Seymor, neutral female nymphian Dunmer ------------ ------ |........... .....| |..........| ##|....| ....(>.@@..| ###,.....| |......._...,#########,,,|.$..| |........0.|,,,,,,,,,,,,,....<| |...........,,!,,,,#,,, ------ ------------,# ,,, [Seymor the Radical Elf] St18/01 Dx10 Co11 In11 Wi12 Ch5 DunNymFemNeu Dlvl:3 $0 HP-3(20) Pw11(11) AC10 Exp1 T310 Latest messages [-3 -> 5] The pack fox bites you! [-1 -> 4] You hear a door open. You pretend to be friendly to the pack fox. The pack fox bites you! [-2 -> 2] Warning: HP low! You kill the pack fox! You see here a gold piece {0}. You hear bubbling water. You see here 7 candles {4}. l - 7 candles {4}. You see here a scroll labeled RANDOM STAT CHANGE MANY {1}. m - a scroll labeled RANDOM STAT CHANGE MANY {1}. The heretic wields a war hammer {20}! The war hammer welds itself to the heretic's hand! The heretic swings her war hammer. The heretic hits you! You die... Your inventory Weapons a - an uncursed +2 dark elven dagger (weapon in hand) {4} b - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - 100 uncursed +0 dark elven arrows (in quiver) {50} Comestibles i - a cursed cram ration {1} k - 4 blessed melons {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} m - an uncursed scroll of enchant weapon {1} Potions j - an uncursed potion of full healing {1} Tools l - 7 uncursed tallow candles {4} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 92% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 22289 Monster spawn increase reached its maximum at turn 40419 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 653780 The monster class that cannot be genocided was orc The monster class that was spawned more often: trove (freq bonus 3) The monster species that spawned more often: stairway to hell (freq bonus 7) The monster species that spawned more often: snow drifter (freq bonus 5) The monster species that spawned more often: magma demon (freq bonus 10) The monster species that spawned more often: sparkling force patch (freq bonus 8) The monster species that spawned more often: darkness thief (freq bonus 24) The monster species that spawned more often: inertia rubber (freq bonus 14) The monster species that spawned more often: Armed Kop Katcher (freq bonus 5) The monster species that spawned more often: awgwa (freq bonus 12) The monster species that spawned more often: dark dwarven smith (freq bonus 7) The monster species that spawned more often: Mammon (freq bonus 24) The monster species that spawned more often: nightingale (freq bonus 12) The monster species that spawned more often: nondescript warp fungus (freq bonus 20) The monster species that spawned more often: Iggy (freq bonus 10) The monster species that spawned more often: vorkolak (freq bonus 4) The monster species that spawned more often: cerulean mushroom (freq bonus 5) The monster species that spawned more often: visor (freq bonus 6) The monster species that spawned more often: dread (freq bonus 20) The monster species that spawned more often: thestral (freq bonus 5) The monster species that spawned more often: white wraith (freq bonus 16) The monster species that spawned more often: young deep dragon (freq bonus 8) The monster species that never randomly spawned: stone-cold horror The monster species that never randomly spawned: thematic water elemental The monster species that never randomly spawned: cloud cattle The monster species that never randomly spawned: noxious fume The monster species that never randomly spawned: false mushroom The monster species that never randomly spawned: librarian The monster species that never randomly spawned: nondescript stalk The monster species that never randomly spawned: green snake The monster species that never randomly spawned: Banpei-kun The monster species that never randomly spawned: electro skeleton The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 12) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 103) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 2) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 4 Wisdom training was 1 Constitution training was 12 You were fire resistant You were paralyzed (-1) You were punished You saw invisible You had infravision You had 1179 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Yavanna You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 large cockroaches (1 created) a pack fox 0 gas spores (1 created) 0 kobolds (6 created) 0 fallens (2 created) 0 restons (1 created) 0 cave kobolds (2 created) 0 small group kobolds (1 created) 0 mud kobolds (1 created) 0 carvers (1 created) 0 elois (1 created) 0 large kobolds (1 created) 0 fallen shamans (1 created) 0 goblins (1 created) a black rat a crawling worm mass 0 grid bugs (2 created) 0 zubats (1 created) 0 green molds (1 created) 0 sub-gnomes (1 created) 0 small snakes (1 created) 0 kobold zombies (1 created) 0 chimney sweeps (1 created) 0 heretics (1 created) 0 shopkeepers (1 created) a twen (4 created) 0 colorless mushroom patches (1 created) 0 floor grues (1 created) a small item trove 5 creatures vanquished. 40 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (25 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Seymor the Dunmer... You died in The Dungeons of Doom on dungeon level 3 with 156 points, and 0 pieces of gold, after 310 moves. Killer: heretic, while dragging an iron ball You were level 1 with a maximum of 20 hit points when you died. You reached the 955th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 953 156 jonadab-Mar-Mou-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a petit mimic. - [17] 954 156 BSOD2-Jes-Mis-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a scything blade. - [33] *955 156 Seymor-Dun-Nym-Fem-Neu died in The Dungeons of Doom * on level 3. Killed by a heretic, while dragging an iron ball. - [20] 956 154 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by an intermediate gnome. - [20] 957 150 firemonkey-Arc-Ali-Mal-Law died in The Gnomish Mines on level 4. Killed by a dwarf. - [17]