0 hb  Player: RubberRat Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-04-26.15:13:52.ttyrec Time: (1650986032) Tue Apr 26 15:13:52 2022 0 hb< dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 0 hbC Restoring save file...0 hbP --More--2 hbB------ |....| |.....##---- |....|##-... --.-.-###_@# ###---------#####+ ####|........##### ##|.......|### ###-........# #|.......| #--------- #-.---+- |.....| |.<...| |.....| -------RubberRat the Detainee St:9 Dx:18 Co:18 In:10 Wi:10 Ch:11 Chaotic S:39 Dlvl:1 $:31 HP: 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:72 Waning Hello RubberRat, the auto2 hbC@matic Convict, welcome back to dnhslex!--More--3 hbdIAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--3 hb Press Ctrl^W or type #ward to engrave a warding sign.Use #monster to adjust your clockspeed.--More--5 hb'CYou do not heal naturally. Use '.' to attempt repairs.7 hbQ 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:73 Waning ----------@...........|#_............|###..........|...............|-------8 hb 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:74 Waning -_@#|..............------8 hb(" 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:75 Waning #_@#|.|.--9 hb 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:76 Waning -_@: hb)T 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:77 Waning ._@: hbM 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:78 Waning ._@: hb%X 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:79 Waning ._@; hb% 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:80 Waning ._@; hb  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:81 Waning ._@< hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:82 Waning ._@< hb{  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:83 Waning ._+@= hb.  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:84 Waning .._@ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:84 Waning = hb@ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:85 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:86 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:87 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:88 Waning ...._@#> hb #{ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:89 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:90 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:91 Waning ..............................##_@#.... 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:91 Waning > hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:92 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:93 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:94 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:95 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:96 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:97 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:98 Waning ..........@.............######_#......... 11(11) [24;23> hbhEH Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:98 Waning > hbdx 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:99 Waning > hbThat door is closed. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:99 Waning ? hb>&In what direction? @ hby@ hb`The door opens. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:100 Waning |..+..$.|-.....|------A hbi  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:101 Waning -----....|.......|._@#-B hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:102 Waning --|.|.|#_@#C hbX 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:103 Waning @-_C hb+  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:104 Waning _@.D hb $._@D hb 19 gold pieces.58 50 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:105 Waning E hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:106 Waning @._F hb8In what direction? F hbF hbThe door opens. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:107 Waning -G hbZr&In what direction? G hbZ This door is already open. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:107 Waning H hbF 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:108 Waning _@#.#H hb@  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:109 Waning ....._@....J hb ' 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:110 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:111 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:112 Waning ..............-#....#..##..$..|_#@# 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:112 Waning J hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:113 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:113 Waning L hb"  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true]  x - role_obj_names [true] (1L hb]#  of 4)P hbc+Q hb-R hbn +Y hb6+[ hb a - obscure_role_obj_names [true]  b - dnethack_dungeon_colors [true]  c - hitpointbar [false]  d - hp_notify [false]  e - IBMgraphics [false]  f - ignintr [false]  g - item_use_menu [true]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - menucolors [false]  l - menu_glyphs [true]  m - msg_wall_hits [false]  n - null [true]  o - old_C_behaviour [false]  p - paranoid_hit [false]  q - paranoid_quit [true]  r - paranoid_remove [true]  s - perm_invent [false]  t - pickup_thrown [true]  u - prayconfirm [true]  v - pushweapon [false]  w - quiver_fired [true]  x - qwertz_movement [false]  y - rest_on_space [false]  z - safe_pet [true]  A - showborn [true]  B - showbuc [true]  C - showexp [true]  D - show_obj_sym [true] [31[ hb};1H(2 of 4)] hb a - showrace [false]  b - showrealtime [false]  c - showscore [true]  d - show_shop_prices [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [false]  i - standout [false]  j - statuscolors [true]  k - time [true]  l - timed_delay [true]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - UTF8graphics [false]  q - use_inverse [false]  r - win_edge [false]  s - verbose [true]  t - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [RubberRat]  role [Convict]  race [clockwork automaton]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)] hbQ>]  dogname [(none)] (3 of 4)b hbAA dumpfile [/dgldir/userdata/%n/dnhslex/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [kiwi]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?+!=/(*`0_]  k - pickup_burden [stressed]  l - pickup_types [$]  m - pokedex [6425]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - autopickup exceptions (0 currently set) (4 of 4)g hb? )0RubberRat the Detainee St:9 Dx:18 Co:18 In:10 Wi:10 Ch:11 Chaotic S:58 Dlvl:1 $:50 HP: 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:113 Waning   ## ### ####### ########+###$ ###################_ ##g hb@ ####@# #### # # #+  <  m hb_ Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [true]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true]  x - role_obj_names [true] (1 m hbs`of 4)p hbZ +q hbRubberRat the Detainee St:9 Dx:18 Co:18 In:10 Wi:10 Ch:11 Chaotic S:58 Dlvl:1 $:50 HP: 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:113 Waning (0lqqqqk(B(0lqqqqqk(B (0x~~~~x(B(0x~~~~~x(B (0x~~~~~(B##(0lqqqqqqqqqqqqqk(B(0x~~~~~x(B (0x~~~~x(B##(0a~~~~~~~~~~~~~x(B(0x~~~~~a(B# (0mq~q~j(B######(0x~~~~~~~~~~~~~x(B(0x~~~~~x(B# ###(0lqqqqqqqk(B#####+(0~~~~~~~~~~~~~x(B#(0a~~~~~x(B##(0~~(B$(0~~x(B ####(0x~~~~~~~~(B#####(0x hbCm~~~~~~~~~~~~~~(B##########(0mqqqqqj(B_ ##(0x~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#@# ###(0a~~~~~~~~(B#(0mqqqqqqqqqqqqqj(B #(0x~~~~~~~x(B #(0mqqqqqqqj(B #(0l~qqq(B+(0k(B (0x~~~~~x(B (0x~(B<(0~~~x(B (0x~~~~~x(B (0mqqqqqj(Bw hb| 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:114 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:115 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:116 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:117 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:118 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:119 Waning ########_@##+ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:119 Waning w hb. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:120 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:121 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:122 Waning ##_@#That door is closed. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:122 Waning x hbYQ 'In what direction? y hbey hb &The door opens. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:123 Waning (0a(B+(0~(B(0x~~(B(0x(B>(0~(B(0x~~~(B(0mqqqq(Bz hbVMF 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:124 Waning _#(0l(B@(0q(B(0~~(B(0~~~(B$(0~~x(B(0~~x(B(0qj(B{ hb^w 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:125 Waning ##_(0q(B+(0qk(B@(0~~x(B(0x(B} hb  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:126 Waning (0a(B_@~ hb5^!(0~(B_@91 gold pieces.149 141 HP: 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:126 Waning Something is engraved here on the headstone.~ hb|_You read: "What are you smiling at?" 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:127 Waning  hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:128 Waning (0~(B@_ hb/  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:129 Waning @_| hb>, The door opens. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:130 Waning (0a(B hb8(  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:131 Waning +##@(0~(B_(0~(B hbg[ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:132 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:133 Waning ##_@#(0a(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~~~~(B 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:133 Waning hbQ: 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:134 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:135 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:136 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:137 Waning  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:138 Waning (0lqqqqk(B(0x~~~~x(B(0x~~~(B!(0x(B(0x~~~~x(B(0~(B(0~~(B(0~~~x(B(0q(B@(0j(B#_#### hb)~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:138 Waning  hb- 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:139 Waning (0x~(B@(0mq(B_# hb{  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:140 Waning @_(0a(B hbQ @_(0~(B46 gold pieces.895 87 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:141 Waning You feel your mainspring unwinding and your gears starting to slip. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:141 Unwound  hb#  hbI c hb>Zhat hb85Talk to whom? (in what direction)  hb=$Talking to yourself is a bad habit for a dungeoneer. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:141 Unwound  hbg #  hb1pray hb ;Are you sure you want to pray? [yn] (n)  hb y hbPYou begin praying to Tymora. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:142 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:143 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:144 Unwound You finish your prayer.You feel that Tymora is displeased. hb?  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:145 Unwound @(0~(B_ hb[B@_(0~(B hbYou see here a sky blue potion. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:146 Unwound  hb/  hbh - a sky blue potion. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:147 Unwound  hb 8What do you want to drink? [h or ?*]  hb 1This tastes like kiwi juice.--More-- hb %Call a sky blue potion:  hbV 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:148 Unwound  hbj  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:149 Unwound (0~(B@ hb  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:150 Unwound _@ hbR 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:151 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:152 Unwound (0~(B(0~(B#@_(0~(B hb-  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:153 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:154 Unwound (0~~~(B(0~~~~(B(0~~~(B#@_#(0~~(B(0~~~(B 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:154 Unwound hbf  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:155 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:156 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:157 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:158 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:159 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:160 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:161 Unwound #(0~(B@_########(0~(B 11(11)  Pw: 4(4)  Br hb (:6 AC:4 Xp:1/2 T:161 Unwound hb؁ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:162 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:162 Unwound  hbz #  hbFG monster hb Choose which attack to use  Attacks c - Adjust Clock(end) hb + Change your clock-speed  To what speed will you set your clock? a - High speed b - Normal speed c - Low speed(end) hbw_+ hbwYou decrease your clock to low speed. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:164 Unwound  hbF 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:166 Unwound ##_(0~~~~(B@### hbAu  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:168 Unwound ##_@ hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:170 Unwound _#@## hb#] 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:172 Unwound ##@_# hby  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:174 Unwound @_# hb.~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:174 Unwound  hb ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:174 Unwound  hb~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:176 Unwound  hb>~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:178 Unwound  hbd~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:180 Unwound  hb ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:182 Unwound  hbx~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:184 Unwound  hb6#~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:186 Unwound  hbG~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:188 Unwound  hbu ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:190 Unwound  hb ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:192 Unwound  hb-~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:194 Unwound  hbg~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:196 Unwound  hb ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:198 Unwound  hbC< ~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:200 Unwound  hbU~ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:202 Unwound  hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:204 Unwound #@# hb " 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:206 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:208 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:210 Unwound #####_@# 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:210 Unwound hbx  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:212 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:214 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:216 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:218 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:220 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:222 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:224 Unwound #######_@#(0~~(B(0~~~~(B(0~(B(0~~(B(0~~~~~(B[13; hbBy y70H 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:224 Unwound hbP t 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:226 Unwound  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:228 Unwound _#@(0~~(B(0~~~(B(0~~(B(0~~(B hb@ 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:230 Unwound ##_@(0~~(B hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:232 Unwound (0a(B_@ hbd] 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:234 Unwound (0~(B_@ hb3} TYou fall down the stairs.You lose your grip on the iron ball.--More-- hb< (0lqqqqqqqqqqqqqk(B(0x(B@(0~~~~~~~~~~~~(B+(0x~~~~~~~~~~~~(B*(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~(B(0mqqqqqqq~qqqqqj(BRubberRat the Detainee St:8 Dx:18 Co:18 In:10 Wi:10 Ch:11 Chaotic S:245 Dlvl:2 $:187 HP: 8(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:234 Unwound hb?  hb?  There is a staircase up here.  Things that are here: an iron chain a heavy iron ball (chained to you)--More-- hbY|< hb|| 8(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:236 Unwound  hb 8(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:238 Unwound _@ hbD 9(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:240 Unwound 0_@ hb 9(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:242 Unwound <0_@ hb 9(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:244 Unwound (0~(B0_@ hb]3 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:246 Unwound (0~(B0_@ hb4% 10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:248 Unwound (0~(B0_@ hb  10(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:250 Unwound (0~(B0_@ hb  11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:252 Unwound (0~(B0_@ hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:254 Unwound (0~(B0_@ hbm 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:256 Unwound (0~(B0_@ hb 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:258 Unwound (0~(B0_@ hbK,(0~(B0_@ hb0_(0~(B@ hbPYou see here a yellowish brown gem. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:262 Unwound  hb"  hb7"i - a yellowish brown gem. 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:264 Unwound  hb\#  hb e quit hb_)Really quit [yes/no]?  hby hb e hb Zs hblVt 11(11)  Pw: 4(4)  Br:6 AC:4 Xp:1/2 T:264 Unwound hbV@Do you want your possessions identified? [ynq] (n)  hb'q hb hbg# hbӀ