؄NZ Player: Sidrock Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-04.19:47:36.ttyrec Time: (1515095256) Thu Jan 4 19:47:36 2018 ؄NZMThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] ؄NZ snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) لNZl5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) لNZpV+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) لNZl$+Choosing Alignment Pick the alignment of your male doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) لNZ X+لNZ ----------------|@f............|................|..............|-----.----------لNZ8 Sidrock the Evoker St:8 Dx:11 Co:16 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:8 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely wiلNZL th Thoth!--More--ڄNZ s---------------@f............|Hello Sidrock, welcome to SlashEM! You are a neutral male doppelganger Wizard. --More--ۄNZqC You are lucky! Full moon tonight.܄NZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  f - an uncursed potion of gain level  g - an uncursed potion of restore ability  h - an uncursed potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)݄NZZ9 p - a magic marker (0:37) (2 of 2)݄NZgpSSidrock the Evoker St:8 Dx:11 Co:16 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:8 Xp:1/0 T:1 ----------------|@f............|................|..............|-----.----------݄NZg-What do you want to put on? [de or ?*] ݄NZZS 5Which ring-finger, Right or Left? [rl] ݄NZq r7 d - an uncursed +1 ring of gain constitution (on right hand).2ބNZn  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  f - an uncursed potion of gain level  g - an uncursed potion of restore ability  h - an uncursed potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZ99 p - a magic marker (0:37) (2 of 2)NZSSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:10(10) Pw:14(14) AC:8 Xp:1/0 T:2 ----------------|@f............|................|..............|-----.----------NZ v Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZ{d+9(14) AC:8 Xp:1/0 T:2 You feel healthy ..... for the moment at least.3.fNZ, Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  f - an uncursed potion of gain level  g - an uncursed potion of restore ability  h - an uncursed potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZ;9 p - a magic marker (0:37) (2 of 2)NZufSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:10(10) Pw:9(14) AC:8 Xp:1/0 T:3 ----------------|@.............|.f..............|..............|-----.----------NZ[-What do you want to drink? [fgh or ?*] NZ You feel much better.224.f.NZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  f - an uncursed potion of gain level  g - an uncursed potion of restore ability  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (end) NZ fSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:12(12) Pw:9(14) AC:8 Xp:1/0 T:4 ----------------|@.............|..f.............|..............|-----.----------NZoL 0Unknown command ' '.NZ:What do you want to drink? [fg or ?*] NZYou feel more experienced.Welcome to experience level 2.7731(36) AC:8 Xp:2/40 T:5 NZ f Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of create monster j - an uncursed scroll of gold detection k - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt (0:4) m - a blessed spellbook of resist poison (0:4) n - a blessed spellbook of detect monsters (0:2) o - a blessed spellbook of confuse monster (0:2) Potions g - an uncursed potion of restore ability Rings d - an uncursed +1 ring of gain constitution (on right hand) e - an uncursed ring of conflict Wands c - a wand of enlightenment (0:17) Tools p - a magic marker (0:37)(end) NZe----------------|@.............|..f.............|..............|-----.---------- Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:17(17) Pw:31(36) AC:8 Xp:2/40 T:5  NZ-0Unknown command ' '.NZw6<@.f.NZ f7#@..fNZs#@..fYou hear a door open.#@#############..14 8------|.....|......|......f@|.....#------##NZEYou displaced your kitten.9-.|@#.|foNZ-+@.#-The goblin wields a crude dagger!20NZL31.@NZAfYou miss the goblin.You hear a door open.--More--NZrThe goblin thrusts her crude dagger.The goblin just misses!2NZQR | Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZ-+28In what direction? [hykulnjb><] NZx The spell hits the goblin!You kill the goblin!63[NZ.@## There is an open door here.  Things that are here: an iron skull cap a crude dagger--More--NZP[4NZHB Pick up what?  Weapons a - a crude dagger Armor b - an iron skull cap(end) NZ +NZ- +NZq - a crude dagger.r - an iron skull cap.5fNZ>Unknown command ' '.NZ NZj6f|@#NZ R..####@8..|####@f#+That door is closed.35NZ" <That door is closed.NZ 3In what direction? [hykulnjb><] NZ KThe door resists!6#NZ=3In what direction? [hykulnjb><] NZX <The door resists!7NZB/<That door is closed.NZ 3In what direction? [hykulnjb><] NZLThe door opens.8||.|..|..----NZRg 9#-@-.......|--NZkva40|---@.|NZCk h92...@3NZN NZF<4.@NZ_C5.@#NZD8.##@NZb@##9 51..@#fNZJJ2f@...NZ kYou displaced your kitten.3f@.NZyE4..@fNZL5f@..NZ @..f.You hear a slow drip.7@.f.NZu3163##@####|..6@###NZNZ:7#@NZjkE8@#NZ4@A9@|NZdA70@.NZ]51.@NZd.######@7 384#####f#@6###@fNZr[You stop. Your kitten is in the way!7#NZ{ a8#@fNZ^ jYou displaced your kitten.9#@NZQNZE ;90#@NZh ..@1......@You hear a gurgling noise..@8 5105 ......@#NZ l.@#....f#######@#..12 5|.....f##@.--NZ 6...f.@.-NZξ ....... .@.----9 ..d .@.-----The jackal misses.25NZYou miss the jackal.The jackal bites!5 66NZ SYou just miss the jackal.The jackal bites!3 7߅NZ5aYou kill the jackal!78%߅NZX3 ... @. ..You see here a jackal corpse.9NZA6What do you want to eat? [* or ,] NZ?s eat what?  Comestibles a - a jackal corpse(end) NZb [+This jackal corpse tastes terrible!30 1 42 3 4 5 6....f--More--NZdYou finish eating the jackal corpse.7f.NZ`8  .. .@.--NZo40 .| .@|--NZ~oU1...f@.NZ7 b2..|@.. NZ^O53... .@. ... 7{ r@. k The sewer rat bites!48 9NZ<You kill the sewer rat!.f8The kobold wields 3 crude spears!50f.NZQ]You kill the kobold!541f.)NZ2---.@. ...  NZF ,What do you want to drink? [g or ?*.] NZ sThis tepid water is tasteless.The fountain dries up!3NZ# |54.. .@ ..NZ-Xa5 .f@...NZJ  . .@. . Things that are here: 3 crude spears a crude dagger--More--NZe6.fNZ7....@. .f  NZF8--.@ ..  )NZ0s61---|@. ... NZAF.@..65--+ .@. ...8 74----- .@ ..NZs NZ6 S5.@..NZ@Yd76  .@# NZ # .###@+ #That door is closed.80NZ4In what direction? [hykulnjb><] NZ]8This door is locked.NZ<4In what direction? [hykulnjb><] NZ98This door is locked.NZ+| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZ6t+1In what direction? [hykulnjb><] NZ?The door crashes open!1---+---.....>..|......|...{|..|---NZ2-#@|........----NZC 3..@|.--NZ<.@-You hear some noises in the distance.4NZ 39---|..|.|.|$|.......@NZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  g - an uncursed potion of restore ability  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZ']9 p - a magic marker (0:37) (2 of 2)NZ=b Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:17(17) Pw:33(36) AC:8 Xp:2/54 T:189 ---|.--------.|......+|.|......||.|.......#|$|......|#|.------|-#.###############----------+-----####||#---.-+----|----###----------------..####.....>..|Zib ,;5H|....|#|<.............||)|#|.......||.....####................#########.||......@||....||..............|-----------------.......|-----------.-------------------NZ3,What do you want to drink? [g or ?*.] NZeLThis tepid water is tasteless.90NZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  g - an uncursed potion of restore ability  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZ+A9 p - a magic marker (0:37) (2 of 2)NZ+Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:17(17) Pw:33(36) AC:8 Xp:2/54 T:190 ---|.--------.|......+|.|......||.|.......#|$|......|#|.------|-#.###############----------+-----####||#---.-+----|----###----------------..####.....>..|Z^,;5H|....|#|<.............||)|#|.......||.....####................#########.||......@||....||..............|-----------------.......|-----------.-------------------NZ5 # NZZ dipNZ=What do you want to dip? [a-egi-r or ?*] NZW1Dip it into the fountain? [yn] (n) NZByThe scroll fades.1NZ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  Scrolls  i - an uncursed scroll of create monster  j - an uncursed scroll of gold detection  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  g - an uncursed potion of restore ability  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZB* 9 p - a magic marker (0:37) (2 of 2)NZS`Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:17(17) Pw:33(36) AC:8 Xp:2/54 T:191 ---|.--------.|......+|.|......||.|.......#|$|......|#|.------|-#.###############----------+-----####||#---.-+----|----###----------------..####.....>..|Z`,;5H|....|#|<.............||)|#|.......||.....####................#########.||......@||....||..............|-----------------.......|-----------.-------------------NZ{# NZ dipNZv =What do you want to dip? [a-egi-r or ?*] NZa1Dip it into the fountain? [yn] (n) NZByThe scroll fades.2NZ=:What do you want to drink? [g or ?*.] NZLd?The water is contaminated!--More--NZcPerhaps it is runoff from the nearby slime mold farm.33NZ?#H4@{NZ B5@.NZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  Scrolls  i - an uncursed scroll of create monster  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Potions  g - an uncursed potion of restore ability  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict  Wands  c - a wand of enlightenment (0:17)  Tools (1 of 2)NZU 9 p - a magic marker (0:37) (2 of 2)NZZSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:13(17) Pw:33(36) AC:8 Xp:2/54 T:195 ---|.--------.|......+|.|......||.|.......#|$|......|#|.------|-#.###############----------+-----####||#---.-+----|----###----------------..####.....@..|[18NZZ(;5H|....|#|<.............||)|#|.......||.....####................#########.||......{||....||..............|-----------------.......|-----------.-------------------NZ+What do you want to drink? [g or ?*] NZyLWow! This makes you feel good!6NZ57@>NZ<| S48:@.NZ9-.###@..You hear some noises in the distance.9NZk[#@.You hear some noises..#@#You hear some noises in the distance.204--..|..|..|..#|...|..-@-###NZf~5@.|.---fNZv@.You see here 34 gold pieces.6.NZ J34 gold pieces.347NZsT8.@.NZJH59@.NZ)@.You see here a ring mail.410fNZY1[@.NZ{ 52.@NZO? 53.@NZgm4.@f.NZ&In what direction? [hykulnjb><] NZqKlunk! The pipes vibrate noisily.5f.NZ" 3In what direction? [hykulnjb><] NZxQ~Klunk! The pipes vibrate noisily.6f#.NZh 3In what direction? [hykulnjb><] NZ<cOuch! That hurts!27f.NZ) 3In what direction? [hykulnjb><] NZA black ooze gushes up from the drain!8.f.PNZM`9f.@.NZcR 320f.[@P.#NZ+uYou displaced your kitten.1#@fNZ"z2#@.P..NZK v Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZS+------|....|#@..P..||....||...#||....|29In what direction? [hykulnjb><] NZ6NThe spell misses the black pudding.3NZ+ | Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZR+------|....|#@..P..||....||...#||....|4In what direction? [hykulnjb><] NZ~kThe spell misses the black pudding.4P[ NZx| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) !NZ;[+------|....|#@.P[..||....||...#||....|19In what direction? [hykulnjb><] !NZ1 `The spell hits the black pudding!5f#NZ5e6#@#P.[$NZIv Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) $NZr[+------|....|#@#P.[..||....||...#||....|4In what direction? [hykulnjb><] $NZ bThe spell misses the black pudding.7f&NZ#{8#@#f.#(NZb Z9@#.+)NZΞX30#@#)NZ6 &In what direction? [hykulnjb><] *NZVNThe door resists!451*NZG 3In what direction? [hykulnjb><] *NZ_PThe door resists!2P+NZ3In what direction? [hykulnjb><] ,NZOThe door opens.3---.`.|...-...---,NZ$3 4-.|#@P.|--NZLi5-@-#--NZ'D6@.P-NZe> p@.You hear some noises in the distance.7.NZq. | Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) .NZ42+-----------|....|.`..|####..[..||@..P#|....|....|#|...#|-----|....|0In what direction? [hykulnjb><] 0NZkThe spell misses the black pudding.8P-2NZ`O| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) 2NZU2+-----------|....|.`..|####..[..||@.P-#|....|....|#|...#|-----|....|5(36) AC:8 Xp:2/54 T:238 In what direction? [hykulnjb><] 2NZ3 LThe spell hits the black pudding!93NZN | Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) 3NZP+-----------|....|.`..|####..[..||@.P-#|....|....|#|...#|-----|....|0In what direction? [hykulnjb><] 4NZDhThe spell misses the black pudding.40P.5NZ! S1F@.6NZi|You hit the yellow mold.You stagger...52 StunP.8NZ%# 9NZt9NZ\echnique9NZ Choose a technique  Name Level Status a - reinforce memory 2 Prepared b - liquid leap 2 Prepared(end) :NZ>D+-----------|....|F@P..|####..[..||...-#|....|Where do you want to leap to?(For instructions type a ?)..|NZY\1m#|<.............||)|#|.......|#................#########.||......{||..............|-----------------.......|-----.------------------- Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:34 HP:14(17) Pw:0(36) AC:8 Xp:2/54 T:244 Stun GNZ/Unknown command ' '.GNZ9What do you want to put on? [e or ?*] GNZae - an uncursed ring of conflict (on left hand).--More--HNZo/LThe sewer rat is killed!5-LNZZ6.f-PPNZ Weapons a - a blessed +1 quarterstaff (weapon in hands) q - a crude dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) r - an iron skull cap Scrolls i - an uncursed scroll of create monster j - an uncursed unlabeled scroll k - an uncursed unlabeled scroll Spellbooks l - a blessed spellbook of force bolt (0:4) m - a blessed spellbook of resist poison (0:4) n - a blessed spellbook of detect monsters (0:2) o - a blessed spellbook of confuse monster (0:2) Rings d - an uncursed +1 ring of gain constitution (on right hand) e - an uncursed ring of conflict (on left hand) Wands c - a wand of enlightenment (0:17) Tools p - a magic marker (0:37)(end) UNZ -----------|....|#.`..|####..[..|||..f-#|....||.......P@|#|...#|---------|....||....|-.----####----------+-----####||#---.-+---###----------------..####.....>..|UNZ. [C#|<.............||)|#|.......|#................#########.||......{||..............|-----------------.......|-----.------------------- Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:1 $:34 HP:14(17) Pw:0(36) AC:8 Xp:2/54 T:246 Stun VNZ/Unknown command ' '.VNZVNZz.What do you want to read? [dei-o or ?*] VNZ]As you read the scroll, it disappears.rThe kitten bites the rabbit.--More--WNZQIThe rabbit is killed!7-ZNZJZThe black pudding bites the kitten.--More--ZNZ@The kitten misses the black pudding.--More--[NZ The kitten misses the black pudding.f.You feel a bit steadier now.8]NZ6^NZ@.The kitten misses the black pudding.9f._NZַ 50`.f.@.P`NZaNZAmg1.f-@.aNZk@#PThe black pudding misses the kitten.P.--More--bNZgh?The kitten bites the black pudding.--More--bNZ# PThe kitten bites the black pudding.12cNZ Q<Unknown command ' '.cNZ/#@The kitten bites the black pudding.53cNZ V4#@..cNZ 95#@dNZ<6.@dNZ P7f.@eNZK i8..f.@eNZYP t60....f@eNZRh64 5..####@fNZ+\ b6f..@gNZ5N7..@gNZ|>8.@gNZ hNZP)hNZe' >9.@iNZGC 70@.iNZA1@.iNZ*A2@.iNZ @23@.jNZ-@.jNZ+75 8..@####.....jNZ?p c9..@..jNZ d80..@..kNZyu1. .@. . kNZb(u2. .@. . kNZ]u3. .@. . kNZ_ ]4@.f lNZEJ&In what direction? [hykulnjb><] lNZaLThe door resists!5.mNZee4In what direction? [hykulnjb><] mNZ~>The door resists!6nNZ`4In what direction? [hykulnjb><] nNZn>The door resists!7nNZoc 4In what direction? [hykulnjb><] oNZlMThe door opens.8|oNZ 9#FP@. pNZWpNZ)pNZYYou kill the lichen!890P#rNZjp1%|@...rNZ  |2P:@. .. sNZy <You just miss the newt.3tNZ|yYou miss the newt.The newt bites!5|PYou hear some noises.34vNZo u5.. .@ ...wNZ,)vYou miss the newt.The newt misses.6PxNZHu67. .@.  yNZ'y8. .@: . yNZ u9. .@. . zNZ?7m300. .@. .zNZ'u1. .@. . zNZ. .@. . You hear some noises in the distance.2zNZփf3 .@...{NZe P4 . @ |NZz,B5 @. |NZB6 @. |NZ|78@###515@######}NZ@.@.......22 30@.......}NZ61.@~NZ62.@~NZy ^.@3You hear the splashing of a naiad.~NZ`X4.@:NZ.65.@NZ^ h76.@:PNZ_77@.NZ}8.@:P.fNZr( e.@The kitten misses the newt.9NZ, .@The newt misses the black pudding.:.--More--NZG5@The black pudding bites the kitten.--More--NZpThe kitten misses the black pudding.40f.NZy .@The kitten misses the newt.The kitten bites the newt.--More--NZUIThe newt is killed!1.NZ >Unknown command ' '.NZ NZ=NZ9NZQNZl! e.@The black pudding bites the kitten.--More--NZAThe kitten misses the black pudding.--More--NZgThe kitten misses the black pudding.2f.NZ:U3@f..NZT4 .@P.The kitten misses the black pudding..f--More--NZHThe kitten bites the black pudding.4NZqA| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0%(end) NZf ,+-----------|....|#.`..|####..[..|||...-#|....||.........|#|...#|---------|....|2In what direction? [hykulnjb><] NZzTThe spell hits the black pudding!--More--NZQiThe kitten misses the black pudding.5.fNZt@.The black pudding bites the kitten.--More--NZi vThe kitten misses the black pudding.6..fNZd>Unknown command ' '.NZNZ- @.The kitten misses the black pudding.7f.NZi @.P.The kitten misses the black pudding.8..fNZ_9@.f.NZ v50@.fP..NZ^1f@..NZ{2..@.fP.NZ^3@..fNZ4@.f.P..NZS5@.f.NZQn6@f.P..NZI37@#f..@##########.64 8@####NZ} 69@.NZ_ @70@.NZB)?1@.NZ&In what direction? [hykulnjb><] NZ|nThe door opens.2-.fNZQFq3.@#f.NZT48.f#####@#.##@###.-###85#######@#92 69#######@####f@0With great effort you move the boulder.405#f@0NZJ6##@0NZcC7#@0NZR C8#@0NZFZ9#@0#NZDYou try to move the boulder, but in vain.NZQYou try to move the boulder, but in vain.NZ4QYou try to move the boulder, but in vain.NZw NZX10#@#NZNZ W1#@#NZ9W2f@#NZ k3#f@#NZ o4##@###NZ %A5#@NZ820------|....||....||....|.....#######@##6#@######NZj#@###7 9|#@f#-NZ=k33f...@....#NZn .f...@4 7.....f@NZ10(36) AC:8 Xp:2/58 T:441 #..f.####@#4..##@NZnK7.f.@NZ=\8f@...NZLm.f.@9You hear a gurgling noise.NZ&j>50..f@NZ NZ L1@-fNZNZ [5####@#NZl.@.@You see here a ring mail.7NZ61.[....f@NZ1ONZ 22..f@hNZ!g -..@h.The hobbit throws a dagger!)You are hit by a dagger.)#5 3@NZTs - a dagger.4fNZh |5.#@.NZr#@hThe hobbit hits!2 6NZ9 ~You miss the hobbit.The hobbit just misses!7NZ`oYou kill the hobbit!718.[NZ"y#@You see here an elven mithril-coat.9NZFpt - an elven mithril-coat.70#fNZU1#f@NZW W2#f@NZ1F`33.f.@NZϚ G4..fNZ;5.fNZ M6..fNZ^!--------+$.....||..(...f......@|--------Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:2 $:34 HP:13(17) Pw:12(36) AC:8 Xp:2/71 T:476  7f.NZ߰b8f..@<NZi S9f.@.NZ @.You see here a large box.80..fNZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  s - a dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (on left hand)  Wands  c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (end) NZ =dSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:2 $:34 HP:13(17) Pw:12(36) AC:8 Xp:2/71 T:480 --------+$.....||..@.......f..<|--------NZ'/Unknown command ' '.NZ<What do you want to wield? [- aqs or ?*] NZsjs - a dagger (weapon in hand).1f.NZQ-# NZ} forceNZH 3In what direction? [hykulnjb><] NZ! BThere is a large box here, force its lock? [ynq] (q) NZDyYou force your dagger into a crack and pry.2 33f..Your dagger broke!--More--NZB GYou give up your attempt to force the lock.--More--NZ The kitten picks up 20 gold pieces.$fThe kitten drops 20 gold pieces.44$fNZN  Weapons a - a blessed +1 quarterstaff q - a crude dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) r - an iron skull cap t - an elven mithril-coat Scrolls j - an uncursed unlabeled scroll k - an uncursed unlabeled scroll Spellbooks l - a blessed spellbook of force bolt (0:4) m - a blessed spellbook of resist poison (0:4) n - a blessed spellbook of detect monsters (0:2) o - a blessed spellbook of confuse monster (0:2) Rings d - an uncursed +1 ring of gain constitution (on right hand) e - an uncursed ring of conflict (on left hand) Wands c - a wand of enlightenment (0:17) Tools p - a magic marker (0:37)(end) NZ% u--------+$.....||$.@.....f....<|-------- Sidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:2 $:34 HP:14(17) Pw:13(36) AC:8 Xp:2/71 T:484  NZ /Unknown command ' '.NZa ;What do you want to wield? [- aq or ?*] NZqrq - a crude dagger (weapon in hand).5f.NZѯ # NZ> forceNZn3In what direction? [hykulnjb><] NZ BThere is a large box here, force its lock? [ynq] (q) NZ~ yYou force your crude dagger into a crack and pry.6 7 8 9 90 1 2 3 4 55 6 7 8 9f..$........--More--NZ$The kitten picks up 14 gold pieces.500.$fYou succeed in forcing the lock.--More--NZDThe kitten drops 14 gold pieces.1NZ# NZlootNZnAThere is a large box here, loot it? [ynq] (q) NZi<yYou carefully open the large box...--More--NZ*  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) NZ&+--------+......||$.@.....f....<| Take out what type of objects?  a - All types b - Spellbooks c - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) NZJ +†NZ--------+......||$.@.....f....<|-------- Take out what?  Spellbooks a - a tattered spellbook Potions b - a potion of extra healing(end) †NZt +ÆNZX--------+......||$.@.....f....<|--------u - a tattered spellbook.The kitten picks up 14 gold pieces..f--More--ÆNZihThe kitten drops 14 gold pieces.2f$ĆNZ+9 # ĆNZx lootņNZAThere is a large box here, loot it? [ynq] (q) ņNZ<yYou carefully open the large box...--More--ņNZ  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) ƆNZr+--------+......||$f@......$...<| Take out what?  Potions a - a potion of extra healing(end) ƆNZ3+ƆNZD --------+......||$f@....v - a potion of extra healing.3.fȆNZZ\ Weapons  a - a blessed +1 quarterstaff  q - a crude dagger (weapon in hand)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  u - a tattered spellbook  Potions  v - a potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (on left hand)  Wands  c - a wand of enlightenment (0:17) (1 of 2)ɆNZh M Tools  p - a magic marker (0:37) (2 of 2)ɆNZ xSidrock the Evoker St:8 Dx:11 Co:17 In:17 Wi:10 Ch:11 Neutral Dlvl:2 $:34 HP:15(17) Pw:13(36) AC:8 Xp:2/71 T:503 --------+......||$.@......$f..<|--------ɆNZ/Unknown command ' '.ʆNZ<What do you want to read? [dej-ou or ?*] ʆNZNThe words on the page seem to glow faintly.--More--ʆNZFYou begin to memorize the runes.44f..--More--ʆNZ4 AYou have keen knowledge of the spell.--More--ʆNZ` tYou add the "knock" spell to your repertoire.5.fʆNZ,J<Unknown command ' '.ˆNZ@66@(f.<̆NZ{.@You see here 20 gold pieces.7f.̆NZn20 gold pieces.58f..̆NZ.@You see here 14 gold pieces.9f.͆NZex14 gold pieces.6810f..͆NZ";What do you want to wield? [- aq or ?*] ΆNZ=xa - a blessed +1 quarterstaff (weapon in hands).1f.φNZ*h2..f.@φNZ Y3f(.@φNZ Y4.f.@ІNZU5.f.@ԆNZH# ԆNZ"tԆNZ echniqueՆNZ2 Choose a technique  Name Level Status a - reinforce memory 2 Prepared liquid leap 2 Not Ready(end) ֆNZl--------+......||..(.......f..@|ֆNZc&77f....@...<8 21.(#@.f..#ֆNZN a4#...#@f׆NZc ؆NZjYou displaced your kitten.65f#@##نNZ6##@#######----#|.{>.#|...#|$.#+..@#---32 7####@FنNZ/نNZ(U=8@##چNZ9;9@#چNZ}<40@#چNZ;1@#چNZT E2@#چNZ c3.f@#ۆNZhYou displaced your kitten.4@#ۆNZDx5-@#|.ۆNZJ{86@.|.|--ۆNZph 17@>f܆NZ|,What do you want to drink? [v or ?*.] ܆NZݿ]Wow! This makes you feel great!You feel charismatic!--More--݆NZח2 A wisp of vapor escapes the fountain...8..f݆NZE q9{@.fކNZ.@You see here 41 gold pieces.50f..ކNZM 41 gold pieces.109 HP:17(17) Pw:18(36) AC:8 Xp:2/71 T:51 f.߆NZ,b2.f.@NZD&In what direction? [hykulnjb><] NZkThe door opens.3f.-NZQ4>.#f#@.NZX##@############.#-.60 6----------|.........|.........|..........|........F.||..........@###------+-----######NZ207--..||@.NZ}<You hit the yellow mold.8NZO qYou miss the yellow mold.You stagger...9 StunNZ=70@.NZ F1.@.NZ052.@NZn3NZCY4You feel a bit steadier now.NZ $5NZ` 6NZ@ Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) NZE +------------|...........--------|..........|+......||..........||..(....|........F.|#......<||........@..####--------------+-----########15In what direction? [hykulnjb><] NZD,The spell hits the yellow mold!You kill the yellow mold!97%NZf@....A gush of water hits your left arm!--More--NZby xYour quarterstaff is not affected.80%.fNZG3In what direction? [hykulnjb><] NZ< `The door resists!1f.NZ3In what direction? [hykulnjb><] NZ tThe door opens.2.f.|NZ.13In what direction? [hykulnjb><] NZuC<This door is already open.NZ| 3.f^@##NZ n.|@##You hear some noises in the distance.68###@##|..=..........--------90#-@-......|+...|---NZ("3-.---x----.....||..@NZpc4|x@.NZ You kill the grid bug!.Conjuer 262635380Welcome to experience level 3.--More--NZMX JYou learn how to perform draw energy!5NZ=6@.NZq@.You hear some noises in the distance.7NZ,@f@.You see here a wooden ring.8NZ %9NZCw - a wooden ring.9 600You feel strong!You must have been exercising.NZ) Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - an iron skull cap  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  u - a spellbook of knock  Potions  v - a potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (on left hand)  w - a wooden ring  Wands (1 of 2)NZ w c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (2 of 2)NZRPSidrock the Conjurer St:9 Dx:11 Co:17 In:17 Wi:10 Ch:12 Neutral Dlvl:2 $:109 HP:26(26) Pw:36(56) AC:8 Xp:3/80 T:600 ------------|...........--------|..........|+......||..........||..(....|........%.|#......<||.....^.....####--------------|-----##########################-----#-.----|----###|.{>.NZoP^[m#-.........|#|...|#|..@......|###|...|#+.........|#-...|######----------------NZchYou were wearing an uncursed +0 cloak of magic resistance.91NZ :What do you want to wear? [brt or ?*] NZS|fYou are now wearing a cloak of magic resistance.82NZ8What do you want to wear? [r or ?*] NZ,wx3You finish your dressing maneuver.7NZ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - a +0 iron skull cap (being worn)  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  u - a spellbook of knock  Potions  v - a potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (on left hand)  w - a wooden ring  Wands (1 of 2)NZ w c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (2 of 2)NZk Sidrock the Conjurer St:9 Dx:11 Co:17 In:17 Wi:10 Ch:12 Neutral Dlvl:2 $:109 HP:26(26) Pw:36(56) AC:7 Xp:3/80 T:603 ------------|...........--------|..........|+......||..........||..(....|........%.|#......<||.....^.....####--------------|-----##########################-----#-x----|----###|.{NZVl n>.#-.........|#|...|#|..@......|###|...|#+.........|#-...|######----------------NZ Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) NZ;b ------------|...........--------|..........|+......||..........||..(....|........%.|#......<||.....^.....####--------------|-----##########NZJ0Unknown command ' '.NZ{; Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - a +0 iron skull cap (being worn)  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  u - a spellbook of knock  Potions  v - a potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (on left hand)  w - a wooden ring  Wands (1 of 2)NZ& w c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (2 of 2)NZ. Sidrock the Conjurer St:9 Dx:11 Co:17 In:17 Wi:10 Ch:12 Neutral Dlvl:2 $:109 HP:26(26) Pw:36(56) AC:7 Xp:3/80 T:603 ------------|...........--------|..........|+......||..........||..(....|........%.|#......<||.....^.....####--------------|-----##########################-----#-x----|----###|.{NZ n>.#-.........|#|...|#|..@......|###|...|#+.........|#-...|######----------------NZE-What do you want to remove? [de or ?*] NZmYou were wearing an uncursed ring of conflict (on left hand).4.xNZ>W5.x@.NZ: n@.The grid bug misses.6NZ_You kill the grid bug!17.NZT \8#@.NZ;989@##.###@####16 9.##@NZ###@##23 5#@NZ>6|@NZt>7.@NZ 4030@....2@.NZ>3.@NZJ&In what direction? [hykulnjb><] NZ 8This door is locked.NZ4In what direction? [hykulnjb><] NZ- 8This door is locked. NZp Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) NZm +------------|...........--------|..........|+......||..........||..(....|..........|#......<||.....^.....####--------------|-----##############35In what direction? [hykulnjb><]  NZQ>The door unlocks!4 NZ 4In what direction? [hykulnjb><]  NZi EThe door opens.5- NZ J6#@. NZ #@#-7 44#@######### NZ_ U#@#751-----|.F...#@|-----#|....#......#|....#-----####@#######8#@#######.|65 9-@###$..|.?..|...|...----NZ70@.|.|.|.-NZҏ 51@.NZY WYou kill the yellow mold!992.NZpm;3@.NZRT \.@You see here 55 gold pieces.4NZTH55 gold pieces.645NZIu.@You see here a scroll labeled KERNOD WEL.6NZȕ Ox - a scroll labeled KERNOD WEL.7NZF@8.@NZ;9.@NZغV80.@#NZA...######@#6 8#@NZ?,9fNZ|W-90#NZ1NZ2NZ; )403NZT 4NZׂ5NZΜ,6fNZA7#+NZa8NZ 9NZP&In what direction? [hykulnjb><] NZ@The door resists!700NZ+ 4In what direction? [hykulnjb><] NZSc>The door resists!1NZ >That door is closed.NZ 4In what direction? [hykulnjb><] NZThe door opens.2|.......-----NZ{}3#-@-...|...|.....|-----NZ< 4--------|-|......@|....|..--NZ|@....7 12@....NZ14...@f21......@......f.NZ U2@f..NZ1 O3@f.NZU@#####|..8 32@###NZj @3@.NZ ?4@.NZ>@.35You are beginning to feel hungry. Hungry NZ:m6@.f.NZkf7@.f.NZjq8.@f..NZ u..####@.42...#######@9 556#######@#######@#63 9######f@#NZ D70#-@NZn 61.@NZ+L2-f.@NZ:L3.f.@NZ]R4...@fNZ \5f.@.NZڱd6@.f.NZ67#@f.^h##@|The hobbit throws a dagger!)You are hit by a dagger!#)08 9@NZGY80@#fNZH z1|h@f) NZ You hit the hobbit.The hobbit hits!16f#The kitten drops a dagger.--More-- NZ5 BThe kitten misses the hobbit.2 NZg You hit the hobbit.The hobbit misses.The kitten misses the hobbit.73!NZ{You miss the hobbit.The kitten bites the hobbit.--More--"NZXRBThe kitten misses the hobbit.4#NZ/qYou kill the hobbit!102 T:785 Hungry [#NZ @#You see here a leather armor.6f)$NZ| [#@#0You see here a dagger.7f#%NZg ey - a dagger.8f[&NZ=sZ9|@#&NZR>90#f'NZ 01#'NZz(82'NZ3'NZA* 4'NZ @5+f(NZi"16##(NZ%7(NZO(88(NZ}&In what direction? [hykulnjb><] (NZa LThe door opens.9|)NZi800^f@#)NZgr e91f.@|)NZ8 ]4....f.@*NZ..#@5 2010 1.#####f@F*NZ : mYou miss the lichen.The kitten bites the lichen.--More--+NZ`The lichen is killed!2#f,NZ)}You displaced your kitten.3f#@-NZ6I 199 20##########f#@.NZd K1#-@/NZi62.@/NZ 63.@/NZX 0NZ]@.You hear a door open.You feel a little less healthy.8 4--More--0NZ (CWizard needs food, badly!Weak 1NZp d5@.f2NZ@ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  q - a crude dagger  y - a dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  r - a +0 iron skull cap (being worn)  t - an elven mithril-coat  Scrolls  j - an uncursed unlabeled scroll  k - an uncursed unlabeled scroll  x - a scroll labeled KERNOD WEL  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist poison (0:4)  n - a blessed spellbook of detect monsters (0:2)  o - a blessed spellbook of confuse monster (0:2)  u - a spellbook of knock  Potions  v - a potion of extra healing  Rings  d - an uncursed +1 ring of gain constitution (on right hand)  e - an uncursed ring of conflict (1 of 2)5NZ w - a wooden ring  Wands  c - a wand of enlightenment (0:17)  Tools  p - a magic marker (0:37) (2 of 2)5NZ5Sidrock the Conjurer St:8 Dx:11 Co:17 In:17 Wi:10 Ch:12 Neutral Dlvl:2 $:164 HP:21(26) Pw:49(56) AC:7 Xp:3/102 T:825 Weak ------------------|...........--------|.....#################|..........|+......||....|-----#|..........||..(....|....||....#|..........|#......<||....|......#|.....^.....####--------|....||....#------|-|---####----.------######[5NZ5[m#####################0##############)#-----######-.----|----###|.{>.#---------|--####-.........|#|..@|#|..........|#|.........|###|...|#|..........|##-........5NZ5.|#f...|######|..........|----------------------------6NZr# 7NZ<pray7NZ <Are you sure you want to pray? [yn] (n) 7NZK~yYou begin praying to Thoth.You are surrounded by a shimmering light.6 7...-.f8--More--8NZ~ }You finish your prayer.You feel that Thoth is pleased.9 --More--8NZl BYour stomach feels content.9NZs}9@.f.9NZc30f@..9NZ @1:>f@:NZ?##@You hear some noises.2:NZO c3.#@:NZ #@You hear some noises in the distance.You hear some noises.4:NZ;NZ5+27 5140.########@##.-36 8#######-@-.........$..|--------;NZZ59----.--|..@|NZ-You hit the werejackal!dThe werejackal summons help!--More-->NZ NThe werejackal bites!5 9?NZv Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) ?NZ 1+------------|...........--------#|..........|+......|#|..........||..(....#|..........|#......<|#|.....^.....####--------#------|-|---##########[#####46In what direction? [hykulnjb><] ?NZ$The spell misses the werejackal.The jackal bites!4--More--@NZ5p OThe werejackal bites!0 60CNZXYou kill the jackal!%3The werejackal bites!7(26) Pw:46(56) AC:7 Xp:3/103 T:860  81CNZS u##@You see here a jackal corpse.2dENZQ3#d@ENZ?X84%d@FNZO5.d@FNZQ  Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) GNZE1+------------|...........--------#|..........|+......|#|..........||..(....#|..........|#......<|#|.....^.....####--------#------|-|---##########[##### 3In what direction? [hykulnjb><] GNZdrThe spell hits the werejackal!You kill the werejackal!But wait...@--More--HNZr PThe werejackal changes into a human! --More--INZ*The werejackal changes into a jackal.dThe werejackal bites!5 6INZڝ>Unknown command ' '.JNZ4 Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - confuse monster 2 enchant 0% e - knock 1 matter 0%(end) JNZ 2+------------|...........--------#|..........|+......|#|..........||..(....#|..........|#......<|#|.....^.....####--------#------|-|---##########[##### 38In what direction? [hykulnjb><] JNZThe spell hits the werejackal!You kill the werejackal!But wait...@--More--KNZThe werejackal changes into a human! The werejackal hits! 0--More--KNZYou die...--More--LNZfGDo you want your possessions identified? [ynq] (n) LNZ @nDo you want to see your attributes? [ynq] (n) MNZyy Final Attributes:  You were fervently aligned. You were magic-protected. You were lucky. You are dead.--More--MNZM#--------+......||..(....#......<|Do you want an account of creatures vanquished? [ynq] (n) NNZW=nDo you want to see your conduct? [ynq] (n) NNZ|n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Sidrock |  | 273 Au |  | killed by a |  | werejackal |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sidrock the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 548 points, and 273 pieces of gold, after 866 moves. You were level 3 with a maximum of 26 hit points when you died. --More--NNZl--More--NNZyB  NNZ