SexyIvy, chaotic female vampiric Necromancer ----- |...| |.@.| |.Z(. .)..| ----- SexyIvy the Gravedigger St6 Dx10 Co12 In15 Wi6 Ch5 NecVamFemCha S0 Dlvl:1 $0 HP20(20) Pw23(23) AC10 Xp1/0 Wt81/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello SexyIvy, welcome to SlashEMExtended! You are a chaotic female vampiric Necromancer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was 5 You carried 5 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 41 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 86% Wand drop chance was reduced to 64% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 35830 Monster spawn increase reached its maximum at turn 58004 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1765920 The monster class that cannot be genocided was worm The monster class that was spawned more often: flying fish (freq bonus 2) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: skeleton (freq bonus 5) The monster species that spawned more often: giant potion trove (freq bonus 4) The monster species that spawned more often: crunchy colony (freq bonus 7) The monster species that spawned more often: shadow stalker (freq bonus 6) The monster species that spawned more often: giant wasp (freq bonus 10) The monster species that spawned more often: chanting spirit (freq bonus 8) The monster species that spawned more often: phase warp fungus (freq bonus 8) The monster species that spawned more often: kobold leader (freq bonus 4) The monster species that spawned more often: big amulet trove (freq bonus 14) The monster species that spawned more often: joy prison mage (freq bonus 4) The monster species that spawned more often: Inspector Lieutenant (freq bonus 8) The monster species that spawned more often: porter cursed fungus (freq bonus 10) The monster species that spawned more often: petty movanic deva (freq bonus 4) The monster species that spawned more often: spirit troll (freq bonus 10) The monster species that spawned more often: poison slinger (freq bonus 16) The monster species that spawned more often: null force patch (freq bonus 3) The monster species that spawned more often: stun trove (freq bonus 10) The monster species that spawned more often: ignis fatuus (freq bonus 6) The monster species that spawned more often: poison ivy wall (freq bonus 4) The monster species that spawned more often: young adult gray dragon (freq bonus 6) The monster species that never randomly spawned: blue beetle The monster species that never randomly spawned: acid mage The monster species that never randomly spawned: aewrog The monster species that never randomly spawned: platinum spore The monster species that never randomly spawned: orange light The monster species that never randomly spawned: flying hydra The monster species that never randomly spawned: unreal force patch The monster species that never randomly spawned: giant mill auto The monster species that never randomly spawned: wood elf warrior The monster species that never randomly spawned: crunchy force fungus The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 14) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 13) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 4) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 3) Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could not have safely prayed (67) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - command undead 5 attack 95% 400% c - drain life 3 attack 0% 200% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) raise zombies 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye SexyIvy the Necromancer...