome back to SlashEM!=\>c <Unknown command ' '.=\>c݆>\>c|?\>cc?\>cdiYou displaced your kitten.9f.@?\>c/  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  o - a crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  p - an iron skull cap  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of light  s - a scroll labeled KIRJE  Spellbooks  k - a blessed spellbook of sleep (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of knock (0:3)  n - a blessed spellbook of create monster (0:2)  Potions  f - an uncursed potion of restore ability  g - an uncursed potion of full healing  q - a white potion  t - a luminescent potion  Rings  d - an uncursed ring of see invisible (on right hand)  e - an uncursed ring of cold resistance (on left hand) (1 of 2)A\>cy} r - an uncursed ring of sustain ability  Wands  c - a wand of sleep (0:12) (2 of 2)A\>ch Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:24 Dlvl:1 $:0 HP:10(10) Pw:26(26) AC:8 Xp:1/6 T:119 -----------------------...........||.........||..........||.........|.f.........||.`.......-######--------------------|.@........||.........|#..#|...........######--------.-----------.--||#|..........|###########|.#####|..........|######|{|#...........A\>cj W+#--------#------------########--.------|.......||.......||.......||.<.....|---------A\>c* /Unknown command ' '.B\>c}B\>c.What do you want to drink? [fgqt or ?*] B\>c[B\>cN\You feel much better.3 2220..fC\>c+ :What do you want to drink? [fgt or ?*] C\>c @0`@$$$$$*$$$$$$$$$$Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:34 Dlvl:1 $:0 HP:12(12) Pw:26(26) AC:8 Xp:1/6 T:120 You detect the presence of objects.--More--D\>ctSidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:44 Dlvl:1 $:0 HP:12(12) Pw:26(26) AC:8 Xp:1/6 T:121 -----------------------0...........||.........||..........||.........|....f......||.`.......-######--------------------|.@........|$|.........|#..#|...........######--------.-----------.--||#|..........|###########$|.#####|..........|###$$$D\>c[m*###|{|#...........+$#--------#------------$####$####--.------$|.......|$$|.......|$|.......||.<.....|$---------$$E\>c Weapons  a - a blessed +1 quarterstaff (weapon in hands)  o - a crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  p - an iron skull cap  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of light  s - a scroll labeled KIRJE  Spellbooks  k - a blessed spellbook of sleep (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of knock (0:3)  n - a blessed spellbook of create monster (0:2)  Potions  f - an uncursed potion of restore ability  g - an uncursed potion of full healing  Rings  d - an uncursed ring of see invisible (on right hand)  e - an uncursed ring of cold resistance (on left hand)  r - an uncursed ring of sustain ability  Wands (1 of 2)I\>cg : c - a wand of sleep (0:12) (2 of 2)L\>cSidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:44 Dlvl:1 $:0 HP:12(12) Pw:26(26) AC:8 Xp:1/6 T:121 -----------------------0...........||.........||..........||.........|....f......||.`.......-######--------------------|.@........|$|.........|#..#|...........######--------.-----------.--||#|..........|###########$|.#####|..........|###$$$L\>c*###|{|#...........+$#--------#------------$####$####--.------$|.......|$$|.......|$|.......||.<.....|$---------$$L\>c5/Unknown command ' '.L\>cv =What do you want to read? [dei-nrs or ?*] L\>cT ;As you read the scroll, it disappears.--More--M\>c @$$$$$$$$Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:44 Dlvl:1 $:0 HP:12(12) Pw:26(26) AC:8 Xp:1/6 T:121 You feel very greedy, and sense gold!--More--N\>cSidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:54 Dlvl:1 $:0 HP:12(12) Pw:26(26) AC:8 Xp:1/6 T:122 -----------------------0...........||.........||..........||.........|......f....||.`.......-######--------------------|.@........|$|.........|#..#|...........######--------.-----------.--||#|..........|###########|.#####|..........|###$*###N\>c|"[m|{|#...........+$#--------#------------########--.------$|.......|$|.......|$|.......||.<.....|$---------$O\>c!W3..@fO\>cNU4f.@..O\>c^=5.f@O\>cy/ K6f...@P\>cݢR7.f.@P\>cw K8f...@Q\>cP9.f@Q\>c32...###@##R\>c#B3#@S\>cg Count: 20S\>c4 5 6 7 8 9 40 1 2 3 4 5 6 7 8 9 50 1 2 3.f#U\>cNCount: 20U\>c4 5 6 7 8 9 60 1 2 3 4 5 6 7 8 9 70 1 2 3.##U\>c E4@#V\>c`VP5f@#V\>c[g6##@f#V\>cI R7@f##W\>cʽ##@######.+.|..|..|...|...|...-----W\>c82 4#-@-...|.||||X\>ce a5.--@|Y\>c8X>6.@Y\>c- 67.@Y\>c 68.@Z\>cXB9@.[\>c890@.\\>c*=&In what direction? [hykulnjb><] \\>c\\>c6The door resists!1]\>cQ4In what direction? [hykulnjb><] ]\>cXJ]\>cJ=The door opens.2-]\>cn_3##@.]\>c L4#@-^\>c|^\>c^\>cl t##@######^\>c 6#@#######203@#######^\>c 10#@#####..##^\>c j7 9..@##`\>clc20..@..`\>c^b1..@..`\>cj2. .@. .`\>c t3. .@. . `\>c&t4. .@. . a\>cM5 @.  a\>c c7@..  a\>cp 3 .@ ..a\>c V31 3 f@ .b\>cy \4....@..c\>cp5 ...@..c\>cUQ6 ..@c\>c8@7  .@e\>c -What do you want to drink? [fg or ?*.] e\>cOZAn endless stream of snakes pours forth!SSSSe\>c)?The fountain dries up!8g\>c1# g\>ctg\>c,techniqueg\>cU6 Choose a technique  Name Level Status a - reinforce memory 1 Prepared b - liquid leap 1 Prepared(end) h\>cS q+------------0...........||..........|...........|------------|..........|$Where do you want to leap to?(For instructions type a ?)i\>ci\>c, i\>c j\>cKv9You liquify!\j\>cvyYou reform!.@...S . j\>cvGThe water moccasin bites!--More--k\>cbeYou are unharmed.You are no longer invulnerable.9k\>c<Unknown command ' '.k\>csD h40.@S .S l\>cw L1@S S m\>c݃@S S The water moccasin bites!7(12) Pw:26(26) AC:8 Xp:1/6 T:241 m\>c'UThe water moccasin bites!4 2n\>cI3@S  o\>c: Weapons  a - a blessed +1 quarterstaff (weapon in hands)  o - a crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  p - an iron skull cap  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of light  Spellbooks  k - a blessed spellbook of sleep (0:3)  l - a blessed spellbook of resist poison (0:2)  m - a blessed spellbook of knock (0:3)  n - a blessed spellbook of create monster (0:2)  Potions  f - an uncursed potion of restore ability  g - an uncursed potion of full healing  Rings  d - an uncursed ring of see invisible (on right hand)  e - an uncursed ring of cold resistance (on left hand)  r - an uncursed ring of sustain ability  Wands  c - a wand of sleep (0:12) (end) q\>coSidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:54 Dlvl:1 $:0 HP:4(12) Pw:26(26) AC:8 Xp:1/6 T:243 -----------------------0...........||.........||..........||.........|...........||.`.......-######--------------------|..........|$|.........|@S.#|...........######--------.-----------.--||#|..........|###########|.#####|..........|###$*###||\>c(m#...........+$#####--------#------------##############################-.---#####-...|####|...|--.------|...|$|.......|$|...||.......|$|...||.......||...||.<.....|-----$---------$r\>c<</Unknown command ' '.r\>cx9What do you want to drink? [fg or ?*] r\>c /You feel completely healed.r\>c 16(16) Pw:26(26) AC:8 Xp:1/6 T:243 The water moccasin bites!1 4s\>c<Unknown command ' '.s\>c& | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - create monster 2 attack 0%(end) t\>c5a+------------0...........||..........|...........|#--------------------|..........|$@S.#|...........######--------.---||#|..........|##########1In what direction? [hykulnjb><] t\>cI-The sleep ray hits the water moccasin.t\>c6The sleep ray hits it.--More--u\>cpIKThe sleep ray hits it.The sleep ray hits it.--More--v\>c/5Sv\>cM/Unknown command ' '.v\>c~v\>c @You miss the water moccasin.6x\>cBLYou hit the water moccasin!7y\>c y\>c3 EYou just miss the water moccasin.8z\>c|DLYou hit the water moccasin.9|\>c)` |\>ca@You hit the water moccasin.50}\>c| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - create monster 2 attack 0%(end) ~\>c*b+------------0...........||..........|...........|#--------------------|..........|$@S.#|...........######--------.---||#|..........|##########16In what direction? [hykulnjb><] ~\>c(-The sleep ray hits the water moccasin.The sleep ray hits it.--More--\>c(S$The sleep ray hits it.--More--\>cL/1S\>cּ/Unknown command ' '.\>c MYou miss the water moccasin.2\>cZMYou miss the water moccasin.3\>c} \>c@You miss the water moccasin.4\>c(v  Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a crude short sword Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an iron skull cap Scrolls i - an uncursed scroll of identify j - an uncursed scroll of light Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of knock (0:3) n - a blessed spellbook of create monster (0:2) Potions f - an uncursed potion of restore ability Rings d - an uncursed ring of see invisible (on right hand) e - an uncursed ring of cold resistance (on left hand) r - an uncursed ring of sustain ability Wands c - a wand of sleep (0:12)(end) \>c---------------0...........|..||..........|..|...........|..-######--------------------|..........|$..|@S.#|...........######--------.---.--||#|..........|###########|.#####|..........|###$#||#...........+$####--------#------------#########[30\>cZm##################-.---####-...||...||...|$$|...|$|...||...|-----$$ Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:54 Dlvl:1 $:0 HP:11(16) Pw:16(26) AC:8 Xp:1/6 T:254  \>cN/Unknown command ' '.\>c#\>c))You miss the water moccasin.\>c*lThe water moccasin bites!0 15\>c| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - create monster 2 attack 0%(end) \>c6 a+------------0...........||..........|...........|#--------------------|..........|$@S.#|...........######--------.---||#|..........|##########1In what direction? [hykulnjb><] \>c-The sleep ray hits the water moccasin.The sleep ray hits it.--More--\>c $The sleep ray hits it.--More--\>c/6S\>cL/Unknown command ' '.\>c V \>c|V IYou hit the water moccasin.7\>cLYou hit the water moccasin.8\>cAYou kill the water moccasin!.\>cQ190 6212338240 T:258 Welcome to experience level 2.9S\>c<Unknown command ' '.\>c6 Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a crude short sword Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an iron skull cap Scrolls i - an uncursed scroll of identify j - an uncursed scroll of light Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of knock (0:3) n - a blessed spellbook of create monster (0:2) Potions f - an uncursed potion of restore ability Rings d - an uncursed ring of see invisible (on right hand) e - an uncursed ring of cold resistance (on left hand) r - an uncursed ring of sustain ability Wands c - a wand of sleep (0:12)(end) \>cU ---------------0...........|..||..........|..|...........|..-######--------------------|..........|$..|@S.#|...........######--------.---.--||#|..........|###########|.#####|..........|###$#||#...........+$####--------#------------#########[30\>c \m##################-.---####-...||...||...|$$|...|$|...||...|-----$$ Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:190 Dlvl:1 $:0 HP:16(21) Pw:23(38) AC:8 Xp:2/40 T:259  \>cn< )You miss the water moccasin.\>c< dThe water moccasin bites!3 60\>c_ Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a crude short sword Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an iron skull cap Scrolls i - an uncursed scroll of identify j - an uncursed scroll of light Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of knock (0:3) n - a blessed spellbook of create monster (0:2) Potions f - an uncursed potion of restore ability Rings d - an uncursed ring of see invisible (on right hand) e - an uncursed ring of cold resistance (on left hand) r - an uncursed ring of sustain ability Wands c - a wand of sleep (0:12)(end) \>c---------------0...........|..||..........|..|...........|..-######--------------------|..........|$..|@S.#|...........######--------.---.--||#|..........|###########|.#####|..........|###$#||#...........+$####--------#------------#########[30\>cn\m##################-.---####-...||...||...|$$|...|$|...||...|-----$$ Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:190 Dlvl:1 $:0 HP:13(21) Pw:23(38) AC:8 Xp:2/40 T:260  \>c/Unknown command ' '.\>c6What do you want to zap? [c or ?*] \>cA -In what direction? [hykulnjb><] \>ct-The sleep ray misses the water moccasin.The sleep ray hits it.--More--\>cY $The sleep ray hits it.--More--\>c+< S\>c< The water moccasin bites!9(21) Pw:23(38) AC:8 Xp:2/40 T:260  1\>c4<Unknown command ' '.\>c~6You miss the water moccasin.\>c^The water moccasin bites!5--More--\>c QThe water moccasin bites!2 2\>c$v 6What do you want to zap? [c or ?*] \>cƠ-In what direction? [hykulnjb><] \>c-The sleep ray hits the water moccasin.The sleep ray hits it.--More--\>cIKThe sleep ray hits it.The sleep ray hits it.--More--\>c/3S\>cY& Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a crude short sword Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an iron skull cap Scrolls i - an uncursed scroll of identify j - an uncursed scroll of light Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of knock (0:3) n - a blessed spellbook of create monster (0:2) Potions f - an uncursed potion of restore ability Rings d - an uncursed ring of see invisible (on right hand) e - an uncursed ring of cold resistance (on left hand) r - an uncursed ring of sustain ability Wands c - a wand of sleep (0:10)(end) \>cC---------------0...........|..||..........|..|...........|..-######--------------------|..........|$..|@S.#|...........######--------.---.--||#|..........|###########|.#####|..........|###$#||#...........+$####--------#------------#########[30\>cD[m##################-.---####-...||...||...|$$|...|$|...||...|-----$$ Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:190 Dlvl:1 $:0 HP:2(21) Pw:23(38) AC:8 Xp:2/40 T:263  \>cN/Unknown command ' '.\>c\>csW34@#.\>c-:5@#\>c:6@#\>cH:7@#\>c|\:8@#\>c:9@#\>c770@-\>c 61@.\>c62@.\>cc?53@.\>c64@.\>c }E45.@\>cO 56.@\>c<7.@\>cˢD.#@##\>c80 56######@#7 91###@\>c>2.@\>c=63.@\>cj$?84.@\>c7 65.@\>cs u6.@67.@\>c>8.@\>c<; Count: 20\>cl9 300 1 2 3 4 5 6 7 78 9 10 1 2 3 4 305 6 7 8\>c G89.@\>cCount: 20\>c҃20 1 2 3 4 5 6 7 8 9 930 1 2 3 4 5 16 7 8 9\>c'L?40.@\>cCount: 20\>cJC10(21) Pw:31(38) AC:8 Xp:2/40 T:341 2 3 4 5 6 7 8 9 50 1 12 3 4 5 6 27 8 9 60\>cO; B 1@.\>cu72@.\>c?^@23@.\>c74@.\>cĠ 75@.\>c76@.\>c 77@.\>cAU9@..\>cSA70@.\>c7#@.\>cGK1S#@\>ck}The water moccasin bites!9(21) Pw:32(38) AC:8 Xp:2/40 T:372  3\>c&v@#The water moccasin bites!3\>c&QThe water moccasin bites!0--More--\>c?You die...\>c:--More--\>cd GDo you want your possessions identified? [ynq] (n) \>c&y Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a +0 orcish short sword Armor b - an uncursed +0 cloak of magic resistance (being worn) p - a blessed +0 orcish helm Scrolls i - an uncursed scroll of identify j - an uncursed scroll of light Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist poison (0:2) m - a blessed spellbook of knock (0:3) n - a blessed spellbook of create monster (0:2) Potions f - an uncursed potion of restore ability Rings d - an uncursed ring of see invisible (on right hand) e - an uncursed ring of cold resistance (on left hand) r - an uncursed ring of sustain ability Wands c - a wand of sleep (0:10)(end) \>cUz ---------------0...........|..||..........|..|...........|..-######--------------------|..........|$..|#..#|...........######--------.---.--||#|..........|###########|.#####|..........|###$#||#...........+$####--------#------------#########[30\>cz m##################-.---####-...||...||...|$$|...|$|...||...|-----$$ Sidrock the Evoker St:9 Dx:11 Co:11 In:19 Wi:11 Ch:9 Neutral S:190 Dlvl:1 $:0 HP:0(21) Pw:32(38) AC:8 Xp:2/40 T:373 Do you want to see your attributes? [ynq] (n) \>cLnDo you want an account of creatures vanquished? [ynq] (n) \>c.=nDo you want to see your conduct? [ynq] (n) \>cen\>c ----------  / \  / REST \  / IN \  / PEACE \  / \  | Sidrock |  | 0 Au |  | killed by a |  | water moccasin |  | |  | |  | 2022 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sidrock the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 190 points, and 0 pieces of gold, after 373 moves. You were level 2 with a maximum of 21 hit points when you died. --More--\>c--More--\>cw  \>cy 3Waiting for access to record. (59 retries left). \>c3Waiting for access to record. (58 retries left). \>c53Waiting for access to record. (57 retries left). \>c3Waiting for access to record. (56 retries left). \>c3Waiting for access to record. (55 retries left). \>cd3Waiting for access to record. (54 retries left). \>c3Waiting for access to record. (53 retries left). \>c/.3Waiting for access to record. (52 retries left). \>c;!3Waiting for access to record. (51 retries left). \>c%3Waiting for access to record. (50 retries left). \>c3Waiting for access to record. (49 retries left). \>c/3Waiting for access to record. (48 retries left). \>c- 3Waiting for access to record. (47 retries left). \>c{3Waiting for access to record. (46 retries left). \>cq3Waiting for access to record. (45 retries left). \>c%3Waiting for access to record. (44 retries left). \>cX3Waiting for access to record. (43 retries left). \>c3Waiting for access to record. (42 retries left). \>c|3Waiting for access to record. (41 retries left). \>c 4 3Waiting for access to record. (40 retries left). \>c& 3Waiting for access to record. (39 retries left). \>c 3Waiting for access to record. (38 retries left). \>cv 3Waiting for access to record. (37 retries left). \>c 3Waiting for access to record. (36 retries left). \>cڂ 3Waiting for access to record. (35 retries left). \>co? 3Waiting for access to record. (34 retries left). \>cK 3Waiting for access to record. (33 retries left). \>cjP 3Waiting for access to record. (32 retries left). \>c 3Waiting for access to record. (31 retries left). \>ck3Waiting for access to record. (30 retries left). \>c/3Waiting for access to record. (29 retries left). \>c<3Waiting for access to record. (28 retries left). \>c13Waiting for access to record. (27 retries left). \>cyc3Waiting for access to record. (26 retries left). \>c3Waiting for access to record. (25 retries left). \>cFH3Waiting for access to record. (24 retries left). \>c3Waiting for access to record. (23 retries left). \>c53Waiting for access to record. (22 retries left). \>c3Waiting for access to record. (21 retries left). \>c33Waiting for access to record. (20 retries left). \>ck3Waiting for access to record. (19 retries left). \>cl3Waiting for access to record. (18 retries left). \>c3Waiting for access to record. (17 retries left). \>cu3Waiting for access to record. (16 retries left). \>c 3Waiting for access to record. (15 retries left). \>cLQ3Waiting for access to record. (14 retries left). \>c3Waiting for access to record. (13 retries left). \>c> 3Waiting for access to record. (12 retries left). \>c 3Waiting for access to record. (11 retries left). \>c8 3Waiting for access to record. (10 retries left). \>c׸ 2Waiting for access to record. (9 retries left). \>cD 2Waiting for access to record. (8 retries left). \>cn 2Waiting for access to record. (7 retries left). \>c 2Waiting for access to record. (6 retries left). ]>c= 2Waiting for access to record. (5 retries left). ]>c 2Waiting for access to record. (4 retries left). ]>c0' 2Waiting for access to record. (3 retries left). ]>c> 2Waiting for access to record. (2 retries left). ]>c4L2Waiting for access to record. (1 retries left). ]>c2Waiting for access to record. (0 retries left). ]>c AI give up. Sorry. Perhaps there is an old record_lock around?