SexyIvy, chaotic female vampiric Necromancer --- |@# ..Z# |#.. .- SexyIvy the Gravedigger St6 Dx5 Co8 In8 Wi3 Ch6 NecVamFemCha S0 Dlvl:1 $0 HP20(20) Pw22(22) AC12 Xp1/0 Wt81/800 T1 Latest messages Use hybrid races? [yn] (n) Hello SexyIvy, welcome to SlashEMExtended! You are a chaotic female vampiric Necromancer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 146 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 74% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23057 Monster spawn increase reached its maximum at turn 86990 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 670292 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: bullywug shaman (freq bonus 6) The monster species that spawned more often: Bear-Man (freq bonus 16) The monster species that spawned more often: Anastasia's high heel (freq bonus 6) The monster species that spawned more often: porter wight (freq bonus 12) The monster species that spawned more often: white mushroom patch (freq bonus 7) The monster species that spawned more often: yellow icky thing (freq bonus 6) The monster species that spawned more often: Miriam's cone-heel boot (freq bonus 36) The monster species that spawned more often: blue dragon bat (freq bonus 5) The monster species that spawned more often: samurai mole (freq bonus 6) The monster species that spawned more often: teleported shaman (freq bonus 7) The monster species that spawned more often: shaped fungus (freq bonus 6) The monster species that spawned more often: skeletal pirate (freq bonus 7) The monster species that spawned more often: canermine (freq bonus 12) The monster species that spawned more often: monadic deva (freq bonus 18) The monster species that spawned more often: gatling archer (freq bonus 6) The monster species that spawned more often: green hulk (freq bonus 10) The monster species that spawned more often: Mister Submarine (freq bonus 24) The monster species that spawned more often: oblivion daedra (freq bonus 14) The monster species that spawned more often: undead courier (freq bonus 6) The monster species that spawned more often: bikojuumo (freq bonus 12) The monster species that never randomly spawned: Fuma Monou, Dragon of Earth The monster species that never randomly spawned: Danielle The monster species that never randomly spawned: charisma trove The monster species that never randomly spawned: multi-hued vortex The monster species that never randomly spawned: cadaver The monster species that never randomly spawned: hot dog The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: mahou shoujo The monster species that never randomly spawned: zubat The monster species that never randomly spawned: slime spore The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 19) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 13) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) Next attribute increase check would have come at turn 740 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could not have safely prayed (460) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - command undead 5 attack 95% 400% c - drain life 3 attack 0% 200% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) raise zombies 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye SexyIvy the Necromancer...