¬ièbþZ Ê Player: SCJ Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-08-02.00:02:52.ttyrec Time: (1659398572) Tue Aug 2 00:02:52 2022 ¬ièbm| EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. ¬ièbá~ Restoring save file...¬ièb/F¬ièb‘G&[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC11 Exp1 T6 You return to level 1 in The Dungeons of Doom.--More--®ièbfŸþÚÄÄÄÄÄÄÄÄ¿³ú@úúúúúú³°úúuúúúúúú+³<úúúúúú$³ÀÄÄÄÄÄÄÄÄÙ®ièb}Ÿ;[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC11 Exp1 T6 Hello SCJ, the mactheist Rocker, welcome back to SlashEMExtended!®ièbŸ÷[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T6 --More--°ièbÿ¦èYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up. --Amy--More--²ièb€ ²ièb‚i[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T6 Par The moon is waxing tonight.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T6 Par uú²ièbm‚ƒ[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T7 Par Harley Davidson picks up a gravity jackal corpse {300}.úu²ièbŒ‚--More--´ièb òkHarley Davidson drops a gravity jackal corpse {300}.%u´ièbåò([SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T8 You can move again.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T8 uú--More--µièbÂ\Harley Davidson picks up a gravity jackal corpse {300}.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T9 u<¶ièbØZ@[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T9 @u±ú¶ièbÙ\JHarley Davidson drops a gravity jackal corpse {300}.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T10 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T11 %uú¶ièb$x¶ièbŽxThere is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T11 ·ièb˜^ [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T11 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T12 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T13 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T14 #úúuú·ièbä^ 5[36m@úúúú¸ièb € ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúuúú³±ú@úúúúúúú+³<úúúúúú$³ÀÄÄÄÄÄÄÄÄÙ¸ièbõ€ +[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC11 Exp1 T14 f - a blessed +1 pick-axe (weapon in hand) {32}.--More--ºièbq‘ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúuúú³±ú@úúúúúúú+³<úúúúúú$³ÀÄÄÄÄÄÄÄÄÙºièby’6[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC11 Exp1 T14 d - a blessed +2 sling (alternate weapon; not wielded) {2}.--More--»ièb}ãà[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC11 Exp1 T14 ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúúúú³±ú@úúúúúúú+³<úúúúúúu³ÀÄÄÄÄÄÄÄÄÙ»ièbåB[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T15 Harley Davidson picks up 20 gold pieces.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T16 úu$»ièbÄ^ 4[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T16 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T17 @úuúú¼ièbßThere is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T17 ½ièb‹×Bú@°½ièbaØ9You see here a gravity jackal corpse {300}.½ièbÍÛE[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T17 Harley Davidson drops 20 gold pieces.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T18 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T19 uú$úú½ièbµÉ %[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T19 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T20 %@úu¾ièbÐ2[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T20 ú@uú¾ièb»ÑOHarley Davidson picks up 20 gold pieces {0}.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T21 úu¾ièbþ2 4[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T21 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T22 uú@úú¾ièb $[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T22 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T23 %úú@u¿ièbe?'[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T23 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T24 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T25 úú@úúuú¿ièbxj4[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T25 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T26 ú@úuú¿ièb›æ There is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T26 ÀièbäÀièbThere is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T26 Àièb¦ 8[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T26 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T27 úúuú@Áièb^The door opens.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T27 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T28 %#úuþ±#Áièbñö L[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T28 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T29 ú#úuú@±Âièbm[?[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T29 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T30 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T31 #úúúúuþ@#±±#ÂièbÜZ[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T31 úu±@±##Âièbˆ =Harley Davidson drops 20 gold pieces.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T32 $uÂièb£œ Âièbz There is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T32 Âièblö Âièb,÷ There is a wall in the way![SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T32 Ãièb ¨[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T32 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T33 ³±u#@³@úúúúúúúú³#ú³Ãièbjž Z[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T33 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T34 u±±#ú±@±úÄièbãV¢[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T34 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T35 ú$°°#ú±@±±±ú#úÄÅièb™…i[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T35 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T36 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T37 Ù#ú°±@±#!#±Æièb¸P Pick an object.ÇièbD÷Èièbk0Èièbg¨Éièb§8Unknown direction: 'x' (use hjkl or .).--More--ÊièbîxËièbõ Ìièb<"ÌièbòÆÌièb½ Ìièb¡ Íièb¤¸;Unknown direction: 'x' (use hjkl or .).--More--Îièb=ÎièbÈ ÎièbHy ÏièbThÏièb4-Ïièb§@Ðièbüà Þú a doorway or the floor of a room or the dark part of a room or ice or snow or ash or sand or a paved floor or a highway or grass or nether mist or a floor of the crypt (floor of a room)--More--Ñièb ¶ [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T37 ÒièbÒ lu±@±°°ÒièbÆÕ 4[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T37 Harley Davidson picks up 20 gold pieces {0}.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T38 þuÒièbÜ I[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T38 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T39 ±u±@±°°°ÓièbTô%[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T39 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T40 ±@±u°Óièb3Š+[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T40 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T41 ú@ú±±Ôièb¨—[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T41 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T42 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T43 ú+ú@±°ÔièbdA,[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T43 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T44 %ú+@±°°ÔièbØ [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T44 [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T45 ú+@þ°Ôièbë 7ú+@ú°ÔièbÆ ú[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T45 The medium luggage misses.[SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T46 ÕièbÕièb* BThe door actually was a medium luggage!mÕièbd [SCJ the Whistleblower ] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  14(14)  Pw 4(4)  AC11 Exp1 T46 The medium luggage bites you!Õièb£î[SCJ the Whistleblo wer] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  12(14)  Pw 4(4)  AC11 Exp1 T46 [-2 -> 12][SCJ the Whistleblo wer] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  12(14)  Pw 4(4)  AC11 Exp1 T47 ÕièbÞXÕièb [AYou hit the medium luggage![SCJ the Whistleblo wer] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  12(14)  Pw 4(4)  AC11 Exp1 T47 The medium luggage bites you!Õièb€[[SCJ the Whistle blower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  10(14)  Pw 4(4)  AC11 Exp1 T47 [-2 -> 10]Õièb1^$The medium luggage misses.[SCJ the Whistle blower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  10(14)  Pw 4(4)  AC11 Exp1 T48 --More--×ièbfû+The medium luggage bites you!×ièbØþë[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  9(14)  Pw 4(4)  AC11 Exp1 T48 [-1 -> 9][SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  9(14)  Pw 4(4)  AC11 Exp1 T49 Øièbj1Unknown command '^Q'.--More--ÞièbõÌ [You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) âièbì”`nTurn the number pad on? [yn] (n) ãièbCð ôn[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  9(14)  Pw 4(4)  AC11 Exp1 T49 åièbP¾  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ëièb-~ê+ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command --More--íièbs™^c break out of nethack (SIGINT) Command keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (íièb'š7name) a particular monster (vanilla) --More--îièb`¡ÔD drop specific item types E engrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook --More--ïièbØt ¶s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something --More--óièb0zM-v list compile time options for this version of Slash'EM M-w wipe off your face --More--ôièb Xô[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 9(14)  Pw 4(4)  AC11 Exp1 T49 ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúúúú³###Ù³°úúúúúúm@úþ°°#####úúúú³³<úúúúúú$³#°°°°°°úúúúúúúú³ÀÄÄÄÄÄÄÄÄÙ####°°#!úúú³##°úÄöièbíHöcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--øièb³ËÚÄÄÄÄÄÄÄÄ¿#³ú%úúúúúú³###Ù³°úúúúúúm@úþ°°#####úúúú³³<úúúúúú$³#°°°°°°úúúúúúúú³ÀÄÄÄÄÄÄÄÄÙ####°°#!úúú³##°úÄ[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 9(14)  Pw 4(4)  AC11 Exp1 T49 You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the aøièbÌGppropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) þièbM`nTurn the number pad on? [yn] (n) ÿièbj›ôn[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  9(14)  Pw 4(4)  AC11 Exp1 T49 jèb¸ô  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) jèbÔƒ+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is sejèb_„gt, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents --More--jèbKM \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected tyjèb×M ãpes of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects --More--jèb£’ Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout ijèb.“Ås set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know --More-- jèb;_ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another locati jèbåion M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone --More-- jèb Å pM-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More-- jèbwDô[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 9(14)  Pw 4(4)  AC11 Exp1 T49 ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúúúú³###Ù³°úúúúúúm@úþ°°#####úúúú³³<úúúúúú$³#°°°°°°úúúúúúúú³ÀÄÄÄÄÄÄÄÄÙ####°°#!úúú³##°úÄ jèbi "Unknown command ' '.--More--jèb_[You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) jèbÔ`nTurn the number pad on? [yn] (n) jèbArôn[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu  9(14)  Pw 4(4)  AC11 Exp1 T49 jèbÊI  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) jèb² ê+ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command --More--jèbæò^c break out of nethack (SIGINT) Command keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (jèbtó7name) a particular monster (vanilla) --More--"jèb*t ÔD drop specific item types E engrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook --More--$jèb0×¶s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something --More--(jèbt¤zM-v list compile time options for this version of Slash'EM M-w wipe off your face --More--)jèbékô[SCJ the Whist leblower] St12 Dx6 Co9 In9 Wi5 Ch6 RocMacMalNeu Dlvl:1 $0 HP 9(14)  Pw 4(4)  AC11 Exp1 T49 ÚÄÄÄÄÄÄÄÄ¿#³ú%úúúúúú³###Ù³°úúúúúúm@úþ°°#####úúúú³³<úúúúúú$³#°°°°°°úúúúúúúú³ÀÄÄÄÄÄÄÄÄÙ####°°#!úúú³##°úÄ