vfZo>  Player: Salamandos Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-23.07:59:50.ttyrec Time: (1516694390) Tue Jan 23 07:59:50 2018 vfZ#J This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net vfZL[ WShall I pick a character's race, role, gender and alignment for you? [ynq] yfZ#snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) }fZ4 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) fZg V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) fZl&+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) fZH +--.--|...||....|...||$.f||.@.||...|-----Salamandos the Evoker St:9 Dx:9 Co:13 In:20 Wi:10 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides hifZH s time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--fZ--.--|...||....|...||$.f||.@.|Hello Salamandos, welcome to SlashEM! You are a chaotic female doppelganger Wizard.--More--fZ fZ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fZ#+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) fZ6  10(10)  Pw:13(13) AC:8 Xp:1/0 T:1 fZ k Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - a blessed scroll of identify j - a blessed scroll of magic mapping k - an uncursed scroll of food detection Spellbooks l - a blessed spellbook of sleep (0:2) m - a blessed spellbook of resist sleep (0:3) n - a blessed spellbook of detect monsters (0:4) o - a blessed spellbook of create monster (0:4) Potions f - an uncursed potion of booze g - an uncursed potion of sleeping h - an uncursed potion of full healing Rings d - a blessed +3 ring of increase damage e - an uncursed ring of sustain ability Wands c - a wand of make invisible (0:9)(end) fZ,q)--.--|...||....|...||$.f||.@.||...|----- Salamandos the Evoker St:9 Dx:9 Co:13 In:20 Wi:10 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1   10(10)  Pw:13(13) AC:8 Xp:1/0 T:1 fZݤ -What do you want to put on? [de or ?*] fZ5Which ring-finger, Right or Left? [rl] fZhnrd - a blessed +3 ring of increase damage (on right hand). 10(10)  Pw:13(13) AC:8 Xp:1/0 T:2 fZb  10(10)  Pw:13(13) AC:8 Xp:1/0 T:3 f.@<fZ j@.You see here 55 gold pieces. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:4 .f fZ- 55 gold pieces.55 55 10(10)  Pw:13(13) AC:8 Xp:1/0 T:5 .f#fZF 10(10)  Pw:13(13) AC:8 Xp:1/0 T:6 @.<.f$fZĆ  10(10)  Pw:13(13) AC:8 Xp:1/0 T:7 @.f.&fZ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:8 @..f.'fZ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:9 .@f.(fZ  10(10)  Pw:13(13) AC:8 Xp:1/0 T:10 #@f..)fZ2I 10(10)  Pw:13(13) AC:8 Xp:1/0 T:11 ##@..+fZ\ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:12 @f.,fZ_ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:13 ##@f#-fZ/  10(10)  Pw:13(13) AC:8 Xp:1/0 T:14 ---.......f@##1fZ(p 10(10)  Pw:13(13) AC:8 Xp:1/0 T:15 #3fZ= 10(10)  Pw:13(13) AC:8 Xp:1/0 T:16 ..f.#@#5fZ( 10(10)  Pw:13(13) AC:8 Xp:1/0 T:17 --.|...f@#6fZbdYou displaced your kitten. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:18 -||.|..|...|-@-#7fZ There is nothing here to pick up. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:18 :fZ1m  10(10)  Pw:13(13) AC:8 Xp:1/0 T:19 |@--.-=fZw 10(10)  Pw:13(13) AC:8 Xp:1/0 T:20 @.>fZv 10(10)  Pw:13(13) AC:8 Xp:1/0 T:21 @.?fZ+ v 10(10)  Pw:13(13) AC:8 Xp:1/0 T:22 @.@fZ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:23 #@.fAfZ7p 10(10)  Pw:13(13) AC:8 Xp:1/0 T:24 #@.f#..BfZi 10(10)  Pw:13(13) AC:8 Xp:1/0 T:25 @#f.CfZ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:26 #f..@##EfZ  10(10)  Pw:13(13) AC:8 Xp:1/0 T:27 #f@EfZ# 10(10)  Pw:13(13) AC:8 Xp:1/0 T:28 f#@##HfZ&V 10(10)  Pw:13(13) AC:8 Xp:1/0 T:28 HfZ! 10(10)  Pw:13(13) AC:8 Xp:1/0 T:29 #@fLfZ) 10(10)  Pw:13(13) AC:8 Xp:1/0 T:30 #f@##NfZ9 10(10)  Pw:13(13) AC:8 Xp:1/0 T:31 #f@ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:32 f+@#PfZk yOuch! You bump into a door. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:32 RfZb4In what direction? [hykulnjb><] UfZbThe door opens. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:33 ----------|.{.......#...........-|.........|.......--------WfZ;w-.|@#:|...--- 10(10)  Pw:13(13) AC:8 Xp:1/0 T:33 The newt just misses! 10(10)  Pw:13(13) AC:8 Xp:1/0 T:34 ZfZ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:35 -@.[fZ\ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:36 #:#@^fZ { 10(10)  Pw:13(13) AC:8 Xp:1/0 T:37 @#afZu 10(10)  Pw:13(13) AC:8 Xp:1/0 T:38 .:bfZ oYou miss the newt. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:39 dfZlQOYou miss the newt. 10(10)  Pw:13(13) AC:8 Xp:1/0 T:39 The newt bites! 9(10)  Pw:13(13) AC:8 Xp:1/0 T:39  9(10)  Pw:13(13) AC:8 Xp:1/0 T:40 ffZYou miss the newt. 9(10)  Pw:13(13) AC:8 Xp:1/0 T:41 gfZ  _You just miss the newt. 9(10)  Pw:13(13) AC:8 Xp:1/0 T:41 The newt bites! 8(10)  Pw:13(13) AC:8 Xp:1/0 T:41  8(10)  Pw:13(13) AC:8 Xp:1/0 T:42 ifZ You miss the newt. 8(10)  Pw:13(13) AC:8 Xp:1/0 T:43 kfZ) You kill the newt!9  8(10)  Pw:13(13) AC:8 Xp:1/1 T:44 -mfZv 9(10)  Pw:13(13) AC:8 Xp:1/1 T:45 @#ofZ\You don't have anything to eat. 9(10)  Pw:13(13) AC:8 Xp:1/1 T:45 qfZ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:46 -@-|-rfZ  9(10)  Pw:13(13) AC:8 Xp:1/1 T:47 @.ftfZ You see no objects here. 9(10)  Pw:13(13) AC:8 Xp:1/1 T:47 vfZ%+Pick an object.fZO fZLFfZ~ fZ fZvY fZ fZfZEfZffZF2fZ .{ a fountain--More--fZ Rest! This little Fountain runs Thus for aye: -- It never stays For the look of summer suns, Nor the cold of winter days. Whose'er shall wander near, When the Syrian heat is worst, Let him hither come, nor fear Lest he may not slake his thirst: He will find this little river Running still, as bright as ever. Let him drink, and onward hie, Bearing but in thought, that I, Erotas, bade the Naiad fall, And thank the great god Pan for all! [ For a Fountain, by Bryan Waller Procter ]--More--fZJ------|....||....|##.....|#|....|------------###---.--|.{........|##.........@.f###|..........|###|..........|#--------------.--|...||....|...| 9(10)  Pw:13(13) AC:8 Xp:1/1 T:47 fZX 9(10)  Pw:13(13) AC:8 Xp:1/1 T:48 @..-ffZޣ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:49 @.f.fZP 9(10)  Pw:13(13) AC:8 Xp:1/1 T:50 f@..fZB 9(10)  Pw:13(13) AC:8 Xp:1/1 T:51 f.@.fZJ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:52 .@f.fZ? 9(10)  Pw:13(13) AC:8 Xp:1/1 T:53 @..ffZi  9(10)  Pw:13(13) AC:8 Xp:1/1 T:54 @.f..fZ  9(10)  Pw:13(13) AC:8 Xp:1/1 T:55 @..ffZN  9(10)  Pw:13(13) AC:8 Xp:1/1 T:56 ##@.f..fZ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:57 #@.f.fZb 9(10)  Pw:13(13) AC:8 Xp:1/1 T:57 fZ֦ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:58 @f..fZ@ 9(10)  Pw:13(13) AC:8 Xp:1/1 T:59 ##@f#fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:60 f@##fZV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:60 fZ  10(10)  Pw:13(13) AC:8 Xp:1/1 T:61 #f@fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:62 f#fZgun 10(10)  Pw:13(13) AC:8 Xp:1/1 T:63 #fZ&& 10(10)  Pw:13(13) AC:8 Xp:1/1 T:64 @# 10(10)  Pw:13(13) AC:8 Xp:1/1 T:65 f#@#fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:66 #ffZV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:66 fZYou displaced your kitten. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:67 @#fZ+ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:68 #@#fZ;  10(10)  Pw:13(13) AC:8 Xp:1/1 T:69 #@#fZD z 10(10)  Pw:13(13) AC:8 Xp:1/1 T:70 @#fZ) V 10(10)  Pw:13(13) AC:8 Xp:1/1 T:70 fZ2V 10(10)  Pw:13(13) AC:8 Xp:1/1 T:71 fZgV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:72 fZc 10(10)  Pw:13(13) AC:8 Xp:1/1 T:73 +fZV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:74 fZxV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:75 fZ̳&In what direction? [hykulnjb><] fZP) tThe door resists! 10(10)  Pw:13(13) AC:8 Xp:1/1 T:76 fZ*3In what direction? [hykulnjb><] fZThe door opens. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:77 ||..|...-|..---fZ)}  10(10)  Pw:13(13) AC:8 Xp:1/1 T:78 ---+.....>|@#.|.fZ   10(10)  Pw:13(13) AC:8 Xp:1/1 T:79 --.||@--fZcW@.There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZpD<What do you want to read? [dei-o or ?*.] fZV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZh }Unknown command '-'. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZ}Unknown command ' '. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fZ  10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZM/What do you want to read? [dei-o or ?*.] fZUV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZ% eWhere do you want to travel to?(For instructions type a ?) fZ#r  Use [hjkl] to move the cursor to the desired destination. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. --More--fZzmA-----------+...||....||...||....||..>|##.....|fZ V 10(10)  Pw:13(13) AC:8 Xp:1/1 T:80 fZ v 10(10)  Pw:13(13) AC:8 Xp:1/1 T:81 @. fZ8| 10(10)  Pw:13(13) AC:8 Xp:1/1 T:82 .@!fZH 10(10)  Pw:13(13) AC:8 Xp:1/1 T:83 @.#fZn 10(10)  Pw:13(13) AC:8 Xp:1/1 T:84 @.f-$fZ+ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:85 @..f%fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:86 @.f..'fZxOuch! You bump into a door. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:86 )fZfw 3In what direction? [hykulnjb><] )fZܤ The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/1 T:87 -f.+fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:88 #@.f#.,fZw 10(10)  Pw:13(13) AC:8 Xp:1/1 T:88  10(10)  Pw:13(13) AC:8 Xp:1/1 T:89 @-.fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:90 #.@/fZ:V 10(10)  Pw:13(13) AC:8 Xp:1/1 T:90 0fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:90  10(10)  Pw:13(13) AC:8 Xp:1/1 T:91 0fZV 10(10)  Pw:13(13) AC:8 Xp:1/1 T:92 1fZS 10(10)  Pw:13(13) AC:8 Xp:1/1 T:92  10(10)  Pw:13(13) AC:8 Xp:1/1 T:93 #3fZ)n 10(10)  Pw:13(13) AC:8 Xp:1/1 T:94 f3fZ- 10(10)  Pw:13(13) AC:8 Xp:1/1 T:94  10(10)  Pw:13(13) AC:8 Xp:1/1 T:95 f.3fZ 10(10)  Pw:13(13) AC:8 Xp:1/1 T:96 -f@Z4fZYou destroy the kobold zombie!63  10(10)  Pw:13(13) AC:8 Xp:1/2 T:96  10(10)  Pw:13(13) AC:8 Xp:1/2 T:97 #%6fZE}#@xx..-You see here a kobold corpse. 10(10)  Pw:13(13) AC:8 Xp:1/2 T:97 The grid bug bites! 10(10)  Pw:13(13) AC:8 Xp:1/2 T:98 #8fZ 10(10)  Pw:13(13) AC:8 Xp:1/2 T:98  10(10)  Pw:13(13) AC:8 Xp:1/2 T:99 @x#:fZ You kill the grid bug!7  10(10)  Pw:13(13) AC:8 Xp:1/3 T:100 %JfZ8 10(10)  Pw:13(13) AC:8 Xp:1/3 T:106  10(10)  Pw:13(13) AC:8 Xp:1/3 T:107 f@.KfZ 10(10)  Pw:13(13) AC:8 Xp:1/3 T:108 ..@.fOfZ. 10(10)  Pw:13(13) AC:8 Xp:1/3 T:108  10(10)  Pw:13(13) AC:8 Xp:1/3 T:109 .fPfZ@  10(10)  Pw:13(13) AC:8 Xp:1/3 T:110 .f.QfZ  10(10)  Pw:13(13) AC:8 Xp:1/3 T:110  10(10)  Pw:13(13) AC:8 Xp:1/3 T:111 of>SfZ  10(10)  Pw:13(13) AC:8 Xp:1/3 T:112 ..fUfZ 10(10)  Pw:13(13) AC:8 Xp:1/3 T:112  10(10)  Pw:13(13) AC:8 Xp:1/3 T:113 xo.fYfZ  10(10)  Pw:13(13) AC:8 Xp:1/3 T:114 -.@..f[fZ 10(10)  Pw:13(13) AC:8 Xp:1/3 T:115 x.o.@f.]fZ 10(10)  Pw:13(13) AC:8 Xp:1/3 T:116 -x>@..`fZB\ 10(10)  Pw:13(13) AC:8 Xp:1/3 T:116  10(10)  Pw:13(13) AC:8 Xp:1/3 T:117 .x.o.@bfZc(  10(10)  Pw:13(13) AC:8 Xp:1/3 T:118 .x.@##.ffZ\L 10(10)  Pw:13(13) AC:8 Xp:1/3 T:118  10(10)  Pw:13(13) AC:8 Xp:1/3 T:119 .>xoifZSB 10(10)  Pw:13(13) AC:8 Xp:1/3 T:120 .xlfZ  10(10)  Pw:13(13) AC:8 Xp:1/3 T:121 ..xorfZiYou kill the goblin!91  10(10)  Pw:13(13) AC:8 Xp:1/9 T:122 .xufZIYou kill the grid bug!5  10(10)  Pw:13(13) AC:8 Xp:1/10 T:123 )yfZ @.You see here a crude short sword. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:124 fZ p - a crude short sword. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:125 ffZYou displaced your kitten. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:126 .f.@fZ- 10(10)  Pw:13(13) AC:8 Xp:1/10 T:127 .f@#fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:128 .@#f.|.+.|--fZYou displaced your kitten. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:129 #f@#.-fZSI  10(10)  Pw:13(13) AC:8 Xp:1/10 T:130 ##@.fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:131 #-@-..|.|.--fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:132 -..@fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:133 ..@fZ&In what direction? [hykulnjb><] fZ!The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:134 -fZw  10(10)  Pw:13(13) AC:8 Xp:1/10 T:135 @.fZ y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:136 @.fZY 10(10)  Pw:13(13) AC:8 Xp:1/10 T:136 fZmY 10(10)  Pw:13(13) AC:8 Xp:1/10 T:136 fZY 10(10)  Pw:13(13) AC:8 Xp:1/10 T:136 fZ== 10(10)  Pw:13(13) AC:8 Xp:1/10 T:137 .@fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:138 @.fZȍ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:139 @.fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:140 #@.fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:141 .##@.fZ& 10(10)  Pw:13(13) AC:8 Xp:1/10 T:142 @#f.fZ Y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:142 fZa 10(10)  Pw:13(13) AC:8 Xp:1/10 T:143 ##@#.fZW0  10(10)  Pw:13(13) AC:8 Xp:1/10 T:144 ||......##|........@---------#fZՙ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:145 |....##@#fZQ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:146 ---|..........@#fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:147 ------..............|@#-fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:148 -..||@.fZU 10(10)  Pw:13(13) AC:8 Xp:1/10 T:149 @.fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:150 @.fZp 10(10)  Pw:13(13) AC:8 Xp:1/10 T:151 -@.fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:152 @.fZ{ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:153 .@##fZw 10(10)  Pw:13(13) AC:8 Xp:1/10 T:154 .@fZX 10(10)  Pw:13(13) AC:8 Xp:1/10 T:154 fZ X 10(10)  Pw:13(13) AC:8 Xp:1/10 T:154 fZzhX 10(10)  Pw:13(13) AC:8 Xp:1/10 T:154 fZ$X 10(10)  Pw:13(13) AC:8 Xp:1/10 T:154 fZ%  10(10)  Pw:13(13) AC:8 Xp:1/10 T:155 #@##fZ7 10(10)  Pw:13(13) AC:8 Xp:1/10 T:156 #@fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:157 #@fZ5 10(10)  Pw:13(13) AC:8 Xp:1/10 T:158 f##@#fZ٢  10(10)  Pw:13(13) AC:8 Xp:1/10 T:159 ##@fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:160 f#@fZͨ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:161 #f@fZá  10(10)  Pw:13(13) AC:8 Xp:1/10 T:162 ##@fZa 10(10)  Pw:13(13) AC:8 Xp:1/10 T:163 #@#fZW 10(10)  Pw:13(13) AC:8 Xp:1/10 T:164 #@fZm | 10(10)  Pw:13(13) AC:8 Xp:1/10 T:165 #@fZy| 10(10)  Pw:13(13) AC:8 Xp:1/10 T:166 #@fZ x 10(10)  Pw:13(13) AC:8 Xp:1/10 T:167 .@fZ4 10(10)  Pw:13(13) AC:8 Xp:1/10 T:168 .@fZk 10(10)  Pw:13(13) AC:8 Xp:1/10 T:169 @.fZE 10(10)  Pw:13(13) AC:8 Xp:1/10 T:170 #@.ffZ`H 10(10)  Pw:13(13) AC:8 Xp:1/10 T:171 @f.fZYou displaced your kitten. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:172 f@fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:173 #f@fZ \  10(10)  Pw:13(13) AC:8 Xp:1/10 T:174 .@..ffZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:175 .@.fZ" 10(10)  Pw:13(13) AC:8 Xp:1/10 T:176 ..@fZmx 10(10)  Pw:13(13) AC:8 Xp:1/10 T:177 .@fZ} 10(10)  Pw:13(13) AC:8 Xp:1/10 T:178 @.fZ6 10(10)  Pw:13(13) AC:8 Xp:1/10 T:179 .@fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:180 .@fZx 10(10)  Pw:13(13) AC:8 Xp:1/10 T:181 .@fZ( Y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:181 fZ2 Y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:182 fZ3Y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:183 fZPY 10(10)  Pw:13(13) AC:8 Xp:1/10 T:184 fZaY 10(10)  Pw:13(13) AC:8 Xp:1/10 T:185 fZ2y 10(10)  Pw:13(13) AC:8 Xp:1/10 T:186 @-fZN.@There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:187 ffZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:188 .f.@.fZ.@There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:189 f. fZ=What do you want to read? [dei-o or ?*.]  fZ(- 1You don't have that object.--More--fZ7What do you want to read? [dei-o or ?*.] fZrNever mind. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:189 fZc Weapons  a - a blessed +1 quarterstaff (weapon in hands)  p - a crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - a blessed scroll of identify  j - a blessed scroll of magic mapping  k - an uncursed scroll of food detection  Spellbooks  l - a blessed spellbook of sleep (0:2)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect monsters (0:4)  o - a blessed spellbook of create monster (0:4)  Potions  f - an uncursed potion of booze  g - an uncursed potion of sleeping  h - an uncursed potion of full healing  Rings  d - a blessed +3 ring of increase damage (on right hand)  e - an uncursed ring of sustain ability  Wands  c - a wand of make invisible (0:9) (end) #fZSalamandos the Evoker St:9 Dx:9 Co:13 In:20 Wi:10 Ch:10 Chaotic S:95 Dlvl:1 $:55 HP: Dlvl:1 $:55 HP:10(10) Dlvl:1 $:55 HP:10(10) Pw:13(13) AC:8 Xp:1/10 T:189 -----------#-...||....|#|...||....|#|..>|##.....|-----------%|...-#####|....||..........###|...|#------------###---.--|.........|#---.-###|.{........|#[38;5#fZ;0m#|.........|######...........-###|.........|####|..........|###|..........#####|..........|#-----------#-f-.---------------.--##....||...||...-|....|..@||...|-----|...||.<.||.#fZG'..|-----*fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:190 f@.,fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:191 .f@.,fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:192 @f.-fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:193 @f..fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:194 @#f/fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:195 @#3fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:196 f.4fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:197 f@#8fZ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:198 @##9fZH 10(10)  Pw:13(13) AC:8 Xp:1/10 T:199 @.:fZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:200 @.;fZd 10(10)  Pw:13(13) AC:8 Xp:1/10 T:201 @.>fZD s 10(10)  Pw:13(13) AC:8 Xp:1/10 T:202 f?fZ%  10(10)  Pw:13(13) AC:8 Xp:1/10 T:203 f.AfZ@ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:204 .f.BfZ | 10(10)  Pw:13(13) AC:8 Xp:1/10 T:205 f.DfZ: 10(10)  Pw:13(13) AC:8 Xp:1/10 T:206 f..EfZՠ  10(10)  Pw:13(13) AC:8 Xp:1/10 T:207 f.GfZ~ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:208 ..fKfZ sYou can't go up here. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:208 MfZ&k---------------|.............||.............||.............||.....f@.......|.............|---------------Salamandos the Evoker St:9 Dx:9 Co:13 In:20 Wi:10 Ch:10 Chaotic S:145 Dlvl:2 $:55 HP: Dlvl:2 $:55 HP:10(10) Dlvl:2 $:55 HP:10(10) Pw:13(13) AC:8 Xp:1/10 T:208   10(10)  Pw:13(13) AC:8 Xp:1/10 T:209 .fQfZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:210 f<@..RfZs 10(10)  Pw:13(13) AC:8 Xp:1/10 T:211 ..@fRfZ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:212 <] fZyThis door is locked. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZC ^ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZ* zOuch! You bump into a door. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZZ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  p - a crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - a blessed scroll of identify  j - a blessed scroll of magic mapping  k - an uncursed scroll of food detection  Spellbooks  l - a blessed spellbook of sleep (0:2)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect monsters (0:4)  o - a blessed spellbook of create monster (0:4)  Potions  f - an uncursed potion of booze  g - an uncursed potion of sleeping  h - an uncursed potion of full healing  Rings  d - a blessed +3 ring of increase damage (on right hand)  e - an uncursed ring of sustain ability  Wands  c - a wand of make invisible (0:9) (end) fZ< Salamandos the Evoker St:9 Dx:9 Co:13 In:20 Wi:10 Ch:10 Chaotic S:145 Dlvl:2 $:55 HP: Dlvl:2 $:55 HP:10(10) Dlvl:2 $:55 HP:10(10) Pw:13(13) AC:8 Xp:1/10 T:248 #@+#########---------------###|.............|#|.............|###|.............|#|......<.......####|.............|---------------fZQ X 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZ; X 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZt zOuch! You bump into a door. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZUnknown command ' '. 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZ1^ 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZɋ X 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248 fZX 10(10)  Pw:13(13) AC:8 Xp:1/10 T:248