Seymor, chaotic female spiritual Assassin ######,######################################################################## ####-----##----------########################################################## ####|...-$#|........|######################################----------------#### ####|...|,#|........|#####################################,...............|#### ####|._.|,,..$......|#######-------------###############,$,|.......$......|#### ####|...|,,----------######,............|,,,,,,,,,,$,,,,,, |..............|#### ####|...|,,,,####,#########$|...........|,############,, |.<...r........|#### ####-----,##,####,#########,|...........| ##########, -------.--------#### #########,##,####,#########,--------.---- ### ,,,########## ############,###,,,,,,,,,,,,,(,,,^,,,, ##### #@,########## ######,,,,# ,###,,,,########,######,,# ####### ##±,######### ######,-----,#,,,# ,########,###---.-- Z------------ #########---|-- ###### ######+|{..-,#,####,,####,##,###|..... |..........|,###### ####|....| #$#### ######,|..$|,,,###--.-------,###|{...| |..........|,##### ###|....| ###### ######,.....,#####|).......|,## |....| ...........+,#### ##|....| ###### #######-----######|........|,## |.{..| ,|..........|#### #|....| ###### ##################|........|,###|....| #,|..........| ##------ ###### ##################|.......>.,###------ ###|..........| ##### ###### ##################|......---##############------------######################### ##################-----|--##################################################### #######################,####################################################### [Seymor the Dark Brotherhood Initiate] St15 Dx20 Co7 In10 Wi4 Ch5 AssEspFemCha+LK Dlvl:1 $45 HP0(18) Pw9(9) AC4 Exp2 T777 Hld Latest messages [-1 -> 16] The small turret scratches you! [-2 -> 14] The small turret touches you! [-1 -> 13] [-2 -> 11] The small turret grabs you! [-3 -> 8] You cannot escape from the small turret! The small turret scratches you! [-1 -> 7] The small turret touches you! [-1 -> 6] [-2 -> 4] You are being crushed. You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The small turret scratches you! You die... Your inventory Weapons a - an uncursed +1 bow (weapon in hands) {12} b - 50 uncursed +2 arrows (in quiver) {25} k - 19 uncursed +0 darts {10} Comestibles c - 3 uncursed food rations {3} Scrolls f - 3 uncursed scrolls of healing {3} g - 2 uncursed scrolls of mana {2} h - an uncursed scroll of phase door {1} i - an uncursed scroll of standard id {1} Potions d - an uncursed potion of paralysis {1} e - an uncursed potion of sleeping {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 18 You carried 0 sins Potion identification only worked 3 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 56% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21014 Monster spawn increase reached its maximum at turn 30525 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 401264 The monster class that cannot be genocided was lich The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: sand spider (freq bonus 3) The monster species that spawned more often: unbeliever (freq bonus 4) The monster species that spawned more often: wyrd sister (freq bonus 3) The monster species that spawned more often: Judge Death (freq bonus 20) The monster species that spawned more often: wererat (freq bonus 12) The monster species that spawned more often: Sabine's zipper boot (freq bonus 6) The monster species that spawned more often: epidote spore (freq bonus 6) The monster species that spawned more often: confusion elemental (freq bonus 12) The monster species that spawned more often: healing fungus (freq bonus 3) The monster species that spawned more often: oriental vampire (freq bonus 12) The monster species that spawned more often: winged-demon (freq bonus 6) The monster species that spawned more often: blighting skeleton (freq bonus 4) The monster species that spawned more often: lilac mushroom (freq bonus 4) The monster species that spawned more often: undead mystic (freq bonus 8) The monster species that spawned more often: undead death eater (freq bonus 3) The monster species that spawned more often: Doctor Maex (freq bonus 3) The monster species that spawned more often: Hermione Granger (freq bonus 3) The monster species that spawned more often: giant albatross (freq bonus 5) The monster species that spawned more often: Mephisto (freq bonus 4) The monster species that spawned more often: Lord Sultur (freq bonus 10) The monster species that never randomly spawned: Verier The monster species that never randomly spawned: giant rat The monster species that never randomly spawned: werebat The monster species that never randomly spawned: shock ant The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: Selinger The monster species that never randomly spawned: pale patch The monster species that never randomly spawned: goblin zombie The monster species that never randomly spawned: jungle warrior shaman The monster species that never randomly spawned: man from mars Items generated only 1 time in 3 The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 18) Next attribute increase check would have come at turn 2805 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 38 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were warned of undead You had infravision You had 714 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were held by a small turret Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 normal jellies (1 created) 2 kobolds (3 created) 0 petit mimics (1 created) a cave goblin 2 sewer rats 0 evasive sewer rats (1 created) a rabbit 0 armored larvae (2 created) a kobold zombie (3 created) 0 human adventurers (6 created) 0 friendly adventurers (4 created) a human thief 0 gentlemen (1 created) 0 vicars (1 created) 0 weary pilgrims (1 created) 0 elderly gentlemen (3 created) 0 watchmen of Ambarannon (1 created) 0 drunkards (1 created) 0 errand boys (1 created) 0 stupid looking cos-players (2 created) 0 biker gang members (2 created) 0 arcade scrubs (1 created) 0 blubbering idiots (1 created) 0 village idiots (2 created) 0 pitiful-looking beggars (1 created) 0 squint-eyed rogues (1 created) 0 aimless-looking merchants (1 created) 0 busy-looking merchants (1 created) 0 battle-scarred veterans (1 created) 0 weary-looking travelers (1 created) a coal miner 0 innkeepers (1 created) 0 normal humans (1 created) 0 nords (1 created) 0 aliens (1 created) 0 cursers (1 created) 0 immunizers (1 created) 0 asgardians (1 created) 0 weregridbugs (1 created) 0 smirking sneak thieves (3 created) 0 novice priests (1 created) 0 aquatic elves (1 created) 0 geckos (1 created) 0 small turrets (1 created) 9 creatures vanquished. 65 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (25 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Seymor the Assassin... You died in The Dungeons of Doom on dungeon level 1 with 171 points, and 45 pieces of gold, after 777 moves. Killer: small turret You were level 2 with a maximum of 18 hit points when you died. You reached the 936th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 934 175 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by mosquito incense. - [20] 935 172 Elronnd-Off-Mum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [49] *936 171 Seymor-Ass-Esp-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a small turret. - [18] 937 170 engelson-Jed-Fie-Mal-Law died in The Dungeons of Doom on level 1. Killed by a kestrel. - [43] 938 168 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a hata-mata. - [20]