a.\Wv  Player: Seymor Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-11.15:29:37.ttyrec Time: (1465658977) Sat Jun 11 15:29:37 2016 a.\W iThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...a.\W a.\W 3[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP 2(20)  Pw 10(10)  AC3 Exp1 T158 You return to level 2 in The Dungeons of Doom.--More--d.\W_#################### -------------------------#---##########-------------------------------------# |<...|..........................................................|# |-+---.....................................................|# |................| |...........| |.......| |......| |)....| |....| d.\W2_[1m|....| |.....| |.)...| |.....| |.....| |...%?..| |..[.[...| |...!@...| |...---+-| |...|...>|-------[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP .\WS_K2(20)  Pw 10(10)  AC3 Exp1 T158 Hello Seymor, the spiritual Monk, welcome back to SlashEMExtended!--More--f.\W|You hanged up during your last session! Since I can't determine whether you did that to cheat, you will now be paralyzed, slowed and have your max HP/Pw reduced. Please save your game normally next time! --Amy--More--m.\WwN #################### -------------------------#---##########-------------------------------------#The moon is waxing tonight.I[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu  2(18)  Pw 10(9)  AC3 Exp1 T158 A bug was hidden under a magenta potion {1}!x--More--q.\W rtThe bug touches you![Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu  1(18)  Pw 10(9)  AC3 Exp1 T158 You hear the wailing of the Banshee...[-1 -> 1]--More--s.\W7Warning: HP low!You get zapped![Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu  -2(18)  Pw 10(9)  AC3 Exp1 T158 --More--.\WOYou die...[ -2(18)  Pw 10(9) --More--.\W#################### -------------------------#---##########-------------------------------------# |<...|..........................................................|# |-+---.....................................................|# |................| |...........| |.......| |......| |)....| |....| .\Wı[1m|....| |.....| |.)...| |.....| |.....| |...%?..| |..[.[...| |...x@...| |...---+-| |...|...>|-------[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP .\Wձ-2(18)  Pw 10(9)  AC3 Exp1 T158 Do you want your possessions identified? DYWYPI? [ynq] (n) .\Wey Weapons q - an uncursed +0 long sword {16} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} Comestibles g - 3 uncursed food rations {3} h - 13 uncursed apples {8} i - 2 blessed apples {1} j - 14 uncursed oranges {9} k - 3 uncursed fortune cookies {3} Scrolls d - an uncursed scroll of create monster {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks c - a blessed spellbook of healing (0:5) {1} Potions e - 2 uncursed potions of healing {2} s - a cursed potion of healing {1} Wands r - an uncursed wand of opening (0:5) {1} t.\W - an uncursed wand of bugging (0:9) {1} Tools l - an uncursed magic marker (0:40) {1}(end) .\W##############-##########-------------------------------------#.....................................|#...................................|#.........|.....|..|..|..|..|..|..|..|..|..|.%?..|[.[[.\W37m...|.x@...|.---+-|.|...>|-------[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP -2(18)  Pw 10(9)  AC3 Exp1 T158 Do you want to see your attributes? [ynq] (n) .\WDnFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 1 sins. Scroll identification only worked 100 times out of 151. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 9. Monsters only dropped their musable items with 65% chance. Scroll drop chance was reduced to 98%. Wand drop chance was reduced to 78%. Number of artifacts generated was 0. Monster spawn increase would have started at turn 29901. Monster spawn increase had reached its maximum at turn 57119. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2031120. The monster class that cannot be genocided was eye or sphere. The monster class that was spawned more often: wall monster (freq bonus 1). The monster species that was spaw.\WWned more often: yellow icky thing (freq bonus 9). The monster species that was spawned more often: wide-eyed tourist (freq bonus 12). The monster species that was spawned more often: troll zombie (freq bonus 6). The monster species that was spawned more often: giant white dragonfly (freq bonus 5). The monster species that was spawned more often: undead force patch (freq bonus 8). The monster species that was spawned more often: large permamimic (freq bonus 18). The monster species that was spawned more often: beige colony (freq bonus 8). The monster species that was spawned more often: master spore lichen (freq bonus 3). The monster species that was spawned more often: hru (freq bonus 5). The monster species that was spawned more often: dunmer (freq bonus 3). The monster species that was spawned more often: black piercer (freq bonus 8). The monster species that was spawned more often: blue ogre (freq bonus 3). The monster spec.\W^ies that was spawned more often: vapor rat (freq bonus 4). The monster species that was spawned more often: draug (freq bonus 4). The monster species that was spawned more often: sheep (freq bonus 3). The monster species that was spawned more often: baal cold mage (freq bonus 7). The monster species that was spawned more often: cerulean mushroom (freq bonus 8). The monster species that was spawned more often: frozen mage (freq bonus 4). The monster species that was spawned more often: vampire orc (freq bonus 3). The monster species that was spawned more often: mechanical steam-powered ball (freq bonus 3).The monster species that was never randomly spawned: seaking. The monster species that was never randomly spawned: Vorlon missile. The monster species that was never randomly spawned: infidel. The monster species that was never randomly spawned: mumbling spirit. The monster species that was never randomly spawned: Undea.\Wt?d Kop. The monster species that was never randomly spawned: Almuth. The monster species that was never randomly spawned: anime girl. The monster species that was never randomly spawned: ugly bitch. The monster species that was never randomly spawned: fenek. The monster species that was never randomly spawned: mist golem. The RNG hath decreed that this item was never generated: gain constitution (opal). The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves). The RNG hath decreed that this item was never generated: touchstone (gray). The RNG hath decreed that this item was never generated: wooden stake ((null)). The RNG hath decreed that this item was never generated: dark elven arrow (black runed --More--.\Wbarrow). The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE). The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 36). The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 13). The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN). The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular). The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow). The RNG hath decreed that this item was always generated cursed: turn limit stone (gray). The RNG hath decreed that this item.\Wb was always generated cursed: safeguard suit (orange suit). The RNG hath decreed that this trap was always invisible: shaft. The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 5). Next attribute increase check would have come at turn 888. Strength training was 2. Dexterity training was 1. Wisdom training was 2. Constitution training was 9. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were petrification resistant. You were paralyzed. (-2). You were temporarily slower because you tried to hangup cheat (10). You saw invisible. You were aware of the presence of undead. You had infravision. You had 1339 points of nutrition remaining. You could fly. You could survive without air. You coul.\Wbd walk through walls. You were fast. You were unlucky (-1). You could not have safely prayed (1958). You are dead. --More--.\WG#################### -------------------------#---##########-------------------------------------# |<...|..........................................................|# |-+---.....................................................|# |................| |...........| |.......| |......| |)....| |....| [3.\WLG3m|....| |.....| |.)...| |.....| |.....| |...%?..| |..[.[...| |...x@...| |...---+-| |...|...>|-------[Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP -2(18).\W^G  Pw 10(9)  AC3 Exp1 T158 Do you want an account of creatures vanquished? [ynq] (n) .\W&n Vanquished creatures:  0 jackals (1 created) 0 kittens (1 created) a small kobold 0 millipedes (1 created) 0 bugs (11 created) 0 PDP-11's (1 created) 0 PDP-9's (1 created) 0 heisenbugs (3 created) 0 VAXs (1 created) 0 Crays (1 created) 0 golden growths (1 created) 0 kobold zombies (1 created) 0 news daemons (1 created) 0 printer daemons (1 created) The UNIX Kernel (0 times) a twen (2 created) 0 novice light walls (1 created)  2 creatures vanquished. 30 creatures born. 0 bosses vanquished. 1 bosses born.--More--.\W---------------------#....................|#....................|#..|..|..|..|..|..|..|..|..|..|..|.%?..|[.[...|.x@...|.---+-|.\W?[1m.|...>|------- [Seymor the Candidate] St10 Dx8 Co11 In9 Wi10 Ch9 MonEspFemNeu Dlvl:2 $3 HP -2(18)  Pw 10(9)  AC3 Exp1 T158 Do you want to see your conduct? [ynq] (n) .\Wn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 2 monsters. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--.\W#X-------------------------#........................|#........................|#.....|..|..|..|..|..|..|..|..| ----------  / \  / REST \  / IN \  / PEACE \  / \  | Seymor |  | 3 Au |  .\WGX | killed by a bug, |  |while paralyzed by|  | trying to hangup |  | cheat |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Seymor the Monk... You died in The Dungeons of Doom on dungeon level 2 with 119 points, and 3 pieces of gold, after 158 moves. You were level 1 with a maximum of 18 hit points when you died.--More--