u^  Player: Sidrock Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-20.19:55:28.ttyrec Time: (1584734128) Fri Mar 20 19:55:28 2020 u^k6 NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.5 Unix, built Jan 27 19:41:23 2020.  See license for details. u^Ƃ VShall I pick character's race, role, gender and alignment for you? [ynaq] u^n name: Sidrock  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) u^ + name: Sidrock  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) u^w ,+ name: Sidrock  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) u^}X + name: Sidrock  role: Wizard  race: elf  gender: male  alignment: chaotic Is this ok? [ynq]  Sidrock, chaotic male elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) u^!A+ name: Sidrock  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) u^) + name: Sidrock  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) u^z + name: Sidrock  role: Valkyrie  race: dwarf  gender: female  alignment: lawful Is this ok? [ynq]  Sidrock, lawful dwarven Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) u^ b-u^'-------------|....f@.....|..........F.||...........||...........||...........|-------------u^Sidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravelyu^ with Tyr!--More--u^R 3-------------|....f@.....|..........F.||...........||...........||...........|-------------Velkommen Sidrock, welcome to NetHack! You are a lawful dwarven Valkyrie.Sidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1u^g0Unknown command ' '.u^Xu^ 8.<|..........@|u^&.<@fu^LX d@f.u^l .d@f.u^|f_You stop. Your kitten is in the way!.d..fu^;.d.@.fu^9 d.@f.u^- - d.@f.u^+ 3 d.@f.u^~? d.@..fu^,zm.@f.The lichen touches you! df.u^\You kill the lichen! d..fu^& : d.@.fu^6 d@..f.u^k7 d@.f..u^7$, d@.f..u^ 0 d@..fu^ 4.d@.f.u^R6Cd.d@...fu^N@.f.The jackal misses!.du^You miss the jackal.f.The jackal bites! HP:17.du^0&\You kill the jackal!.d..fu^p<.d@.f..u^w8..d#@...f..u^j 6.d#@..fu^ -..d#@##. HP:18-...d#@#f...|---:... d@###....u^j 5You kill the jackal!.:%u^n-.#@#.e - a jackal corpse.@fu^jG-..:#@#...u^X ,.:#@fu^ @#.u^%.:#@.u^ n---...|....:@####......|.........----------u^Autopickup: OFF.u^sJ Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration e - a jackal corpse(end) u^_a-----------------------..........||.....<.....|u^A "Unknown command ' '.u^ɨ;What do you want to eat? [de or ?*] u^This jackal corpse tastes okay..:f.You stop eating the jackal corpse.f#u^0Unknown command ' '.u^H?You miss the newt.f#u^ ?You miss the newt.f#u^KIYou kill the newt!%f##u^z2o-@.|-You see here a newt corpse.f#u^}CFThere is a newt corpse here; eat it? [ynq] (n) u^This newt corpse tastes okay.f###You finish eating the newt corpse.f#u^=There is nothing here to pick up.u^;What do you want to eat? [de or ?*] u^Blecch! Rotten food!Everything suddenly goes dark.@# Blind--More--u^2You finish eating the jackal corpse.u^su^& Count: 20u^zYou can see again.fYou stop waiting.u^ -.@.fu^@f.u^y Q@...f.@......fu^Ϩ.@.f.u^ z '#@.#f.u^9 _@.#####.##########@####u^v& Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) u^Y ------------------------u^o"Unknown command ' '.u^W@#u^ ###@######+##########@####@######.....####------+----- |................##@#######u^ b |..|.F......@ |........# |.... -----u^<-.@#...-u^I8.--....|@#.|u^%51-|@.-u^K >@......@.The lichen touches you!u^ .You miss the lichen.u^l /You kill the lichen!%u^R ;@.You see here a lichen corpse.u^0f - a lichen corpse.@u^6%@..u^V @.u^ *In what direction? u^1The door opens.|u^S###@.u^1?q#@|####@# #####@##u^ #@#u^e@#u^@#u^Y#@#u^Count: 20u^1####f##u^ #@#f#u^@f#u^Count: 20u^ S+#f# You find a hidden door.#fu^R(In what direction? u^Q `The door opens. ---- |..|..|:|f#u^?L-----........ .. -@-f#u^3You kill the newt!.#fu^}!d--..|....| @......| f-------- ##u^l-..f..@ |...f..@u^PzW.f..@......f. @.... u^Tb ..f@u^..f@u^?f#@u^&|f#@u^,#f#@u^O ##f@u^`g##f@u^GdV#f##@######f@u^5*#f.@u^g*#.f@u^.f...@.fu^" ..f@u^ޱ .f@u^p0.###@#fxu^-$f@#x#u^9f#@x#u^׆ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5) u^P a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [true]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [false]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false] (2 of 5) u^ʧ a - pickup_thrown [true]  b - pushweapon [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showscore [false]  h - silent [true]  i - sortpack [true]  j - sparkle [true]  k - standout [false]  l - time [false]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]  r - whatis_menu [false]  s - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Sidrock] (3 of 5) u^ role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5] (4 of 5) u^= a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [loot]  d - statushilites [0 (off: don't highlight status fields)]  e - statuslines [2]  f - symset [default]  g - roguesymset [default]  h - suppress_alert [(none)]  i - whatis_coord [none]  j - whatis_filter [none]   Other settings:  k - autopickup exceptions [(0 currently set)]  l - menu colors [(5 currently set)]  m - message types [(0 currently set)]  n - status hilite rules [(0 currently set)] (5 of 5)" u^*M VSidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1----------- |.........| |.........| |.........| -|--------- ###########------------------------ #####..........||.....<.....| #####|..........###########............| ####|.........||...........| -|------.---######|.........||...........| |..........|#################-----------|...........| |..........|#+####------------- |...........#### |..........|#f#@####### |...........####x## ------------# u^": #f#@x#$ u^#@.-The grid bug bites!You get zapped! HP:17#fYou hear some noises.$ u^ CYou kill the grid bug!#f% u^?U&#f@#% u^~a 'f##@#& u^t|V#|f....@#......|------& u^aO#.#@#& u^#5 ;--.|....#f@& u^/ K---.......|.f#@-& u^x1--|.|#f.@' u^'f..@' u^ @#f.' u^ .....@.f HP:18f...f.@#x( u^'" ..f@##x( u^ @##.##f###@f#####* u^[ @f##* u^[ @#f* u^@f##+ u^y@f#+ u^@#f+ u^9@#f#+ u^ @f##+ u^ 1.#@f##, u^b (#@f#- u^cZ--|.....###@#f#- u^=.@#f#. u^G---..*@#f##. u^ Q---...|>..|..-@-#f#. u^E|@..|-.----f#/ u^-.@.f#/ u^ ?.@You see here a green gem.f.0 u^ԋ ?g - a green gem..@f1 u^#.@.f2 u^^@>f..2 u^ @.f.2 u^S @.f.2 u^Ư ##@.f.3 u^^#@f..#@##f##.@##f######x#f#x#3 u^c #@f#x#4 u^@f#x#5 u^-Count: 205 u^#fx####You hear some noises.+#You find a hidden door.#f5 u^_ )In what direction? 6 u^8iEThe door opens.-#fx6 u^C (#@f#x#7 u^6Qf@You swap places with your kitten.f#x#7 u^n(##f@x#7 u^f#@x#7 u^##f@x#7 u^a2You kill the grid bug!f##7 u^F#f#@7 u^##f@7 u^p#f@#f@7 u^ #f@7 u^G f#@8 u^n #f#@8 u^`h #f.@9 u^ #.f.@: u^].@f: u^f@.: u^kT%You descend the stairs.--More--; u^ ---------+.......||.....f.|.......@|--------Sidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:2 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1.f< u^} $@.f<.= u^!f.@.= u^ :.f.@##= u^T 7..f@#> u^u .##@f? u^ Of@You swap places with your kitten.#f#@ u^5b#f@A u^ Count: 20A u^ F#f#You find a hidden passage.#B u^K '#f@##B u^o #f@C u^Tg #f@#C u^_ *f#@+C u^ The door opens.f#|%..............------D u^*In what direction? D u^]/'Never mind.E u^Ƅ##f-@-...|$..||...||..||..|--E u^s----|-+..@| Things that are here: a gnome corpse 10 shuriken 9 darts--More--F u^r---------+.......|A little dart shoots out at you!A little dart misses you.#fF u^X Pick up what?  Weapons a - 10 darts b - 10 shuriken Comestibles c - a gnome corpse(end) G u^K+H u^+H u^5o---------+.......||.......|.......<|-----.---##h - 10 darts.i - 10 shuriken.@J u^?2f|%@J u^W#f@.You hear water falling on coins.J u^c@"f@.J u^ E|@.You see here 2 gold pieces.K u^19I $:2$ - 2 gold pieces.@K u^@.K u^} In what direction? L u^aN,The door opens.-L u^ #@.L u^J;#@-#@########@######M u^1 ###@#.#------#|......|#|o.....@#|..>...|-------N u^C"-@.-N u^ .@.O u^D@.@...You see here a statue of a goblin.O u^e P u^o@Q u^#@.Q u^ 9 `##@.Q u^ W#@.##@#####R u^2+#@##?####--|.|.|..|.....#@####dThe jackal bites! HP:17S u^"d@#S u^4}#d@S u^ #d@S u^ #d@S u^j #d@T u^&#d@T u^4 Y#@You see here a scroll labeled PHOL ENDE WODAN.#dfT u^j - a scroll labeled PHOL ENDE WODAN.@f.The jackal bites! HP:16U u^o[You kill the jackal!/f..U u^> ]@#You see here a curved wand.f##V u^~\k - a curved wand.@f##V u^ HWhat do you want to write with? [- abg-ik or ?*] W u^m?You write in the dust with a curved wand.--More--W u^@What do you want to write in the dust here? X u^bX u^  X u^eY u^lY u^&bY u^8 eY u^k rY u^- eY u^tZ u^WhZ u^5#f[ u^< HP:17@f#[ u^@#f[ u^&@#f#[ u^!Y @f##[ u^ @f#[ u^y@f#\ u^S-----............#@f##\ u^՗t--------........>................-@-##f] u^*y|..|....|.....)||@F.......|--.---------#] u^[#@.f] u^ /@..f.^ u^e.@f.^ u^S5f..@^ u^d Coins $ - 2 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) h - 10 darts i - 10 shuriken Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration f - a lichen corpse Scrolls j - a scroll labeled PHOL ENDE WODAN Wands k - a curved wand Gems/Stones g - a green gem(end) ` u^&"------------------------|.............|+.......||.....>.......||.......||.............|.......<||.f..........)|-----.---|....@F.......|##---.----+------#########################-----|--##########-....%.|#######|......|`#####|......|--.-----#|......||......|#|......||o......#--------|..>...|` u^!Unknown command ' '.` u^9What do you want to zap? [k or ?*] a u^#In what direction? a u^!t .fb u^8You kill the lichen!f..%b u^_ z.@ Things that are here: a lichen corpse a magenta potion--More--c u^U |----------------------- HP:18..fc u^,What do you want to zap? [k or ?*] d u^w#In what direction? d u^ : AC:9f.e u^ Pick up what?  Comestibles a - a lichen corpse Potions b - a magenta potion(end) f u^Y+f u^f (-----------------------.............|+.......|.....>.......||.......|.............|.......<|.....f......)|-----.---l - a magenta potion.f.@g u^d ;What do you want to drink? [l or ?*] h u^TThis burns like acid! HP:10--More--h u^n, *Call a magenta potion: i u^ai u^) ci u^/ ii u^Fh di u^(cf.j u^oS.@fThe kitten picks up a lichen corpse..fj u^p @.f.j u^ @f..k u^Z@f.k u^ .f.@l u^R.@The kitten drops a lichen corpse.%fl u^j=.#f#@###m u^S@.###f##@####n u^ a HP:11f#@###f#@#########@####### HP:12#@######f#########.------|.........(.........#@#--------........|........|.......|............-@-############o u^ 4]|....||.@....|---.-------o u^@.o u^^*@.o u^ '@.You see here a chest.p u^B# p u^;alootp u^pH @There is a chest here, loot it? [ynq] (q) p u^lC 4Hmmm, it turns out to be locked.q u^N# q u^ forceq u^WNThere is a locked chest here; force its lock? [ynq] (q) s u^HkYou force your long sword into a crack and pry.f#--More--s u^ bYou succeed in forcing the lock. HP:13f.t u^# t u^6 loott u^ GThere is a broken chest here, loot it? [ynq] (q) u u^q 4You carefully open the chest...--More--u u^!Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) u u^v+------------------------|.............|+.......||.....>.......||.......||.............|.......<||............)|-----.---|..%..........|##---.----+------############################# Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Wands e - Gems/Stones  X - Items of unknown Bless/Curse status(end) u u^ +v u^E"------------------------|.............|+.......||.....>.......||.......||.............|.......<||............)|-----.---|..%..........|##---.----+------###################################-----|-- Take out what?  Scrolls a - a scroll labeled DAIYEN FOOELS b - a scroll labeled VELOX NEB Potions c - a sky blue potion Wands d - a zinc wand Gems/Stones e - a red gem f - a gray stone(end) v u^=+v u^  +w u^R+w u^F +x u^7+x u^+y u^i@-----------------------.............|+.......|.....>.......||.......|.............|.......<|............)|-----.---..%..........|##--.----+------##############################-----|--##########-....%.|m - a scroll labeled DAIYEN FOOELS.n - a scroll labeled VELOX NEB.--More--y u^ro - a sky blue potion.p - a zinc wand.q - a red gem.--More--z u^6 6r - a gray stone..f{ u^yf/(@f..{ u^a Mf@You swap places with your kitten...f{ u^CWhat do you want to drop? [$a-df-km-r or ?*] | u^>You drop a gray stone.f.| u^ Nr - a gray stone.@..f} u^A DWhat do you want to use or apply? [kpr or ?*] } u^ J IWhat do you want to rub on the stone? [$a-df-km-r or ?*] ~ u^r  Coins  $ - 2 gold pieces  Weapons  a - a +0 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  h - 10 darts  i - 10 shuriken  Armor  c - an uncursed +0 small shield (being worn)  Comestibles  d - an uncursed food ration  f - a lichen corpse  Scrolls  j - an unlabeled scroll  m - a scroll labeled DAIYEN FOOELS  n - a scroll labeled VELOX NEB  Potions  o - a sky blue potion  Wands  k - a curved wand  p - a zinc wand  Gems/Stones  g - a green gem (1 of 2) u^  +--------------------------------------|.............|+.......||.............|.....>.......||.......||............||.............|.......<||..(.@........|............)|-----.---|............||..%..........|##|......f.....|---.----+------#####----.--.------#########################################################-----|--##########-....%.|#######|......|.`#####|......|--.-----#|......||......|#|......||o......#--------|..>...|--------Sidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:2 $:2 HP:13(18) Pw:1(1) AC:9 Xp:1You see green streaks on the stone.f u^ [m. u^B#  u^etname u^= d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) u^Zw+------------------------|.............|+.......||.....>.......||.......||.............|.......<||............)|-----.---|..%..........|##---.----+------#####What do you want to call? [gjkm-r or ?*]  u^h  Coins  $ - 2 gold pieces  Weapons  a - a +0 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  h - 10 darts  i - 10 shuriken  Armor  c - an uncursed +0 small shield (being worn)  Comestibles  d - an uncursed food ration  f - a lichen corpse  Scrolls  j - an unlabeled scroll  m - a scroll labeled DAIYEN FOOELS  n - a scroll labeled VELOX NEB  Potions  o - a sky blue potion  Wands  k - a curved wand  p - a zinc wand  Gems/Stones  g - a green gem (1 of 2) u^E q - a red gem  r - a gray stone (2 of 2) u^ +--------------------------------------|.............|+.......||.............|.....>.......||.......||............||.............|.......<||..(.@........|............)|-----.---|.....f......||..%..........|##|............|---.----+------#####----.--.------#########################################################-----|--##########-....%.|#######|......|.`#####|......|--.-----#|......||......|#|......||o......#--------|..>...|--------Sidrock the Stripling St:18/04 Dx:9 Co:17 In:9 Wi:9 Ch:9 Lawful Dlvl:2 $:2 HP:13(18) Pw:1(1) AC:9 Xp:1Call a gray stone:  u^| T u^ o u^pu u^ĥc u^h u^r  u^A .@.f u^f@. u^]m f..@ u^d=.f@ u^,I ..f@ u^ "##f@# u^ -##f@## u^W###f@#...{...|---- u^o u HP:14##--+---@...||...- u^/.@|- u^F#:.|@.....[.|------- u^> .@ u^+Drink from the fountain? [yn] (n)  u^i anYou attract a water nymph!The fountain dries up! u^CYou hit the water nymph!--More-- u^]The water nymph stole a scroll labeled DAIYEN FOOELS.f. u^b#..f.@ u^A .f.@# u^?.f.@# u^----...|.......##f##@---...|.###f@- u^{iJ HP:15-|f#.@ u^f.f.@ u^S...@f u^-Pf@You swap places with your kitten...f u^.V@.The kitten picks up a leather jacket..f u^њ%f.@.. u^ D.@The kitten drops a leather jacket.f. u^@fYou swap places with your kitten.You see here a leather jacket.f. u^ Fs - a leather jacket..@f u^b;What do you want to wear? [s or ?*]  u^: bYou are now wearing a leather jacket. AC:8f. u^%( %..f@ u^f.@. u^>& f.@. u^" ..f@. u^DYou stop. Your kitten is in the way!.f u^u@fYou swap places with your kitten. HP:16.f.@.f. u^)8 !@f.. u^$@#@#f####. u^ @.f# u^c)@.@....#f. u^7 %@f. u^+H HP:17@..f u^5p@.f..@#f..#f u^6c#f###@##Ouch! You bump into a door. u^FE  u^_W@fYou swap places with your kitten.#f u^` 0f@## u^ %#@f# u^ /#@f# u^1/#@f# u^/#`@f# u^-#@f# u^D HP:18@#f#Y!u^r Really save? [yn] (n) Z!u^>Saving...Be seeing you...