SexyIvy, chaotic male impish Wizard --#-- |.f.| |@..| +...| -.-.- . |. |. |. |. --- SexyIvy the Evoker St11 Dx11 Co15 In17 Wi8 Ch4 WizWimMalCha S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 Xp1/0 Wt48/1400 T1 Latest messages Hello SexyIvy, welcome to SlashEMExtended! You are a chaotic male impish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command '^Q'. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 277 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 13 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 34% Potion drop chance was reduced to 96% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19536 Monster spawn increase reached its maximum at turn 62616 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 116435 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: nymph (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 8) The monster species that spawned more often: flatface (freq bonus 7) The monster species that spawned more often: big black unicorn (freq bonus 4) The monster species that spawned more often: suxxor mimic (freq bonus 3) The monster species that spawned more often: ice animal (freq bonus 12) The monster species that spawned more often: pink force patch (freq bonus 2) The monster species that spawned more often: black ant (freq bonus 4) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 3) The monster species that spawned more often: dangerous shantak (freq bonus 2) The monster species that spawned more often: Nellie Bly (freq bonus 4) The monster species that spawned more often: dire lich (freq bonus 4) The monster species that spawned more often: Hans (freq bonus 10) The monster species that spawned more often: rot walker (freq bonus 4) The monster species that spawned more often: APEC Worker (freq bonus 3) The monster species that spawned more often: clear hound (freq bonus 7) The monster species that spawned more often: cyan force fungus (freq bonus 4) The monster species that spawned more often: fire golem (freq bonus 3) The monster species that spawned more often: undead force fungus (freq bonus 3) The monster species that spawned more often: flying domestic nymph (freq bonus 5) The monster species that spawned more often: stargazer (freq bonus 5) The monster species that spawned more often: petty kobold thief (freq bonus 11) The monster species that never randomly spawned: creeping diamond gems The monster species that never randomly spawned: mud kobold The monster species that never randomly spawned: meso The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: slime prince The monster species that never randomly spawned: duergar thief The monster species that never randomly spawned: Mina Majikina The monster species that never randomly spawned: armored larva The monster species that never randomly spawned: blending titanothere The monster species that never randomly spawned: animated armor The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 4) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 149) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 8) Next attribute increase check would have come at turn 517 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were magic-protected You had infravision You had 1500 points of nutrition remaining You could teleport You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye SexyIvy the Wizard...