SexyIvy, chaotic female vampiric Necromancer ----- --.|.--- |..*...| |......| --- ----- ---.%.-- --.-- |...| |..-- ------ |...| |-..| ---..-- -....-- |.%-| |...| |.....--......| |...--------.--------....-.......-- |.^[............%)%..)..........-- ---.<-----.-----------...)......------------ ..FP --... .|.| |....).................... ...@. --......| |..^............-------...-...k.- |.%....|-- --.........-.>..-- --.......[. |....^.|.-- --.|.......--...| --..%....- |-......... -----...^. |...| |.......-- |...--..... |....- |..-- |........| --.--|..... |...-- ---- ----....-- --- --.|.- ----- ------ ----- SexyIvy the Mortician St7 Dx11 Co7 In14 Wi7 Ch8 NecVamFemCha S5302 Min:5 $1118 HP-7(66) Pw15(80) AC3 Xp7/996 Wt228/1100 T3444 Stn Latest messages The rock kobold is lightly wounded. You bite the rock kobold. The rock kobold hits you! [-3 -> 12] Warning: HP low! You hit the rock kobold! The rock kobold is moderately wounded. You bite the rock kobold. The rock kobold hits you! You hear the howling of the CwnAnnwn... [-8 -> 5] Warning: HP low! The deep gnome hits you! [-2 -> 5] Warning: HP low! You feel less confused now. Your hard hat blocks the gray force ooze's attack. The rock kobold throws a dart! You are hit by a dart. You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor y - an uncursed +0 orcish helm {12} H - an uncursed +0 orcish helm {12} R - an uncursed +0 leather armor (being worn) {60} W - an uncursed +0 pair of gnomish boots {4} Y - a blessed +0 pair of iron shoes (being worn) {20} Z - a blessed +0 dwarvish iron helm (being worn) {16} Comestibles K - an uncursed tripe ration {1} P - an uncursed holy wafer {1} Scrolls g - an uncursed scroll of trap creation {1} h - 2 uncursed scrolls of enchant weapon {2} i - an uncursed scroll of identify {1} r - 6 uncursed scrolls of healing {6} s - 4 uncursed scrolls of mana {4} t - 3 uncursed scrolls of phase door {3} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} z - an uncursed scroll of undo genocide {1} M - an uncursed scroll of remove curse {1} U - an uncursed scroll of genocide {1} Spellbooks j - a blessed spellbook of summon undead (0:3) {1} k - a blessed spellbook of command undead (0:2) {1} l - a blessed spellbook of drain life (0:2) {1} n - a blessed spellbook of knock (0:2) {1} C - an uncursed spellbook of knock (0:3) {1} L - an uncursed spellbook of healing (0:5) {1} N - an uncursed spellbook of jumping (0:4) {1} T - an uncursed spellbook of reflection (0:5) {1} Potions d - an uncursed potion of see invisible {1} e - an uncursed potion of full healing {1} f - 2 uncursed potions of confusion {2} p - an uncursed potion of blood {1} w - an uncursed potion of object detection {1} x - an uncursed potion of levitation {1} F - a cursed potion of gain ability {1} I - an uncursed potion of healing {1} O - 2 uncursed potions of booze {2} Rings b - an uncursed +3 ring of gain dexterity {1} c - an uncursed ring of conflict {1} q - an uncursed +0 ring of increase damage {1} Q - an uncursed ring of fire resistance {1} Wands m - an uncursed wand of draining (0:4) {1} B - an uncursed wand of sleep (0:2) {1} J - an uncursed wand of punishment (0:14) {1} Tools o - an uncursed rusty +0 pick-axe (alternate weapon; not wielded) {32} A - an uncursed tin whistle {1} E - 7 blessed tallow candles {4} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 26 You carried 5 sins Scroll identification only worked 100 times out of 307 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 31 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 94% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 1 Monster spawn increase started at turn 25827 Monster spawn increase reached its maximum at turn 80657 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 499961 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: turtle (freq bonus 14) The monster species that spawned more often: white louse (freq bonus 7) The monster species that spawned more often: bright white fungus (freq bonus 4) The monster species that spawned more often: pink force fungus (freq bonus 20) The monster species that spawned more often: fire vampire (freq bonus 3) The monster species that spawned more often: merlion (freq bonus 3) The monster species that spawned more often: Schezo Wegey (freq bonus 6) The monster species that spawned more often: gazer rutterkin (freq bonus 3) The monster species that spawned more often: nasty bug (freq bonus 2) The monster species that spawned more often: fake warp patch (freq bonus 6) The monster species that spawned more often: slow warp patch (freq bonus 2) The monster species that spawned more often: frightening creep (freq bonus 8) The monster species that spawned more often: giant silver dragonfly (freq bonus 6) The monster species that spawned more often: fake coins (freq bonus 2) The monster species that spawned more often: trailer (freq bonus 2) The monster species that spawned more often: ray bear (freq bonus 4) The monster species that spawned more often: gnoll shaman (freq bonus 8) The monster species that spawned more often: old stone dragon (freq bonus 16) The monster species that spawned more often: ventilation tower (freq bonus 6) The monster species that spawned more often: black hole (freq bonus 10) The monster species that never randomly spawned: pustulent growth The monster species that never randomly spawned: pink centipede The monster species that never randomly spawned: minocube The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: battle bunny The monster species that never randomly spawned: undead altmer The monster species that never randomly spawned: 4chan pony The monster species that never randomly spawned: Lynkab The monster species that never randomly spawned: gloombat The monster species that never randomly spawned: Montgomery, Dr. Moreau's assistant The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 19) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 17) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 19) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 27) Next attribute increase check would have come at turn 5542 Strength training was 50 Dexterity training was 40 Wisdom training was 29 Constitution training was 50 You were level-drain resistant You were immune to sickness You were stunned (9) You were aware of the presence of something You were warned of undead You had 2071 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 86% 366% b - command undead 5 attack 90% 366% c - drain life 3 attack 0% 241% d - knock 1 matter 0% 66% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) raise zombies 7X Prepared(0) dazzle 7 R Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw blood 7 R Prepared(0) Voluntary challenges You eaten 13 times You eaten food with animal by-products 17 times You eaten meat 17 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 104 times You killed 61 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (72 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (72 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (41 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye SexyIvy the Necromancer...